diff mbox

[2/2] drm/i915: Limit the busy wait on requests to 2us not 10ms!

Message ID 1447594364-4206-2-git-send-email-chris@chris-wilson.co.uk (mailing list archive)
State New, archived
Headers show

Commit Message

Chris Wilson Nov. 15, 2015, 1:32 p.m. UTC
When waiting for high frequency requests, the finite amount of time
required to set up the irq and wait upon it limits the response rate. By
busywaiting on the request completion for a short while we can service
the high frequency waits as quick as possible. However, if it is a slow
request, we want to sleep as quickly as possible. The tradeoff between
waiting and sleeping is roughly the time it takes to sleep on a request,
on the order of a microsecond. Based on measurements from big core, I
have set the limit for busywaiting as 2 microseconds.

The code currently uses the jiffie clock, but that is far too coarse (on
the order of 10 milliseconds) and results in poor interactivity as the
CPU ends up being hogged by slow requests. To get microsecond resolution
we need to use a high resolution timer. The cheapest of which is polling
local_clock(), but that is only valid on the same CPU. If we switch CPUs
because the task was preempted, we can also use that as an indicator that
 the system is too busy to waste cycles on spinning and we should sleep
instead.

__i915_spin_request was introduced in
commit 2def4ad99befa25775dd2f714fdd4d92faec6e34 [v4.2]
Author: Chris Wilson <chris@chris-wilson.co.uk>
Date:   Tue Apr 7 16:20:41 2015 +0100

     drm/i915: Optimistically spin for the request completion

Reported-by: Jens Axboe <axboe@kernel.dk>
Link: https://lkml.org/lkml/2015/11/12/621
Cc: Jens Axboe <axboe@kernel.dk>
Cc; "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
Cc: Eero Tamminen <eero.t.tamminen@intel.com>
Cc: "Rantala, Valtteri" <valtteri.rantala@intel.com>
Cc: stable@kernel.vger.org
---
 drivers/gpu/drm/i915/i915_gem.c | 28 +++++++++++++++++++++++++---
 1 file changed, 25 insertions(+), 3 deletions(-)

Comments

Chris Wilson Nov. 15, 2015, 5:48 p.m. UTC | #1
On Sun, Nov 15, 2015 at 01:32:44PM +0000, Chris Wilson wrote:
> +static bool busywait_stop(u64 timeout, unsigned cpu)
> +{
> +	unsigned this_cpu;
> +
> +	if (time_after64(local_clock_us(&this_cpu), timeout))
> +		return true;

Just a note to say that we can use the unsigned long version rather than
pass around u64 as this test will wraparound correctly (if we discard
the high bits on x86-32).
-Chris
Tvrtko Ursulin Nov. 16, 2015, 10:24 a.m. UTC | #2
Hi,

On 15/11/15 13:32, Chris Wilson wrote:
> When waiting for high frequency requests, the finite amount of time
> required to set up the irq and wait upon it limits the response rate. By
> busywaiting on the request completion for a short while we can service
> the high frequency waits as quick as possible. However, if it is a slow
> request, we want to sleep as quickly as possible. The tradeoff between
> waiting and sleeping is roughly the time it takes to sleep on a request,
> on the order of a microsecond. Based on measurements from big core, I
> have set the limit for busywaiting as 2 microseconds.

Sounds like solid reasoning. Would it also be worth finding the trade 
off limit for small core?

> The code currently uses the jiffie clock, but that is far too coarse (on
> the order of 10 milliseconds) and results in poor interactivity as the
> CPU ends up being hogged by slow requests. To get microsecond resolution
> we need to use a high resolution timer. The cheapest of which is polling
> local_clock(), but that is only valid on the same CPU. If we switch CPUs
> because the task was preempted, we can also use that as an indicator that
>   the system is too busy to waste cycles on spinning and we should sleep
> instead.

Hm, need_resched would not cover the CPU switch anyway? Or maybe 
need_resched means something other than I thought which is "there are 
other runnable tasks"?

This would also have impact on the patch subject line.I thought we would 
burn a jiffie of CPU cycles only if there are no other runnable tasks - 
so how come an impact on interactivity?

Also again I think the commit message needs some data on how this was 
found and what is the impact.

Btw as it happens, just last week as I was playing with perf, I did 
notice busy spinning is the top cycle waster in some benchmarks. I was 
in the process of trying to quantize the difference with it on or off 
but did not complete it.

> __i915_spin_request was introduced in
> commit 2def4ad99befa25775dd2f714fdd4d92faec6e34 [v4.2]
> Author: Chris Wilson <chris@chris-wilson.co.uk>
> Date:   Tue Apr 7 16:20:41 2015 +0100
>
>       drm/i915: Optimistically spin for the request completion
>
> Reported-by: Jens Axboe <axboe@kernel.dk>
> Link: https://lkml.org/lkml/2015/11/12/621
> Cc: Jens Axboe <axboe@kernel.dk>
> Cc; "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
> Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
> Cc: Eero Tamminen <eero.t.tamminen@intel.com>
> Cc: "Rantala, Valtteri" <valtteri.rantala@intel.com>
> Cc: stable@kernel.vger.org
> ---
>   drivers/gpu/drm/i915/i915_gem.c | 28 +++++++++++++++++++++++++---
>   1 file changed, 25 insertions(+), 3 deletions(-)
>
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index 740530c571d1..2a88158bd1f7 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -1146,14 +1146,36 @@ static bool missed_irq(struct drm_i915_private *dev_priv,
>   	return test_bit(ring->id, &dev_priv->gpu_error.missed_irq_rings);
>   }
>
> +static u64 local_clock_us(unsigned *cpu)
> +{
> +	u64 t;
> +
> +	*cpu = get_cpu();
> +	t = local_clock() >> 10;

Needs comment I think to explicitly mention the approximation, or maybe 
drop the _us suffix?

> +	put_cpu();
> +
> +	return t;
> +}
> +
> +static bool busywait_stop(u64 timeout, unsigned cpu)
> +{
> +	unsigned this_cpu;
> +
> +	if (time_after64(local_clock_us(&this_cpu), timeout))
> +		return true;
> +
> +	return this_cpu != cpu;
> +}
> +
>   static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
>   {
> -	unsigned long timeout;
> +	u64 timeout;
> +	unsigned cpu;
>
>   	if (i915_gem_request_get_ring(req)->irq_refcount)
>   		return -EBUSY;
>
> -	timeout = jiffies + 1;
> +	timeout = local_clock_us(&cpu) + 2;
>   	while (!need_resched()) {
>   		if (i915_gem_request_completed(req, true))
>   			return 0;
> @@ -1161,7 +1183,7 @@ static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
>   		if (signal_pending_state(state, current))
>   			break;
>
> -		if (time_after_eq(jiffies, timeout))
> +		if (busywait_stop(timeout, cpu))
>   			break;
>
>   		cpu_relax_lowlatency();
>

Otherwise looks good. Not sure what would you convert to 32-bit from 
your follow up reply since you need us resolution?

Regards,

Tvrtko
Chris Wilson Nov. 16, 2015, 11:12 a.m. UTC | #3
On Mon, Nov 16, 2015 at 10:24:45AM +0000, Tvrtko Ursulin wrote:
> 
> Hi,
> 
> On 15/11/15 13:32, Chris Wilson wrote:
> >When waiting for high frequency requests, the finite amount of time
> >required to set up the irq and wait upon it limits the response rate. By
> >busywaiting on the request completion for a short while we can service
> >the high frequency waits as quick as possible. However, if it is a slow
> >request, we want to sleep as quickly as possible. The tradeoff between
> >waiting and sleeping is roughly the time it takes to sleep on a request,
> >on the order of a microsecond. Based on measurements from big core, I
> >have set the limit for busywaiting as 2 microseconds.
> 
> Sounds like solid reasoning. Would it also be worth finding the
> trade off limit for small core?

Takes a bit longer, but 2us seems "ok" on PineView (as in it doesn't
lose the boost from spinning rather than sleeping). Have some more
testing to do on vlv/byt.
 
> >The code currently uses the jiffie clock, but that is far too coarse (on
> >the order of 10 milliseconds) and results in poor interactivity as the
> >CPU ends up being hogged by slow requests. To get microsecond resolution
> >we need to use a high resolution timer. The cheapest of which is polling
> >local_clock(), but that is only valid on the same CPU. If we switch CPUs
> >because the task was preempted, we can also use that as an indicator that
> >  the system is too busy to waste cycles on spinning and we should sleep
> >instead.
> 
> Hm, need_resched would not cover the CPU switch anyway? Or maybe
> need_resched means something other than I thought which is "there
> are other runnable tasks"?

As I understand it, it means that the scheduler tick fired (or something
else yielded). I haven't spotted if it gets set as the runqueue changes.
As it pertains to us, it means that we need to get to schedule() as
quick as possible which along this path means going to sleep.

I'm not sure if need_resched() would catch the cpu switch, if we were
preempted as the flag would be set on the idle process not us.
 
> This would also have impact on the patch subject line.I thought we
> would burn a jiffie of CPU cycles only if there are no other
> runnable tasks - so how come an impact on interactivity?

I have a couple of ideas for the effect on interactivty:

1. Burning through the time slice is acting as a penalty against running
that process (typically the compositor) in the near future, perhaps
enough to miss some deadlines.

2. Processor power balancing.

> Also again I think the commit message needs some data on how this
> was found and what is the impact.

The system felt unresponsive. It would be interesting for me to know a
few more details about the tick on that system (HZ, tickless?,
preemption?) to see if changing the config on my xps13 also produces the
lag/jitter/poor interactivty.
 
> Btw as it happens, just last week as I was playing with perf, I did
> notice busy spinning is the top cycle waster in some benchmarks. I
> was in the process of trying to quantize the difference with it on
> or off but did not complete it.

I found that spin-request appearing in profiles makes tracking down the
culprit higer in the stack much easier. Otherwise you have to remember to
enable a pass with the tracepoint to find the stalls (or use
intel-gpu-overlay which does it for you).
 
> >+static u64 local_clock_us(unsigned *cpu)
> >+{
> >+	u64 t;
> >+
> >+	*cpu = get_cpu();
> >+	t = local_clock() >> 10;
> 
> Needs comment I think to explicitly mention the approximation, or
> maybe drop the _us suffix?

I did consider _approx_us but thought that was overkill. A comment along
the lines of
/* Approximately convert ns to us - the error is less than the
 * truncation!
 */

> >@@ -1161,7 +1183,7 @@ static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
> >  		if (signal_pending_state(state, current))
> >  			break;
> >
> >-		if (time_after_eq(jiffies, timeout))
> >+		if (busywait_stop(timeout, cpu))
> >  			break;
> >
> >  		cpu_relax_lowlatency();
> >
> 
> Otherwise looks good. Not sure what would you convert to 32-bit from
> your follow up reply since you need us resolution?

s/u64/unsigned long/ s/time_after64/time_after/

32bits of us resolution gives us 1000s before wraparound between the two
samples. And I hope that a 1000s doesn't pass between loops. Or if it does,
the GPU managed to complete its task.
-Chris
Tvrtko Ursulin Nov. 16, 2015, 12:08 p.m. UTC | #4
On 16/11/15 11:12, Chris Wilson wrote:
> On Mon, Nov 16, 2015 at 10:24:45AM +0000, Tvrtko Ursulin wrote:
>>
>> Hi,
>>
>> On 15/11/15 13:32, Chris Wilson wrote:
>>> When waiting for high frequency requests, the finite amount of time
>>> required to set up the irq and wait upon it limits the response rate. By
>>> busywaiting on the request completion for a short while we can service
>>> the high frequency waits as quick as possible. However, if it is a slow
>>> request, we want to sleep as quickly as possible. The tradeoff between
>>> waiting and sleeping is roughly the time it takes to sleep on a request,
>>> on the order of a microsecond. Based on measurements from big core, I
>>> have set the limit for busywaiting as 2 microseconds.
>>
>> Sounds like solid reasoning. Would it also be worth finding the
>> trade off limit for small core?
>
> Takes a bit longer, but 2us seems "ok" on PineView (as in it doesn't
> lose the boost from spinning rather than sleeping). Have some more
> testing to do on vlv/byt.

Cool.

>>> The code currently uses the jiffie clock, but that is far too coarse (on
>>> the order of 10 milliseconds) and results in poor interactivity as the
>>> CPU ends up being hogged by slow requests. To get microsecond resolution
>>> we need to use a high resolution timer. The cheapest of which is polling
>>> local_clock(), but that is only valid on the same CPU. If we switch CPUs
>>> because the task was preempted, we can also use that as an indicator that
>>>   the system is too busy to waste cycles on spinning and we should sleep
>>> instead.
>>
>> Hm, need_resched would not cover the CPU switch anyway? Or maybe
>> need_resched means something other than I thought which is "there
>> are other runnable tasks"?
>
> As I understand it, it means that the scheduler tick fired (or something
> else yielded). I haven't spotted if it gets set as the runqueue changes.
> As it pertains to us, it means that we need to get to schedule() as
> quick as possible which along this path means going to sleep.
>
> I'm not sure if need_resched() would catch the cpu switch, if we were
> preempted as the flag would be set on the idle process not us.

Could be, I wasn't sure at all, just curious and trying to understand it 
fully. Cpu check is so cheap as implemented that it is not under any 
criticism.

>> This would also have impact on the patch subject line.I thought we
>> would burn a jiffie of CPU cycles only if there are no other
>> runnable tasks - so how come an impact on interactivity?
>
> I have a couple of ideas for the effect on interactivty:
>
> 1. Burning through the time slice is acting as a penalty against running
> that process (typically the compositor) in the near future, perhaps
> enough to miss some deadlines.
>
> 2. Processor power balancing.
>
>> Also again I think the commit message needs some data on how this
>> was found and what is the impact.
>
> The system felt unresponsive. It would be interesting for me to know a
> few more details about the tick on that system (HZ, tickless?,
> preemption?) to see if changing the config on my xps13 also produces the
> lag/jitter/poor interactivty.

Yes interesting but not critical I think. Since the new scheme looks as 
efficient as the old one so there should be no downside anyway.

>> Btw as it happens, just last week as I was playing with perf, I did
>> notice busy spinning is the top cycle waster in some benchmarks. I
>> was in the process of trying to quantize the difference with it on
>> or off but did not complete it.
>
> I found that spin-request appearing in profiles makes tracking down the
> culprit higer in the stack much easier. Otherwise you have to remember to
> enable a pass with the tracepoint to find the stalls (or use
> intel-gpu-overlay which does it for you).

I'll put it on my TODO list of things to play with.

>>> +static u64 local_clock_us(unsigned *cpu)
>>> +{
>>> +	u64 t;
>>> +
>>> +	*cpu = get_cpu();
>>> +	t = local_clock() >> 10;
>>
>> Needs comment I think to explicitly mention the approximation, or
>> maybe drop the _us suffix?
>
> I did consider _approx_us but thought that was overkill. A comment along
> the lines of
> /* Approximately convert ns to us - the error is less than the
>   * truncation!
>   */

And the result is not used in subsequent calculations apart from 
comparing against an approximate timeout?

>>> @@ -1161,7 +1183,7 @@ static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
>>>   		if (signal_pending_state(state, current))
>>>   			break;
>>>
>>> -		if (time_after_eq(jiffies, timeout))
>>> +		if (busywait_stop(timeout, cpu))
>>>   			break;
>>>
>>>   		cpu_relax_lowlatency();
>>>
>>
>> Otherwise looks good. Not sure what would you convert to 32-bit from
>> your follow up reply since you need us resolution?
>
> s/u64/unsigned long/ s/time_after64/time_after/
>
> 32bits of us resolution gives us 1000s before wraparound between the two
> samples. And I hope that a 1000s doesn't pass between loops. Or if it does,
> the GPU managed to complete its task.

Now I see that you did say low bits.. yes that sounds fine.

Btw while you are optimizing things maybe pick up this micro 
optimization: http://patchwork.freedesktop.org/patch/64339/

Not in scope of this thread but under the normal development patch flow.

Btw2, any benchmark result changes with this?

Regards,

Tvrtko
Chris Wilson Nov. 16, 2015, 12:55 p.m. UTC | #5
On Mon, Nov 16, 2015 at 12:08:08PM +0000, Tvrtko Ursulin wrote:
> 
> On 16/11/15 11:12, Chris Wilson wrote:
> >On Mon, Nov 16, 2015 at 10:24:45AM +0000, Tvrtko Ursulin wrote:
> >>On 15/11/15 13:32, Chris Wilson wrote:
> >>>+static u64 local_clock_us(unsigned *cpu)
> >>>+{
> >>>+	u64 t;
> >>>+
> >>>+	*cpu = get_cpu();
> >>>+	t = local_clock() >> 10;
> >>
> >>Needs comment I think to explicitly mention the approximation, or
> >>maybe drop the _us suffix?
> >
> >I did consider _approx_us but thought that was overkill. A comment along
> >the lines of
> >/* Approximately convert ns to us - the error is less than the
> >  * truncation!
> >  */
> 
> And the result is not used in subsequent calculations apart from
> comparing against an approximate timeout?

Exactly, the timeout is fairly arbitrary and defined in the same units.
That we truncate is a much bigger cause for concern in terms of spinning
accurately for a definite length of time.
 
> >>>@@ -1161,7 +1183,7 @@ static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
> >>>  		if (signal_pending_state(state, current))
> >>>  			break;
> >>>
> >>>-		if (time_after_eq(jiffies, timeout))
> >>>+		if (busywait_stop(timeout, cpu))
> >>>  			break;
> >>>
> >>>  		cpu_relax_lowlatency();
> >>>
> >>
> >>Otherwise looks good. Not sure what would you convert to 32-bit from
> >>your follow up reply since you need us resolution?
> >
> >s/u64/unsigned long/ s/time_after64/time_after/
> >
> >32bits of us resolution gives us 1000s before wraparound between the two
> >samples. And I hope that a 1000s doesn't pass between loops. Or if it does,
> >the GPU managed to complete its task.
> 
> Now I see that you did say low bits.. yes that sounds fine.
> 
> Btw while you are optimizing things maybe pick up this micro
> optimization: http://patchwork.freedesktop.org/patch/64339/
> 
> Not in scope of this thread but under the normal development patch flow.

There's a different series which looks at tackling the scalabiltiy issue
with dozens of concurrent waiters. I have an equivalent patch there and
one to tidy up the seqno query.
 
> Btw2, any benchmark result changes with this?

Spinning still gives the dramatic (2x) improvement in the microbenchmarks
(over pure interrupt driven waits), so that improvement is preserved.
There are a couple of interesting swings in the macro tests (comparedt to
the previous jiffie patch) just above the noise level which could well be
a change in the throttling/scheduling. (And those tests are also the
ones that correspond to the greatest gains (10-40%) using spinning.)
-Chris
Tvrtko Ursulin Nov. 16, 2015, 1:09 p.m. UTC | #6
On 16/11/15 12:55, Chris Wilson wrote:
> On Mon, Nov 16, 2015 at 12:08:08PM +0000, Tvrtko Ursulin wrote:
>>
>> On 16/11/15 11:12, Chris Wilson wrote:
>>> On Mon, Nov 16, 2015 at 10:24:45AM +0000, Tvrtko Ursulin wrote:
>>>> On 15/11/15 13:32, Chris Wilson wrote:
>>>>> +static u64 local_clock_us(unsigned *cpu)
>>>>> +{
>>>>> +	u64 t;
>>>>> +
>>>>> +	*cpu = get_cpu();
>>>>> +	t = local_clock() >> 10;
>>>>
>>>> Needs comment I think to explicitly mention the approximation, or
>>>> maybe drop the _us suffix?
>>>
>>> I did consider _approx_us but thought that was overkill. A comment along
>>> the lines of
>>> /* Approximately convert ns to us - the error is less than the
>>>   * truncation!
>>>   */
>>
>> And the result is not used in subsequent calculations apart from
>> comparing against an approximate timeout?
>
> Exactly, the timeout is fairly arbitrary and defined in the same units.
> That we truncate is a much bigger cause for concern in terms of spinning
> accurately for a definite length of time.

Bah sorry that was not supposed to be a question but a suggestion to add 
to the comment. Must had mistyped the question mark. :)

Regards,

Tvrtko
Ville Syrjala Nov. 16, 2015, 1:30 p.m. UTC | #7
On Mon, Nov 16, 2015 at 12:55:37PM +0000, Chris Wilson wrote:
> On Mon, Nov 16, 2015 at 12:08:08PM +0000, Tvrtko Ursulin wrote:
> > 
> > On 16/11/15 11:12, Chris Wilson wrote:
> > >On Mon, Nov 16, 2015 at 10:24:45AM +0000, Tvrtko Ursulin wrote:
> > >>On 15/11/15 13:32, Chris Wilson wrote:
> > >>>+static u64 local_clock_us(unsigned *cpu)
> > >>>+{
> > >>>+	u64 t;
> > >>>+
> > >>>+	*cpu = get_cpu();
> > >>>+	t = local_clock() >> 10;
> > >>
> > >>Needs comment I think to explicitly mention the approximation, or
> > >>maybe drop the _us suffix?
> > >
> > >I did consider _approx_us but thought that was overkill. A comment along
> > >the lines of
> > >/* Approximately convert ns to us - the error is less than the
> > >  * truncation!
> > >  */
> > 
> > And the result is not used in subsequent calculations apart from
> > comparing against an approximate timeout?
> 
> Exactly, the timeout is fairly arbitrary and defined in the same units.
> That we truncate is a much bigger cause for concern in terms of spinning
> accurately for a definite length of time.
>  
> > >>>@@ -1161,7 +1183,7 @@ static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
> > >>>  		if (signal_pending_state(state, current))
> > >>>  			break;
> > >>>
> > >>>-		if (time_after_eq(jiffies, timeout))
> > >>>+		if (busywait_stop(timeout, cpu))
> > >>>  			break;
> > >>>
> > >>>  		cpu_relax_lowlatency();
> > >>>
> > >>
> > >>Otherwise looks good. Not sure what would you convert to 32-bit from
> > >>your follow up reply since you need us resolution?
> > >
> > >s/u64/unsigned long/ s/time_after64/time_after/
> > >
> > >32bits of us resolution gives us 1000s before wraparound between the two
> > >samples. And I hope that a 1000s doesn't pass between loops. Or if it does,
> > >the GPU managed to complete its task.
> > 
> > Now I see that you did say low bits.. yes that sounds fine.
> > 
> > Btw while you are optimizing things maybe pick up this micro
> > optimization: http://patchwork.freedesktop.org/patch/64339/
> > 
> > Not in scope of this thread but under the normal development patch flow.
> 
> There's a different series which looks at tackling the scalabiltiy issue
> with dozens of concurrent waiters. I have an equivalent patch there and
> one to tidy up the seqno query.
>  
> > Btw2, any benchmark result changes with this?
> 
> Spinning still gives the dramatic (2x) improvement in the microbenchmarks
> (over pure interrupt driven waits), so that improvement is preserved.

Previously the spinning also increased power consumption without
offering any significant performance difference for some workloads.
IIRC on my BYT the average CPU power consumption was ~100mW higher
(as reported by RAPL) with xonotic the-big-keybench.dem (1920x1200
w/ "High" settings, IIRC) but average fps wasn't improved. Might
be interesting to know how the improved spin code stacks up on
that front.

> There are a couple of interesting swings in the macro tests (comparedt to
> the previous jiffie patch) just above the noise level which could well be
> a change in the throttling/scheduling. (And those tests are also the
> ones that correspond to the greatest gains (10-40%) using spinning.)
> -Chris
> 
> -- 
> Chris Wilson, Intel Open Source Technology Centre
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx
Jens Axboe Nov. 16, 2015, 4:48 p.m. UTC | #8
On 11/15/2015 06:32 AM, Chris Wilson wrote:
> When waiting for high frequency requests, the finite amount of time
> required to set up the irq and wait upon it limits the response rate. By
> busywaiting on the request completion for a short while we can service
> the high frequency waits as quick as possible. However, if it is a slow
> request, we want to sleep as quickly as possible. The tradeoff between
> waiting and sleeping is roughly the time it takes to sleep on a request,
> on the order of a microsecond. Based on measurements from big core, I
> have set the limit for busywaiting as 2 microseconds.
>
> The code currently uses the jiffie clock, but that is far too coarse (on
> the order of 10 milliseconds) and results in poor interactivity as the
> CPU ends up being hogged by slow requests. To get microsecond resolution
> we need to use a high resolution timer. The cheapest of which is polling
> local_clock(), but that is only valid on the same CPU. If we switch CPUs
> because the task was preempted, we can also use that as an indicator that
>   the system is too busy to waste cycles on spinning and we should sleep
> instead.

I tried this (1+2), and it feels better. However, I added some counters 
just to track how well it's faring:

[  491.077612] i915: invoked=7168, success=50

so out of 6144 invocations, we only avoided going to sleep 49 of those 
times. As a percentage, that's 99.3% of the time we spun 2usec for no 
good reason other than to burn up more of my battery. So the reason 
there's an improvement for me is that we're just not spinning the 10ms 
anymore, however we're still just wasting time for my use case.

I'd recommend putting this behind some option so that people can enable 
it and play with it if they want, but not making it default to on until 
some more clever tracking has been added to dynamically adapt to on when 
to poll and when not to. It should not be a default-on type of thing 
until it's closer to doing the right thing for a normal workload, not 
just some synthetic benchmark.
Chris Wilson Nov. 18, 2015, 9:56 a.m. UTC | #9
This should filter out all explicit wait requests from userspace and
only apply busywaiting to circumstances where we are forced to drain the
GPU of old requests. With the 2 microsecond timeout from before, this
still seems to preserve the speed up in stress tests and cancel the
busywaiting for desktop loads.
-Chris
Jens Axboe Nov. 19, 2015, 4:29 p.m. UTC | #10
On 11/18/2015 02:56 AM, Chris Wilson wrote:
> This should filter out all explicit wait requests from userspace and
> only apply busywaiting to circumstances where we are forced to drain the
> GPU of old requests. With the 2 microsecond timeout from before, this
> still seems to preserve the speed up in stress tests and cancel the
> busywaiting for desktop loads.

Chris,

I tested these 3 on top of the previous 2us limit patch, and it seems to 
work fine. You can add:

Tested-by: Jens Axboe <axboe@fb.com>

to them, if you'd like.
Pavel Machek Dec. 3, 2015, 10:03 p.m. UTC | #11
Hi!

> Reported-by: Jens Axboe <axboe@kernel.dk>
> Link: https://lkml.org/lkml/2015/11/12/621
> Cc: Jens Axboe <axboe@kernel.dk>
> Cc; "Rogozhkin, Dmitry V" <dmitry.v.rogozhkin@intel.com>
> Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
> Cc: Tvrtko Ursulin <tvrtko.ursulin@linux.intel.com>
> Cc: Eero Tamminen <eero.t.tamminen@intel.com>
> Cc: "Rantala, Valtteri" <valtteri.rantala@intel.com>
> Cc: stable@kernel.vger.org
> ---
>  drivers/gpu/drm/i915/i915_gem.c | 28 +++++++++++++++++++++++++---
>  1 file changed, 25 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
> index 740530c571d1..2a88158bd1f7 100644
> --- a/drivers/gpu/drm/i915/i915_gem.c
> +++ b/drivers/gpu/drm/i915/i915_gem.c
> @@ -1146,14 +1146,36 @@ static bool missed_irq(struct drm_i915_private *dev_priv,
>  	return test_bit(ring->id, &dev_priv->gpu_error.missed_irq_rings);
>  }
>  
> +static u64 local_clock_us(unsigned *cpu)
> +{
> +	u64 t;
> +
> +	*cpu = get_cpu();
> +	t = local_clock() >> 10;
> +	put_cpu();
> +
> +	return t;
> +}
> +
> +static bool busywait_stop(u64 timeout, unsigned cpu)
> +{
> +	unsigned this_cpu;
> +
> +	if (time_after64(local_clock_us(&this_cpu), timeout))
> +		return true;
> +
> +	return this_cpu != cpu;
> +}

Perhaps you want to ask the timekeeping people for the right
primitive? I guess you are not the only one needing this..
									Pavel
diff mbox

Patch

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 740530c571d1..2a88158bd1f7 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1146,14 +1146,36 @@  static bool missed_irq(struct drm_i915_private *dev_priv,
 	return test_bit(ring->id, &dev_priv->gpu_error.missed_irq_rings);
 }
 
+static u64 local_clock_us(unsigned *cpu)
+{
+	u64 t;
+
+	*cpu = get_cpu();
+	t = local_clock() >> 10;
+	put_cpu();
+
+	return t;
+}
+
+static bool busywait_stop(u64 timeout, unsigned cpu)
+{
+	unsigned this_cpu;
+
+	if (time_after64(local_clock_us(&this_cpu), timeout))
+		return true;
+
+	return this_cpu != cpu;
+}
+
 static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
 {
-	unsigned long timeout;
+	u64 timeout;
+	unsigned cpu;
 
 	if (i915_gem_request_get_ring(req)->irq_refcount)
 		return -EBUSY;
 
-	timeout = jiffies + 1;
+	timeout = local_clock_us(&cpu) + 2;
 	while (!need_resched()) {
 		if (i915_gem_request_completed(req, true))
 			return 0;
@@ -1161,7 +1183,7 @@  static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
 		if (signal_pending_state(state, current))
 			break;
 
-		if (time_after_eq(jiffies, timeout))
+		if (busywait_stop(timeout, cpu))
 			break;
 
 		cpu_relax_lowlatency();