Message ID | 527358bfde61acf7ac1a6e5bfc737f5645ba05a7.1461770668.git.mchehab@osg.samsung.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Hi Mauro, Thanks a lot for the patch. On 27 April 2016 at 12:27, Mauro Carvalho Chehab <mchehab@osg.samsung.com> wrote: > Instead of using two tables to estimate the temporal decimation > factor, use a formula. This allows to get the closest fps, with > sounds better than the current tables. > > Compile-tested only. > > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> > > [media] tw686x: cleanup the fps estimation code > > There are some issues with the old code: > 1) it uses two static tables; > 2) some values for 50Hz standards are wrong; > 3) it doesn't store the real framerate. > > This patch fixes the above issues. > > Compile-tested only. > > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> > > - > > v3: Patch v2 were actually a diff patch against PATCH v1. Fold the two patches in one. > > PS.: With this patch, it should be easy to add support for > VIDIOC_G_PARM and VIDIOC_S_PARM, as vc->fps will now store the > real frame rate, with should be used when returning from those > functions. > > --- > drivers/media/pci/tw686x/tw686x-video.c | 110 +++++++++++++++++++++----------- > 1 file changed, 73 insertions(+), 37 deletions(-) > > diff --git a/drivers/media/pci/tw686x/tw686x-video.c b/drivers/media/pci/tw686x/tw686x-video.c > index 253e10823ba3..b247a7b4ddd8 100644 > --- a/drivers/media/pci/tw686x/tw686x-video.c > +++ b/drivers/media/pci/tw686x/tw686x-video.c > @@ -43,53 +43,89 @@ static const struct tw686x_format formats[] = { > } > }; > > -static unsigned int tw686x_fields_map(v4l2_std_id std, unsigned int fps) > +static const unsigned int fps_map[15] = { > + /* > + * bit 31 enables selecting the field control register > + * bits 0-29 are a bitmask with fields that will be output. > + * For NTSC (and PAL-M, PAL-60), all 30 bits are used. > + * For other PAL standards, only the first 25 bits are used. > + */ I ran a few tests and it worked perfectly fine for 60Hz standards. For 50Hz standards, or at least for PAL-Nc, it didn't work so well, and the real FPS was too different from the requested one. I need to look into it some more. > + 0x00000000, /* output all fields */ > + 0x80000006, /* 2 fps (60Hz), 2 fps (50Hz) */ > + 0x80018006, /* 4 fps (60Hz), 4 fps (50Hz) */ > + 0x80618006, /* 6 fps (60Hz), 6 fps (50Hz) */ > + 0x81818186, /* 8 fps (60Hz), 8 fps (50Hz) */ > + 0x86186186, /* 10 fps (60Hz), 8 fps (50Hz) */ > + 0x86619866, /* 12 fps (60Hz), 10 fps (50Hz) */ > + 0x86666666, /* 14 fps (60Hz), 12 fps (50Hz) */ > + 0x9999999e, /* 16 fps (60Hz), 14 fps (50Hz) */ > + 0x99e6799e, /* 18 fps (60Hz), 16 fps (50Hz) */ > + 0x9e79e79e, /* 20 fps (60Hz), 16 fps (50Hz) */ > + 0x9e7e7e7e, /* 22 fps (60Hz), 18 fps (50Hz) */ > + 0x9fe7f9fe, /* 24 fps (60Hz), 20 fps (50Hz) */ > + 0x9ffe7ffe, /* 26 fps (60Hz), 22 fps (50Hz) */ > + 0x9ffffffe, /* 28 fps (60Hz), 24 fps (50Hz) */ Why this particular selection of fps values and bits set in each case? Is it arbitrary? > +}; > + > +static unsigned int tw686x_real_fps(unsigned int index, unsigned int max_fps) > +{ > + unsigned int i, bits, c = 0; > + > + if (!index || index >= ARRAY_SIZE(fps_map)) > + return max_fps; > + > + bits = fps_map[index]; > + for (i = 0; i < max_fps; i++) > + if ((1 << i) & bits) > + c++; > + We can use hweight_long here to count the number of bits set. If you are OK with it, I can rework the patch and submit a new version.
Em Mon, 27 Jun 2016 12:45:38 -0300 Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> escreveu: > Hi Mauro, > > Thanks a lot for the patch. > > On 27 April 2016 at 12:27, Mauro Carvalho Chehab > <mchehab@osg.samsung.com> wrote: > > Instead of using two tables to estimate the temporal decimation > > factor, use a formula. This allows to get the closest fps, with > > sounds better than the current tables. > > > > Compile-tested only. > > > > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> > > > > [media] tw686x: cleanup the fps estimation code > > > > There are some issues with the old code: > > 1) it uses two static tables; > > 2) some values for 50Hz standards are wrong; > > 3) it doesn't store the real framerate. > > > > This patch fixes the above issues. > > > > Compile-tested only. > > > > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> > > > > - > > > > v3: Patch v2 were actually a diff patch against PATCH v1. Fold the two patches in one. > > > > PS.: With this patch, it should be easy to add support for > > VIDIOC_G_PARM and VIDIOC_S_PARM, as vc->fps will now store the > > real frame rate, with should be used when returning from those > > functions. > > > > --- > > drivers/media/pci/tw686x/tw686x-video.c | 110 +++++++++++++++++++++----------- > > 1 file changed, 73 insertions(+), 37 deletions(-) > > > > diff --git a/drivers/media/pci/tw686x/tw686x-video.c b/drivers/media/pci/tw686x/tw686x-video.c > > index 253e10823ba3..b247a7b4ddd8 100644 > > --- a/drivers/media/pci/tw686x/tw686x-video.c > > +++ b/drivers/media/pci/tw686x/tw686x-video.c > > @@ -43,53 +43,89 @@ static const struct tw686x_format formats[] = { > > } > > }; > > > > -static unsigned int tw686x_fields_map(v4l2_std_id std, unsigned int fps) > > +static const unsigned int fps_map[15] = { > > + /* > > + * bit 31 enables selecting the field control register > > + * bits 0-29 are a bitmask with fields that will be output. > > + * For NTSC (and PAL-M, PAL-60), all 30 bits are used. > > + * For other PAL standards, only the first 25 bits are used. > > + */ > > I ran a few tests and it worked perfectly fine for 60Hz standards. Good! > For 50Hz standards, or at least for PAL-Nc, it didn't > work so well, and the real FPS was too different from the requested > one. I need to look into it some more. I would be expecting a maximum difference a little bigger than 1 Hz. > > + 0x00000000, /* output all fields */ > > + 0x80000006, /* 2 fps (60Hz), 2 fps (50Hz) */ > > + 0x80018006, /* 4 fps (60Hz), 4 fps (50Hz) */ > > + 0x80618006, /* 6 fps (60Hz), 6 fps (50Hz) */ > > + 0x81818186, /* 8 fps (60Hz), 8 fps (50Hz) */ > > + 0x86186186, /* 10 fps (60Hz), 8 fps (50Hz) */ > > + 0x86619866, /* 12 fps (60Hz), 10 fps (50Hz) */ > > + 0x86666666, /* 14 fps (60Hz), 12 fps (50Hz) */ > > + 0x9999999e, /* 16 fps (60Hz), 14 fps (50Hz) */ > > + 0x99e6799e, /* 18 fps (60Hz), 16 fps (50Hz) */ > > + 0x9e79e79e, /* 20 fps (60Hz), 16 fps (50Hz) */ > > + 0x9e7e7e7e, /* 22 fps (60Hz), 18 fps (50Hz) */ > > + 0x9fe7f9fe, /* 24 fps (60Hz), 20 fps (50Hz) */ > > + 0x9ffe7ffe, /* 26 fps (60Hz), 22 fps (50Hz) */ > > + 0x9ffffffe, /* 28 fps (60Hz), 24 fps (50Hz) */ > > Why this particular selection of fps values and bits set in each case? > Is it arbitrary? No. This is the same table that was already in the code: static const unsigned int map[15] = { 0x00000000, 0x00000001, 0x00004001, 0x00104001, 0x00404041, 0x01041041, 0x01104411, 0x01111111, 0x04444445, 0x04511445, 0x05145145, 0x05151515, 0x05515455, 0x05551555, 0x05555555 }; Except that the calculus that used to be there to set bit 31 to 1 on everything except map[0] and the code that makes it set two FPS at the same time were pre-calculated, e. g. I run this code locally to generate the new table: map = tw686x_fields_map(vc->video_standard, fps) << 1; map |= map << 1; if (map > 0) map |= BIT(31); There, bit 31 = 0 disables the frame filtering. bit 31 = 1 enables it. Each bit at the 0-29 bitrange means one of the 30 frames received. If equal to 1, the frame is sent; if equal to 0, it is not sent. So, the first value, for example: 0x80000006 has 2 consecutive bits set, so the mean frame rate would be 2Hz. The next value there is 0x0x80018006, with has 4 bits selected, so mean fps is 4Hz, and so on. As the original table always sets 2 consecutive frames at the same time, I suspect that this is a requirement to avoid interlacing issues. So, the code I used to generate the table always allocate 2 consecutive bits each time. I suspect that such the table was built assuming that there are 30 bits, but, on 50Hz, only 25 bits are used. So, it is sub-optimal for 50 Hz. It means that the frames are not equally spaced. If you want, I can construct a table for 50Hz that would produce better results. > > > +}; > > + > > +static unsigned int tw686x_real_fps(unsigned int index, unsigned int max_fps) > > +{ > > + unsigned int i, bits, c = 0; > > + > > + if (!index || index >= ARRAY_SIZE(fps_map)) > > + return max_fps; > > + > > + bits = fps_map[index]; > > + for (i = 0; i < max_fps; i++) > > + if ((1 << i) & bits) > > + c++; > > + > > We can use hweight_long here to count the number of bits set. > If you are OK with it, I can rework the patch and submit a new version.
On 27 June 2016 at 14:38, Mauro Carvalho Chehab <mchehab@osg.samsung.com> wrote: > Em Mon, 27 Jun 2016 12:45:38 -0300 > Ezequiel Garcia <ezequiel@vanguardiasur.com.ar> escreveu: > >> Hi Mauro, >> >> Thanks a lot for the patch. >> >> On 27 April 2016 at 12:27, Mauro Carvalho Chehab >> <mchehab@osg.samsung.com> wrote: >> > Instead of using two tables to estimate the temporal decimation >> > factor, use a formula. This allows to get the closest fps, with >> > sounds better than the current tables. >> > >> > Compile-tested only. >> > >> > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> >> > >> > [media] tw686x: cleanup the fps estimation code >> > >> > There are some issues with the old code: >> > 1) it uses two static tables; >> > 2) some values for 50Hz standards are wrong; >> > 3) it doesn't store the real framerate. >> > >> > This patch fixes the above issues. >> > >> > Compile-tested only. >> > >> > Signed-off-by: Mauro Carvalho Chehab <mchehab@osg.samsung.com> >> > >> > - >> > >> > v3: Patch v2 were actually a diff patch against PATCH v1. Fold the two patches in one. >> > >> > PS.: With this patch, it should be easy to add support for >> > VIDIOC_G_PARM and VIDIOC_S_PARM, as vc->fps will now store the >> > real frame rate, with should be used when returning from those >> > functions. >> > >> > --- >> > drivers/media/pci/tw686x/tw686x-video.c | 110 +++++++++++++++++++++----------- >> > 1 file changed, 73 insertions(+), 37 deletions(-) >> > >> > diff --git a/drivers/media/pci/tw686x/tw686x-video.c b/drivers/media/pci/tw686x/tw686x-video.c >> > index 253e10823ba3..b247a7b4ddd8 100644 >> > --- a/drivers/media/pci/tw686x/tw686x-video.c >> > +++ b/drivers/media/pci/tw686x/tw686x-video.c >> > @@ -43,53 +43,89 @@ static const struct tw686x_format formats[] = { >> > } >> > }; >> > >> > -static unsigned int tw686x_fields_map(v4l2_std_id std, unsigned int fps) >> > +static const unsigned int fps_map[15] = { >> > + /* >> > + * bit 31 enables selecting the field control register >> > + * bits 0-29 are a bitmask with fields that will be output. >> > + * For NTSC (and PAL-M, PAL-60), all 30 bits are used. >> > + * For other PAL standards, only the first 25 bits are used. >> > + */ >> >> I ran a few tests and it worked perfectly fine for 60Hz standards. > > Good! > >> For 50Hz standards, or at least for PAL-Nc, it didn't >> work so well, and the real FPS was too different from the requested >> one. I need to look into it some more. > > I would be expecting a maximum difference a little bigger than 1 Hz. > >> > + 0x00000000, /* output all fields */ >> > + 0x80000006, /* 2 fps (60Hz), 2 fps (50Hz) */ >> > + 0x80018006, /* 4 fps (60Hz), 4 fps (50Hz) */ >> > + 0x80618006, /* 6 fps (60Hz), 6 fps (50Hz) */ >> > + 0x81818186, /* 8 fps (60Hz), 8 fps (50Hz) */ >> > + 0x86186186, /* 10 fps (60Hz), 8 fps (50Hz) */ >> > + 0x86619866, /* 12 fps (60Hz), 10 fps (50Hz) */ >> > + 0x86666666, /* 14 fps (60Hz), 12 fps (50Hz) */ >> > + 0x9999999e, /* 16 fps (60Hz), 14 fps (50Hz) */ >> > + 0x99e6799e, /* 18 fps (60Hz), 16 fps (50Hz) */ >> > + 0x9e79e79e, /* 20 fps (60Hz), 16 fps (50Hz) */ >> > + 0x9e7e7e7e, /* 22 fps (60Hz), 18 fps (50Hz) */ >> > + 0x9fe7f9fe, /* 24 fps (60Hz), 20 fps (50Hz) */ >> > + 0x9ffe7ffe, /* 26 fps (60Hz), 22 fps (50Hz) */ >> > + 0x9ffffffe, /* 28 fps (60Hz), 24 fps (50Hz) */ >> >> Why this particular selection of fps values and bits set in each case? >> Is it arbitrary? > > No. This is the same table that was already in the code: > > static const unsigned int map[15] = { > 0x00000000, 0x00000001, 0x00004001, 0x00104001, 0x00404041, > 0x01041041, 0x01104411, 0x01111111, 0x04444445, 0x04511445, > 0x05145145, 0x05151515, 0x05515455, 0x05551555, 0x05555555 > }; > > Except that the calculus that used to be there to set bit 31 to 1 > on everything except map[0] and the code that makes it set two > FPS at the same time were pre-calculated, e. g. I run this code > locally to generate the new table: > > map = tw686x_fields_map(vc->video_standard, fps) << 1; > map |= map << 1; > if (map > 0) > map |= BIT(31); > > There, bit 31 = 0 disables the frame filtering. bit 31 = 1 enables it. > > Each bit at the 0-29 bitrange means one of the 30 frames received. > If equal to 1, the frame is sent; if equal to 0, it is not sent. > > So, the first value, for example: 0x80000006 has 2 consecutive > bits set, so the mean frame rate would be 2Hz. The next value there > is 0x0x80018006, with has 4 bits selected, so mean fps is 4Hz, and > so on. > > As the original table always sets 2 consecutive frames at the same > time, I suspect that this is a requirement to avoid interlacing > issues. > > So, the code I used to generate the table always allocate 2 consecutive > bits each time. > > I suspect that such the table was built assuming that there are 30 bits, > but, on 50Hz, only 25 bits are used. So, it is sub-optimal for 50 Hz. > It means that the frames are not equally spaced. > > If you want, I can construct a table for 50Hz that would produce better > results. > Actually, it's working fine on both 50Hz and 60Hz standards. I tested PAL-Nc using my modifications, and I had an small error in the hweight_long usage. My bad! So... now I think it's working properly, for 50Hz the requested FPS matches the actual FPS, and for 60Hz there's a slight difference: * 24 FPS gives 23.50 FPS * 22 FPS gives 21.66 FPS * 20 FPS gives 20 FPS * 10 FPS gives 10 FPS * 6 FPS give 5 FPS * 2 FPS gives 1.66 FPS Output FPS values are those measured by qv4l2.
diff --git a/drivers/media/pci/tw686x/tw686x-video.c b/drivers/media/pci/tw686x/tw686x-video.c index 253e10823ba3..b247a7b4ddd8 100644 --- a/drivers/media/pci/tw686x/tw686x-video.c +++ b/drivers/media/pci/tw686x/tw686x-video.c @@ -43,53 +43,89 @@ static const struct tw686x_format formats[] = { } }; -static unsigned int tw686x_fields_map(v4l2_std_id std, unsigned int fps) +static const unsigned int fps_map[15] = { + /* + * bit 31 enables selecting the field control register + * bits 0-29 are a bitmask with fields that will be output. + * For NTSC (and PAL-M, PAL-60), all 30 bits are used. + * For other PAL standards, only the first 25 bits are used. + */ + 0x00000000, /* output all fields */ + 0x80000006, /* 2 fps (60Hz), 2 fps (50Hz) */ + 0x80018006, /* 4 fps (60Hz), 4 fps (50Hz) */ + 0x80618006, /* 6 fps (60Hz), 6 fps (50Hz) */ + 0x81818186, /* 8 fps (60Hz), 8 fps (50Hz) */ + 0x86186186, /* 10 fps (60Hz), 8 fps (50Hz) */ + 0x86619866, /* 12 fps (60Hz), 10 fps (50Hz) */ + 0x86666666, /* 14 fps (60Hz), 12 fps (50Hz) */ + 0x9999999e, /* 16 fps (60Hz), 14 fps (50Hz) */ + 0x99e6799e, /* 18 fps (60Hz), 16 fps (50Hz) */ + 0x9e79e79e, /* 20 fps (60Hz), 16 fps (50Hz) */ + 0x9e7e7e7e, /* 22 fps (60Hz), 18 fps (50Hz) */ + 0x9fe7f9fe, /* 24 fps (60Hz), 20 fps (50Hz) */ + 0x9ffe7ffe, /* 26 fps (60Hz), 22 fps (50Hz) */ + 0x9ffffffe, /* 28 fps (60Hz), 24 fps (50Hz) */ +}; + +static unsigned int tw686x_real_fps(unsigned int index, unsigned int max_fps) +{ + unsigned int i, bits, c = 0; + + if (!index || index >= ARRAY_SIZE(fps_map)) + return max_fps; + + bits = fps_map[index]; + for (i = 0; i < max_fps; i++) + if ((1 << i) & bits) + c++; + + return c; +} + +static unsigned int tw686x_fps_idx(unsigned int fps, unsigned int max_fps) { - static const unsigned int map[15] = { - 0x00000000, 0x00000001, 0x00004001, 0x00104001, 0x00404041, - 0x01041041, 0x01104411, 0x01111111, 0x04444445, 0x04511445, - 0x05145145, 0x05151515, 0x05515455, 0x05551555, 0x05555555 - }; - - static const unsigned int std_625_50[26] = { - 0, 1, 1, 2, 3, 3, 4, 4, 5, 5, 6, 7, 7, - 8, 8, 9, 10, 10, 11, 11, 12, 13, 13, 14, 14, 0 - }; - - static const unsigned int std_525_60[31] = { - 0, 1, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, - 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13, 14, 0, 0 - }; - - unsigned int i; - - if (std & V4L2_STD_525_60) { - if (fps >= ARRAY_SIZE(std_525_60)) - fps = 30; - i = std_525_60[fps]; - } else { - if (fps >= ARRAY_SIZE(std_625_50)) - fps = 25; - i = std_625_50[fps]; - } - - return map[i]; + unsigned int idx, real_fps; + int delta; + + /* First guess */ + idx = (12 + 15 * fps) / max_fps; + + /* Minimal possible framerate is 2 frames per second */ + if (!idx) + return 1; + + /* Check if the difference is bigger than abs(1) and adjust */ + real_fps = tw686x_real_fps(idx, max_fps); + delta = real_fps - fps; + if (delta < -1) + idx++; + else if (delta > 1) + idx--; + + /* Max framerate */ + if (idx >= 15) + return 0; + + return idx; } static void tw686x_set_framerate(struct tw686x_video_channel *vc, unsigned int fps) { - unsigned int map; + unsigned int i, max_fps; if (vc->fps == fps) return; - map = tw686x_fields_map(vc->video_standard, fps) << 1; - map |= map << 1; - if (map > 0) - map |= BIT(31); - reg_write(vc->dev, VIDEO_FIELD_CTRL[vc->ch], map); - vc->fps = fps; + if (vc->video_standard & V4L2_STD_525_60) + max_fps = 30; + else + max_fps = 25; + + i = tw686x_fps_idx(fps, max_fps); + + reg_write(vc->dev, VIDEO_FIELD_CTRL[vc->ch], fps_map[i]); + vc->fps = tw686x_real_fps(i, max_fps); } static const struct tw686x_format *format_by_fourcc(unsigned int fourcc)