Message ID | 1537085731-6355-2-git-send-email-uma.shankar@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | Add Plane Color Properties | expand |
On Sun, Sep 16, 2018 at 01:45:24PM +0530, Uma Shankar wrote: > Existing LUT precision structure is having only 16 bit > precision. This is not enough for upcoming enhanced hardwares > and advance usecases like HDR processing. Hence added a new > structure with 32 bit precision values. Also added the code, > for extracting the same from values passed from userspace. > > v4: Rebase > > v5: Relocated the helper function to drm_color_mgmt.c. Declared > the same in a header file (Alexandru Gheorghe) > > Signed-off-by: Uma Shankar <uma.shankar@intel.com> > Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com> > --- > drivers/gpu/drm/drm_color_mgmt.c | 19 +++++++++++++++++++ > include/drm/drm_color_mgmt.h | 1 + > include/uapi/drm/drm_mode.h | 15 +++++++++++++++ > 3 files changed, 35 insertions(+) > > diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c > index b97e2de..1bdcc1a 100644 > --- a/drivers/gpu/drm/drm_color_mgmt.c > +++ b/drivers/gpu/drm/drm_color_mgmt.c > @@ -128,6 +128,25 @@ uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) > } > EXPORT_SYMBOL(drm_color_lut_extract); > > +/* > + * Added to accommodate enhanced LUT precision. > + * Max LUT precision is 32 bits. > + */ > +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) > +{ > + uint32_t val = user_input; > + uint32_t max = 0xffffffff >> (32 - bit_precision); > + > + /* Round only if we're not using full precision. */ > + if (bit_precision < 32) { > + val += 1UL << (32 - bit_precision - 1); Does val need to be a 64-bit type to prevent this from overflowing? Matt > + val >>= 32 - bit_precision; > + } > + > + return clamp_val(val, 0, max); > +} > +EXPORT_SYMBOL(drm_color_lut_extract_ext); > + > /** > * drm_crtc_enable_color_mgmt - enable color management properties > * @crtc: DRM CRTC > diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h > index 44f04233..78b5a37 100644 > --- a/include/drm/drm_color_mgmt.h > +++ b/include/drm/drm_color_mgmt.h > @@ -29,6 +29,7 @@ > struct drm_plane; > > uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); > +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision); > > void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, > uint degamma_lut_size, > diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h > index 8d67243..874407b 100644 > --- a/include/uapi/drm/drm_mode.h > +++ b/include/uapi/drm/drm_mode.h > @@ -629,6 +629,21 @@ struct drm_color_lut { > __u16 reserved; > }; > > +/* > + * Creating 32 bit palette entries for better data > + * precision. This will be required for HDR and > + * similar color processing usecases. > + */ > +struct drm_color_lut_ext { > + /* > + * Data is U0.32 fixed point format. > + */ > + __u32 red; > + __u32 green; > + __u32 blue; > + __u32 reserved; > +}; > + > #define DRM_MODE_PAGE_FLIP_EVENT 0x01 > #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 > #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4 > -- > 1.9.1 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
On Sun, Sep 16, 2018 at 01:45:24PM +0530, Uma Shankar wrote: > Existing LUT precision structure is having only 16 bit > precision. This is not enough for upcoming enhanced hardwares > and advance usecases like HDR processing. Hence added a new > structure with 32 bit precision values. Also added the code, > for extracting the same from values passed from userspace. > > v4: Rebase > > v5: Relocated the helper function to drm_color_mgmt.c. Declared > the same in a header file (Alexandru Gheorghe) > > Signed-off-by: Uma Shankar <uma.shankar@intel.com> > Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com> Why is this not enough? If it's just about rounding, then I've already made a comment internally how that should be handled, so that we don't have rounding artifacts when upgrading a 16bit entry to e.g. 20 bits. Creating new uapi is generally really hard, and needs a bunch more thought than this here. If possible it's much better (or at least, much easier, and much less effort) if this can be avoided. -Daniel > --- > drivers/gpu/drm/drm_color_mgmt.c | 19 +++++++++++++++++++ > include/drm/drm_color_mgmt.h | 1 + > include/uapi/drm/drm_mode.h | 15 +++++++++++++++ > 3 files changed, 35 insertions(+) > > diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c > index b97e2de..1bdcc1a 100644 > --- a/drivers/gpu/drm/drm_color_mgmt.c > +++ b/drivers/gpu/drm/drm_color_mgmt.c > @@ -128,6 +128,25 @@ uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) > } > EXPORT_SYMBOL(drm_color_lut_extract); > > +/* > + * Added to accommodate enhanced LUT precision. > + * Max LUT precision is 32 bits. > + */ > +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) > +{ > + uint32_t val = user_input; > + uint32_t max = 0xffffffff >> (32 - bit_precision); > + > + /* Round only if we're not using full precision. */ > + if (bit_precision < 32) { > + val += 1UL << (32 - bit_precision - 1); > + val >>= 32 - bit_precision; > + } > + > + return clamp_val(val, 0, max); > +} > +EXPORT_SYMBOL(drm_color_lut_extract_ext); > + > /** > * drm_crtc_enable_color_mgmt - enable color management properties > * @crtc: DRM CRTC > diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h > index 44f04233..78b5a37 100644 > --- a/include/drm/drm_color_mgmt.h > +++ b/include/drm/drm_color_mgmt.h > @@ -29,6 +29,7 @@ > struct drm_plane; > > uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); > +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision); > > void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, > uint degamma_lut_size, > diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h > index 8d67243..874407b 100644 > --- a/include/uapi/drm/drm_mode.h > +++ b/include/uapi/drm/drm_mode.h > @@ -629,6 +629,21 @@ struct drm_color_lut { > __u16 reserved; > }; > > +/* > + * Creating 32 bit palette entries for better data > + * precision. This will be required for HDR and > + * similar color processing usecases. > + */ > +struct drm_color_lut_ext { > + /* > + * Data is U0.32 fixed point format. > + */ > + __u32 red; > + __u32 green; > + __u32 blue; > + __u32 reserved; > +}; > + > #define DRM_MODE_PAGE_FLIP_EVENT 0x01 > #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 > #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4 > -- > 1.9.1 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/intel-gfx
diff --git a/drivers/gpu/drm/drm_color_mgmt.c b/drivers/gpu/drm/drm_color_mgmt.c index b97e2de..1bdcc1a 100644 --- a/drivers/gpu/drm/drm_color_mgmt.c +++ b/drivers/gpu/drm/drm_color_mgmt.c @@ -128,6 +128,25 @@ uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision) } EXPORT_SYMBOL(drm_color_lut_extract); +/* + * Added to accommodate enhanced LUT precision. + * Max LUT precision is 32 bits. + */ +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) +{ + uint32_t val = user_input; + uint32_t max = 0xffffffff >> (32 - bit_precision); + + /* Round only if we're not using full precision. */ + if (bit_precision < 32) { + val += 1UL << (32 - bit_precision - 1); + val >>= 32 - bit_precision; + } + + return clamp_val(val, 0, max); +} +EXPORT_SYMBOL(drm_color_lut_extract_ext); + /** * drm_crtc_enable_color_mgmt - enable color management properties * @crtc: DRM CRTC diff --git a/include/drm/drm_color_mgmt.h b/include/drm/drm_color_mgmt.h index 44f04233..78b5a37 100644 --- a/include/drm/drm_color_mgmt.h +++ b/include/drm/drm_color_mgmt.h @@ -29,6 +29,7 @@ struct drm_plane; uint32_t drm_color_lut_extract(uint32_t user_input, uint32_t bit_precision); +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision); void drm_crtc_enable_color_mgmt(struct drm_crtc *crtc, uint degamma_lut_size, diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 8d67243..874407b 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -629,6 +629,21 @@ struct drm_color_lut { __u16 reserved; }; +/* + * Creating 32 bit palette entries for better data + * precision. This will be required for HDR and + * similar color processing usecases. + */ +struct drm_color_lut_ext { + /* + * Data is U0.32 fixed point format. + */ + __u32 red; + __u32 green; + __u32 blue; + __u32 reserved; +}; + #define DRM_MODE_PAGE_FLIP_EVENT 0x01 #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4