@@ -370,6 +370,18 @@ static __uint128_t arm64_cpu_to_le128(__uint128_t x)
#define arm64_le128_to_cpu(x) arm64_cpu_to_le128(x)
+static void __fpsimd_to_sve(void *sst, struct user_fpsimd_state const *fst,
+ unsigned int vq)
+{
+ unsigned int i;
+ __uint128_t *p;
+
+ for (i = 0; i < 32; ++i) {
+ p = (__uint128_t *)ZREG(sst, vq, i);
+ *p = arm64_cpu_to_le128(fst->vregs[i]);
+ }
+}
+
/*
* Transfer the FPSIMD state in task->thread.uw.fpsimd_state to
* task->thread.sve_state.
@@ -386,17 +398,12 @@ static void fpsimd_to_sve(struct task_struct *task)
unsigned int vq;
void *sst = task->thread.sve_state;
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
- unsigned int i;
- __uint128_t *p;
if (!system_supports_sve())
return;
vq = sve_vq_from_vl(task->thread.sve_vl);
- for (i = 0; i < 32; ++i) {
- p = (__uint128_t *)ZREG(sst, vq, i);
- *p = arm64_cpu_to_le128(fst->vregs[i]);
- }
+ __fpsimd_to_sve(sst, fst, vq);
}
/*
@@ -512,8 +519,6 @@ void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
unsigned int vq;
void *sst = task->thread.sve_state;
struct user_fpsimd_state const *fst = &task->thread.uw.fpsimd_state;
- unsigned int i;
- __uint128_t *p;
if (!test_tsk_thread_flag(task, TIF_SVE))
return;
@@ -521,11 +526,7 @@ void sve_sync_from_fpsimd_zeropad(struct task_struct *task)
vq = sve_vq_from_vl(task->thread.sve_vl);
memset(sst, 0, SVE_SIG_REGS_SIZE(vq));
-
- for (i = 0; i < 32; ++i) {
- p = (__uint128_t *)ZREG(sst, vq, i);
- *p = arm64_cpu_to_le128(fst->vregs[i]);
- }
+ __fpsimd_to_sve(sst, fst, vq);
}
int sve_set_vector_length(struct task_struct *task,
Currently we convert from FPSIMD to SVE register state in memory in two places. To ease future maintenance, let's consolidate this in one place. Signed-off-by: Dave Martin <Dave.Martin@arm.com> --- arch/arm64/kernel/fpsimd.c | 27 ++++++++++++++------------- 1 file changed, 14 insertions(+), 13 deletions(-)