Message ID | 20190626065303.31624-5-chris@chris-wilson.co.uk (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | [1/6] drm/i915/selftests: Serialise nop reset with retirement | expand |
Chris Wilson <chris@chris-wilson.co.uk> writes: > If we issue a reset to a currently idle engine, leave it idle > afterwards. This is useful to excise a linkage between reset and the > shrinker. When waking the engine, we need to pin the default context default context, kernel context, golden context... if we ever revisit the naming, I will advocate for proto context. > image which we use for overwriting a guilty context -- if the engine is > idle we do not need this pinned image! However, this pinning means that > waking the engine acquires the FS_RECLAIM, and so may trigger the > shrinker. The shrinker itself may need to wait upon the GPU to unbind > and object and so may require services of reset; ergo we should avoid > the engine wake up path. > > The danger in skipping the recovery for idle engines is that we leave the > engine with no context defined, which may interfere with the operation of > the power context on some older platforms. In practice, we should only > be resetting an active GPU but it something to look out for on Ironlake > (if memory serves). > I will place my bet on bdw. Reviewed-by: Mika Kuoppala <mika.kuoppala@linux.intel.com> > Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> > --- > drivers/gpu/drm/i915/gt/intel_reset.c | 37 ++++++++++++++---------- > drivers/gpu/drm/i915/gt/selftest_reset.c | 6 ++-- > 2 files changed, 26 insertions(+), 17 deletions(-) > > diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c > index 8ce92c51564e..e7cbd9cf85c1 100644 > --- a/drivers/gpu/drm/i915/gt/intel_reset.c > +++ b/drivers/gpu/drm/i915/gt/intel_reset.c > @@ -678,7 +678,6 @@ static void reset_prepare_engine(struct intel_engine_cs *engine) > * written to the powercontext is undefined and so we may lose > * GPU state upon resume, i.e. fail to restart after a reset. > */ > - intel_engine_pm_get(engine); > intel_uncore_forcewake_get(engine->uncore, FORCEWAKE_ALL); > engine->reset.prepare(engine); > } > @@ -709,16 +708,21 @@ static void revoke_mmaps(struct drm_i915_private *i915) > } > } > > -static void reset_prepare(struct drm_i915_private *i915) > +static intel_engine_mask_t reset_prepare(struct drm_i915_private *i915) > { > struct intel_engine_cs *engine; > + intel_engine_mask_t awake = 0; > enum intel_engine_id id; > > - intel_gt_pm_get(&i915->gt); > - for_each_engine(engine, i915, id) > + for_each_engine(engine, i915, id) { > + if (intel_engine_pm_get_if_awake(engine)) > + awake |= engine->mask; > reset_prepare_engine(engine); > + } > > intel_uc_reset_prepare(i915); > + > + return awake; > } > > static void gt_revoke(struct drm_i915_private *i915) > @@ -752,20 +756,22 @@ static int gt_reset(struct drm_i915_private *i915, > static void reset_finish_engine(struct intel_engine_cs *engine) > { > engine->reset.finish(engine); > - intel_engine_pm_put(engine); > intel_uncore_forcewake_put(engine->uncore, FORCEWAKE_ALL); > + > + intel_engine_signal_breadcrumbs(engine); > } > > -static void reset_finish(struct drm_i915_private *i915) > +static void reset_finish(struct drm_i915_private *i915, > + intel_engine_mask_t awake) > { > struct intel_engine_cs *engine; > enum intel_engine_id id; > > for_each_engine(engine, i915, id) { > reset_finish_engine(engine); > - intel_engine_signal_breadcrumbs(engine); > + if (awake & engine->mask) > + intel_engine_pm_put(engine); > } > - intel_gt_pm_put(&i915->gt); > } > > static void nop_submit_request(struct i915_request *request) > @@ -789,6 +795,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) > { > struct i915_gpu_error *error = &i915->gpu_error; > struct intel_engine_cs *engine; > + intel_engine_mask_t awake; > enum intel_engine_id id; > > if (test_bit(I915_WEDGED, &error->flags)) > @@ -808,7 +815,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) > * rolling the global seqno forward (since this would complete requests > * for which we haven't set the fence error to EIO yet). > */ > - reset_prepare(i915); > + awake = reset_prepare(i915); > > /* Even if the GPU reset fails, it should still stop the engines */ > if (!INTEL_INFO(i915)->gpu_reset_clobbers_display) > @@ -832,7 +839,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) > for_each_engine(engine, i915, id) > engine->cancel_requests(engine); > > - reset_finish(i915); > + reset_finish(i915, awake); > > GEM_TRACE("end\n"); > } > @@ -964,6 +971,7 @@ void i915_reset(struct drm_i915_private *i915, > const char *reason) > { > struct i915_gpu_error *error = &i915->gpu_error; > + intel_engine_mask_t awake; > int ret; > > GEM_TRACE("flags=%lx\n", error->flags); > @@ -980,7 +988,7 @@ void i915_reset(struct drm_i915_private *i915, > dev_notice(i915->drm.dev, "Resetting chip for %s\n", reason); > error->reset_count++; > > - reset_prepare(i915); > + awake = reset_prepare(i915); > > if (!intel_has_gpu_reset(i915)) { > if (i915_modparams.reset) > @@ -1021,7 +1029,7 @@ void i915_reset(struct drm_i915_private *i915, > i915_queue_hangcheck(i915); > > finish: > - reset_finish(i915); > + reset_finish(i915, awake); > unlock: > mutex_unlock(&error->wedge_mutex); > return; > @@ -1072,7 +1080,7 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg) > GEM_TRACE("%s flags=%lx\n", engine->name, error->flags); > GEM_BUG_ON(!test_bit(I915_RESET_ENGINE + engine->id, &error->flags)); > > - if (!intel_engine_pm_is_awake(engine)) > + if (!intel_engine_pm_get_if_awake(engine)) > return 0; > > reset_prepare_engine(engine); > @@ -1107,12 +1115,11 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg) > * process to program RING_MODE, HWSP and re-enable submission. > */ > ret = engine->resume(engine); > - if (ret) > - goto out; > > out: > intel_engine_cancel_stop_cs(engine); > reset_finish_engine(engine); > + intel_engine_pm_put(engine); > return ret; > } > > diff --git a/drivers/gpu/drm/i915/gt/selftest_reset.c b/drivers/gpu/drm/i915/gt/selftest_reset.c > index 641cf3aee8d5..672e32e1ef95 100644 > --- a/drivers/gpu/drm/i915/gt/selftest_reset.c > +++ b/drivers/gpu/drm/i915/gt/selftest_reset.c > @@ -71,15 +71,17 @@ static int igt_atomic_reset(void *arg) > goto unlock; > > for (p = igt_atomic_phases; p->name; p++) { > + intel_engine_mask_t awake; > + > GEM_TRACE("intel_gpu_reset under %s\n", p->name); > > - reset_prepare(i915); > + awake = reset_prepare(i915); > p->critical_section_begin(); > > err = intel_gpu_reset(i915, ALL_ENGINES); > > p->critical_section_end(); > - reset_finish(i915); > + reset_finish(i915, awake); > > if (err) { > pr_err("intel_gpu_reset failed under %s\n", p->name); > -- > 2.20.1
Quoting Mika Kuoppala (2019-06-26 15:44:56) > Chris Wilson <chris@chris-wilson.co.uk> writes: > > > If we issue a reset to a currently idle engine, leave it idle > > afterwards. This is useful to excise a linkage between reset and the > > shrinker. When waking the engine, we need to pin the default context > > default context, kernel context, golden context... > if we ever revisit the naming, I will advocate for proto context. Not null_context or golden_context? :) Or reset_context, or this_context_will_cause_gpu_hangs_in_mesa_context! -Chris
diff --git a/drivers/gpu/drm/i915/gt/intel_reset.c b/drivers/gpu/drm/i915/gt/intel_reset.c index 8ce92c51564e..e7cbd9cf85c1 100644 --- a/drivers/gpu/drm/i915/gt/intel_reset.c +++ b/drivers/gpu/drm/i915/gt/intel_reset.c @@ -678,7 +678,6 @@ static void reset_prepare_engine(struct intel_engine_cs *engine) * written to the powercontext is undefined and so we may lose * GPU state upon resume, i.e. fail to restart after a reset. */ - intel_engine_pm_get(engine); intel_uncore_forcewake_get(engine->uncore, FORCEWAKE_ALL); engine->reset.prepare(engine); } @@ -709,16 +708,21 @@ static void revoke_mmaps(struct drm_i915_private *i915) } } -static void reset_prepare(struct drm_i915_private *i915) +static intel_engine_mask_t reset_prepare(struct drm_i915_private *i915) { struct intel_engine_cs *engine; + intel_engine_mask_t awake = 0; enum intel_engine_id id; - intel_gt_pm_get(&i915->gt); - for_each_engine(engine, i915, id) + for_each_engine(engine, i915, id) { + if (intel_engine_pm_get_if_awake(engine)) + awake |= engine->mask; reset_prepare_engine(engine); + } intel_uc_reset_prepare(i915); + + return awake; } static void gt_revoke(struct drm_i915_private *i915) @@ -752,20 +756,22 @@ static int gt_reset(struct drm_i915_private *i915, static void reset_finish_engine(struct intel_engine_cs *engine) { engine->reset.finish(engine); - intel_engine_pm_put(engine); intel_uncore_forcewake_put(engine->uncore, FORCEWAKE_ALL); + + intel_engine_signal_breadcrumbs(engine); } -static void reset_finish(struct drm_i915_private *i915) +static void reset_finish(struct drm_i915_private *i915, + intel_engine_mask_t awake) { struct intel_engine_cs *engine; enum intel_engine_id id; for_each_engine(engine, i915, id) { reset_finish_engine(engine); - intel_engine_signal_breadcrumbs(engine); + if (awake & engine->mask) + intel_engine_pm_put(engine); } - intel_gt_pm_put(&i915->gt); } static void nop_submit_request(struct i915_request *request) @@ -789,6 +795,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) { struct i915_gpu_error *error = &i915->gpu_error; struct intel_engine_cs *engine; + intel_engine_mask_t awake; enum intel_engine_id id; if (test_bit(I915_WEDGED, &error->flags)) @@ -808,7 +815,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) * rolling the global seqno forward (since this would complete requests * for which we haven't set the fence error to EIO yet). */ - reset_prepare(i915); + awake = reset_prepare(i915); /* Even if the GPU reset fails, it should still stop the engines */ if (!INTEL_INFO(i915)->gpu_reset_clobbers_display) @@ -832,7 +839,7 @@ static void __i915_gem_set_wedged(struct drm_i915_private *i915) for_each_engine(engine, i915, id) engine->cancel_requests(engine); - reset_finish(i915); + reset_finish(i915, awake); GEM_TRACE("end\n"); } @@ -964,6 +971,7 @@ void i915_reset(struct drm_i915_private *i915, const char *reason) { struct i915_gpu_error *error = &i915->gpu_error; + intel_engine_mask_t awake; int ret; GEM_TRACE("flags=%lx\n", error->flags); @@ -980,7 +988,7 @@ void i915_reset(struct drm_i915_private *i915, dev_notice(i915->drm.dev, "Resetting chip for %s\n", reason); error->reset_count++; - reset_prepare(i915); + awake = reset_prepare(i915); if (!intel_has_gpu_reset(i915)) { if (i915_modparams.reset) @@ -1021,7 +1029,7 @@ void i915_reset(struct drm_i915_private *i915, i915_queue_hangcheck(i915); finish: - reset_finish(i915); + reset_finish(i915, awake); unlock: mutex_unlock(&error->wedge_mutex); return; @@ -1072,7 +1080,7 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg) GEM_TRACE("%s flags=%lx\n", engine->name, error->flags); GEM_BUG_ON(!test_bit(I915_RESET_ENGINE + engine->id, &error->flags)); - if (!intel_engine_pm_is_awake(engine)) + if (!intel_engine_pm_get_if_awake(engine)) return 0; reset_prepare_engine(engine); @@ -1107,12 +1115,11 @@ int i915_reset_engine(struct intel_engine_cs *engine, const char *msg) * process to program RING_MODE, HWSP and re-enable submission. */ ret = engine->resume(engine); - if (ret) - goto out; out: intel_engine_cancel_stop_cs(engine); reset_finish_engine(engine); + intel_engine_pm_put(engine); return ret; } diff --git a/drivers/gpu/drm/i915/gt/selftest_reset.c b/drivers/gpu/drm/i915/gt/selftest_reset.c index 641cf3aee8d5..672e32e1ef95 100644 --- a/drivers/gpu/drm/i915/gt/selftest_reset.c +++ b/drivers/gpu/drm/i915/gt/selftest_reset.c @@ -71,15 +71,17 @@ static int igt_atomic_reset(void *arg) goto unlock; for (p = igt_atomic_phases; p->name; p++) { + intel_engine_mask_t awake; + GEM_TRACE("intel_gpu_reset under %s\n", p->name); - reset_prepare(i915); + awake = reset_prepare(i915); p->critical_section_begin(); err = intel_gpu_reset(i915, ALL_ENGINES); p->critical_section_end(); - reset_finish(i915); + reset_finish(i915, awake); if (err) { pr_err("intel_gpu_reset failed under %s\n", p->name);
If we issue a reset to a currently idle engine, leave it idle afterwards. This is useful to excise a linkage between reset and the shrinker. When waking the engine, we need to pin the default context image which we use for overwriting a guilty context -- if the engine is idle we do not need this pinned image! However, this pinning means that waking the engine acquires the FS_RECLAIM, and so may trigger the shrinker. The shrinker itself may need to wait upon the GPU to unbind and object and so may require services of reset; ergo we should avoid the engine wake up path. The danger in skipping the recovery for idle engines is that we leave the engine with no context defined, which may interfere with the operation of the power context on some older platforms. In practice, we should only be resetting an active GPU but it something to look out for on Ironlake (if memory serves). Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk> --- drivers/gpu/drm/i915/gt/intel_reset.c | 37 ++++++++++++++---------- drivers/gpu/drm/i915/gt/selftest_reset.c | 6 ++-- 2 files changed, 26 insertions(+), 17 deletions(-)