Message ID | 20191015001811.GI18794@devbig004.ftw2.facebook.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | [block/for-linus] iocost: don't let vrate run wild while there's no saturation signal | expand |
On Mon, Oct 14, 2019 at 05:18:11PM -0700, Tejun Heo wrote: > When the QoS targets are met and nothing is being throttled, there's > no way to tell how saturated the underlying device is - it could be > almost entirely idle, at the cusp of saturation or anywhere inbetween. > Given that there's no information, it's best to keep vrate as-is in > this state. Before 7cd806a9a953 ("iocost: improve nr_lagging > handling"), this was the case - if the device isn't missing QoS > targets and nothing is being throttled, busy_level was reset to zero. ... > Signed-off-by: Tejun Heo <tj@kernel.org> > Reported-by: Andy Newell <newella@fb.com> > Fixes: 7cd806a9a953 ("iocost: improve nr_lagging handling") Jens, this one fell through the cracks. It still applies with only a small offset. Can you please apply? Thanks.
On 5/14/20 8:51 AM, Tejun Heo wrote: > On Mon, Oct 14, 2019 at 05:18:11PM -0700, Tejun Heo wrote: >> When the QoS targets are met and nothing is being throttled, there's >> no way to tell how saturated the underlying device is - it could be >> almost entirely idle, at the cusp of saturation or anywhere inbetween. >> Given that there's no information, it's best to keep vrate as-is in >> this state. Before 7cd806a9a953 ("iocost: improve nr_lagging >> handling"), this was the case - if the device isn't missing QoS >> targets and nothing is being throttled, busy_level was reset to zero. > ... >> Signed-off-by: Tejun Heo <tj@kernel.org> >> Reported-by: Andy Newell <newella@fb.com> >> Fixes: 7cd806a9a953 ("iocost: improve nr_lagging handling") > > Jens, this one fell through the cracks. It still applies with only a small > offset. Can you please apply? Looks like it did, queued up for 5.8 now.
diff --git a/block/blk-iocost.c b/block/blk-iocost.c index 2a3db80c1dce..b6326ab5ffe7 100644 --- a/block/blk-iocost.c +++ b/block/blk-iocost.c @@ -1536,19 +1536,39 @@ static void ioc_timer_fn(struct timer_list *timer) if (rq_wait_pct > RQ_WAIT_BUSY_PCT || missed_ppm[READ] > ppm_rthr || missed_ppm[WRITE] > ppm_wthr) { + /* clearly missing QoS targets, slow down vrate */ ioc->busy_level = max(ioc->busy_level, 0); ioc->busy_level++; } else if (rq_wait_pct <= RQ_WAIT_BUSY_PCT * UNBUSY_THR_PCT / 100 && missed_ppm[READ] <= ppm_rthr * UNBUSY_THR_PCT / 100 && missed_ppm[WRITE] <= ppm_wthr * UNBUSY_THR_PCT / 100) { - /* take action iff there is contention */ - if (nr_shortages && !nr_lagging) { + /* QoS targets are being met with >25% margin */ + if (nr_shortages) { + /* + * We're throttling while the device has spare + * capacity. If vrate was being slowed down, stop. + */ ioc->busy_level = min(ioc->busy_level, 0); - /* redistribute surpluses first */ - if (!nr_surpluses) + + /* + * If there are IOs spanning multiple periods, wait + * them out before pushing the device harder. If + * there are surpluses, let redistribution work it + * out first. + */ + if (!nr_lagging && !nr_surpluses) ioc->busy_level--; + } else { + /* + * Nobody is being throttled and the users aren't + * issuing enough IOs to saturate the device. We + * simply don't know how close the device is to + * saturation. Coast. + */ + ioc->busy_level = 0; } } else { + /* inside the hysterisis margin, we're good */ ioc->busy_level = 0; }
When the QoS targets are met and nothing is being throttled, there's no way to tell how saturated the underlying device is - it could be almost entirely idle, at the cusp of saturation or anywhere inbetween. Given that there's no information, it's best to keep vrate as-is in this state. Before 7cd806a9a953 ("iocost: improve nr_lagging handling"), this was the case - if the device isn't missing QoS targets and nothing is being throttled, busy_level was reset to zero. While fixing nr_lagging handling, 7cd806a9a953 ("iocost: improve nr_lagging handling") broke this. Now, while the device is hitting QoS targets and nothing is being throttled, vrate keeps getting adjusted according to the existing busy_level. This led to vrate keeping climing till it hits max when there's an IO issuer with limited request concurrency if the vrate started low. vrate starts getting adjusted upwards until the issuer can issue IOs w/o being throttled. From then on, QoS targets keeps getting met and nothing on the system needs throttling and vrate keeps getting increased due to the existing busy_level. This patch makes the following changes to the busy_level logic. * Reset busy_level if nr_shortages is zero to avoid the above scenario. * Make non-zero nr_lagging block lowering nr_level but still clear positive busy_level if there's clear non-saturation signal - QoS targets are met and nr_shortages is non-zero. nr_lagging's role is preventing adjusting vrate upwards while there are long-running commands and it shouldn't keep busy_level positive while there's clear non-saturation signal. * Restructure code for clarity and add comments. Signed-off-by: Tejun Heo <tj@kernel.org> Reported-by: Andy Newell <newella@fb.com> Fixes: 7cd806a9a953 ("iocost: improve nr_lagging handling") --- block/blk-iocost.c | 28 ++++++++++++++++++++++++---- 1 file changed, 24 insertions(+), 4 deletions(-)