Message ID | 20200421202004.11686-1-saiprakash.ranjan@codeaurora.org (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | iomm/arm-smmu: Add stall implementation hook | expand |
Hi Will, Robin On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > Add stall implementation hook to enable stalling > faults on QCOM platforms which supports it without > causing any kind of hardware mishaps. Without this > on QCOM platforms, GPU faults can cause unrelated > GPU memory accesses to return zeroes. This has the > unfortunate result of command-stream reads from CP > getting invalid data, causing a cascade of fail. > > Suggested-by: Rob Clark <robdclark@gmail.com> > Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> > --- > This has been attempted previously by Rob Clark in 2017, 2018. > Hopefully we can get something concluded in 2020. > * https://patchwork.kernel.org/patch/9953803/ > * https://patchwork.kernel.org/patch/10618713/ > --- > drivers/iommu/arm-smmu-qcom.c | 1 + > drivers/iommu/arm-smmu.c | 7 +++++++ > drivers/iommu/arm-smmu.h | 1 + > 3 files changed, 9 insertions(+) > > diff --git a/drivers/iommu/arm-smmu-qcom.c > b/drivers/iommu/arm-smmu-qcom.c > index 24c071c1d8b0..a13b229389d4 100644 > --- a/drivers/iommu/arm-smmu-qcom.c > +++ b/drivers/iommu/arm-smmu-qcom.c > @@ -32,6 +32,7 @@ static int qcom_sdm845_smmu500_reset(struct > arm_smmu_device *smmu) > > static const struct arm_smmu_impl qcom_smmu_impl = { > .reset = qcom_sdm845_smmu500_reset, > + .stall = true, > }; > > struct arm_smmu_device *qcom_smmu_impl_init(struct arm_smmu_device > *smmu) > diff --git a/drivers/iommu/arm-smmu.c b/drivers/iommu/arm-smmu.c > index e622f4e33379..16b03fca9966 100644 > --- a/drivers/iommu/arm-smmu.c > +++ b/drivers/iommu/arm-smmu.c > @@ -488,6 +488,11 @@ static irqreturn_t arm_smmu_context_fault(int > irq, void *dev) > fsr, iova, fsynr, cbfrsynra, idx); > > arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_FSR, fsr); > + > + if (smmu->impl && smmu->impl->stall && (fsr & ARM_SMMU_FSR_SS)) > + arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_RESUME, > + ARM_SMMU_RESUME_TERMINATE); > + > return IRQ_HANDLED; > } > > @@ -659,6 +664,8 @@ static void arm_smmu_write_context_bank(struct > arm_smmu_device *smmu, int idx) > reg |= ARM_SMMU_SCTLR_S1_ASIDPNE; > if (IS_ENABLED(CONFIG_CPU_BIG_ENDIAN)) > reg |= ARM_SMMU_SCTLR_E; > + if (smmu->impl && smmu->impl->stall) > + reg |= ARM_SMMU_SCTLR_CFCFG; > > arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_SCTLR, reg); > } > diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h > index 8d1cd54d82a6..d5134e0d5cce 100644 > --- a/drivers/iommu/arm-smmu.h > +++ b/drivers/iommu/arm-smmu.h > @@ -386,6 +386,7 @@ struct arm_smmu_impl { > int (*init_context)(struct arm_smmu_domain *smmu_domain); > void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, > int status); > + bool stall; > }; > > static inline void __iomem *arm_smmu_page(struct arm_smmu_device > *smmu, int n) Any comments on this patch? Thanks, Sai
On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > Hi Will, Robin > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: >> Add stall implementation hook to enable stalling >> faults on QCOM platforms which supports it without >> causing any kind of hardware mishaps. Without this >> on QCOM platforms, GPU faults can cause unrelated >> GPU memory accesses to return zeroes. This has the >> unfortunate result of command-stream reads from CP >> getting invalid data, causing a cascade of fail. I think this came up before, but something about this rationale doesn't add up - we're not *using* stalls at all, we're still terminating faulting transactions unconditionally; we're just using CFCFG to terminate them with a slight delay, rather than immediately. It's really not clear how or why that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable (or even a documented workaround for something), or might things start blowing up again if any other behaviour subtly changes? I'm not dead set against adding this, but I'd *really* like to have a lot more confidence in it. >> Suggested-by: Rob Clark <robdclark@gmail.com> >> Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> >> --- >> This has been attempted previously by Rob Clark in 2017, 2018. >> Hopefully we can get something concluded in 2020. >> * https://patchwork.kernel.org/patch/9953803/ >> * https://patchwork.kernel.org/patch/10618713/ >> --- >> drivers/iommu/arm-smmu-qcom.c | 1 + >> drivers/iommu/arm-smmu.c | 7 +++++++ >> drivers/iommu/arm-smmu.h | 1 + >> 3 files changed, 9 insertions(+) >> >> diff --git a/drivers/iommu/arm-smmu-qcom.c >> b/drivers/iommu/arm-smmu-qcom.c >> index 24c071c1d8b0..a13b229389d4 100644 >> --- a/drivers/iommu/arm-smmu-qcom.c >> +++ b/drivers/iommu/arm-smmu-qcom.c >> @@ -32,6 +32,7 @@ static int qcom_sdm845_smmu500_reset(struct >> arm_smmu_device *smmu) >> >> static const struct arm_smmu_impl qcom_smmu_impl = { >> .reset = qcom_sdm845_smmu500_reset, >> + .stall = true, >> }; >> >> struct arm_smmu_device *qcom_smmu_impl_init(struct arm_smmu_device >> *smmu) >> diff --git a/drivers/iommu/arm-smmu.c b/drivers/iommu/arm-smmu.c >> index e622f4e33379..16b03fca9966 100644 >> --- a/drivers/iommu/arm-smmu.c >> +++ b/drivers/iommu/arm-smmu.c >> @@ -488,6 +488,11 @@ static irqreturn_t arm_smmu_context_fault(int >> irq, void *dev) >> fsr, iova, fsynr, cbfrsynra, idx); >> >> arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_FSR, fsr); >> + >> + if (smmu->impl && smmu->impl->stall && (fsr & ARM_SMMU_FSR_SS)) >> + arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_RESUME, >> + ARM_SMMU_RESUME_TERMINATE); Shouldn't this be *before* the write to FSR, in case the outstanding fault causes that to be immediately reasserted before we write CB_RESUME and we end up immediately taking the IRQ a second time? (The overall enablement being in impl is sound, but you still don't get to play "works on my machine" in the architectural code :P) Robin. >> + >> return IRQ_HANDLED; >> } >> >> @@ -659,6 +664,8 @@ static void arm_smmu_write_context_bank(struct >> arm_smmu_device *smmu, int idx) >> reg |= ARM_SMMU_SCTLR_S1_ASIDPNE; >> if (IS_ENABLED(CONFIG_CPU_BIG_ENDIAN)) >> reg |= ARM_SMMU_SCTLR_E; >> + if (smmu->impl && smmu->impl->stall) >> + reg |= ARM_SMMU_SCTLR_CFCFG; >> >> arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_SCTLR, reg); >> } >> diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h >> index 8d1cd54d82a6..d5134e0d5cce 100644 >> --- a/drivers/iommu/arm-smmu.h >> +++ b/drivers/iommu/arm-smmu.h >> @@ -386,6 +386,7 @@ struct arm_smmu_impl { >> int (*init_context)(struct arm_smmu_domain *smmu_domain); >> void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, >> int status); >> + bool stall; >> }; >> >> static inline void __iomem *arm_smmu_page(struct arm_smmu_device >> *smmu, int n) > > Any comments on this patch? > > Thanks, > Sai >
Hi Robin, On 2020-05-07 16:25, Robin Murphy wrote: > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: >> Hi Will, Robin >> >> On 2020-04-22 01:50, Sai Prakash Ranjan wrote: >>> Add stall implementation hook to enable stalling >>> faults on QCOM platforms which supports it without >>> causing any kind of hardware mishaps. Without this >>> on QCOM platforms, GPU faults can cause unrelated >>> GPU memory accesses to return zeroes. This has the >>> unfortunate result of command-stream reads from CP >>> getting invalid data, causing a cascade of fail. > > I think this came up before, but something about this rationale > doesn't add up - we're not *using* stalls at all, we're still > terminating faulting transactions unconditionally; we're just using > CFCFG to terminate them with a slight delay, rather than immediately. > It's really not clear how or why that makes a difference. Is it a GPU > bug? Or an SMMU bug? Is this reliable (or even a documented workaround > for something), or might things start blowing up again if any other > behaviour subtly changes? I'm not dead set against adding this, but > I'd *really* like to have a lot more confidence in it. > Yes it has come up before, you can find details in below links. - https://patchwork.kernel.org/patch/9953803/ - https://patchwork.kernel.org/patch/10618713/ Rob Clark can add more details on this probably for the GPU faults. As for the reliability, downstream kernel(I mean kernels with which android devices with QCOM chipsets are shipped) has stalling enabled for a long time now and has been stable in the field. So we can say that we are safe with this enabled in QCOM implementation. >>> Suggested-by: Rob Clark <robdclark@gmail.com> >>> Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> >>> --- >>> This has been attempted previously by Rob Clark in 2017, 2018. >>> Hopefully we can get something concluded in 2020. >>> * https://patchwork.kernel.org/patch/9953803/ >>> * https://patchwork.kernel.org/patch/10618713/ >>> --- >>> drivers/iommu/arm-smmu-qcom.c | 1 + >>> drivers/iommu/arm-smmu.c | 7 +++++++ >>> drivers/iommu/arm-smmu.h | 1 + >>> 3 files changed, 9 insertions(+) >>> >>> diff --git a/drivers/iommu/arm-smmu-qcom.c >>> b/drivers/iommu/arm-smmu-qcom.c >>> index 24c071c1d8b0..a13b229389d4 100644 >>> --- a/drivers/iommu/arm-smmu-qcom.c >>> +++ b/drivers/iommu/arm-smmu-qcom.c >>> @@ -32,6 +32,7 @@ static int qcom_sdm845_smmu500_reset(struct >>> arm_smmu_device *smmu) >>> >>> static const struct arm_smmu_impl qcom_smmu_impl = { >>> .reset = qcom_sdm845_smmu500_reset, >>> + .stall = true, >>> }; >>> >>> struct arm_smmu_device *qcom_smmu_impl_init(struct arm_smmu_device >>> *smmu) >>> diff --git a/drivers/iommu/arm-smmu.c b/drivers/iommu/arm-smmu.c >>> index e622f4e33379..16b03fca9966 100644 >>> --- a/drivers/iommu/arm-smmu.c >>> +++ b/drivers/iommu/arm-smmu.c >>> @@ -488,6 +488,11 @@ static irqreturn_t arm_smmu_context_fault(int >>> irq, void *dev) >>> fsr, iova, fsynr, cbfrsynra, idx); >>> >>> arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_FSR, fsr); >>> + >>> + if (smmu->impl && smmu->impl->stall && (fsr & ARM_SMMU_FSR_SS)) >>> + arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_RESUME, >>> + ARM_SMMU_RESUME_TERMINATE); > > Shouldn't this be *before* the write to FSR, in case the outstanding > fault causes that to be immediately reasserted before we write > CB_RESUME and we end up immediately taking the IRQ a second time? > Yes, I will fixup this in the next version. > (The overall enablement being in impl is sound, but you still don't > get to play "works on my machine" in the architectural code :P) > We could have our own context fault handler in QCOM implementation, but that would just be duplicating things from arm-smmu context fault handler. So I did not think it makes much sense to have our own fault handler in qcom impl just for enabling stall model. Thanks, Sai
On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > > > Add stall implementation hook to enable stalling > > > faults on QCOM platforms which supports it without > > > causing any kind of hardware mishaps. Without this > > > on QCOM platforms, GPU faults can cause unrelated > > > GPU memory accesses to return zeroes. This has the > > > unfortunate result of command-stream reads from CP > > > getting invalid data, causing a cascade of fail. > > I think this came up before, but something about this rationale doesn't add > up - we're not *using* stalls at all, we're still terminating faulting > transactions unconditionally; we're just using CFCFG to terminate them with > a slight delay, rather than immediately. It's really not clear how or why > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > (or even a documented workaround for something), or might things start > blowing up again if any other behaviour subtly changes? I'm not dead set > against adding this, but I'd *really* like to have a lot more confidence in > it. Rob mentioned something about the "bus returning zeroes" before, but I agree that we need more information so that we can reason about this and maintain the code as the driver continues to change. That needs to be a comment in the driver, and I don't think "but android seems to work" is a good enough justification. There was some interaction with HUPCF as well. As a template, I'd suggest: > > > diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h > > > index 8d1cd54d82a6..d5134e0d5cce 100644 > > > --- a/drivers/iommu/arm-smmu.h > > > +++ b/drivers/iommu/arm-smmu.h > > > @@ -386,6 +386,7 @@ struct arm_smmu_impl { > > > int (*init_context)(struct arm_smmu_domain *smmu_domain); > > > void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, > > > int status); /* * Stall transactions on a context fault, where they will be terminated * in response to the resulting IRQ rather than immediately. This should * pretty much always be set to "false" as stalling can introduce the * potential for deadlock in most SoCs, however it is needed on Qualcomm * XXXX because YYYY. */ > > > + bool stall; Hmm, the more I think about this, the more I think this is an erratum workaround in disguise, in which case this could be better named... Will
On 2020-05-07 1:06 pm, Sai Prakash Ranjan wrote: [...] > We could have our own context fault handler in QCOM implementation, > but that would just be duplicating things from arm-smmu context fault > handler. So I did not think it makes much sense to have our own > fault handler in qcom impl just for enabling stall model. Hmm, it's probably worth thinking ahead a bit here, to the "actually doing things with stalls" plan. I don't have a clear picture off-hand of how well the new device fault handler API might fit into arm-smmu - at the very least trying to make it truly generic implies having to play nasty tricks with disable_irq() for the general case given the "IRQ may remain asserted while SS is active" possibility, and that isn't particularly inviting. Not to mention tying it into the pretend-auxdomain stuff that *is* rather dependent on the qcom impl. If it turns out that you'll eventually have to reimplement the IRQ handler anyway for all that, then starting off down that route *might* work out cleaner and less hassle overall. Robin.
On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > > > > Add stall implementation hook to enable stalling > > > > faults on QCOM platforms which supports it without > > > > causing any kind of hardware mishaps. Without this > > > > on QCOM platforms, GPU faults can cause unrelated > > > > GPU memory accesses to return zeroes. This has the > > > > unfortunate result of command-stream reads from CP > > > > getting invalid data, causing a cascade of fail. > > > > I think this came up before, but something about this rationale doesn't add > > up - we're not *using* stalls at all, we're still terminating faulting > > transactions unconditionally; we're just using CFCFG to terminate them with > > a slight delay, rather than immediately. It's really not clear how or why > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > > (or even a documented workaround for something), or might things start > > blowing up again if any other behaviour subtly changes? I'm not dead set > > against adding this, but I'd *really* like to have a lot more confidence in > > it. > > Rob mentioned something about the "bus returning zeroes" before, but I agree > that we need more information so that we can reason about this and maintain > the code as the driver continues to change. That needs to be a comment in > the driver, and I don't think "but android seems to work" is a good enough > justification. There was some interaction with HUPCF as well. The issue is that there are multiple parallel memory accesses happening at the same time, for example CP (the cmdstream processor) will be reading ahead and setting things up for the next draw or compute grid, in parallel with some memory accesses from the shader which could trigger a fault. (And with faults triggered by something in the shader, there are *many* shader threads running in parallel so those tend to generate a big number of faults at the same time.) We need either CFCFG or HUPCF, otherwise what I have observed is that while the fault happens, CP's memory access will start returning zero's instead of valid cmdstream data, which triggers a GPU hang. I can't say whether this is something unique to qcom's implementation of the smmu spec or not. *Often* a fault is the result of the usermode gl/vk/cl driver bug, although I don't think that is an argument against fixing this in the smmu driver.. I've been carrying around a local patch to set HUPCF for *years* because debugging usermode driver issues is so much harder without. But there are some APIs where faults can be caused by the user's app on top of the usermode driver. BR, -R > > As a template, I'd suggest: > > > > > diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h > > > > index 8d1cd54d82a6..d5134e0d5cce 100644 > > > > --- a/drivers/iommu/arm-smmu.h > > > > +++ b/drivers/iommu/arm-smmu.h > > > > @@ -386,6 +386,7 @@ struct arm_smmu_impl { > > > > int (*init_context)(struct arm_smmu_domain *smmu_domain); > > > > void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, > > > > int status); > > /* > * Stall transactions on a context fault, where they will be terminated > * in response to the resulting IRQ rather than immediately. This should > * pretty much always be set to "false" as stalling can introduce the > * potential for deadlock in most SoCs, however it is needed on Qualcomm > * XXXX because YYYY. > */ > > > > > + bool stall; > > Hmm, the more I think about this, the more I think this is an erratum > workaround in disguise, in which case this could be better named... > > Will
On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: > > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > > > > > Add stall implementation hook to enable stalling > > > > > faults on QCOM platforms which supports it without > > > > > causing any kind of hardware mishaps. Without this > > > > > on QCOM platforms, GPU faults can cause unrelated > > > > > GPU memory accesses to return zeroes. This has the > > > > > unfortunate result of command-stream reads from CP > > > > > getting invalid data, causing a cascade of fail. > > > > > > I think this came up before, but something about this rationale doesn't add > > > up - we're not *using* stalls at all, we're still terminating faulting > > > transactions unconditionally; we're just using CFCFG to terminate them with > > > a slight delay, rather than immediately. It's really not clear how or why > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > > > (or even a documented workaround for something), or might things start > > > blowing up again if any other behaviour subtly changes? I'm not dead set > > > against adding this, but I'd *really* like to have a lot more confidence in > > > it. > > > > Rob mentioned something about the "bus returning zeroes" before, but I agree > > that we need more information so that we can reason about this and maintain > > the code as the driver continues to change. That needs to be a comment in > > the driver, and I don't think "but android seems to work" is a good enough > > justification. There was some interaction with HUPCF as well. > > The issue is that there are multiple parallel memory accesses > happening at the same time, for example CP (the cmdstream processor) > will be reading ahead and setting things up for the next draw or > compute grid, in parallel with some memory accesses from the shader > which could trigger a fault. (And with faults triggered by something > in the shader, there are *many* shader threads running in parallel so > those tend to generate a big number of faults at the same time.) > > We need either CFCFG or HUPCF, otherwise what I have observed is that > while the fault happens, CP's memory access will start returning > zero's instead of valid cmdstream data, which triggers a GPU hang. I > can't say whether this is something unique to qcom's implementation of > the smmu spec or not. > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, > although I don't think that is an argument against fixing this in the > smmu driver.. I've been carrying around a local patch to set HUPCF for > *years* because debugging usermode driver issues is so much harder > without. But there are some APIs where faults can be caused by the > user's app on top of the usermode driver. > Also, I'll add to that, a big wish of mine is to have stall with the ability to resume later from a wq context. That would enable me to hook in the gpu crash dump handling for faults, which would make debugging these sorts of issues much easier. I think I posted a prototype of this quite some time back, which would schedule a worker on the first fault (since there are cases where you see 1000's of faults at once), which grabbed some information about the currently executing submit and some gpu registers to indicate *where* in the submit (a single submit could have 100's or 1000's of draws), and then resumed the iommu cb. (This would ofc eventually be useful for svm type things.. I expect we'll eventually care about that too.) BR, -R > > BR, > -R > > > > > As a template, I'd suggest: > > > > > > > diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h > > > > > index 8d1cd54d82a6..d5134e0d5cce 100644 > > > > > --- a/drivers/iommu/arm-smmu.h > > > > > +++ b/drivers/iommu/arm-smmu.h > > > > > @@ -386,6 +386,7 @@ struct arm_smmu_impl { > > > > > int (*init_context)(struct arm_smmu_domain *smmu_domain); > > > > > void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, > > > > > int status); > > > > /* > > * Stall transactions on a context fault, where they will be terminated > > * in response to the resulting IRQ rather than immediately. This should > > * pretty much always be set to "false" as stalling can introduce the > > * potential for deadlock in most SoCs, however it is needed on Qualcomm > > * XXXX because YYYY. > > */ > > > > > > > + bool stall; > > > > Hmm, the more I think about this, the more I think this is an erratum > > workaround in disguise, in which case this could be better named... > > > > Will
On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote: > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: > > > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: > > > > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > > > > > > Add stall implementation hook to enable stalling > > > > > > faults on QCOM platforms which supports it without > > > > > > causing any kind of hardware mishaps. Without this > > > > > > on QCOM platforms, GPU faults can cause unrelated > > > > > > GPU memory accesses to return zeroes. This has the > > > > > > unfortunate result of command-stream reads from CP > > > > > > getting invalid data, causing a cascade of fail. > > > > > > > > I think this came up before, but something about this rationale doesn't add > > > > up - we're not *using* stalls at all, we're still terminating faulting > > > > transactions unconditionally; we're just using CFCFG to terminate them with > > > > a slight delay, rather than immediately. It's really not clear how or why > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > > > > (or even a documented workaround for something), or might things start > > > > blowing up again if any other behaviour subtly changes? I'm not dead set > > > > against adding this, but I'd *really* like to have a lot more confidence in > > > > it. > > > > > > Rob mentioned something about the "bus returning zeroes" before, but I agree > > > that we need more information so that we can reason about this and maintain > > > the code as the driver continues to change. That needs to be a comment in > > > the driver, and I don't think "but android seems to work" is a good enough > > > justification. There was some interaction with HUPCF as well. > > > > The issue is that there are multiple parallel memory accesses > > happening at the same time, for example CP (the cmdstream processor) > > will be reading ahead and setting things up for the next draw or > > compute grid, in parallel with some memory accesses from the shader > > which could trigger a fault. (And with faults triggered by something > > in the shader, there are *many* shader threads running in parallel so > > those tend to generate a big number of faults at the same time.) > > > > We need either CFCFG or HUPCF, otherwise what I have observed is that > > while the fault happens, CP's memory access will start returning > > zero's instead of valid cmdstream data, which triggers a GPU hang. I > > can't say whether this is something unique to qcom's implementation of > > the smmu spec or not. > > > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, > > although I don't think that is an argument against fixing this in the > > smmu driver.. I've been carrying around a local patch to set HUPCF for > > *years* because debugging usermode driver issues is so much harder > > without. But there are some APIs where faults can be caused by the > > user's app on top of the usermode driver. > > > > Also, I'll add to that, a big wish of mine is to have stall with the > ability to resume later from a wq context. That would enable me to > hook in the gpu crash dump handling for faults, which would make > debugging these sorts of issues much easier. I think I posted a > prototype of this quite some time back, which would schedule a worker > on the first fault (since there are cases where you see 1000's of > faults at once), which grabbed some information about the currently > executing submit and some gpu registers to indicate *where* in the > submit (a single submit could have 100's or 1000's of draws), and then > resumed the iommu cb. > > (This would ofc eventually be useful for svm type things.. I expect > we'll eventually care about that too.) Rob is right about HUPCF. Due to the parallel nature of the command processor there is always a very good chance that a CP access is somewhere in the bus so any pagefault is usually a death sentence. The GPU context bank would always want HUPCF set to 1. Downstream also uses CFCFG for stall-on-fault debug case. You wouldn't want this on all the time in production since bringing down the world for every user pagefault is less than desirable so it needs to be modified in run-time (or at the very least kernel command line selectable). Jordan PS: Interestingly, the GMU does not want HUPCF set to 1 because it wants to crash immediately on all invalid accesses so ideally these combination of bits would be configurable on a per-context basis. > > > > > > As a template, I'd suggest: > > > > > > > > > diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h > > > > > > index 8d1cd54d82a6..d5134e0d5cce 100644 > > > > > > --- a/drivers/iommu/arm-smmu.h > > > > > > +++ b/drivers/iommu/arm-smmu.h > > > > > > @@ -386,6 +386,7 @@ struct arm_smmu_impl { > > > > > > int (*init_context)(struct arm_smmu_domain *smmu_domain); > > > > > > void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, > > > > > > int status); > > > > > > /* > > > * Stall transactions on a context fault, where they will be terminated > > > * in response to the resulting IRQ rather than immediately. This should > > > * pretty much always be set to "false" as stalling can introduce the > > > * potential for deadlock in most SoCs, however it is needed on Qualcomm > > > * XXXX because YYYY. > > > */ > > > > > > > > > + bool stall; > > > > > > Hmm, the more I think about this, the more I think this is an erratum > > > workaround in disguise, in which case this could be better named... > > > > > > Will
On Mon, May 11, 2020 at 11:30:08AM -0600, Jordan Crouse wrote: > On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote: > > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: > > > > > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: > > > > > > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > > > > > > > Add stall implementation hook to enable stalling > > > > > > > faults on QCOM platforms which supports it without > > > > > > > causing any kind of hardware mishaps. Without this > > > > > > > on QCOM platforms, GPU faults can cause unrelated > > > > > > > GPU memory accesses to return zeroes. This has the > > > > > > > unfortunate result of command-stream reads from CP > > > > > > > getting invalid data, causing a cascade of fail. > > > > > > > > > > I think this came up before, but something about this rationale doesn't add > > > > > up - we're not *using* stalls at all, we're still terminating faulting > > > > > transactions unconditionally; we're just using CFCFG to terminate them with > > > > > a slight delay, rather than immediately. It's really not clear how or why > > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > > > > > (or even a documented workaround for something), or might things start > > > > > blowing up again if any other behaviour subtly changes? I'm not dead set > > > > > against adding this, but I'd *really* like to have a lot more confidence in > > > > > it. > > > > > > > > Rob mentioned something about the "bus returning zeroes" before, but I agree > > > > that we need more information so that we can reason about this and maintain > > > > the code as the driver continues to change. That needs to be a comment in > > > > the driver, and I don't think "but android seems to work" is a good enough > > > > justification. There was some interaction with HUPCF as well. > > > > > > The issue is that there are multiple parallel memory accesses > > > happening at the same time, for example CP (the cmdstream processor) > > > will be reading ahead and setting things up for the next draw or > > > compute grid, in parallel with some memory accesses from the shader > > > which could trigger a fault. (And with faults triggered by something > > > in the shader, there are *many* shader threads running in parallel so > > > those tend to generate a big number of faults at the same time.) > > > > > > We need either CFCFG or HUPCF, otherwise what I have observed is that > > > while the fault happens, CP's memory access will start returning > > > zero's instead of valid cmdstream data, which triggers a GPU hang. I > > > can't say whether this is something unique to qcom's implementation of > > > the smmu spec or not. > > > > > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, > > > although I don't think that is an argument against fixing this in the > > > smmu driver.. I've been carrying around a local patch to set HUPCF for > > > *years* because debugging usermode driver issues is so much harder > > > without. But there are some APIs where faults can be caused by the > > > user's app on top of the usermode driver. > > > > > > > Also, I'll add to that, a big wish of mine is to have stall with the > > ability to resume later from a wq context. That would enable me to > > hook in the gpu crash dump handling for faults, which would make > > debugging these sorts of issues much easier. I think I posted a > > prototype of this quite some time back, which would schedule a worker > > on the first fault (since there are cases where you see 1000's of > > faults at once), which grabbed some information about the currently > > executing submit and some gpu registers to indicate *where* in the > > submit (a single submit could have 100's or 1000's of draws), and then > > resumed the iommu cb. > > > > (This would ofc eventually be useful for svm type things.. I expect > > we'll eventually care about that too.) > > Rob is right about HUPCF. Due to the parallel nature of the command processor > there is always a very good chance that a CP access is somewhere in the bus so > any pagefault is usually a death sentence. The GPU context bank would always > want HUPCF set to 1. So this sounds like an erratum to me, and I'm happy to set HUPCF if we detect the broken implementation. However, it will need an entry in Documentation/arm64/silicon-errata.rst and a decent comment in the driver to explain what we're doing and why. Thanks, Will
Hi Will, On 2020-05-18 21:15, Will Deacon wrote: > On Mon, May 11, 2020 at 11:30:08AM -0600, Jordan Crouse wrote: >> On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote: >> > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: >> > > >> > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: >> > > > >> > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: >> > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: >> > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: >> > > > > > > Add stall implementation hook to enable stalling >> > > > > > > faults on QCOM platforms which supports it without >> > > > > > > causing any kind of hardware mishaps. Without this >> > > > > > > on QCOM platforms, GPU faults can cause unrelated >> > > > > > > GPU memory accesses to return zeroes. This has the >> > > > > > > unfortunate result of command-stream reads from CP >> > > > > > > getting invalid data, causing a cascade of fail. >> > > > > >> > > > > I think this came up before, but something about this rationale doesn't add >> > > > > up - we're not *using* stalls at all, we're still terminating faulting >> > > > > transactions unconditionally; we're just using CFCFG to terminate them with >> > > > > a slight delay, rather than immediately. It's really not clear how or why >> > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable >> > > > > (or even a documented workaround for something), or might things start >> > > > > blowing up again if any other behaviour subtly changes? I'm not dead set >> > > > > against adding this, but I'd *really* like to have a lot more confidence in >> > > > > it. >> > > > >> > > > Rob mentioned something about the "bus returning zeroes" before, but I agree >> > > > that we need more information so that we can reason about this and maintain >> > > > the code as the driver continues to change. That needs to be a comment in >> > > > the driver, and I don't think "but android seems to work" is a good enough >> > > > justification. There was some interaction with HUPCF as well. >> > > >> > > The issue is that there are multiple parallel memory accesses >> > > happening at the same time, for example CP (the cmdstream processor) >> > > will be reading ahead and setting things up for the next draw or >> > > compute grid, in parallel with some memory accesses from the shader >> > > which could trigger a fault. (And with faults triggered by something >> > > in the shader, there are *many* shader threads running in parallel so >> > > those tend to generate a big number of faults at the same time.) >> > > >> > > We need either CFCFG or HUPCF, otherwise what I have observed is that >> > > while the fault happens, CP's memory access will start returning >> > > zero's instead of valid cmdstream data, which triggers a GPU hang. I >> > > can't say whether this is something unique to qcom's implementation of >> > > the smmu spec or not. >> > > >> > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, >> > > although I don't think that is an argument against fixing this in the >> > > smmu driver.. I've been carrying around a local patch to set HUPCF for >> > > *years* because debugging usermode driver issues is so much harder >> > > without. But there are some APIs where faults can be caused by the >> > > user's app on top of the usermode driver. >> > > >> > >> > Also, I'll add to that, a big wish of mine is to have stall with the >> > ability to resume later from a wq context. That would enable me to >> > hook in the gpu crash dump handling for faults, which would make >> > debugging these sorts of issues much easier. I think I posted a >> > prototype of this quite some time back, which would schedule a worker >> > on the first fault (since there are cases where you see 1000's of >> > faults at once), which grabbed some information about the currently >> > executing submit and some gpu registers to indicate *where* in the >> > submit (a single submit could have 100's or 1000's of draws), and then >> > resumed the iommu cb. >> > >> > (This would ofc eventually be useful for svm type things.. I expect >> > we'll eventually care about that too.) >> >> Rob is right about HUPCF. Due to the parallel nature of the command >> processor >> there is always a very good chance that a CP access is somewhere in >> the bus so >> any pagefault is usually a death sentence. The GPU context bank would >> always >> want HUPCF set to 1. > > So this sounds like an erratum to me, and I'm happy to set HUPCF if we > detect the broken implementation. However, it will need an entry in > Documentation/arm64/silicon-errata.rst and a decent comment in the > driver > to explain what we're doing and why. > AFAIK there is no erratum documented internally for this behaviour and this exists from MSM8996 SoC time and errata usually don't survive this long across generation of SoCs and there is no point for us in disguising it. Is it OK if we clearly mention it as the "design limitation" or some other term which we can agree upon along with the description which Rob and Jordan provided for setting HUPCF in the driver when we add the set_hupcf callback? Thanks, Sai
On Tue, May 19, 2020 at 2:26 AM Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> wrote: > > Hi Will, > > On 2020-05-18 21:15, Will Deacon wrote: > > On Mon, May 11, 2020 at 11:30:08AM -0600, Jordan Crouse wrote: > >> On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote: > >> > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: > >> > > > >> > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: > >> > > > > >> > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: > >> > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: > >> > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: > >> > > > > > > Add stall implementation hook to enable stalling > >> > > > > > > faults on QCOM platforms which supports it without > >> > > > > > > causing any kind of hardware mishaps. Without this > >> > > > > > > on QCOM platforms, GPU faults can cause unrelated > >> > > > > > > GPU memory accesses to return zeroes. This has the > >> > > > > > > unfortunate result of command-stream reads from CP > >> > > > > > > getting invalid data, causing a cascade of fail. > >> > > > > > >> > > > > I think this came up before, but something about this rationale doesn't add > >> > > > > up - we're not *using* stalls at all, we're still terminating faulting > >> > > > > transactions unconditionally; we're just using CFCFG to terminate them with > >> > > > > a slight delay, rather than immediately. It's really not clear how or why > >> > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable > >> > > > > (or even a documented workaround for something), or might things start > >> > > > > blowing up again if any other behaviour subtly changes? I'm not dead set > >> > > > > against adding this, but I'd *really* like to have a lot more confidence in > >> > > > > it. > >> > > > > >> > > > Rob mentioned something about the "bus returning zeroes" before, but I agree > >> > > > that we need more information so that we can reason about this and maintain > >> > > > the code as the driver continues to change. That needs to be a comment in > >> > > > the driver, and I don't think "but android seems to work" is a good enough > >> > > > justification. There was some interaction with HUPCF as well. > >> > > > >> > > The issue is that there are multiple parallel memory accesses > >> > > happening at the same time, for example CP (the cmdstream processor) > >> > > will be reading ahead and setting things up for the next draw or > >> > > compute grid, in parallel with some memory accesses from the shader > >> > > which could trigger a fault. (And with faults triggered by something > >> > > in the shader, there are *many* shader threads running in parallel so > >> > > those tend to generate a big number of faults at the same time.) > >> > > > >> > > We need either CFCFG or HUPCF, otherwise what I have observed is that > >> > > while the fault happens, CP's memory access will start returning > >> > > zero's instead of valid cmdstream data, which triggers a GPU hang. I > >> > > can't say whether this is something unique to qcom's implementation of > >> > > the smmu spec or not. > >> > > > >> > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, > >> > > although I don't think that is an argument against fixing this in the > >> > > smmu driver.. I've been carrying around a local patch to set HUPCF for > >> > > *years* because debugging usermode driver issues is so much harder > >> > > without. But there are some APIs where faults can be caused by the > >> > > user's app on top of the usermode driver. > >> > > > >> > > >> > Also, I'll add to that, a big wish of mine is to have stall with the > >> > ability to resume later from a wq context. That would enable me to > >> > hook in the gpu crash dump handling for faults, which would make > >> > debugging these sorts of issues much easier. I think I posted a > >> > prototype of this quite some time back, which would schedule a worker > >> > on the first fault (since there are cases where you see 1000's of > >> > faults at once), which grabbed some information about the currently > >> > executing submit and some gpu registers to indicate *where* in the > >> > submit (a single submit could have 100's or 1000's of draws), and then > >> > resumed the iommu cb. > >> > > >> > (This would ofc eventually be useful for svm type things.. I expect > >> > we'll eventually care about that too.) > >> > >> Rob is right about HUPCF. Due to the parallel nature of the command > >> processor > >> there is always a very good chance that a CP access is somewhere in > >> the bus so > >> any pagefault is usually a death sentence. The GPU context bank would > >> always > >> want HUPCF set to 1. > > > > So this sounds like an erratum to me, and I'm happy to set HUPCF if we > > detect the broken implementation. However, it will need an entry in > > Documentation/arm64/silicon-errata.rst and a decent comment in the > > driver > > to explain what we're doing and why. > > > > AFAIK there is no erratum documented internally for this behaviour and > this > exists from MSM8996 SoC time and errata usually don't survive this long > across generation of SoCs and there is no point for us in disguising it. possibly longer, qcom_iommu sets CFCFG.. > Is it OK if we clearly mention it as the "design limitation" or some > other > term which we can agree upon along with the description which Rob and > Jordan > provided for setting HUPCF in the driver when we add the set_hupcf > callback? I'm not too picky on what we call it, but afaict it has been this way since the beginning of time, rather than specific to a certain SoC or generation of SoCs. So it doesn't seem like the hw designers consider it a bug. (I'm not sure what the expected behavior is.. nor if any other SMMU implementation encounters this sort of situation..) BR, -R > > Thanks, > Sai > > -- > QUALCOMM INDIA, on behalf of Qualcomm Innovation Center, Inc. is a > member > of Code Aurora Forum, hosted by The Linux Foundation
On 2020-05-19 20:41, Rob Clark wrote: > On Tue, May 19, 2020 at 2:26 AM Sai Prakash Ranjan > <saiprakash.ranjan@codeaurora.org> wrote: >> >> Hi Will, >> >> On 2020-05-18 21:15, Will Deacon wrote: >> > On Mon, May 11, 2020 at 11:30:08AM -0600, Jordan Crouse wrote: >> >> On Fri, May 08, 2020 at 08:40:40AM -0700, Rob Clark wrote: >> >> > On Fri, May 8, 2020 at 8:32 AM Rob Clark <robdclark@gmail.com> wrote: >> >> > > >> >> > > On Thu, May 7, 2020 at 5:54 AM Will Deacon <will@kernel.org> wrote: >> >> > > > >> >> > > > On Thu, May 07, 2020 at 11:55:54AM +0100, Robin Murphy wrote: >> >> > > > > On 2020-05-07 11:14 am, Sai Prakash Ranjan wrote: >> >> > > > > > On 2020-04-22 01:50, Sai Prakash Ranjan wrote: >> >> > > > > > > Add stall implementation hook to enable stalling >> >> > > > > > > faults on QCOM platforms which supports it without >> >> > > > > > > causing any kind of hardware mishaps. Without this >> >> > > > > > > on QCOM platforms, GPU faults can cause unrelated >> >> > > > > > > GPU memory accesses to return zeroes. This has the >> >> > > > > > > unfortunate result of command-stream reads from CP >> >> > > > > > > getting invalid data, causing a cascade of fail. >> >> > > > > >> >> > > > > I think this came up before, but something about this rationale doesn't add >> >> > > > > up - we're not *using* stalls at all, we're still terminating faulting >> >> > > > > transactions unconditionally; we're just using CFCFG to terminate them with >> >> > > > > a slight delay, rather than immediately. It's really not clear how or why >> >> > > > > that makes a difference. Is it a GPU bug? Or an SMMU bug? Is this reliable >> >> > > > > (or even a documented workaround for something), or might things start >> >> > > > > blowing up again if any other behaviour subtly changes? I'm not dead set >> >> > > > > against adding this, but I'd *really* like to have a lot more confidence in >> >> > > > > it. >> >> > > > >> >> > > > Rob mentioned something about the "bus returning zeroes" before, but I agree >> >> > > > that we need more information so that we can reason about this and maintain >> >> > > > the code as the driver continues to change. That needs to be a comment in >> >> > > > the driver, and I don't think "but android seems to work" is a good enough >> >> > > > justification. There was some interaction with HUPCF as well. >> >> > > >> >> > > The issue is that there are multiple parallel memory accesses >> >> > > happening at the same time, for example CP (the cmdstream processor) >> >> > > will be reading ahead and setting things up for the next draw or >> >> > > compute grid, in parallel with some memory accesses from the shader >> >> > > which could trigger a fault. (And with faults triggered by something >> >> > > in the shader, there are *many* shader threads running in parallel so >> >> > > those tend to generate a big number of faults at the same time.) >> >> > > >> >> > > We need either CFCFG or HUPCF, otherwise what I have observed is that >> >> > > while the fault happens, CP's memory access will start returning >> >> > > zero's instead of valid cmdstream data, which triggers a GPU hang. I >> >> > > can't say whether this is something unique to qcom's implementation of >> >> > > the smmu spec or not. >> >> > > >> >> > > *Often* a fault is the result of the usermode gl/vk/cl driver bug, >> >> > > although I don't think that is an argument against fixing this in the >> >> > > smmu driver.. I've been carrying around a local patch to set HUPCF for >> >> > > *years* because debugging usermode driver issues is so much harder >> >> > > without. But there are some APIs where faults can be caused by the >> >> > > user's app on top of the usermode driver. >> >> > > >> >> > >> >> > Also, I'll add to that, a big wish of mine is to have stall with the >> >> > ability to resume later from a wq context. That would enable me to >> >> > hook in the gpu crash dump handling for faults, which would make >> >> > debugging these sorts of issues much easier. I think I posted a >> >> > prototype of this quite some time back, which would schedule a worker >> >> > on the first fault (since there are cases where you see 1000's of >> >> > faults at once), which grabbed some information about the currently >> >> > executing submit and some gpu registers to indicate *where* in the >> >> > submit (a single submit could have 100's or 1000's of draws), and then >> >> > resumed the iommu cb. >> >> > >> >> > (This would ofc eventually be useful for svm type things.. I expect >> >> > we'll eventually care about that too.) >> >> >> >> Rob is right about HUPCF. Due to the parallel nature of the command >> >> processor >> >> there is always a very good chance that a CP access is somewhere in >> >> the bus so >> >> any pagefault is usually a death sentence. The GPU context bank would >> >> always >> >> want HUPCF set to 1. >> > >> > So this sounds like an erratum to me, and I'm happy to set HUPCF if we >> > detect the broken implementation. However, it will need an entry in >> > Documentation/arm64/silicon-errata.rst and a decent comment in the >> > driver >> > to explain what we're doing and why. >> > >> >> AFAIK there is no erratum documented internally for this behaviour and >> this >> exists from MSM8996 SoC time and errata usually don't survive this >> long >> across generation of SoCs and there is no point for us in disguising >> it. > > possibly longer, qcom_iommu sets CFCFG.. > Oh right, I was still in college when those SoCs were released ;) >> Is it OK if we clearly mention it as the "design limitation" or some >> other >> term which we can agree upon along with the description which Rob and >> Jordan >> provided for setting HUPCF in the driver when we add the set_hupcf >> callback? > > I'm not too picky on what we call it, but afaict it has been this way > since the beginning of time, rather than specific to a certain SoC or > generation of SoCs. So it doesn't seem like the hw designers consider > it a bug. > > (I'm not sure what the expected behavior is.. nor if any other SMMU > implementation encounters this sort of situation..) > Yes, that was my point as well that its probably not counted as a bug by the hw designers. So I'm going to post setting HUPCF on QCOM implementation with clear comments based on yours and Jordan's description of this problem, but I wanted to have a way to set this only for GPU context bank and not GMU as Jordan mentioned earlier that GMU doesnt need HUPCF set. I was checking as to how do we map cb to device, if it was possible then we can have a compatibility thing like we did for identity mapping. Any ideas Robin? Thanks, Sai
On Wed, May 20, 2020 at 03:02:45PM +0530, Sai Prakash Ranjan wrote: > On 2020-05-19 20:41, Rob Clark wrote: > > On Tue, May 19, 2020 at 2:26 AM Sai Prakash Ranjan > > <saiprakash.ranjan@codeaurora.org> wrote: > > > On 2020-05-18 21:15, Will Deacon wrote: > > > > So this sounds like an erratum to me, and I'm happy to set HUPCF if we > > > > detect the broken implementation. However, it will need an entry in > > > > Documentation/arm64/silicon-errata.rst and a decent comment in the > > > > driver > > > > to explain what we're doing and why. > > > > > > > > > > AFAIK there is no erratum documented internally for this behaviour and > > > this > > > exists from MSM8996 SoC time and errata usually don't survive this > > > long > > > across generation of SoCs and there is no point for us in disguising > > > it. > > > > possibly longer, qcom_iommu sets CFCFG.. > > > > Oh right, I was still in college when those SoCs were released ;) > > > > Is it OK if we clearly mention it as the "design limitation" or some > > > other > > > term which we can agree upon along with the description which Rob and > > > Jordan > > > provided for setting HUPCF in the driver when we add the set_hupcf > > > callback? > > > > I'm not too picky on what we call it, but afaict it has been this way > > since the beginning of time, rather than specific to a certain SoC or > > generation of SoCs. So it doesn't seem like the hw designers consider > > it a bug. > > > > (I'm not sure what the expected behavior is.. nor if any other SMMU > > implementation encounters this sort of situation..) > > Yes, that was my point as well that its probably not counted as a bug > by the hw designers. So I'm going to post setting HUPCF on QCOM > implementation with clear comments based on yours and Jordan's description > of this problem, but I wanted to have a way to set this only for GPU context > bank and not GMU as Jordan mentioned earlier that GMU doesnt need HUPCF set. > I was checking as to how do we map cb to device, if it was possible then we > can have > a compatibility thing like we did for identity mapping. Any ideas Robin? Right, see my reply over at: https://lore.kernel.org/r/20200520125700.GD25815@willie-the-truck Hopefully something like that can be made to work. Will
diff --git a/drivers/iommu/arm-smmu-qcom.c b/drivers/iommu/arm-smmu-qcom.c index 24c071c1d8b0..a13b229389d4 100644 --- a/drivers/iommu/arm-smmu-qcom.c +++ b/drivers/iommu/arm-smmu-qcom.c @@ -32,6 +32,7 @@ static int qcom_sdm845_smmu500_reset(struct arm_smmu_device *smmu) static const struct arm_smmu_impl qcom_smmu_impl = { .reset = qcom_sdm845_smmu500_reset, + .stall = true, }; struct arm_smmu_device *qcom_smmu_impl_init(struct arm_smmu_device *smmu) diff --git a/drivers/iommu/arm-smmu.c b/drivers/iommu/arm-smmu.c index e622f4e33379..16b03fca9966 100644 --- a/drivers/iommu/arm-smmu.c +++ b/drivers/iommu/arm-smmu.c @@ -488,6 +488,11 @@ static irqreturn_t arm_smmu_context_fault(int irq, void *dev) fsr, iova, fsynr, cbfrsynra, idx); arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_FSR, fsr); + + if (smmu->impl && smmu->impl->stall && (fsr & ARM_SMMU_FSR_SS)) + arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_RESUME, + ARM_SMMU_RESUME_TERMINATE); + return IRQ_HANDLED; } @@ -659,6 +664,8 @@ static void arm_smmu_write_context_bank(struct arm_smmu_device *smmu, int idx) reg |= ARM_SMMU_SCTLR_S1_ASIDPNE; if (IS_ENABLED(CONFIG_CPU_BIG_ENDIAN)) reg |= ARM_SMMU_SCTLR_E; + if (smmu->impl && smmu->impl->stall) + reg |= ARM_SMMU_SCTLR_CFCFG; arm_smmu_cb_write(smmu, idx, ARM_SMMU_CB_SCTLR, reg); } diff --git a/drivers/iommu/arm-smmu.h b/drivers/iommu/arm-smmu.h index 8d1cd54d82a6..d5134e0d5cce 100644 --- a/drivers/iommu/arm-smmu.h +++ b/drivers/iommu/arm-smmu.h @@ -386,6 +386,7 @@ struct arm_smmu_impl { int (*init_context)(struct arm_smmu_domain *smmu_domain); void (*tlb_sync)(struct arm_smmu_device *smmu, int page, int sync, int status); + bool stall; }; static inline void __iomem *arm_smmu_page(struct arm_smmu_device *smmu, int n)
Add stall implementation hook to enable stalling faults on QCOM platforms which supports it without causing any kind of hardware mishaps. Without this on QCOM platforms, GPU faults can cause unrelated GPU memory accesses to return zeroes. This has the unfortunate result of command-stream reads from CP getting invalid data, causing a cascade of fail. Suggested-by: Rob Clark <robdclark@gmail.com> Signed-off-by: Sai Prakash Ranjan <saiprakash.ranjan@codeaurora.org> --- This has been attempted previously by Rob Clark in 2017, 2018. Hopefully we can get something concluded in 2020. * https://patchwork.kernel.org/patch/9953803/ * https://patchwork.kernel.org/patch/10618713/ --- drivers/iommu/arm-smmu-qcom.c | 1 + drivers/iommu/arm-smmu.c | 7 +++++++ drivers/iommu/arm-smmu.h | 1 + 3 files changed, 9 insertions(+)