Message ID | 9048a84150989bb8719810ea5c987feeb269eccd.1632905676.git.mwen@igalia.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/v3d: add multiple in/out syncobjs support | expand |
On Wed, 2021-09-29 at 10:43 +0100, Melissa Wen wrote: > Move job memory allocation to v3d_job_init function. This aim to > facilitate > error handling in job initialization, since cleanup steps are similar > for all > (struct v3d_job)-based types of job involved in a command submission. > To > generalize v3d_job_init(), this change takes into account that all > job structs > have the first element a struct v3d_job (bin, render, tfu, csd) or it > is a > v3d_job itself (clean_job) for pointer casting. > > Suggested-by: Iago Toral <itoral@igalia.com> > Signed-off-by: Melissa Wen <mwen@igalia.com> > --- > drivers/gpu/drm/v3d/v3d_gem.c | 115 +++++++++++++------------------- > -- > 1 file changed, 42 insertions(+), 73 deletions(-) > > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > b/drivers/gpu/drm/v3d/v3d_gem.c > index e60fbc28ef29..9cfa6f8d4357 100644 > --- a/drivers/gpu/drm/v3d/v3d_gem.c > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref) > > void v3d_job_cleanup(struct v3d_job *job) > { > + if (!job) > + return; > + > drm_sched_job_cleanup(&job->base); > v3d_job_put(job); > } > @@ -450,12 +453,20 @@ v3d_job_add_deps(struct drm_file *file_priv, > struct v3d_job *job, > > static int > v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, > - struct v3d_job *job, void (*free)(struct kref *ref), > + void **container, size_t size, void (*free)(struct kref > *ref), > u32 in_sync, enum v3d_queue queue) > { > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > + struct v3d_job *job; > int ret; > > + *container = kcalloc(1, size, GFP_KERNEL); > + if (!*container) { > + DRM_ERROR("Cannot allocate memory for v3d job."); > + return -ENOMEM; > + } > + > + job = *container; > job->v3d = v3d; > job->free = free; > Right below this hunk we have an early return that doesn't jump to fail: ret = pm_runtime_get_sync(v3d->drm.dev); if (ret < 0) return ret; so we should kfree(*container) and set it to NULL there, right? > @@ -479,6 +490,9 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file > *file_priv, > drm_sched_job_cleanup(&job->base); > fail: > pm_runtime_put_autosuspend(v3d->drm.dev); > + kfree(*container); > + *container = NULL; > + > return ret; > } > (...) > @@ -806,29 +789,15 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > void *data, > return -EINVAL; > } > > - job = kcalloc(1, sizeof(*job), GFP_KERNEL); > - if (!job) > - return -ENOMEM; > - > - ret = v3d_job_init(v3d, file_priv, &job->base, > + ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > v3d_job_free, args->in_sync, V3D_CSD); > - if (ret) { > - kfree(job); > - return ret; > - } > - > - clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); > - if (!clean_job) { > - v3d_job_cleanup(&job->base); > - return -ENOMEM; > - } > + if (ret) > + goto fail; > For this to work we need to explicitly initialize clean_job to NULL. Notice that the same applies to the bin and clean jobs in the CL ioctl, but in that case we're already initializing them to NULL. > - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > V3D_CACHE_CLEAN); > - if (ret) { > - v3d_job_cleanup(&job->base); > - kfree(clean_job); > - return ret; > - } > + ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > sizeof(*clean_job), > + v3d_job_free, 0, V3D_CACHE_CLEAN); > + if (ret) > + goto fail; > > job->args = *args; > > @@ -877,7 +846,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > *data, > drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count, > &acquire_ctx); > fail: > - v3d_job_cleanup(&job->base); > + v3d_job_cleanup((void *)job); > v3d_job_cleanup(clean_job); > > return ret;
On 09/30, Iago Toral wrote: > On Wed, 2021-09-29 at 10:43 +0100, Melissa Wen wrote: > > Move job memory allocation to v3d_job_init function. This aim to > > facilitate > > error handling in job initialization, since cleanup steps are similar > > for all > > (struct v3d_job)-based types of job involved in a command submission. > > To > > generalize v3d_job_init(), this change takes into account that all > > job structs > > have the first element a struct v3d_job (bin, render, tfu, csd) or it > > is a > > v3d_job itself (clean_job) for pointer casting. > > > > Suggested-by: Iago Toral <itoral@igalia.com> > > Signed-off-by: Melissa Wen <mwen@igalia.com> > > --- > > drivers/gpu/drm/v3d/v3d_gem.c | 115 +++++++++++++------------------- > > -- > > 1 file changed, 42 insertions(+), 73 deletions(-) > > > > diff --git a/drivers/gpu/drm/v3d/v3d_gem.c > > b/drivers/gpu/drm/v3d/v3d_gem.c > > index e60fbc28ef29..9cfa6f8d4357 100644 > > --- a/drivers/gpu/drm/v3d/v3d_gem.c > > +++ b/drivers/gpu/drm/v3d/v3d_gem.c > > @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref) > > > > void v3d_job_cleanup(struct v3d_job *job) > > { > > + if (!job) > > + return; > > + > > drm_sched_job_cleanup(&job->base); > > v3d_job_put(job); > > } > > @@ -450,12 +453,20 @@ v3d_job_add_deps(struct drm_file *file_priv, > > struct v3d_job *job, > > > > static int > > v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, > > - struct v3d_job *job, void (*free)(struct kref *ref), > > + void **container, size_t size, void (*free)(struct kref > > *ref), > > u32 in_sync, enum v3d_queue queue) > > { > > struct v3d_file_priv *v3d_priv = file_priv->driver_priv; > > + struct v3d_job *job; > > int ret; > > > > + *container = kcalloc(1, size, GFP_KERNEL); > > + if (!*container) { > > + DRM_ERROR("Cannot allocate memory for v3d job."); > > + return -ENOMEM; > > + } > > + > > + job = *container; > > job->v3d = v3d; > > job->free = free; > > > > Right below this hunk we have an early return that doesn't jump to > fail: > > ret = pm_runtime_get_sync(v3d->drm.dev); > if (ret < 0) > return ret; > > > so we should kfree(*container) and set it to NULL there, right? oh, yes. I missed it on porting downstream to upstream. > > > @@ -479,6 +490,9 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file > > *file_priv, > > drm_sched_job_cleanup(&job->base); > > fail: > > pm_runtime_put_autosuspend(v3d->drm.dev); > > + kfree(*container); > > + *container = NULL; > > + > > return ret; > > } > > > > (...) > > > @@ -806,29 +789,15 @@ v3d_submit_csd_ioctl(struct drm_device *dev, > > void *data, > > return -EINVAL; > > } > > > > - job = kcalloc(1, sizeof(*job), GFP_KERNEL); > > - if (!job) > > - return -ENOMEM; > > - > > - ret = v3d_job_init(v3d, file_priv, &job->base, > > + ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), > > v3d_job_free, args->in_sync, V3D_CSD); > > - if (ret) { > > - kfree(job); > > - return ret; > > - } > > - > > - clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); > > - if (!clean_job) { > > - v3d_job_cleanup(&job->base); > > - return -ENOMEM; > > - } > > + if (ret) > > + goto fail; > > > > For this to work we need to explicitly initialize clean_job to NULL. > Notice that the same applies to the bin and clean jobs in the CL ioctl, > but in that case we're already initializing them to NULL. yes, thanks for pointing it out. Melissa > > > - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, > > V3D_CACHE_CLEAN); > > - if (ret) { > > - v3d_job_cleanup(&job->base); > > - kfree(clean_job); > > - return ret; > > - } > > + ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, > > sizeof(*clean_job), > > + v3d_job_free, 0, V3D_CACHE_CLEAN); > > + if (ret) > > + goto fail; > > > > job->args = *args; > > > > @@ -877,7 +846,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void > > *data, > > drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count, > > &acquire_ctx); > > fail: > > - v3d_job_cleanup(&job->base); > > + v3d_job_cleanup((void *)job); > > v3d_job_cleanup(clean_job); > > > > return ret; >
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c index e60fbc28ef29..9cfa6f8d4357 100644 --- a/drivers/gpu/drm/v3d/v3d_gem.c +++ b/drivers/gpu/drm/v3d/v3d_gem.c @@ -392,6 +392,9 @@ v3d_render_job_free(struct kref *ref) void v3d_job_cleanup(struct v3d_job *job) { + if (!job) + return; + drm_sched_job_cleanup(&job->base); v3d_job_put(job); } @@ -450,12 +453,20 @@ v3d_job_add_deps(struct drm_file *file_priv, struct v3d_job *job, static int v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, - struct v3d_job *job, void (*free)(struct kref *ref), + void **container, size_t size, void (*free)(struct kref *ref), u32 in_sync, enum v3d_queue queue) { struct v3d_file_priv *v3d_priv = file_priv->driver_priv; + struct v3d_job *job; int ret; + *container = kcalloc(1, size, GFP_KERNEL); + if (!*container) { + DRM_ERROR("Cannot allocate memory for v3d job."); + return -ENOMEM; + } + + job = *container; job->v3d = v3d; job->free = free; @@ -479,6 +490,9 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv, drm_sched_job_cleanup(&job->base); fail: pm_runtime_put_autosuspend(v3d->drm.dev); + kfree(*container); + *container = NULL; + return ret; } @@ -558,35 +572,20 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, return -EINVAL; } - render = kcalloc(1, sizeof(*render), GFP_KERNEL); - if (!render) - return -ENOMEM; + ret = v3d_job_init(v3d, file_priv, (void *)&render, sizeof(*render), + v3d_render_job_free, args->in_sync_bcl, V3D_RENDER); + if (ret) + goto fail; render->start = args->rcl_start; render->end = args->rcl_end; INIT_LIST_HEAD(&render->unref_list); - ret = v3d_job_init(v3d, file_priv, &render->base, - v3d_render_job_free, args->in_sync_rcl, V3D_RENDER); - if (ret) { - kfree(render); - return ret; - } - if (args->bcl_start != args->bcl_end) { - bin = kcalloc(1, sizeof(*bin), GFP_KERNEL); - if (!bin) { - v3d_job_cleanup(&render->base); - return -ENOMEM; - } - - ret = v3d_job_init(v3d, file_priv, &bin->base, + ret = v3d_job_init(v3d, file_priv, (void *)&bin, sizeof(*bin), v3d_job_free, args->in_sync_bcl, V3D_BIN); - if (ret) { - v3d_job_cleanup(&render->base); - kfree(bin); - return ret; - } + if (ret) + goto fail; bin->start = args->bcl_start; bin->end = args->bcl_end; @@ -597,18 +596,10 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, } if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { - clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); - if (!clean_job) { - ret = -ENOMEM; - goto fail; - } - - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); - if (ret) { - kfree(clean_job); - clean_job = NULL; + ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), + v3d_job_free, 0, V3D_CACHE_CLEAN); + if (ret) goto fail; - } last_job = clean_job; } else { @@ -681,11 +672,9 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(last_job->bo, last_job->bo_count, &acquire_ctx); fail: - if (bin) - v3d_job_cleanup(&bin->base); - v3d_job_cleanup(&render->base); - if (clean_job) - v3d_job_cleanup(clean_job); + v3d_job_cleanup((void *)bin); + v3d_job_cleanup((void *)render); + v3d_job_cleanup(clean_job); return ret; } @@ -711,22 +700,16 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, trace_v3d_submit_tfu_ioctl(&v3d->drm, args->iia); - job = kcalloc(1, sizeof(*job), GFP_KERNEL); - if (!job) - return -ENOMEM; - - ret = v3d_job_init(v3d, file_priv, &job->base, + ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), v3d_job_free, args->in_sync, V3D_TFU); - if (ret) { - kfree(job); - return ret; - } + if (ret) + goto fail; job->base.bo = kcalloc(ARRAY_SIZE(args->bo_handles), sizeof(*job->base.bo), GFP_KERNEL); if (!job->base.bo) { - v3d_job_cleanup(&job->base); - return -ENOMEM; + ret = -ENOMEM; + goto fail; } job->args = *args; @@ -773,7 +756,7 @@ v3d_submit_tfu_ioctl(struct drm_device *dev, void *data, return 0; fail: - v3d_job_cleanup(&job->base); + v3d_job_cleanup((void *)job); return ret; } @@ -806,29 +789,15 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, return -EINVAL; } - job = kcalloc(1, sizeof(*job), GFP_KERNEL); - if (!job) - return -ENOMEM; - - ret = v3d_job_init(v3d, file_priv, &job->base, + ret = v3d_job_init(v3d, file_priv, (void *)&job, sizeof(*job), v3d_job_free, args->in_sync, V3D_CSD); - if (ret) { - kfree(job); - return ret; - } - - clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); - if (!clean_job) { - v3d_job_cleanup(&job->base); - return -ENOMEM; - } + if (ret) + goto fail; - ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0, V3D_CACHE_CLEAN); - if (ret) { - v3d_job_cleanup(&job->base); - kfree(clean_job); - return ret; - } + ret = v3d_job_init(v3d, file_priv, (void *)&clean_job, sizeof(*clean_job), + v3d_job_free, 0, V3D_CACHE_CLEAN); + if (ret) + goto fail; job->args = *args; @@ -877,7 +846,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data, drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count, &acquire_ctx); fail: - v3d_job_cleanup(&job->base); + v3d_job_cleanup((void *)job); v3d_job_cleanup(clean_job); return ret;
Move job memory allocation to v3d_job_init function. This aim to facilitate error handling in job initialization, since cleanup steps are similar for all (struct v3d_job)-based types of job involved in a command submission. To generalize v3d_job_init(), this change takes into account that all job structs have the first element a struct v3d_job (bin, render, tfu, csd) or it is a v3d_job itself (clean_job) for pointer casting. Suggested-by: Iago Toral <itoral@igalia.com> Signed-off-by: Melissa Wen <mwen@igalia.com> --- drivers/gpu/drm/v3d/v3d_gem.c | 115 +++++++++++++--------------------- 1 file changed, 42 insertions(+), 73 deletions(-)