Message ID | 20211112161950.528886-1-eric.dumazet@gmail.com (mailing list archive) |
---|---|
State | Not Applicable |
Delegated to: | Netdev Maintainers |
Headers | show |
Series | [v2] x86/csum: rewrite csum_partial() | expand |
Context | Check | Description |
---|---|---|
netdev/tree_selection | success | Not a local patch |
On Fri, Nov 12, 2021 at 08:19:50AM -0800, Eric Dumazet wrote: > From: Eric Dumazet <edumazet@google.com> > > With more NIC supporting CHECKSUM_COMPLETE, and IPv6 being widely used. > csum_partial() is heavily used with small amount of bytes, > and is consuming many cycles. > > IPv6 header size for instance is 40 bytes. > > Another thing to consider is that NET_IP_ALIGN is 0 on x86, > meaning that network headers are not word-aligned, unless > the driver forces this. > > This means that csum_partial() fetches one u16 > to 'align the buffer', then perform three u64 additions > with carry in a loop, then a remaining u32, then a remaining u16. > > With this new version, we perform a loop only for the 64 bytes blocks, > then the remaining is bisected. > > Tested on various cpus, all of them show a big reduction in > csum_partial() cost (by 50 to 80 %) > > v3: - use "+r" (temp64) asm constraints (Andrew). > - fold do_csum() in csum_partial(), as gcc does not inline it. > - fix bug added in v2 for the "odd" case. > - back using addcq, as Andrew pointed the clang bug that was adding > a stall on my hosts. > (separate patch to add32_with_carry() will follow) > - use load_unaligned_zeropad() for final 1-7 bytes (Peter & Alexander). > > v2: - removed the hard-coded switch(), as it was not RETPOLINE aware. > - removed the final add32_with_carry() that we were doing > in csum_partial(), we can simply pass @sum to do_csum(). > > Signed-off-by: Eric Dumazet <edumazet@google.com> Looks nice, happen to have shiny perf numbers to show how awesome it it? :-)
On Fri, Nov 12, 2021 at 8:45 AM Peter Zijlstra <peterz@infradead.org> wrote: > > > Looks nice, happen to have shiny perf numbers to show how awesome it it? > :-) On a networking load on cascadlake, line rate received on a single thread, I see perf -e cycles:pp -C <cpu> Before: 4.16% [kernel] [k] csum_partial After: 0.83% [kernel] [k] csum_partial If run in a loop 1,000,000 times, Before: 26,922,913 cycles # 3846130.429 GHz 80,302,961 instructions # 2.98 insn per cycle 21,059,816 branches # 3008545142.857 M/sec 2,896 branch-misses # 0.01% of all branches After: 17,960,709 cycles # 3592141.800 GHz 41,292,805 instructions # 2.30 insn per cycle 11,058,119 branches # 2211623800.000 M/sec 2,997 branch-misses # 0.03% of all branches Thanks for your help !
On Fri, Nov 12, 2021 at 9:23 AM Eric Dumazet <edumazet@google.com> wrote: > > On Fri, Nov 12, 2021 at 8:45 AM Peter Zijlstra <peterz@infradead.org> wrote: > > > > > > > Looks nice, happen to have shiny perf numbers to show how awesome it it? > > :-) > > On a networking load on cascadlake, line rate received on a single thread, I see > perf -e cycles:pp -C <cpu> > > Before: > 4.16% [kernel] [k] csum_partial > After: > 0.83% [kernel] [k] csum_partial > > If run in a loop 1,000,000 times, > However, there must be an error in my patch, return values are not the same on unaligned buffers.
On Fri, Nov 12, 2021 at 9:36 AM Eric Dumazet <edumazet@google.com> wrote: > > On Fri, Nov 12, 2021 at 9:23 AM Eric Dumazet <edumazet@google.com> wrote: > > > > On Fri, Nov 12, 2021 at 8:45 AM Peter Zijlstra <peterz@infradead.org> wrote: > > > > > > > > > > > Looks nice, happen to have shiny perf numbers to show how awesome it it? > > > :-) > > > > On a networking load on cascadlake, line rate received on a single thread, I see > > perf -e cycles:pp -C <cpu> > > > > Before: > > 4.16% [kernel] [k] csum_partial > > After: > > 0.83% [kernel] [k] csum_partial > > > > If run in a loop 1,000,000 times, > > > > However, there must be an error in my patch, return values are not the > same on unaligned buffers. Oh silly me, the 32bit value is different, but the 16bit csum is good, sorry for the noise.
On Fri, Nov 12, 2021 at 8:19 AM Eric Dumazet <eric.dumazet@gmail.com> wrote: > > From: Eric Dumazet <edumazet@google.com> > > With more NIC supporting CHECKSUM_COMPLETE, and IPv6 being widely used. > csum_partial() is heavily used with small amount of bytes, > and is consuming many cycles. > > IPv6 header size for instance is 40 bytes. > > Another thing to consider is that NET_IP_ALIGN is 0 on x86, > meaning that network headers are not word-aligned, unless > the driver forces this. > > This means that csum_partial() fetches one u16 > to 'align the buffer', then perform three u64 additions > with carry in a loop, then a remaining u32, then a remaining u16. > > With this new version, we perform a loop only for the 64 bytes blocks, > then the remaining is bisected. > > Tested on various cpus, all of them show a big reduction in > csum_partial() cost (by 50 to 80 %) > > v3: - use "+r" (temp64) asm constraints (Andrew). > - fold do_csum() in csum_partial(), as gcc does not inline it. > - fix bug added in v2 for the "odd" case. > - back using addcq, as Andrew pointed the clang bug that was adding > a stall on my hosts. > (separate patch to add32_with_carry() will follow) > - use load_unaligned_zeropad() for final 1-7 bytes (Peter & Alexander). > > v2: - removed the hard-coded switch(), as it was not RETPOLINE aware. > - removed the final add32_with_carry() that we were doing > in csum_partial(), we can simply pass @sum to do_csum(). > > Signed-off-by: Eric Dumazet <edumazet@google.com> > Cc: Alexander Duyck <alexander.duyck@gmail.com> > Cc: Peter Zijlstra <peterz@infradead.org> > Cc: Andrew Cooper <andrew.cooper3@citrix.com> > --- > arch/x86/lib/csum-partial_64.c | 162 ++++++++++++++------------------- > 1 file changed, 67 insertions(+), 95 deletions(-) Looks good to me. Reviewed-by: Alexander Duyck <alexanderduyck@fb.com>
On Fri, Nov 12, 2021 at 09:23:39AM -0800, Eric Dumazet wrote: > On Fri, Nov 12, 2021 at 8:45 AM Peter Zijlstra <peterz@infradead.org> wrote: > > > > > > > Looks nice, happen to have shiny perf numbers to show how awesome it it? > > :-) > > On a networking load on cascadlake, line rate received on a single thread, I see > perf -e cycles:pp -C <cpu> > > Before: > 4.16% [kernel] [k] csum_partial > After: > 0.83% [kernel] [k] csum_partial > > If run in a loop 1,000,000 times, > > Before: > 26,922,913 cycles # 3846130.429 GHz > 80,302,961 instructions # 2.98 insn per > cycle > 21,059,816 branches # 3008545142.857 > M/sec > 2,896 branch-misses # 0.01% of all > branches > After: > 17,960,709 cycles # 3592141.800 GHz > 41,292,805 instructions # 2.30 insn per > cycle > 11,058,119 branches # 2211623800.000 > M/sec > 2,997 branch-misses # 0.03% of all > branches > > Thanks for your help ! I've added these numbers to the Changelog and will queue the patch in x86/core once -rc1 happens. Thanks!
From: Eric Dumazet > Sent: 12 November 2021 16:20 > > With more NIC supporting CHECKSUM_COMPLETE, and IPv6 being widely used. > csum_partial() is heavily used with small amount of bytes, > and is consuming many cycles. > > IPv6 header size for instance is 40 bytes. > > Another thing to consider is that NET_IP_ALIGN is 0 on x86, > meaning that network headers are not word-aligned, unless > the driver forces this. > > This means that csum_partial() fetches one u16 > to 'align the buffer', then perform three u64 additions > with carry in a loop, then a remaining u32, then a remaining u16. > > With this new version, we perform a loop only for the 64 bytes blocks, > then the remaining is bisected. > I missed this going through, a couple of comments. I've removed all the old lines from the patch to make it readable. > +__wsum csum_partial(const void *buff, int len, __wsum sum) > { > + u64 temp64 = (__force u64)sum; > + unsigned odd, result; > > odd = 1 & (unsigned long) buff; > if (unlikely(odd)) { > + if (unlikely(len == 0)) > + return sum; > + temp64 += (*(unsigned char *)buff << 8); > len--; > buff++; > } Do you need to special case an odd buffer address? You are doing misaligned reads for other (more likely) misaligned addresses so optimising for odd buffer addresses is rather pointless. If misaligned reads do cost an extra clock then it might be worth detecting the more likely '4n+2' alignment of a receive buffer and aligning that to 8n. > > + while (unlikely(len >= 64)) { > + asm("addq 0*8(%[src]),%[res]\n\t" > + "adcq 1*8(%[src]),%[res]\n\t" > + "adcq 2*8(%[src]),%[res]\n\t" > + "adcq 3*8(%[src]),%[res]\n\t" > + "adcq 4*8(%[src]),%[res]\n\t" > + "adcq 5*8(%[src]),%[res]\n\t" > + "adcq 6*8(%[src]),%[res]\n\t" > + "adcq 7*8(%[src]),%[res]\n\t" > + "adcq $0,%[res]" > + : [res] "+r" (temp64) > + : [src] "r" (buff) > + : "memory"); > + buff += 64; > + len -= 64; > + } > + > + if (len & 32) { > + asm("addq 0*8(%[src]),%[res]\n\t" > + "adcq 1*8(%[src]),%[res]\n\t" > + "adcq 2*8(%[src]),%[res]\n\t" > + "adcq 3*8(%[src]),%[res]\n\t" > + "adcq $0,%[res]" > + : [res] "+r" (temp64) > + : [src] "r" (buff) > + : "memory"); > + buff += 32; > + } > + if (len & 16) { > + asm("addq 0*8(%[src]),%[res]\n\t" > + "adcq 1*8(%[src]),%[res]\n\t" > + "adcq $0,%[res]" > + : [res] "+r" (temp64) > + : [src] "r" (buff) > + : "memory"); > + buff += 16; > + } > + if (len & 8) { > + asm("addq 0*8(%[src]),%[res]\n\t" > + "adcq $0,%[res]" > + : [res] "+r" (temp64) > + : [src] "r" (buff) > + : "memory"); > + buff += 8; > + } I suspect it is worth doing: switch (len & 24) { } and separately coding the 24 byte case to reduce the number of 'adc $0,%reg'. Although writing the conditions by hand might needed to get the likely code first (whichever length it is). > + if (len & 7) { > + unsigned int shift = (8 - (len & 7)) * 8; > + unsigned long trail; > > + trail = (load_unaligned_zeropad(buff) << shift) >> shift; > > + asm("addq %[trail],%[res]\n\t" > + "adcq $0,%[res]" > + : [res] "+r" (temp64) > + : [trail] "r" (trail)); > } If you do the 'len & 7' test at the top the 56bit 'trail' value can just be added to the 32bit 'sum' input. Just: temp64 += *(u64 *)(buff + len - 8) << shift; would do - except it can fall off the beginning of a page :-( Maybe: temp64 += load_unaligned_zeropad(buff + (len & ~7)) & (~0ull >> shift); Generating the mask reduces the register dependency chain length. Although I remember trying to do something like this and finding it was actually slower than the old code. The problem is likely to be the long register chain generating 'shift' compared to the latency of multiple memory reads that you only get once. So potentially a 'switch (len & 6)' followed by a final test for odd length may in fact be better - who knows. > + result = add32_with_carry(temp64 >> 32, temp64 & 0xffffffff); > if (unlikely(odd)) { > result = from32to16(result); > result = ((result >> 8) & 0xff) | ((result & 0xff) << 8); > } > + return (__force __wsum)result; > } David - Registered Address Lakeside, Bramley Road, Mount Farm, Milton Keynes, MK1 1PT, UK Registration No: 1397386 (Wales)
diff --git a/arch/x86/lib/csum-partial_64.c b/arch/x86/lib/csum-partial_64.c index e7925d668b680269fb2442766deaf416dc42f9a1..5ec35626945b6db2f7f41c6d46d5e422810eac46 100644 --- a/arch/x86/lib/csum-partial_64.c +++ b/arch/x86/lib/csum-partial_64.c @@ -9,6 +9,7 @@ #include <linux/compiler.h> #include <linux/export.h> #include <asm/checksum.h> +#include <asm/word-at-a-time.h> static inline unsigned short from32to16(unsigned a) { @@ -21,120 +22,92 @@ static inline unsigned short from32to16(unsigned a) } /* - * Do a 64-bit checksum on an arbitrary memory area. + * Do a checksum on an arbitrary memory area. * Returns a 32bit checksum. * * This isn't as time critical as it used to be because many NICs * do hardware checksumming these days. - * - * Things tried and found to not make it faster: - * Manual Prefetching - * Unrolling to an 128 bytes inner loop. - * Using interleaving with more registers to break the carry chains. + * + * Still, with CHECKSUM_COMPLETE this is called to compute + * checksums on IPv6 headers (40 bytes) and other small parts. + * it's best to have buff aligned on a 64-bit boundary */ -static unsigned do_csum(const unsigned char *buff, unsigned len) +__wsum csum_partial(const void *buff, int len, __wsum sum) { - unsigned odd, count; - unsigned long result = 0; + u64 temp64 = (__force u64)sum; + unsigned odd, result; - if (unlikely(len == 0)) - return result; odd = 1 & (unsigned long) buff; if (unlikely(odd)) { - result = *buff << 8; + if (unlikely(len == 0)) + return sum; + temp64 += (*(unsigned char *)buff << 8); len--; buff++; } - count = len >> 1; /* nr of 16-bit words.. */ - if (count) { - if (2 & (unsigned long) buff) { - result += *(unsigned short *)buff; - count--; - len -= 2; - buff += 2; - } - count >>= 1; /* nr of 32-bit words.. */ - if (count) { - unsigned long zero; - unsigned count64; - if (4 & (unsigned long) buff) { - result += *(unsigned int *) buff; - count--; - len -= 4; - buff += 4; - } - count >>= 1; /* nr of 64-bit words.. */ - /* main loop using 64byte blocks */ - zero = 0; - count64 = count >> 3; - while (count64) { - asm("addq 0*8(%[src]),%[res]\n\t" - "adcq 1*8(%[src]),%[res]\n\t" - "adcq 2*8(%[src]),%[res]\n\t" - "adcq 3*8(%[src]),%[res]\n\t" - "adcq 4*8(%[src]),%[res]\n\t" - "adcq 5*8(%[src]),%[res]\n\t" - "adcq 6*8(%[src]),%[res]\n\t" - "adcq 7*8(%[src]),%[res]\n\t" - "adcq %[zero],%[res]" - : [res] "=r" (result) - : [src] "r" (buff), [zero] "r" (zero), - "[res]" (result)); - buff += 64; - count64--; - } + while (unlikely(len >= 64)) { + asm("addq 0*8(%[src]),%[res]\n\t" + "adcq 1*8(%[src]),%[res]\n\t" + "adcq 2*8(%[src]),%[res]\n\t" + "adcq 3*8(%[src]),%[res]\n\t" + "adcq 4*8(%[src]),%[res]\n\t" + "adcq 5*8(%[src]),%[res]\n\t" + "adcq 6*8(%[src]),%[res]\n\t" + "adcq 7*8(%[src]),%[res]\n\t" + "adcq $0,%[res]" + : [res] "+r" (temp64) + : [src] "r" (buff) + : "memory"); + buff += 64; + len -= 64; + } + + if (len & 32) { + asm("addq 0*8(%[src]),%[res]\n\t" + "adcq 1*8(%[src]),%[res]\n\t" + "adcq 2*8(%[src]),%[res]\n\t" + "adcq 3*8(%[src]),%[res]\n\t" + "adcq $0,%[res]" + : [res] "+r" (temp64) + : [src] "r" (buff) + : "memory"); + buff += 32; + } + if (len & 16) { + asm("addq 0*8(%[src]),%[res]\n\t" + "adcq 1*8(%[src]),%[res]\n\t" + "adcq $0,%[res]" + : [res] "+r" (temp64) + : [src] "r" (buff) + : "memory"); + buff += 16; + } + if (len & 8) { + asm("addq 0*8(%[src]),%[res]\n\t" + "adcq $0,%[res]" + : [res] "+r" (temp64) + : [src] "r" (buff) + : "memory"); + buff += 8; + } + if (len & 7) { + unsigned int shift = (8 - (len & 7)) * 8; + unsigned long trail; - /* last up to 7 8byte blocks */ - count %= 8; - while (count) { - asm("addq %1,%0\n\t" - "adcq %2,%0\n" - : "=r" (result) - : "m" (*(unsigned long *)buff), - "r" (zero), "0" (result)); - --count; - buff += 8; - } - result = add32_with_carry(result>>32, - result&0xffffffff); + trail = (load_unaligned_zeropad(buff) << shift) >> shift; - if (len & 4) { - result += *(unsigned int *) buff; - buff += 4; - } - } - if (len & 2) { - result += *(unsigned short *) buff; - buff += 2; - } + asm("addq %[trail],%[res]\n\t" + "adcq $0,%[res]" + : [res] "+r" (temp64) + : [trail] "r" (trail)); } - if (len & 1) - result += *buff; - result = add32_with_carry(result>>32, result & 0xffffffff); + result = add32_with_carry(temp64 >> 32, temp64 & 0xffffffff); if (unlikely(odd)) { result = from32to16(result); result = ((result >> 8) & 0xff) | ((result & 0xff) << 8); } - return result; -} - -/* - * computes the checksum of a memory block at buff, length len, - * and adds in "sum" (32-bit) - * - * returns a 32-bit number suitable for feeding into itself - * or csum_tcpudp_magic - * - * this function must be called with even lengths, except - * for the last fragment, which may be odd - * - * it's best to have buff aligned on a 64-bit boundary - */ -__wsum csum_partial(const void *buff, int len, __wsum sum) -{ - return (__force __wsum)add32_with_carry(do_csum(buff, len), - (__force u32)sum); + return (__force __wsum)result; } EXPORT_SYMBOL(csum_partial); @@ -147,4 +120,3 @@ __sum16 ip_compute_csum(const void *buff, int len) return csum_fold(csum_partial(buff,len,0)); } EXPORT_SYMBOL(ip_compute_csum); -