Message ID | YfBLiUMokw6tLq0O@p100 (mailing list archive) |
---|---|
State | Superseded, archived |
Headers | show |
Series | [RFC] fbcon: Add option to enable legacy hardware acceleration | expand |
On 1/25/22 20:12, Helge Deller wrote: > Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to > enable bitblt and fillrect hardware acceleration in the framebuffer > console. If disabled, such acceleration will not be used, even if it is > supported by the graphics hardware driver. > > If you plan to use DRM as your main graphics output system, you should > disable this option since it will prevent compiling in code which isn't > used later on when DRM takes over. > > For all other configurations, e.g. if none of your graphic cards support > DRM (yet), DRM isn't available for your architecture, or you can't be > sure that the graphic card in the target system will support DRM, you > most likely want to enable this option. > > > This patch is the first RFC. I forgot to mention that by using the static fb_scrollmode() function I expect the compiler to optimize-out all code which seems problematic from DRM's POV... Helge > Independed of this patch I did some timing experiments with a qemu > virtual machine running a PA-RISC Debian Linux installation with a > screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the > graphics hardware bitblt and fillrect acceleration by using the native > (x86) CPU. > > It was a simple testcase which was to run "time dmesg", where the syslog > had 284 lines. The results showed a huge speedup: > a) time dmesg (without acceleration): > -> 19.0 seconds > b) time dmesg (with acceleration): > -> 2.6 seconds > > Signed-off-by: Helge Deller <deller@gmx.de> > > diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig > index 840d9813b0bc..da84d1c21c21 100644 > --- a/drivers/video/console/Kconfig > +++ b/drivers/video/console/Kconfig > @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE > help > Low-level framebuffer-based console driver. > > +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > + bool "Framebuffer Console hardware acceleration support" > + depends on FRAMEBUFFER_CONSOLE > + default y if !DRM > + default y if !(X86 || ARM) > + help > + If you use a system on which DRM is fully supported you usually want to say N, > + otherwise you probably want to enable this option. > + If enabled the framebuffer console will utilize the hardware acceleration > + of your graphics card by using hardware bitblt and fillrect features. > + > config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY > bool "Map the console to the primary display device" > depends on FRAMEBUFFER_CONSOLE > diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c > index b813985f1403..f7b7d35953e8 100644 > --- a/drivers/video/fbdev/core/fbcon.c > +++ b/drivers/video/fbdev/core/fbcon.c > @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init) > > ops->graphics = 0; > > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > if ((cap & FBINFO_HWACCEL_COPYAREA) && > !(cap & FBINFO_HWACCEL_DISABLED)) > p->scrollmode = SCROLL_MOVE; > else /* default to something safe */ > p->scrollmode = SCROLL_REDRAW; > +#endif > > /* > * ++guenther: console.c:vc_allocate() relies on initializing > @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > count = vc->vc_rows; > if (logo_shown >= 0) > goto redraw_up; > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_MOVE: > fbcon_redraw_blit(vc, info, p, t, b - t - count, > count); > @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > count = vc->vc_rows; > if (logo_shown >= 0) > goto redraw_down; > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_MOVE: > fbcon_redraw_blit(vc, info, p, b - 1, b - t - count, > -count); > @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, struct fbcon_display *p, int sy, > height, width); > } > > -static void updatescrollmode(struct fbcon_display *p, > +static void updatescrollmode_accel(struct fbcon_display *p, > struct fb_info *info, > struct vc_data *vc) > { > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > struct fbcon_ops *ops = info->fbcon_par; > - int fh = vc->vc_font.height; > int cap = info->flags; > u16 t = 0; > int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep, > @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p, > int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) && > !(cap & FBINFO_HWACCEL_DISABLED); > > - p->vrows = vyres/fh; > - if (yres > (fh * (vc->vc_rows + 1))) > - p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > - if ((yres % fh) && (vyres % fh < yres % fh)) > - p->vrows--; > - > if (good_wrap || good_pan) { > if (reading_fast || fast_copyarea) > p->scrollmode = good_wrap ? > @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p, > else > p->scrollmode = SCROLL_REDRAW; > } > +#endif > +} > + > +static void updatescrollmode(struct fbcon_display *p, > + struct fb_info *info, > + struct vc_data *vc) > +{ > + struct fbcon_ops *ops = info->fbcon_par; > + int fh = vc->vc_font.height; > + int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); > + int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, > + info->var.xres_virtual); > + > + p->vrows = vyres/fh; > + if (yres > (fh * (vc->vc_rows + 1))) > + p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > + if ((yres % fh) && (vyres % fh < yres % fh)) > + p->vrows--; > + > + /* update scrollmode in case hardware acceleration is used */ > + updatescrollmode_accel(p, info, vc); > } > > #define PITCH(w) (((w) + 7) >> 3) > @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc) > > updatescrollmode(p, info, vc); > > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_WRAP_MOVE: > scrollback_phys_max = p->vrows - vc->vc_rows; > break; > diff --git a/drivers/video/fbdev/core/fbcon.h b/drivers/video/fbdev/core/fbcon.h > index 9315b360c898..c5c043f38162 100644 > --- a/drivers/video/fbdev/core/fbcon.h > +++ b/drivers/video/fbdev/core/fbcon.h > @@ -29,7 +29,9 @@ struct fbcon_display { > /* Filled in by the low-level console driver */ > const u_char *fontdata; > int userfont; /* != 0 if fontdata kmalloc()ed */ > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > u_short scrollmode; /* Scroll Method */ > +#endif > u_short inverse; /* != 0 text black on white as default */ > short yscroll; /* Hardware scrolling */ > int vrows; /* number of virtual rows */ > @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data *vc, > #define SCROLL_REDRAW 0x004 > #define SCROLL_PAN_REDRAW 0x005 > > +static inline u_short fb_scrollmode(struct fbcon_display *fb) > +{ > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > + return fb->scrollmode; > +#else > + /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */ > + return SCROLL_REDRAW; > +#endif > +} > + > + > #ifdef CONFIG_FB_TILEBLITTING > extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); > #endif >
On 1/25/22 20:17, Helge Deller wrote: > On 1/25/22 20:12, Helge Deller wrote: >> Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to >> enable bitblt and fillrect hardware acceleration in the framebuffer >> console. If disabled, such acceleration will not be used, even if it is >> supported by the graphics hardware driver. >> >> If you plan to use DRM as your main graphics output system, you should >> disable this option since it will prevent compiling in code which isn't >> used later on when DRM takes over. >> >> For all other configurations, e.g. if none of your graphic cards support >> DRM (yet), DRM isn't available for your architecture, or you can't be >> sure that the graphic card in the target system will support DRM, you >> most likely want to enable this option. >> >> >> This patch is the first RFC. > > I forgot to mention that by using the static fb_scrollmode() function > I expect the compiler to optimize-out all code which seems problematic > from DRM's POV... This patch is not complete, for example there are more changes necessary in fbcon_cw.c, bcon_ccw.c and fbcon_ccw.c. Anyway, for the first round I'm interested in general feedback, if this is the direction which is acceptable for you. In addition I think fb_scrollmode() should be renamed to fbcon_scrollmode() to make it clear that it's a fbcon-related function. If you want to test this patch you will need to first apply the revert-patches I sent earlier. Alternatively for testing it's possible to pull from the "fbcon-accel" branch from: https://git.kernel.org/pub/scm/linux/kernel/git/deller/linux-fbdev.git fbcon-accel Helge >> Independed of this patch I did some timing experiments with a qemu >> virtual machine running a PA-RISC Debian Linux installation with a >> screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the >> graphics hardware bitblt and fillrect acceleration by using the native >> (x86) CPU. >> >> It was a simple testcase which was to run "time dmesg", where the syslog >> had 284 lines. The results showed a huge speedup: >> a) time dmesg (without acceleration): >> -> 19.0 seconds >> b) time dmesg (with acceleration): >> -> 2.6 seconds >> >> Signed-off-by: Helge Deller <deller@gmx.de> >> >> diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig >> index 840d9813b0bc..da84d1c21c21 100644 >> --- a/drivers/video/console/Kconfig >> +++ b/drivers/video/console/Kconfig >> @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE >> help >> Low-level framebuffer-based console driver. >> >> +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION >> + bool "Framebuffer Console hardware acceleration support" >> + depends on FRAMEBUFFER_CONSOLE >> + default y if !DRM >> + default y if !(X86 || ARM) >> + help >> + If you use a system on which DRM is fully supported you usually want to say N, >> + otherwise you probably want to enable this option. >> + If enabled the framebuffer console will utilize the hardware acceleration >> + of your graphics card by using hardware bitblt and fillrect features. >> + >> config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY >> bool "Map the console to the primary display device" >> depends on FRAMEBUFFER_CONSOLE >> diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c >> index b813985f1403..f7b7d35953e8 100644 >> --- a/drivers/video/fbdev/core/fbcon.c >> +++ b/drivers/video/fbdev/core/fbcon.c >> @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init) >> >> ops->graphics = 0; >> >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION >> if ((cap & FBINFO_HWACCEL_COPYAREA) && >> !(cap & FBINFO_HWACCEL_DISABLED)) >> p->scrollmode = SCROLL_MOVE; >> else /* default to something safe */ >> p->scrollmode = SCROLL_REDRAW; >> +#endif >> >> /* >> * ++guenther: console.c:vc_allocate() relies on initializing >> @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, >> count = vc->vc_rows; >> if (logo_shown >= 0) >> goto redraw_up; >> - switch (p->scrollmode) { >> + switch (fb_scrollmode(p)) { >> case SCROLL_MOVE: >> fbcon_redraw_blit(vc, info, p, t, b - t - count, >> count); >> @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, >> count = vc->vc_rows; >> if (logo_shown >= 0) >> goto redraw_down; >> - switch (p->scrollmode) { >> + switch (fb_scrollmode(p)) { >> case SCROLL_MOVE: >> fbcon_redraw_blit(vc, info, p, b - 1, b - t - count, >> -count); >> @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, struct fbcon_display *p, int sy, >> height, width); >> } >> >> -static void updatescrollmode(struct fbcon_display *p, >> +static void updatescrollmode_accel(struct fbcon_display *p, >> struct fb_info *info, >> struct vc_data *vc) >> { >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION >> struct fbcon_ops *ops = info->fbcon_par; >> - int fh = vc->vc_font.height; >> int cap = info->flags; >> u16 t = 0; >> int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep, >> @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p, >> int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) && >> !(cap & FBINFO_HWACCEL_DISABLED); >> >> - p->vrows = vyres/fh; >> - if (yres > (fh * (vc->vc_rows + 1))) >> - p->vrows -= (yres - (fh * vc->vc_rows)) / fh; >> - if ((yres % fh) && (vyres % fh < yres % fh)) >> - p->vrows--; >> - >> if (good_wrap || good_pan) { >> if (reading_fast || fast_copyarea) >> p->scrollmode = good_wrap ? >> @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p, >> else >> p->scrollmode = SCROLL_REDRAW; >> } >> +#endif >> +} >> + >> +static void updatescrollmode(struct fbcon_display *p, >> + struct fb_info *info, >> + struct vc_data *vc) >> +{ >> + struct fbcon_ops *ops = info->fbcon_par; >> + int fh = vc->vc_font.height; >> + int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); >> + int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, >> + info->var.xres_virtual); >> + >> + p->vrows = vyres/fh; >> + if (yres > (fh * (vc->vc_rows + 1))) >> + p->vrows -= (yres - (fh * vc->vc_rows)) / fh; >> + if ((yres % fh) && (vyres % fh < yres % fh)) >> + p->vrows--; >> + >> + /* update scrollmode in case hardware acceleration is used */ >> + updatescrollmode_accel(p, info, vc); >> } >> >> #define PITCH(w) (((w) + 7) >> 3) >> @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc) >> >> updatescrollmode(p, info, vc); >> >> - switch (p->scrollmode) { >> + switch (fb_scrollmode(p)) { >> case SCROLL_WRAP_MOVE: >> scrollback_phys_max = p->vrows - vc->vc_rows; >> break; >> diff --git a/drivers/video/fbdev/core/fbcon.h b/drivers/video/fbdev/core/fbcon.h >> index 9315b360c898..c5c043f38162 100644 >> --- a/drivers/video/fbdev/core/fbcon.h >> +++ b/drivers/video/fbdev/core/fbcon.h >> @@ -29,7 +29,9 @@ struct fbcon_display { >> /* Filled in by the low-level console driver */ >> const u_char *fontdata; >> int userfont; /* != 0 if fontdata kmalloc()ed */ >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION >> u_short scrollmode; /* Scroll Method */ >> +#endif >> u_short inverse; /* != 0 text black on white as default */ >> short yscroll; /* Hardware scrolling */ >> int vrows; /* number of virtual rows */ >> @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data *vc, >> #define SCROLL_REDRAW 0x004 >> #define SCROLL_PAN_REDRAW 0x005 >> >> +static inline u_short fb_scrollmode(struct fbcon_display *fb) >> +{ >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION >> + return fb->scrollmode; >> +#else >> + /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */ >> + return SCROLL_REDRAW; >> +#endif >> +} >> + >> + >> #ifdef CONFIG_FB_TILEBLITTING >> extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); >> #endif >> >
On 2022-01-25 19:12, Helge Deller wrote: > Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to > enable bitblt and fillrect hardware acceleration in the framebuffer > console. If disabled, such acceleration will not be used, even if it is > supported by the graphics hardware driver. > > If you plan to use DRM as your main graphics output system, you should > disable this option since it will prevent compiling in code which isn't > used later on when DRM takes over. > > For all other configurations, e.g. if none of your graphic cards support > DRM (yet), DRM isn't available for your architecture, or you can't be > sure that the graphic card in the target system will support DRM, you > most likely want to enable this option. > > > This patch is the first RFC. > > > Independed of this patch I did some timing experiments with a qemu > virtual machine running a PA-RISC Debian Linux installation with a > screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the > graphics hardware bitblt and fillrect acceleration by using the native > (x86) CPU. > > It was a simple testcase which was to run "time dmesg", where the syslog > had 284 lines. The results showed a huge speedup: > a) time dmesg (without acceleration): > -> 19.0 seconds > b) time dmesg (with acceleration): > -> 2.6 seconds > > Signed-off-by: Helge Deller <deller@gmx.de> > > diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig > index 840d9813b0bc..da84d1c21c21 100644 > --- a/drivers/video/console/Kconfig > +++ b/drivers/video/console/Kconfig > @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE > help > Low-level framebuffer-based console driver. > > +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > + bool "Framebuffer Console hardware acceleration support" > + depends on FRAMEBUFFER_CONSOLE > + default y if !DRM > + default y if !(X86 || ARM) You probably mean ARM64 there, if you're trying to encapsulate "modern systems where this really isn't relevant". Some supported ARM platforms do date back to the days of weird and wonderful fbdev hardware. Conversely I recently cobbled an ancient PCI VGA card into an arm64 machine and was slightly disappointed that there didn't seem to be any driver that was usable straight off :) (Yes, I might give v86d + uvesafb a go at some point...) Robin. > + help > + If you use a system on which DRM is fully supported you usually want to say N, > + otherwise you probably want to enable this option. > + If enabled the framebuffer console will utilize the hardware acceleration > + of your graphics card by using hardware bitblt and fillrect features. > + > config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY > bool "Map the console to the primary display device" > depends on FRAMEBUFFER_CONSOLE > diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c > index b813985f1403..f7b7d35953e8 100644 > --- a/drivers/video/fbdev/core/fbcon.c > +++ b/drivers/video/fbdev/core/fbcon.c > @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init) > > ops->graphics = 0; > > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > if ((cap & FBINFO_HWACCEL_COPYAREA) && > !(cap & FBINFO_HWACCEL_DISABLED)) > p->scrollmode = SCROLL_MOVE; > else /* default to something safe */ > p->scrollmode = SCROLL_REDRAW; > +#endif > > /* > * ++guenther: console.c:vc_allocate() relies on initializing > @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > count = vc->vc_rows; > if (logo_shown >= 0) > goto redraw_up; > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_MOVE: > fbcon_redraw_blit(vc, info, p, t, b - t - count, > count); > @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > count = vc->vc_rows; > if (logo_shown >= 0) > goto redraw_down; > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_MOVE: > fbcon_redraw_blit(vc, info, p, b - 1, b - t - count, > -count); > @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, struct fbcon_display *p, int sy, > height, width); > } > > -static void updatescrollmode(struct fbcon_display *p, > +static void updatescrollmode_accel(struct fbcon_display *p, > struct fb_info *info, > struct vc_data *vc) > { > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > struct fbcon_ops *ops = info->fbcon_par; > - int fh = vc->vc_font.height; > int cap = info->flags; > u16 t = 0; > int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep, > @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p, > int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) && > !(cap & FBINFO_HWACCEL_DISABLED); > > - p->vrows = vyres/fh; > - if (yres > (fh * (vc->vc_rows + 1))) > - p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > - if ((yres % fh) && (vyres % fh < yres % fh)) > - p->vrows--; > - > if (good_wrap || good_pan) { > if (reading_fast || fast_copyarea) > p->scrollmode = good_wrap ? > @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p, > else > p->scrollmode = SCROLL_REDRAW; > } > +#endif > +} > + > +static void updatescrollmode(struct fbcon_display *p, > + struct fb_info *info, > + struct vc_data *vc) > +{ > + struct fbcon_ops *ops = info->fbcon_par; > + int fh = vc->vc_font.height; > + int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); > + int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, > + info->var.xres_virtual); > + > + p->vrows = vyres/fh; > + if (yres > (fh * (vc->vc_rows + 1))) > + p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > + if ((yres % fh) && (vyres % fh < yres % fh)) > + p->vrows--; > + > + /* update scrollmode in case hardware acceleration is used */ > + updatescrollmode_accel(p, info, vc); > } > > #define PITCH(w) (((w) + 7) >> 3) > @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc) > > updatescrollmode(p, info, vc); > > - switch (p->scrollmode) { > + switch (fb_scrollmode(p)) { > case SCROLL_WRAP_MOVE: > scrollback_phys_max = p->vrows - vc->vc_rows; > break; > diff --git a/drivers/video/fbdev/core/fbcon.h b/drivers/video/fbdev/core/fbcon.h > index 9315b360c898..c5c043f38162 100644 > --- a/drivers/video/fbdev/core/fbcon.h > +++ b/drivers/video/fbdev/core/fbcon.h > @@ -29,7 +29,9 @@ struct fbcon_display { > /* Filled in by the low-level console driver */ > const u_char *fontdata; > int userfont; /* != 0 if fontdata kmalloc()ed */ > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > u_short scrollmode; /* Scroll Method */ > +#endif > u_short inverse; /* != 0 text black on white as default */ > short yscroll; /* Hardware scrolling */ > int vrows; /* number of virtual rows */ > @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data *vc, > #define SCROLL_REDRAW 0x004 > #define SCROLL_PAN_REDRAW 0x005 > > +static inline u_short fb_scrollmode(struct fbcon_display *fb) > +{ > +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > + return fb->scrollmode; > +#else > + /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */ > + return SCROLL_REDRAW; > +#endif > +} > + > + > #ifdef CONFIG_FB_TILEBLITTING > extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); > #endif
Hi Helge, Thanks for your patch! On Wed, Jan 26, 2022 at 8:20 AM Helge Deller <deller@gmx.de> wrote: > Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to > enable bitblt and fillrect hardware acceleration in the framebuffer > console. If disabled, such acceleration will not be used, even if it is > supported by the graphics hardware driver. Note that acceleration also includes ypan and ywrap. Gr{oetje,eeting}s, Geert -- Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- geert@linux-m68k.org In personal conversations with technical people, I call myself a hacker. But when I'm talking to journalists I just say "programmer" or something like that. -- Linus Torvalds
On Tue, Jan 25, 2022 at 8:44 PM Helge Deller <deller@gmx.de> wrote: > > On 1/25/22 20:17, Helge Deller wrote: > > On 1/25/22 20:12, Helge Deller wrote: > >> Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to > >> enable bitblt and fillrect hardware acceleration in the framebuffer > >> console. If disabled, such acceleration will not be used, even if it is > >> supported by the graphics hardware driver. > >> > >> If you plan to use DRM as your main graphics output system, you should > >> disable this option since it will prevent compiling in code which isn't > >> used later on when DRM takes over. > >> > >> For all other configurations, e.g. if none of your graphic cards support > >> DRM (yet), DRM isn't available for your architecture, or you can't be > >> sure that the graphic card in the target system will support DRM, you > >> most likely want to enable this option. > >> > >> > >> This patch is the first RFC. > > > > I forgot to mention that by using the static fb_scrollmode() function > > I expect the compiler to optimize-out all code which seems problematic > > from DRM's POV... > > This patch is not complete, for example there are more changes necessary > in fbcon_cw.c, bcon_ccw.c and fbcon_ccw.c. > > Anyway, for the first round I'm interested in general feedback, if this is > the direction which is acceptable for you. > > In addition I think fb_scrollmode() should be renamed to fbcon_scrollmode() > to make it clear that it's a fbcon-related function. I started typing my on flavour of this and wasn't happy with some of the ifdefs, your fb_scrollmode() takes care of the annoying ones in a tidy way. I'll include your diff here and I'll try and get my series sent out today (there's a bunch of random little locking cleanups in fbcon.c that I've done since the code is just a bit too entertaining as-is). Cheers, Daniel > > If you want to test this patch you will need to first apply the revert-patches > I sent earlier. > Alternatively for testing it's possible to pull from the "fbcon-accel" branch from: > https://git.kernel.org/pub/scm/linux/kernel/git/deller/linux-fbdev.git fbcon-accel > > Helge > > > > >> Independed of this patch I did some timing experiments with a qemu > >> virtual machine running a PA-RISC Debian Linux installation with a > >> screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the > >> graphics hardware bitblt and fillrect acceleration by using the native > >> (x86) CPU. > >> > >> It was a simple testcase which was to run "time dmesg", where the syslog > >> had 284 lines. The results showed a huge speedup: > >> a) time dmesg (without acceleration): > >> -> 19.0 seconds > >> b) time dmesg (with acceleration): > >> -> 2.6 seconds > >> > >> Signed-off-by: Helge Deller <deller@gmx.de> > >> > >> diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig > >> index 840d9813b0bc..da84d1c21c21 100644 > >> --- a/drivers/video/console/Kconfig > >> +++ b/drivers/video/console/Kconfig > >> @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE > >> help > >> Low-level framebuffer-based console driver. > >> > >> +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > >> + bool "Framebuffer Console hardware acceleration support" > >> + depends on FRAMEBUFFER_CONSOLE > >> + default y if !DRM > >> + default y if !(X86 || ARM) > >> + help > >> + If you use a system on which DRM is fully supported you usually want to say N, > >> + otherwise you probably want to enable this option. > >> + If enabled the framebuffer console will utilize the hardware acceleration > >> + of your graphics card by using hardware bitblt and fillrect features. > >> + > >> config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY > >> bool "Map the console to the primary display device" > >> depends on FRAMEBUFFER_CONSOLE > >> diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c > >> index b813985f1403..f7b7d35953e8 100644 > >> --- a/drivers/video/fbdev/core/fbcon.c > >> +++ b/drivers/video/fbdev/core/fbcon.c > >> @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init) > >> > >> ops->graphics = 0; > >> > >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > >> if ((cap & FBINFO_HWACCEL_COPYAREA) && > >> !(cap & FBINFO_HWACCEL_DISABLED)) > >> p->scrollmode = SCROLL_MOVE; > >> else /* default to something safe */ > >> p->scrollmode = SCROLL_REDRAW; > >> +#endif > >> > >> /* > >> * ++guenther: console.c:vc_allocate() relies on initializing > >> @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > >> count = vc->vc_rows; > >> if (logo_shown >= 0) > >> goto redraw_up; > >> - switch (p->scrollmode) { > >> + switch (fb_scrollmode(p)) { > >> case SCROLL_MOVE: > >> fbcon_redraw_blit(vc, info, p, t, b - t - count, > >> count); > >> @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, > >> count = vc->vc_rows; > >> if (logo_shown >= 0) > >> goto redraw_down; > >> - switch (p->scrollmode) { > >> + switch (fb_scrollmode(p)) { > >> case SCROLL_MOVE: > >> fbcon_redraw_blit(vc, info, p, b - 1, b - t - count, > >> -count); > >> @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, struct fbcon_display *p, int sy, > >> height, width); > >> } > >> > >> -static void updatescrollmode(struct fbcon_display *p, > >> +static void updatescrollmode_accel(struct fbcon_display *p, > >> struct fb_info *info, > >> struct vc_data *vc) > >> { > >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > >> struct fbcon_ops *ops = info->fbcon_par; > >> - int fh = vc->vc_font.height; > >> int cap = info->flags; > >> u16 t = 0; > >> int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep, > >> @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p, > >> int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) && > >> !(cap & FBINFO_HWACCEL_DISABLED); > >> > >> - p->vrows = vyres/fh; > >> - if (yres > (fh * (vc->vc_rows + 1))) > >> - p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > >> - if ((yres % fh) && (vyres % fh < yres % fh)) > >> - p->vrows--; > >> - > >> if (good_wrap || good_pan) { > >> if (reading_fast || fast_copyarea) > >> p->scrollmode = good_wrap ? > >> @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p, > >> else > >> p->scrollmode = SCROLL_REDRAW; > >> } > >> +#endif > >> +} > >> + > >> +static void updatescrollmode(struct fbcon_display *p, > >> + struct fb_info *info, > >> + struct vc_data *vc) > >> +{ > >> + struct fbcon_ops *ops = info->fbcon_par; > >> + int fh = vc->vc_font.height; > >> + int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); > >> + int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, > >> + info->var.xres_virtual); > >> + > >> + p->vrows = vyres/fh; > >> + if (yres > (fh * (vc->vc_rows + 1))) > >> + p->vrows -= (yres - (fh * vc->vc_rows)) / fh; > >> + if ((yres % fh) && (vyres % fh < yres % fh)) > >> + p->vrows--; > >> + > >> + /* update scrollmode in case hardware acceleration is used */ > >> + updatescrollmode_accel(p, info, vc); > >> } > >> > >> #define PITCH(w) (((w) + 7) >> 3) > >> @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc) > >> > >> updatescrollmode(p, info, vc); > >> > >> - switch (p->scrollmode) { > >> + switch (fb_scrollmode(p)) { > >> case SCROLL_WRAP_MOVE: > >> scrollback_phys_max = p->vrows - vc->vc_rows; > >> break; > >> diff --git a/drivers/video/fbdev/core/fbcon.h b/drivers/video/fbdev/core/fbcon.h > >> index 9315b360c898..c5c043f38162 100644 > >> --- a/drivers/video/fbdev/core/fbcon.h > >> +++ b/drivers/video/fbdev/core/fbcon.h > >> @@ -29,7 +29,9 @@ struct fbcon_display { > >> /* Filled in by the low-level console driver */ > >> const u_char *fontdata; > >> int userfont; /* != 0 if fontdata kmalloc()ed */ > >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > >> u_short scrollmode; /* Scroll Method */ > >> +#endif > >> u_short inverse; /* != 0 text black on white as default */ > >> short yscroll; /* Hardware scrolling */ > >> int vrows; /* number of virtual rows */ > >> @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data *vc, > >> #define SCROLL_REDRAW 0x004 > >> #define SCROLL_PAN_REDRAW 0x005 > >> > >> +static inline u_short fb_scrollmode(struct fbcon_display *fb) > >> +{ > >> +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION > >> + return fb->scrollmode; > >> +#else > >> + /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */ > >> + return SCROLL_REDRAW; > >> +#endif > >> +} > >> + > >> + > >> #ifdef CONFIG_FB_TILEBLITTING > >> extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); > >> #endif > >> > > >
diff --git a/drivers/video/console/Kconfig b/drivers/video/console/Kconfig index 840d9813b0bc..da84d1c21c21 100644 --- a/drivers/video/console/Kconfig +++ b/drivers/video/console/Kconfig @@ -78,6 +78,17 @@ config FRAMEBUFFER_CONSOLE help Low-level framebuffer-based console driver. +config FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION + bool "Framebuffer Console hardware acceleration support" + depends on FRAMEBUFFER_CONSOLE + default y if !DRM + default y if !(X86 || ARM) + help + If you use a system on which DRM is fully supported you usually want to say N, + otherwise you probably want to enable this option. + If enabled the framebuffer console will utilize the hardware acceleration + of your graphics card by using hardware bitblt and fillrect features. + config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY bool "Map the console to the primary display device" depends on FRAMEBUFFER_CONSOLE diff --git a/drivers/video/fbdev/core/fbcon.c b/drivers/video/fbdev/core/fbcon.c index b813985f1403..f7b7d35953e8 100644 --- a/drivers/video/fbdev/core/fbcon.c +++ b/drivers/video/fbdev/core/fbcon.c @@ -1136,11 +1136,13 @@ static void fbcon_init(struct vc_data *vc, int init) ops->graphics = 0; +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION if ((cap & FBINFO_HWACCEL_COPYAREA) && !(cap & FBINFO_HWACCEL_DISABLED)) p->scrollmode = SCROLL_MOVE; else /* default to something safe */ p->scrollmode = SCROLL_REDRAW; +#endif /* * ++guenther: console.c:vc_allocate() relies on initializing @@ -1705,7 +1707,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, count = vc->vc_rows; if (logo_shown >= 0) goto redraw_up; - switch (p->scrollmode) { + switch (fb_scrollmode(p)) { case SCROLL_MOVE: fbcon_redraw_blit(vc, info, p, t, b - t - count, count); @@ -1795,7 +1797,7 @@ static bool fbcon_scroll(struct vc_data *vc, unsigned int t, unsigned int b, count = vc->vc_rows; if (logo_shown >= 0) goto redraw_down; - switch (p->scrollmode) { + switch (fb_scrollmode(p)) { case SCROLL_MOVE: fbcon_redraw_blit(vc, info, p, b - 1, b - t - count, -count); @@ -1946,12 +1948,12 @@ static void fbcon_bmove_rec(struct vc_data *vc, struct fbcon_display *p, int sy, height, width); } -static void updatescrollmode(struct fbcon_display *p, +static void updatescrollmode_accel(struct fbcon_display *p, struct fb_info *info, struct vc_data *vc) { +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION struct fbcon_ops *ops = info->fbcon_par; - int fh = vc->vc_font.height; int cap = info->flags; u16 t = 0; int ypan = FBCON_SWAP(ops->rotate, info->fix.ypanstep, @@ -1972,12 +1974,6 @@ static void updatescrollmode(struct fbcon_display *p, int fast_imageblit = (cap & FBINFO_HWACCEL_IMAGEBLIT) && !(cap & FBINFO_HWACCEL_DISABLED); - p->vrows = vyres/fh; - if (yres > (fh * (vc->vc_rows + 1))) - p->vrows -= (yres - (fh * vc->vc_rows)) / fh; - if ((yres % fh) && (vyres % fh < yres % fh)) - p->vrows--; - if (good_wrap || good_pan) { if (reading_fast || fast_copyarea) p->scrollmode = good_wrap ? @@ -1991,6 +1987,27 @@ static void updatescrollmode(struct fbcon_display *p, else p->scrollmode = SCROLL_REDRAW; } +#endif +} + +static void updatescrollmode(struct fbcon_display *p, + struct fb_info *info, + struct vc_data *vc) +{ + struct fbcon_ops *ops = info->fbcon_par; + int fh = vc->vc_font.height; + int yres = FBCON_SWAP(ops->rotate, info->var.yres, info->var.xres); + int vyres = FBCON_SWAP(ops->rotate, info->var.yres_virtual, + info->var.xres_virtual); + + p->vrows = vyres/fh; + if (yres > (fh * (vc->vc_rows + 1))) + p->vrows -= (yres - (fh * vc->vc_rows)) / fh; + if ((yres % fh) && (vyres % fh < yres % fh)) + p->vrows--; + + /* update scrollmode in case hardware acceleration is used */ + updatescrollmode_accel(p, info, vc); } #define PITCH(w) (((w) + 7) >> 3) @@ -2148,7 +2165,7 @@ static int fbcon_switch(struct vc_data *vc) updatescrollmode(p, info, vc); - switch (p->scrollmode) { + switch (fb_scrollmode(p)) { case SCROLL_WRAP_MOVE: scrollback_phys_max = p->vrows - vc->vc_rows; break; diff --git a/drivers/video/fbdev/core/fbcon.h b/drivers/video/fbdev/core/fbcon.h index 9315b360c898..c5c043f38162 100644 --- a/drivers/video/fbdev/core/fbcon.h +++ b/drivers/video/fbdev/core/fbcon.h @@ -29,7 +29,9 @@ struct fbcon_display { /* Filled in by the low-level console driver */ const u_char *fontdata; int userfont; /* != 0 if fontdata kmalloc()ed */ +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION u_short scrollmode; /* Scroll Method */ +#endif u_short inverse; /* != 0 text black on white as default */ short yscroll; /* Hardware scrolling */ int vrows; /* number of virtual rows */ @@ -208,6 +210,17 @@ static inline int attr_col_ec(int shift, struct vc_data *vc, #define SCROLL_REDRAW 0x004 #define SCROLL_PAN_REDRAW 0x005 +static inline u_short fb_scrollmode(struct fbcon_display *fb) +{ +#ifdef CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION + return fb->scrollmode; +#else + /* hardcoded to SCROLL_REDRAW if acceleration was disabled. */ + return SCROLL_REDRAW; +#endif +} + + #ifdef CONFIG_FB_TILEBLITTING extern void fbcon_set_tileops(struct vc_data *vc, struct fb_info *info); #endif
Add a config option CONFIG_FRAMEBUFFER_CONSOLE_LEGACY_ACCELERATION to enable bitblt and fillrect hardware acceleration in the framebuffer console. If disabled, such acceleration will not be used, even if it is supported by the graphics hardware driver. If you plan to use DRM as your main graphics output system, you should disable this option since it will prevent compiling in code which isn't used later on when DRM takes over. For all other configurations, e.g. if none of your graphic cards support DRM (yet), DRM isn't available for your architecture, or you can't be sure that the graphic card in the target system will support DRM, you most likely want to enable this option. This patch is the first RFC. Independed of this patch I did some timing experiments with a qemu virtual machine running a PA-RISC Debian Linux installation with a screen resolution of 2048x1024 with 8bpp. In that case qemu emulated the graphics hardware bitblt and fillrect acceleration by using the native (x86) CPU. It was a simple testcase which was to run "time dmesg", where the syslog had 284 lines. The results showed a huge speedup: a) time dmesg (without acceleration): -> 19.0 seconds b) time dmesg (with acceleration): -> 2.6 seconds Signed-off-by: Helge Deller <deller@gmx.de>