diff mbox series

[v9,08/12] landlock: Add network rules and TCP hooks support

Message ID 20230116085818.165539-9-konstantin.meskhidze@huawei.com (mailing list archive)
State Not Applicable
Delegated to: Netdev Maintainers
Headers show
Series Network support for Landlock | expand

Checks

Context Check Description
netdev/tree_selection success Not a local patch, async

Commit Message

Konstantin Meskhidze (A) Jan. 16, 2023, 8:58 a.m. UTC
This commit adds network rules support in the ruleset management
helpers and the landlock_create_ruleset syscall.
Refactor user space API to support network actions. Add new network
access flags, network rule and network attributes. Increment Landlock
ABI version. Expand access_masks_t to u32 to be sure network access
rights can be stored. Implement socket_bind() and socket_connect()
LSM hooks, which enable to restrict TCP socket binding and connection
to specific ports.

Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
---

Changes since v8:
* Squashes commits.
* Refactors commit message.
* Changes UAPI port field to __be16.
* Changes logic of bind/connect hooks with AF_UNSPEC families.
* Adds address length checking.
* Minor fixes.

Changes since v7:
* Squashes commits.
* Increments ABI version to 4.
* Refactors commit message.
* Minor fixes.

Changes since v6:
* Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
  because it OR values.
* Makes landlock_add_net_access_mask() more resilient incorrect values.
* Refactors landlock_get_net_access_mask().
* Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
  LANDLOCK_NUM_ACCESS_FS as value.
* Updates access_masks_t to u32 to support network access actions.
* Refactors landlock internal functions to support network actions with
  landlock_key/key_type/id types.

Changes since v5:
* Gets rid of partial revert from landlock_add_rule
syscall.
* Formats code with clang-format-14.

Changes since v4:
* Refactors landlock_create_ruleset() - splits ruleset and
masks checks.
* Refactors landlock_create_ruleset() and landlock mask
setters/getters to support two rule types.
* Refactors landlock_add_rule syscall add_rule_path_beneath
function by factoring out get_ruleset_from_fd() and
landlock_put_ruleset().

Changes since v3:
* Splits commit.
* Adds network rule support for internal landlock functions.
* Adds set_mask and get_mask for network.
* Adds rb_root root_net_port.

---
 include/uapi/linux/landlock.h                |  49 +++++
 security/landlock/Kconfig                    |   1 +
 security/landlock/Makefile                   |   2 +
 security/landlock/limits.h                   |   6 +-
 security/landlock/net.c                      | 200 +++++++++++++++++++
 security/landlock/net.h                      |  26 +++
 security/landlock/ruleset.c                  |  52 ++++-
 security/landlock/ruleset.h                  |  63 +++++-
 security/landlock/setup.c                    |   2 +
 security/landlock/syscalls.c                 |  72 ++++++-
 tools/testing/selftests/landlock/base_test.c |   2 +-
 11 files changed, 452 insertions(+), 23 deletions(-)
 create mode 100644 security/landlock/net.c
 create mode 100644 security/landlock/net.h

Comments

Mickaël Salaün Feb. 10, 2023, 5:39 p.m. UTC | #1
On 16/01/2023 09:58, Konstantin Meskhidze wrote:
> This commit adds network rules support in the ruleset management
> helpers and the landlock_create_ruleset syscall.
> Refactor user space API to support network actions. Add new network
> access flags, network rule and network attributes. Increment Landlock
> ABI version. Expand access_masks_t to u32 to be sure network access
> rights can be stored. Implement socket_bind() and socket_connect()
> LSM hooks, which enable to restrict TCP socket binding and connection
> to specific ports.
> 
> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
> ---
> 
> Changes since v8:
> * Squashes commits.
> * Refactors commit message.
> * Changes UAPI port field to __be16.
> * Changes logic of bind/connect hooks with AF_UNSPEC families.
> * Adds address length checking.
> * Minor fixes.
> 
> Changes since v7:
> * Squashes commits.
> * Increments ABI version to 4.
> * Refactors commit message.
> * Minor fixes.
> 
> Changes since v6:
> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>    because it OR values.
> * Makes landlock_add_net_access_mask() more resilient incorrect values.
> * Refactors landlock_get_net_access_mask().
> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>    LANDLOCK_NUM_ACCESS_FS as value.
> * Updates access_masks_t to u32 to support network access actions.
> * Refactors landlock internal functions to support network actions with
>    landlock_key/key_type/id types.
> 
> Changes since v5:
> * Gets rid of partial revert from landlock_add_rule
> syscall.
> * Formats code with clang-format-14.
> 
> Changes since v4:
> * Refactors landlock_create_ruleset() - splits ruleset and
> masks checks.
> * Refactors landlock_create_ruleset() and landlock mask
> setters/getters to support two rule types.
> * Refactors landlock_add_rule syscall add_rule_path_beneath
> function by factoring out get_ruleset_from_fd() and
> landlock_put_ruleset().
> 
> Changes since v3:
> * Splits commit.
> * Adds network rule support for internal landlock functions.
> * Adds set_mask and get_mask for network.
> * Adds rb_root root_net_port.

[...]

> +static int check_socket_access(const struct landlock_ruleset *const domain,
> +			       struct sockaddr *address, __be16 port,
> +			       access_mask_t access_request)
> +{
> +	bool allowed = false;
> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
> +	const struct landlock_rule *rule;
> +	access_mask_t handled_access;
> +	const struct landlock_id id = {
> +		.key.data = port,
> +		.type = LANDLOCK_KEY_NET_PORT,
> +	};
> +
> +	if (WARN_ON_ONCE(!domain))
> +		return 0;
> +	if (WARN_ON_ONCE(domain->num_layers < 1))
> +		return -EACCES;
> +
> +	switch (address->sa_family) {
> +	case AF_UNSPEC:
> +		/*
> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
> +		 * association, which have the same effect as closing the
> +		 * connection while retaining the socket object (i.e., the file
> +		 * descriptor).  As for dropping privileges, closing
> +		 * connections is always allowed.
> +		 */
> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
> +			return 0;
> +
> +		/*
> +		 * For compatibility reason, accept AF_UNSPEC for bind
> +		 * accesses (mapped to AF_INET) only if the address is
> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
> +		 * required to not wrongfully return -EACCES instead of
> +		 * -EAFNOSUPPORT.
> +		 */
> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
> +			const struct sockaddr_in *const sockaddr =
> +				(struct sockaddr_in *)address;
> +
> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
> +				return -EAFNOSUPPORT;
> +		}
> +
> +		fallthrough;
> +	case AF_INET:
> +#if IS_ENABLED(CONFIG_IPV6)
> +	case AF_INET6:
> +#endif
> +		rule = landlock_find_rule(domain, id);
> +		handled_access = landlock_init_layer_masks(
> +			domain, access_request, &layer_masks,
> +			LANDLOCK_KEY_NET_PORT);
> +		allowed = landlock_unmask_layers(rule, handled_access,
> +						 &layer_masks,
> +						 ARRAY_SIZE(layer_masks));
> +
> +		fallthrough;

You can remove this fallthrough.


> +	}
> +	return allowed ? 0 : -EACCES;
> +}
> +
> +static u16 get_port(const struct sockaddr *const address)
> +{
> +	/* Gets port value in host byte order. */
> +	switch (address->sa_family) {
> +	case AF_UNSPEC:
> +	case AF_INET: {
> +		const struct sockaddr_in *const sockaddr =
> +			(struct sockaddr_in *)address;
> +		return sockaddr->sin_port;
> +	}
> +#if IS_ENABLED(CONFIG_IPV6)
> +	case AF_INET6: {
> +		const struct sockaddr_in6 *const sockaddr_ip6 =
> +			(struct sockaddr_in6 *)address;
> +		return sockaddr_ip6->sin6_port;
> +	}
> +#endif
> +	}
> +	WARN_ON_ONCE(1);
> +	return 0;
> +}
> +
> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
> +			    int addrlen)
> +{
> +	int ret;
> +	const struct landlock_ruleset *const dom =
> +		landlock_get_current_domain();

landlock_get_current_domain() should only be called by a 
get_current_net_domain() wrapper that checks if the current domain 
handles network accesses. See get_current_fs_domain() in patch 2/12.


> +
> +	if (!dom)
> +		return 0;
> +
> +	/* Check if it's a TCP socket. */
> +	if (sock->type != SOCK_STREAM)
> +		return 0;
> +
> +	ret = check_addrlen(address, addrlen);
> +	if (ret)
> +		return ret;
> +
> +	return check_socket_access(dom, address, get_port(address),
> +				   LANDLOCK_ACCESS_NET_BIND_TCP);
> +}
Konstantin Meskhidze (A) Feb. 14, 2023, 10:19 a.m. UTC | #2
2/10/2023 8:39 PM, Mickaël Salaün пишет:
> 
> On 16/01/2023 09:58, Konstantin Meskhidze wrote:
>> This commit adds network rules support in the ruleset management
>> helpers and the landlock_create_ruleset syscall.
>> Refactor user space API to support network actions. Add new network
>> access flags, network rule and network attributes. Increment Landlock
>> ABI version. Expand access_masks_t to u32 to be sure network access
>> rights can be stored. Implement socket_bind() and socket_connect()
>> LSM hooks, which enable to restrict TCP socket binding and connection
>> to specific ports.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>> ---
>> 
>> Changes since v8:
>> * Squashes commits.
>> * Refactors commit message.
>> * Changes UAPI port field to __be16.
>> * Changes logic of bind/connect hooks with AF_UNSPEC families.
>> * Adds address length checking.
>> * Minor fixes.
>> 
>> Changes since v7:
>> * Squashes commits.
>> * Increments ABI version to 4.
>> * Refactors commit message.
>> * Minor fixes.
>> 
>> Changes since v6:
>> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>>    because it OR values.
>> * Makes landlock_add_net_access_mask() more resilient incorrect values.
>> * Refactors landlock_get_net_access_mask().
>> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>>    LANDLOCK_NUM_ACCESS_FS as value.
>> * Updates access_masks_t to u32 to support network access actions.
>> * Refactors landlock internal functions to support network actions with
>>    landlock_key/key_type/id types.
>> 
>> Changes since v5:
>> * Gets rid of partial revert from landlock_add_rule
>> syscall.
>> * Formats code with clang-format-14.
>> 
>> Changes since v4:
>> * Refactors landlock_create_ruleset() - splits ruleset and
>> masks checks.
>> * Refactors landlock_create_ruleset() and landlock mask
>> setters/getters to support two rule types.
>> * Refactors landlock_add_rule syscall add_rule_path_beneath
>> function by factoring out get_ruleset_from_fd() and
>> landlock_put_ruleset().
>> 
>> Changes since v3:
>> * Splits commit.
>> * Adds network rule support for internal landlock functions.
>> * Adds set_mask and get_mask for network.
>> * Adds rb_root root_net_port.
> 
> [...]
> 
>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>> +			       struct sockaddr *address, __be16 port,
>> +			       access_mask_t access_request)
>> +{
>> +	bool allowed = false;
>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>> +	const struct landlock_rule *rule;
>> +	access_mask_t handled_access;
>> +	const struct landlock_id id = {
>> +		.key.data = port,
>> +		.type = LANDLOCK_KEY_NET_PORT,
>> +	};
>> +
>> +	if (WARN_ON_ONCE(!domain))
>> +		return 0;
>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>> +		return -EACCES;
>> +
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +		/*
>> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
>> +		 * association, which have the same effect as closing the
>> +		 * connection while retaining the socket object (i.e., the file
>> +		 * descriptor).  As for dropping privileges, closing
>> +		 * connections is always allowed.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
>> +			return 0;
>> +
>> +		/*
>> +		 * For compatibility reason, accept AF_UNSPEC for bind
>> +		 * accesses (mapped to AF_INET) only if the address is
>> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
>> +		 * required to not wrongfully return -EACCES instead of
>> +		 * -EAFNOSUPPORT.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
>> +			const struct sockaddr_in *const sockaddr =
>> +				(struct sockaddr_in *)address;
>> +
>> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
>> +				return -EAFNOSUPPORT;
>> +		}
>> +
>> +		fallthrough;
>> +	case AF_INET:
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6:
>> +#endif
>> +		rule = landlock_find_rule(domain, id);
>> +		handled_access = landlock_init_layer_masks(
>> +			domain, access_request, &layer_masks,
>> +			LANDLOCK_KEY_NET_PORT);
>> +		allowed = landlock_unmask_layers(rule, handled_access,
>> +						 &layer_masks,
>> +						 ARRAY_SIZE(layer_masks));
>> +
>> +		fallthrough;
> 
> You can remove this fallthrough.

   Got it.
> 
> 
>> +	}
>> +	return allowed ? 0 : -EACCES;
>> +}
>> +
>> +static u16 get_port(const struct sockaddr *const address)
>> +{
>> +	/* Gets port value in host byte order. */
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +	case AF_INET: {
>> +		const struct sockaddr_in *const sockaddr =
>> +			(struct sockaddr_in *)address;
>> +		return sockaddr->sin_port;
>> +	}
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6: {
>> +		const struct sockaddr_in6 *const sockaddr_ip6 =
>> +			(struct sockaddr_in6 *)address;
>> +		return sockaddr_ip6->sin6_port;
>> +	}
>> +#endif
>> +	}
>> +	WARN_ON_ONCE(1);
>> +	return 0;
>> +}
>> +
>> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
>> +			    int addrlen)
>> +{
>> +	int ret;
>> +	const struct landlock_ruleset *const dom =
>> +		landlock_get_current_domain();
> 
> landlock_get_current_domain() should only be called by a
> get_current_net_domain() wrapper that checks if the current domain
> handles network accesses. See get_current_fs_domain() in patch 2/12.
> 
   Ok. Thanks for a tip.
> 
>> +
>> +	if (!dom)
>> +		return 0;
>> +
>> +	/* Check if it's a TCP socket. */
>> +	if (sock->type != SOCK_STREAM)
>> +		return 0;
>> +
>> +	ret = check_addrlen(address, addrlen);
>> +	if (ret)
>> +		return ret;
>> +
>> +	return check_socket_access(dom, address, get_port(address),
>> +				   LANDLOCK_ACCESS_NET_BIND_TCP);
>> +}
> .
Mickaël Salaün Feb. 21, 2023, 6:04 p.m. UTC | #3
On 16/01/2023 09:58, Konstantin Meskhidze wrote:
> This commit adds network rules support in the ruleset management
> helpers and the landlock_create_ruleset syscall.
> Refactor user space API to support network actions. Add new network
> access flags, network rule and network attributes. Increment Landlock
> ABI version. Expand access_masks_t to u32 to be sure network access
> rights can be stored. Implement socket_bind() and socket_connect()
> LSM hooks, which enable to restrict TCP socket binding and connection
> to specific ports.
> 
> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
> ---
> 
> Changes since v8:
> * Squashes commits.
> * Refactors commit message.
> * Changes UAPI port field to __be16.
> * Changes logic of bind/connect hooks with AF_UNSPEC families.
> * Adds address length checking.
> * Minor fixes.
> 
> Changes since v7:
> * Squashes commits.
> * Increments ABI version to 4.
> * Refactors commit message.
> * Minor fixes.
> 
> Changes since v6:
> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>    because it OR values.
> * Makes landlock_add_net_access_mask() more resilient incorrect values.
> * Refactors landlock_get_net_access_mask().
> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>    LANDLOCK_NUM_ACCESS_FS as value.
> * Updates access_masks_t to u32 to support network access actions.
> * Refactors landlock internal functions to support network actions with
>    landlock_key/key_type/id types.
> 
> Changes since v5:
> * Gets rid of partial revert from landlock_add_rule
> syscall.
> * Formats code with clang-format-14.
> 
> Changes since v4:
> * Refactors landlock_create_ruleset() - splits ruleset and
> masks checks.
> * Refactors landlock_create_ruleset() and landlock mask
> setters/getters to support two rule types.
> * Refactors landlock_add_rule syscall add_rule_path_beneath
> function by factoring out get_ruleset_from_fd() and
> landlock_put_ruleset().
> 
> Changes since v3:
> * Splits commit.
> * Adds network rule support for internal landlock functions.
> * Adds set_mask and get_mask for network.
> * Adds rb_root root_net_port.
> 
> ---
>   include/uapi/linux/landlock.h                |  49 +++++
>   security/landlock/Kconfig                    |   1 +
>   security/landlock/Makefile                   |   2 +
>   security/landlock/limits.h                   |   6 +-
>   security/landlock/net.c                      | 200 +++++++++++++++++++
>   security/landlock/net.h                      |  26 +++
>   security/landlock/ruleset.c                  |  52 ++++-
>   security/landlock/ruleset.h                  |  63 +++++-
>   security/landlock/setup.c                    |   2 +
>   security/landlock/syscalls.c                 |  72 ++++++-
>   tools/testing/selftests/landlock/base_test.c |   2 +-
>   11 files changed, 452 insertions(+), 23 deletions(-)
>   create mode 100644 security/landlock/net.c
>   create mode 100644 security/landlock/net.h
> 
> diff --git a/include/uapi/linux/landlock.h b/include/uapi/linux/landlock.h
> index f3223f964691..ae11c663c975 100644
> --- a/include/uapi/linux/landlock.h
> +++ b/include/uapi/linux/landlock.h
> @@ -31,6 +31,13 @@ struct landlock_ruleset_attr {
>   	 * this access right.
>   	 */
>   	__u64 handled_access_fs;
> +
> +	/**
> +	 * @handled_access_net: Bitmask of actions (cf. `Network flags`_)
> +	 * that is handled by this ruleset and should then be forbidden if no
> +	 * rule explicitly allow them.
> +	 */
> +	__u64 handled_access_net;
>   };
>   
>   /*
> @@ -54,6 +61,11 @@ enum landlock_rule_type {
>   	 * landlock_path_beneath_attr .
>   	 */
>   	LANDLOCK_RULE_PATH_BENEATH = 1,
> +	/**
> +	 * @LANDLOCK_RULE_NET_SERVICE: Type of a &struct
> +	 * landlock_net_service_attr .
> +	 */
> +	LANDLOCK_RULE_NET_SERVICE = 2,
>   };
>   
>   /**
> @@ -79,6 +91,24 @@ struct landlock_path_beneath_attr {
>   	 */
>   } __attribute__((packed));
>   
> +/**
> + * struct landlock_net_service_attr - TCP subnet definition
> + *
> + * Argument of sys_landlock_add_rule().
> + */
> +struct landlock_net_service_attr {
> +	/**
> +	 * @allowed_access: Bitmask of allowed access network for services
> +	 * (cf. `Network flags`_).
> +	 */
> +	__u64 allowed_access;
> +	/**
> +	 * @port: Network port.
> +	 */
> +	__be16 port;
> +
> +} __attribute__((packed));
> +
>   /**
>    * DOC: fs_access
>    *
> @@ -173,4 +203,23 @@ struct landlock_path_beneath_attr {
>   #define LANDLOCK_ACCESS_FS_TRUNCATE			(1ULL << 14)
>   /* clang-format on */
>   
> +/**
> + * DOC: net_access
> + *
> + * Network flags
> + * ~~~~~~~~~~~~~~~~
> + *
> + * These flags enable to restrict a sandboxed process to a set of network
> + * actions.
> + *
> + * TCP sockets with allowed actions:
> + *
> + * - %LANDLOCK_ACCESS_NET_BIND_TCP: Bind a TCP socket to a local port.
> + * - %LANDLOCK_ACCESS_NET_CONNECT_TCP: Connect an active TCP socket to
> + *   a remote port.
> + */
> +/* clang-format off */
> +#define LANDLOCK_ACCESS_NET_BIND_TCP			(1ULL << 0)
> +#define LANDLOCK_ACCESS_NET_CONNECT_TCP			(1ULL << 1)
> +/* clang-format on */
>   #endif /* _UAPI_LINUX_LANDLOCK_H */
> diff --git a/security/landlock/Kconfig b/security/landlock/Kconfig
> index 8e33c4e8ffb8..10c099097533 100644
> --- a/security/landlock/Kconfig
> +++ b/security/landlock/Kconfig
> @@ -3,6 +3,7 @@
>   config SECURITY_LANDLOCK
>   	bool "Landlock support"
>   	depends on SECURITY && !ARCH_EPHEMERAL_INODES
> +	select SECURITY_NETWORK
>   	select SECURITY_PATH
>   	help
>   	  Landlock is a sandboxing mechanism that enables processes to restrict
> diff --git a/security/landlock/Makefile b/security/landlock/Makefile
> index 7bbd2f413b3e..53d3c92ae22e 100644
> --- a/security/landlock/Makefile
> +++ b/security/landlock/Makefile
> @@ -2,3 +2,5 @@ obj-$(CONFIG_SECURITY_LANDLOCK) := landlock.o
>   
>   landlock-y := setup.o syscalls.o object.o ruleset.o \
>   	cred.o ptrace.o fs.o
> +
> +landlock-$(CONFIG_INET) += net.o
> \ No newline at end of file
> diff --git a/security/landlock/limits.h b/security/landlock/limits.h
> index bafb3b8dc677..8a1a6463c64e 100644
> --- a/security/landlock/limits.h
> +++ b/security/landlock/limits.h
> @@ -23,6 +23,10 @@
>   #define LANDLOCK_NUM_ACCESS_FS		__const_hweight64(LANDLOCK_MASK_ACCESS_FS)
>   #define LANDLOCK_SHIFT_ACCESS_FS	0
>   
> -/* clang-format on */
> +#define LANDLOCK_LAST_ACCESS_NET	LANDLOCK_ACCESS_NET_CONNECT_TCP
> +#define LANDLOCK_MASK_ACCESS_NET	((LANDLOCK_LAST_ACCESS_NET << 1) - 1)
> +#define LANDLOCK_NUM_ACCESS_NET		__const_hweight64(LANDLOCK_MASK_ACCESS_NET)
> +#define LANDLOCK_SHIFT_ACCESS_NET	LANDLOCK_NUM_ACCESS_FS
>   
> +/* clang-format on */
>   #endif /* _SECURITY_LANDLOCK_LIMITS_H */
> diff --git a/security/landlock/net.c b/security/landlock/net.c
> new file mode 100644
> index 000000000000..338bd6dd8e3f
> --- /dev/null
> +++ b/security/landlock/net.c
> @@ -0,0 +1,200 @@
> +// SPDX-License-Identifier: GPL-2.0-only
> +/*
> + * Landlock LSM - Network management and hooks
> + *
> + * Copyright © 2022 Huawei Tech. Co., Ltd.
> + * Copyright © 2022 Microsoft Corporation
> + */
> +
> +#include <linux/in.h>
> +#include <linux/net.h>
> +#include <linux/socket.h>
> +#include <net/ipv6.h>
> +
> +#include "common.h"
> +#include "cred.h"
> +#include "limits.h"
> +#include "net.h"
> +#include "ruleset.h"
> +
> +int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
> +			     const __be16 port, access_mask_t access_rights)
> +{
> +	int err;
> +	const struct landlock_id id = {
> +		.key.data = port,
> +		.type = LANDLOCK_KEY_NET_PORT,
> +	};
> +	BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data));
> +
> +	/* Transforms relative access rights to absolute ones. */
> +	access_rights |= LANDLOCK_MASK_ACCESS_NET &
> +			 ~landlock_get_net_access_mask(ruleset, 0);
> +
> +	mutex_lock(&ruleset->lock);
> +	err = landlock_insert_rule(ruleset, id, access_rights);
> +	mutex_unlock(&ruleset->lock);
> +
> +	return err;
> +}
> +
> +static int check_addrlen(const struct sockaddr *const address, int addrlen)
> +{
> +	if (addrlen < offsetofend(struct sockaddr, sa_family))
> +		return -EINVAL;
> +	switch (address->sa_family) {
> +	case AF_UNSPEC:
> +	case AF_INET:
> +		if (addrlen < sizeof(struct sockaddr_in))
> +			return -EINVAL;
> +		return 0;
> +#if IS_ENABLED(CONFIG_IPV6)
> +	case AF_INET6:
> +		if (addrlen < SIN6_LEN_RFC2133)
> +			return -EINVAL;
> +		return 0;
> +#endif
> +	}
> +	WARN_ON_ONCE(1);
> +	return 0;
> +}
> +
> +static int check_socket_access(const struct landlock_ruleset *const domain,
> +			       struct sockaddr *address, __be16 port,
> +			       access_mask_t access_request)
> +{
> +	bool allowed = false;
> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
> +	const struct landlock_rule *rule;
> +	access_mask_t handled_access;
> +	const struct landlock_id id = {
> +		.key.data = port,
> +		.type = LANDLOCK_KEY_NET_PORT,
> +	};
> +
> +	if (WARN_ON_ONCE(!domain))
> +		return 0;
> +	if (WARN_ON_ONCE(domain->num_layers < 1))
> +		return -EACCES;
> +
> +	switch (address->sa_family) {
> +	case AF_UNSPEC:
> +		/*
> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
> +		 * association, which have the same effect as closing the
> +		 * connection while retaining the socket object (i.e., the file
> +		 * descriptor).  As for dropping privileges, closing
> +		 * connections is always allowed.
> +		 */
> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
> +			return 0;
> +
> +		/*
> +		 * For compatibility reason, accept AF_UNSPEC for bind
> +		 * accesses (mapped to AF_INET) only if the address is
> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
> +		 * required to not wrongfully return -EACCES instead of
> +		 * -EAFNOSUPPORT.
> +		 */
> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
> +			const struct sockaddr_in *const sockaddr =
> +				(struct sockaddr_in *)address;
> +
> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
> +				return -EAFNOSUPPORT;
> +		}
> +
> +		fallthrough;
> +	case AF_INET:
> +#if IS_ENABLED(CONFIG_IPV6)
> +	case AF_INET6:
> +#endif
> +		rule = landlock_find_rule(domain, id);
> +		handled_access = landlock_init_layer_masks(
> +			domain, access_request, &layer_masks,
> +			LANDLOCK_KEY_NET_PORT);
> +		allowed = landlock_unmask_layers(rule, handled_access,
> +						 &layer_masks,
> +						 ARRAY_SIZE(layer_masks));
> +
> +		fallthrough;
> +	}
> +	return allowed ? 0 : -EACCES;
> +}
> +
> +static u16 get_port(const struct sockaddr *const address)
> +{
> +	/* Gets port value in host byte order. */
> +	switch (address->sa_family) {
> +	case AF_UNSPEC:
> +	case AF_INET: {
> +		const struct sockaddr_in *const sockaddr =
> +			(struct sockaddr_in *)address;
> +		return sockaddr->sin_port;
> +	}
> +#if IS_ENABLED(CONFIG_IPV6)
> +	case AF_INET6: {
> +		const struct sockaddr_in6 *const sockaddr_ip6 =
> +			(struct sockaddr_in6 *)address;
> +		return sockaddr_ip6->sin6_port;
> +	}
> +#endif
> +	}
> +	WARN_ON_ONCE(1);
> +	return 0;
> +}
> +
> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
> +			    int addrlen)
> +{
> +	int ret;
> +	const struct landlock_ruleset *const dom =
> +		landlock_get_current_domain();
> +
> +	if (!dom)
> +		return 0;
> +
> +	/* Check if it's a TCP socket. */
> +	if (sock->type != SOCK_STREAM)
> +		return 0;
> +
> +	ret = check_addrlen(address, addrlen);
> +	if (ret)
> +		return ret;
> +
> +	return check_socket_access(dom, address, get_port(address),
> +				   LANDLOCK_ACCESS_NET_BIND_TCP);

Both hook_socket_bind() and hook_socket_connect() looks the same except 
the access right. All this code could be moved to check_socket_access(). 
get_port() would need to be defined before.


> +}
> +
> +static int hook_socket_connect(struct socket *sock, struct sockaddr *address,
> +			       int addrlen)
> +{
> +	int ret;
> +	const struct landlock_ruleset *const dom =
> +		landlock_get_current_domain();
> +
> +	if (!dom)
> +		return 0;
> +
> +	/* Check if it's a TCP socket. */
> +	if (sock->type != SOCK_STREAM)
> +		return 0;
> +
> +	ret = check_addrlen(address, addrlen);
> +	if (ret)
> +		return ret;
> +
> +	return check_socket_access(dom, address, get_port(address),
> +				   LANDLOCK_ACCESS_NET_CONNECT_TCP);
> +}
Konstantin Meskhidze (A) March 6, 2023, 10:18 a.m. UTC | #4
2/21/2023 9:04 PM, Mickaël Salaün пишет:
> 
> 
> On 16/01/2023 09:58, Konstantin Meskhidze wrote:
>> This commit adds network rules support in the ruleset management
>> helpers and the landlock_create_ruleset syscall.
>> Refactor user space API to support network actions. Add new network
>> access flags, network rule and network attributes. Increment Landlock
>> ABI version. Expand access_masks_t to u32 to be sure network access
>> rights can be stored. Implement socket_bind() and socket_connect()
>> LSM hooks, which enable to restrict TCP socket binding and connection
>> to specific ports.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>> ---
>> 
>> Changes since v8:
>> * Squashes commits.
>> * Refactors commit message.
>> * Changes UAPI port field to __be16.
>> * Changes logic of bind/connect hooks with AF_UNSPEC families.
>> * Adds address length checking.
>> * Minor fixes.
>> 
>> Changes since v7:
>> * Squashes commits.
>> * Increments ABI version to 4.
>> * Refactors commit message.
>> * Minor fixes.
>> 
>> Changes since v6:
>> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>>    because it OR values.
>> * Makes landlock_add_net_access_mask() more resilient incorrect values.
>> * Refactors landlock_get_net_access_mask().
>> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>>    LANDLOCK_NUM_ACCESS_FS as value.
>> * Updates access_masks_t to u32 to support network access actions.
>> * Refactors landlock internal functions to support network actions with
>>    landlock_key/key_type/id types.
>> 
>> Changes since v5:
>> * Gets rid of partial revert from landlock_add_rule
>> syscall.
>> * Formats code with clang-format-14.
>> 
>> Changes since v4:
>> * Refactors landlock_create_ruleset() - splits ruleset and
>> masks checks.
>> * Refactors landlock_create_ruleset() and landlock mask
>> setters/getters to support two rule types.
>> * Refactors landlock_add_rule syscall add_rule_path_beneath
>> function by factoring out get_ruleset_from_fd() and
>> landlock_put_ruleset().
>> 
>> Changes since v3:
>> * Splits commit.
>> * Adds network rule support for internal landlock functions.
>> * Adds set_mask and get_mask for network.
>> * Adds rb_root root_net_port.
>> 
>> ---
>>   include/uapi/linux/landlock.h                |  49 +++++
>>   security/landlock/Kconfig                    |   1 +
>>   security/landlock/Makefile                   |   2 +
>>   security/landlock/limits.h                   |   6 +-
>>   security/landlock/net.c                      | 200 +++++++++++++++++++
>>   security/landlock/net.h                      |  26 +++
>>   security/landlock/ruleset.c                  |  52 ++++-
>>   security/landlock/ruleset.h                  |  63 +++++-
>>   security/landlock/setup.c                    |   2 +
>>   security/landlock/syscalls.c                 |  72 ++++++-
>>   tools/testing/selftests/landlock/base_test.c |   2 +-
>>   11 files changed, 452 insertions(+), 23 deletions(-)
>>   create mode 100644 security/landlock/net.c
>>   create mode 100644 security/landlock/net.h
>> 
>> diff --git a/include/uapi/linux/landlock.h b/include/uapi/linux/landlock.h
>> index f3223f964691..ae11c663c975 100644
>> --- a/include/uapi/linux/landlock.h
>> +++ b/include/uapi/linux/landlock.h
>> @@ -31,6 +31,13 @@ struct landlock_ruleset_attr {
>>   	 * this access right.
>>   	 */
>>   	__u64 handled_access_fs;
>> +
>> +	/**
>> +	 * @handled_access_net: Bitmask of actions (cf. `Network flags`_)
>> +	 * that is handled by this ruleset and should then be forbidden if no
>> +	 * rule explicitly allow them.
>> +	 */
>> +	__u64 handled_access_net;
>>   };
>>   
>>   /*
>> @@ -54,6 +61,11 @@ enum landlock_rule_type {
>>   	 * landlock_path_beneath_attr .
>>   	 */
>>   	LANDLOCK_RULE_PATH_BENEATH = 1,
>> +	/**
>> +	 * @LANDLOCK_RULE_NET_SERVICE: Type of a &struct
>> +	 * landlock_net_service_attr .
>> +	 */
>> +	LANDLOCK_RULE_NET_SERVICE = 2,
>>   };
>>   
>>   /**
>> @@ -79,6 +91,24 @@ struct landlock_path_beneath_attr {
>>   	 */
>>   } __attribute__((packed));
>>   
>> +/**
>> + * struct landlock_net_service_attr - TCP subnet definition
>> + *
>> + * Argument of sys_landlock_add_rule().
>> + */
>> +struct landlock_net_service_attr {
>> +	/**
>> +	 * @allowed_access: Bitmask of allowed access network for services
>> +	 * (cf. `Network flags`_).
>> +	 */
>> +	__u64 allowed_access;
>> +	/**
>> +	 * @port: Network port.
>> +	 */
>> +	__be16 port;
>> +
>> +} __attribute__((packed));
>> +
>>   /**
>>    * DOC: fs_access
>>    *
>> @@ -173,4 +203,23 @@ struct landlock_path_beneath_attr {
>>   #define LANDLOCK_ACCESS_FS_TRUNCATE			(1ULL << 14)
>>   /* clang-format on */
>>   
>> +/**
>> + * DOC: net_access
>> + *
>> + * Network flags
>> + * ~~~~~~~~~~~~~~~~
>> + *
>> + * These flags enable to restrict a sandboxed process to a set of network
>> + * actions.
>> + *
>> + * TCP sockets with allowed actions:
>> + *
>> + * - %LANDLOCK_ACCESS_NET_BIND_TCP: Bind a TCP socket to a local port.
>> + * - %LANDLOCK_ACCESS_NET_CONNECT_TCP: Connect an active TCP socket to
>> + *   a remote port.
>> + */
>> +/* clang-format off */
>> +#define LANDLOCK_ACCESS_NET_BIND_TCP			(1ULL << 0)
>> +#define LANDLOCK_ACCESS_NET_CONNECT_TCP			(1ULL << 1)
>> +/* clang-format on */
>>   #endif /* _UAPI_LINUX_LANDLOCK_H */
>> diff --git a/security/landlock/Kconfig b/security/landlock/Kconfig
>> index 8e33c4e8ffb8..10c099097533 100644
>> --- a/security/landlock/Kconfig
>> +++ b/security/landlock/Kconfig
>> @@ -3,6 +3,7 @@
>>   config SECURITY_LANDLOCK
>>   	bool "Landlock support"
>>   	depends on SECURITY && !ARCH_EPHEMERAL_INODES
>> +	select SECURITY_NETWORK
>>   	select SECURITY_PATH
>>   	help
>>   	  Landlock is a sandboxing mechanism that enables processes to restrict
>> diff --git a/security/landlock/Makefile b/security/landlock/Makefile
>> index 7bbd2f413b3e..53d3c92ae22e 100644
>> --- a/security/landlock/Makefile
>> +++ b/security/landlock/Makefile
>> @@ -2,3 +2,5 @@ obj-$(CONFIG_SECURITY_LANDLOCK) := landlock.o
>>   
>>   landlock-y := setup.o syscalls.o object.o ruleset.o \
>>   	cred.o ptrace.o fs.o
>> +
>> +landlock-$(CONFIG_INET) += net.o
>> \ No newline at end of file
>> diff --git a/security/landlock/limits.h b/security/landlock/limits.h
>> index bafb3b8dc677..8a1a6463c64e 100644
>> --- a/security/landlock/limits.h
>> +++ b/security/landlock/limits.h
>> @@ -23,6 +23,10 @@
>>   #define LANDLOCK_NUM_ACCESS_FS		__const_hweight64(LANDLOCK_MASK_ACCESS_FS)
>>   #define LANDLOCK_SHIFT_ACCESS_FS	0
>>   
>> -/* clang-format on */
>> +#define LANDLOCK_LAST_ACCESS_NET	LANDLOCK_ACCESS_NET_CONNECT_TCP
>> +#define LANDLOCK_MASK_ACCESS_NET	((LANDLOCK_LAST_ACCESS_NET << 1) - 1)
>> +#define LANDLOCK_NUM_ACCESS_NET		__const_hweight64(LANDLOCK_MASK_ACCESS_NET)
>> +#define LANDLOCK_SHIFT_ACCESS_NET	LANDLOCK_NUM_ACCESS_FS
>>   
>> +/* clang-format on */
>>   #endif /* _SECURITY_LANDLOCK_LIMITS_H */
>> diff --git a/security/landlock/net.c b/security/landlock/net.c
>> new file mode 100644
>> index 000000000000..338bd6dd8e3f
>> --- /dev/null
>> +++ b/security/landlock/net.c
>> @@ -0,0 +1,200 @@
>> +// SPDX-License-Identifier: GPL-2.0-only
>> +/*
>> + * Landlock LSM - Network management and hooks
>> + *
>> + * Copyright © 2022 Huawei Tech. Co., Ltd.
>> + * Copyright © 2022 Microsoft Corporation
>> + */
>> +
>> +#include <linux/in.h>
>> +#include <linux/net.h>
>> +#include <linux/socket.h>
>> +#include <net/ipv6.h>
>> +
>> +#include "common.h"
>> +#include "cred.h"
>> +#include "limits.h"
>> +#include "net.h"
>> +#include "ruleset.h"
>> +
>> +int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
>> +			     const __be16 port, access_mask_t access_rights)
>> +{
>> +	int err;
>> +	const struct landlock_id id = {
>> +		.key.data = port,
>> +		.type = LANDLOCK_KEY_NET_PORT,
>> +	};
>> +	BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data));
>> +
>> +	/* Transforms relative access rights to absolute ones. */
>> +	access_rights |= LANDLOCK_MASK_ACCESS_NET &
>> +			 ~landlock_get_net_access_mask(ruleset, 0);
>> +
>> +	mutex_lock(&ruleset->lock);
>> +	err = landlock_insert_rule(ruleset, id, access_rights);
>> +	mutex_unlock(&ruleset->lock);
>> +
>> +	return err;
>> +}
>> +
>> +static int check_addrlen(const struct sockaddr *const address, int addrlen)
>> +{
>> +	if (addrlen < offsetofend(struct sockaddr, sa_family))
>> +		return -EINVAL;
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +	case AF_INET:
>> +		if (addrlen < sizeof(struct sockaddr_in))
>> +			return -EINVAL;
>> +		return 0;
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6:
>> +		if (addrlen < SIN6_LEN_RFC2133)
>> +			return -EINVAL;
>> +		return 0;
>> +#endif
>> +	}
>> +	WARN_ON_ONCE(1);
>> +	return 0;
>> +}
>> +
>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>> +			       struct sockaddr *address, __be16 port,
>> +			       access_mask_t access_request)
>> +{
>> +	bool allowed = false;
>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>> +	const struct landlock_rule *rule;
>> +	access_mask_t handled_access;
>> +	const struct landlock_id id = {
>> +		.key.data = port,
>> +		.type = LANDLOCK_KEY_NET_PORT,
>> +	};
>> +
>> +	if (WARN_ON_ONCE(!domain))
>> +		return 0;
>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>> +		return -EACCES;
>> +
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +		/*
>> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
>> +		 * association, which have the same effect as closing the
>> +		 * connection while retaining the socket object (i.e., the file
>> +		 * descriptor).  As for dropping privileges, closing
>> +		 * connections is always allowed.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
>> +			return 0;
>> +
>> +		/*
>> +		 * For compatibility reason, accept AF_UNSPEC for bind
>> +		 * accesses (mapped to AF_INET) only if the address is
>> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
>> +		 * required to not wrongfully return -EACCES instead of
>> +		 * -EAFNOSUPPORT.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
>> +			const struct sockaddr_in *const sockaddr =
>> +				(struct sockaddr_in *)address;
>> +
>> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
>> +				return -EAFNOSUPPORT;
>> +		}
>> +
>> +		fallthrough;
>> +	case AF_INET:
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6:
>> +#endif
>> +		rule = landlock_find_rule(domain, id);
>> +		handled_access = landlock_init_layer_masks(
>> +			domain, access_request, &layer_masks,
>> +			LANDLOCK_KEY_NET_PORT);
>> +		allowed = landlock_unmask_layers(rule, handled_access,
>> +						 &layer_masks,
>> +						 ARRAY_SIZE(layer_masks));
>> +
>> +		fallthrough;
>> +	}
>> +	return allowed ? 0 : -EACCES;
>> +}
>> +
>> +static u16 get_port(const struct sockaddr *const address)
>> +{
>> +	/* Gets port value in host byte order. */
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +	case AF_INET: {
>> +		const struct sockaddr_in *const sockaddr =
>> +			(struct sockaddr_in *)address;
>> +		return sockaddr->sin_port;
>> +	}
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6: {
>> +		const struct sockaddr_in6 *const sockaddr_ip6 =
>> +			(struct sockaddr_in6 *)address;
>> +		return sockaddr_ip6->sin6_port;
>> +	}
>> +#endif
>> +	}
>> +	WARN_ON_ONCE(1);
>> +	return 0;
>> +}
>> +
>> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
>> +			    int addrlen)
>> +{
>> +	int ret;
>> +	const struct landlock_ruleset *const dom =
>> +		landlock_get_current_domain();
>> +
>> +	if (!dom)
>> +		return 0;
>> +
>> +	/* Check if it's a TCP socket. */
>> +	if (sock->type != SOCK_STREAM)
>> +		return 0;
>> +
>> +	ret = check_addrlen(address, addrlen);
>> +	if (ret)
>> +		return ret;
>> +
>> +	return check_socket_access(dom, address, get_port(address),
>> +				   LANDLOCK_ACCESS_NET_BIND_TCP);
> 
> Both hook_socket_bind() and hook_socket_connect() looks the same except
> the access right. All this code could be moved to check_socket_access().
> get_port() would need to be defined before.
> 
   Ok. I got it.
> 
>> +}
>> +
>> +static int hook_socket_connect(struct socket *sock, struct sockaddr *address,
>> +			       int addrlen)
>> +{
>> +	int ret;
>> +	const struct landlock_ruleset *const dom =
>> +		landlock_get_current_domain();
>> +
>> +	if (!dom)
>> +		return 0;
>> +
>> +	/* Check if it's a TCP socket. */
>> +	if (sock->type != SOCK_STREAM)
>> +		return 0;
>> +
>> +	ret = check_addrlen(address, addrlen);
>> +	if (ret)
>> +		return ret;
>> +
>> +	return check_socket_access(dom, address, get_port(address),
>> +				   LANDLOCK_ACCESS_NET_CONNECT_TCP);
>> +}
> .
Konstantin Meskhidze (A) March 13, 2023, 9:33 a.m. UTC | #5
2/10/2023 8:39 PM, Mickaël Salaün пишет:
> 
> On 16/01/2023 09:58, Konstantin Meskhidze wrote:
>> This commit adds network rules support in the ruleset management
>> helpers and the landlock_create_ruleset syscall.
>> Refactor user space API to support network actions. Add new network
>> access flags, network rule and network attributes. Increment Landlock
>> ABI version. Expand access_masks_t to u32 to be sure network access
>> rights can be stored. Implement socket_bind() and socket_connect()
>> LSM hooks, which enable to restrict TCP socket binding and connection
>> to specific ports.
>> 
>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>> ---
>> 
>> Changes since v8:
>> * Squashes commits.
>> * Refactors commit message.
>> * Changes UAPI port field to __be16.
>> * Changes logic of bind/connect hooks with AF_UNSPEC families.
>> * Adds address length checking.
>> * Minor fixes.
>> 
>> Changes since v7:
>> * Squashes commits.
>> * Increments ABI version to 4.
>> * Refactors commit message.
>> * Minor fixes.
>> 
>> Changes since v6:
>> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>>    because it OR values.
>> * Makes landlock_add_net_access_mask() more resilient incorrect values.
>> * Refactors landlock_get_net_access_mask().
>> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>>    LANDLOCK_NUM_ACCESS_FS as value.
>> * Updates access_masks_t to u32 to support network access actions.
>> * Refactors landlock internal functions to support network actions with
>>    landlock_key/key_type/id types.
>> 
>> Changes since v5:
>> * Gets rid of partial revert from landlock_add_rule
>> syscall.
>> * Formats code with clang-format-14.
>> 
>> Changes since v4:
>> * Refactors landlock_create_ruleset() - splits ruleset and
>> masks checks.
>> * Refactors landlock_create_ruleset() and landlock mask
>> setters/getters to support two rule types.
>> * Refactors landlock_add_rule syscall add_rule_path_beneath
>> function by factoring out get_ruleset_from_fd() and
>> landlock_put_ruleset().
>> 
>> Changes since v3:
>> * Splits commit.
>> * Adds network rule support for internal landlock functions.
>> * Adds set_mask and get_mask for network.
>> * Adds rb_root root_net_port.
> 
> [...]
> 
>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>> +			       struct sockaddr *address, __be16 port,
>> +			       access_mask_t access_request)
>> +{
>> +	bool allowed = false;
>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>> +	const struct landlock_rule *rule;
>> +	access_mask_t handled_access;
>> +	const struct landlock_id id = {
>> +		.key.data = port,
>> +		.type = LANDLOCK_KEY_NET_PORT,
>> +	};
>> +
>> +	if (WARN_ON_ONCE(!domain))
>> +		return 0;
>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>> +		return -EACCES;
>> +
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +		/*
>> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
>> +		 * association, which have the same effect as closing the
>> +		 * connection while retaining the socket object (i.e., the file
>> +		 * descriptor).  As for dropping privileges, closing
>> +		 * connections is always allowed.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
>> +			return 0;
>> +
>> +		/*
>> +		 * For compatibility reason, accept AF_UNSPEC for bind
>> +		 * accesses (mapped to AF_INET) only if the address is
>> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
>> +		 * required to not wrongfully return -EACCES instead of
>> +		 * -EAFNOSUPPORT.
>> +		 */
>> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
>> +			const struct sockaddr_in *const sockaddr =
>> +				(struct sockaddr_in *)address;
>> +
>> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
>> +				return -EAFNOSUPPORT;
>> +		}
>> +
>> +		fallthrough;
>> +	case AF_INET:
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6:
>> +#endif
>> +		rule = landlock_find_rule(domain, id);
>> +		handled_access = landlock_init_layer_masks(
>> +			domain, access_request, &layer_masks,
>> +			LANDLOCK_KEY_NET_PORT);
>> +		allowed = landlock_unmask_layers(rule, handled_access,
>> +						 &layer_masks,
>> +						 ARRAY_SIZE(layer_masks));
>> +
>> +		fallthrough;
> 
> You can remove this fallthrough.
> 
> 
>> +	}
>> +	return allowed ? 0 : -EACCES;
>> +}
>> +
>> +static u16 get_port(const struct sockaddr *const address)
>> +{
>> +	/* Gets port value in host byte order. */
>> +	switch (address->sa_family) {
>> +	case AF_UNSPEC:
>> +	case AF_INET: {
>> +		const struct sockaddr_in *const sockaddr =
>> +			(struct sockaddr_in *)address;
>> +		return sockaddr->sin_port;
>> +	}
>> +#if IS_ENABLED(CONFIG_IPV6)
>> +	case AF_INET6: {
>> +		const struct sockaddr_in6 *const sockaddr_ip6 =
>> +			(struct sockaddr_in6 *)address;
>> +		return sockaddr_ip6->sin6_port;
>> +	}
>> +#endif
>> +	}
>> +	WARN_ON_ONCE(1);
>> +	return 0;
>> +}
>> +
>> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
>> +			    int addrlen)
>> +{
>> +	int ret;
>> +	const struct landlock_ruleset *const dom =
>> +		landlock_get_current_domain();
> 
> landlock_get_current_domain() should only be called by a
> get_current_net_domain() wrapper that checks if the current domain
> handles network accesses. See get_current_fs_domain() in patch 2/12.

   Hi Mickaël.
   I have question:

   static access_mask_t
get_raw_handled_fs_accesses(const struct landlock_ruleset *const domain)
{
	access_mask_t access_dom = 0;
	size_t layer_level;

	for (layer_level = 0; layer_level < domain->num_layers; layer_level++)
		access_dom |=
			landlock_get_raw_fs_access_mask(domain, layer_level);
	return access_dom & LANDLOCK_MASK_ACCESS_FS;
}

landlock_get_raw_fs_access_mask() function is already mask by 
LANDLOCK_MASK_ACCESS_FS. We could get rid of access_dom masking.
What do you think?

> 
> 
>> +
>> +	if (!dom)
>> +		return 0;
>> +
>> +	/* Check if it's a TCP socket. */
>> +	if (sock->type != SOCK_STREAM)
>> +		return 0;
>> +
>> +	ret = check_addrlen(address, addrlen);
>> +	if (ret)
>> +		return ret;
>> +
>> +	return check_socket_access(dom, address, get_port(address),
>> +				   LANDLOCK_ACCESS_NET_BIND_TCP);
>> +}
> .
Mickaël Salaün March 14, 2023, 12:13 p.m. UTC | #6
On 13/03/2023 10:33, Konstantin Meskhidze (A) wrote:
> 
> 
> 2/10/2023 8:39 PM, Mickaël Salaün пишет:
>>
>> On 16/01/2023 09:58, Konstantin Meskhidze wrote:
>>> This commit adds network rules support in the ruleset management
>>> helpers and the landlock_create_ruleset syscall.
>>> Refactor user space API to support network actions. Add new network
>>> access flags, network rule and network attributes. Increment Landlock
>>> ABI version. Expand access_masks_t to u32 to be sure network access
>>> rights can be stored. Implement socket_bind() and socket_connect()
>>> LSM hooks, which enable to restrict TCP socket binding and connection
>>> to specific ports.
>>>
>>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>>> ---
>>>
>>> Changes since v8:
>>> * Squashes commits.
>>> * Refactors commit message.
>>> * Changes UAPI port field to __be16.
>>> * Changes logic of bind/connect hooks with AF_UNSPEC families.
>>> * Adds address length checking.
>>> * Minor fixes.
>>>
>>> Changes since v7:
>>> * Squashes commits.
>>> * Increments ABI version to 4.
>>> * Refactors commit message.
>>> * Minor fixes.
>>>
>>> Changes since v6:
>>> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>>>     because it OR values.
>>> * Makes landlock_add_net_access_mask() more resilient incorrect values.
>>> * Refactors landlock_get_net_access_mask().
>>> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>>>     LANDLOCK_NUM_ACCESS_FS as value.
>>> * Updates access_masks_t to u32 to support network access actions.
>>> * Refactors landlock internal functions to support network actions with
>>>     landlock_key/key_type/id types.
>>>
>>> Changes since v5:
>>> * Gets rid of partial revert from landlock_add_rule
>>> syscall.
>>> * Formats code with clang-format-14.
>>>
>>> Changes since v4:
>>> * Refactors landlock_create_ruleset() - splits ruleset and
>>> masks checks.
>>> * Refactors landlock_create_ruleset() and landlock mask
>>> setters/getters to support two rule types.
>>> * Refactors landlock_add_rule syscall add_rule_path_beneath
>>> function by factoring out get_ruleset_from_fd() and
>>> landlock_put_ruleset().
>>>
>>> Changes since v3:
>>> * Splits commit.
>>> * Adds network rule support for internal landlock functions.
>>> * Adds set_mask and get_mask for network.
>>> * Adds rb_root root_net_port.
>>
>> [...]
>>
>>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>>> +			       struct sockaddr *address, __be16 port,
>>> +			       access_mask_t access_request)
>>> +{
>>> +	bool allowed = false;
>>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>>> +	const struct landlock_rule *rule;
>>> +	access_mask_t handled_access;
>>> +	const struct landlock_id id = {
>>> +		.key.data = port,
>>> +		.type = LANDLOCK_KEY_NET_PORT,
>>> +	};
>>> +
>>> +	if (WARN_ON_ONCE(!domain))
>>> +		return 0;
>>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>>> +		return -EACCES;
>>> +
>>> +	switch (address->sa_family) {
>>> +	case AF_UNSPEC:
>>> +		/*
>>> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
>>> +		 * association, which have the same effect as closing the
>>> +		 * connection while retaining the socket object (i.e., the file
>>> +		 * descriptor).  As for dropping privileges, closing
>>> +		 * connections is always allowed.
>>> +		 */
>>> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
>>> +			return 0;
>>> +
>>> +		/*
>>> +		 * For compatibility reason, accept AF_UNSPEC for bind
>>> +		 * accesses (mapped to AF_INET) only if the address is
>>> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
>>> +		 * required to not wrongfully return -EACCES instead of
>>> +		 * -EAFNOSUPPORT.
>>> +		 */
>>> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
>>> +			const struct sockaddr_in *const sockaddr =
>>> +				(struct sockaddr_in *)address;
>>> +
>>> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
>>> +				return -EAFNOSUPPORT;
>>> +		}
>>> +
>>> +		fallthrough;
>>> +	case AF_INET:
>>> +#if IS_ENABLED(CONFIG_IPV6)
>>> +	case AF_INET6:
>>> +#endif
>>> +		rule = landlock_find_rule(domain, id);
>>> +		handled_access = landlock_init_layer_masks(
>>> +			domain, access_request, &layer_masks,
>>> +			LANDLOCK_KEY_NET_PORT);
>>> +		allowed = landlock_unmask_layers(rule, handled_access,
>>> +						 &layer_masks,
>>> +						 ARRAY_SIZE(layer_masks));
>>> +
>>> +		fallthrough;
>>
>> You can remove this fallthrough.
>>
>>
>>> +	}
>>> +	return allowed ? 0 : -EACCES;
>>> +}
>>> +
>>> +static u16 get_port(const struct sockaddr *const address)
>>> +{
>>> +	/* Gets port value in host byte order. */
>>> +	switch (address->sa_family) {
>>> +	case AF_UNSPEC:
>>> +	case AF_INET: {
>>> +		const struct sockaddr_in *const sockaddr =
>>> +			(struct sockaddr_in *)address;
>>> +		return sockaddr->sin_port;
>>> +	}
>>> +#if IS_ENABLED(CONFIG_IPV6)
>>> +	case AF_INET6: {
>>> +		const struct sockaddr_in6 *const sockaddr_ip6 =
>>> +			(struct sockaddr_in6 *)address;
>>> +		return sockaddr_ip6->sin6_port;
>>> +	}
>>> +#endif
>>> +	}
>>> +	WARN_ON_ONCE(1);
>>> +	return 0;
>>> +}
>>> +
>>> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
>>> +			    int addrlen)
>>> +{
>>> +	int ret;
>>> +	const struct landlock_ruleset *const dom =
>>> +		landlock_get_current_domain();
>>
>> landlock_get_current_domain() should only be called by a
>> get_current_net_domain() wrapper that checks if the current domain
>> handles network accesses. See get_current_fs_domain() in patch 2/12.
> 
>     Hi Mickaël.
>     I have question:
> 
>     static access_mask_t
> get_raw_handled_fs_accesses(const struct landlock_ruleset *const domain)
> {
> 	access_mask_t access_dom = 0;
> 	size_t layer_level;
> 
> 	for (layer_level = 0; layer_level < domain->num_layers; layer_level++)
> 		access_dom |=
> 			landlock_get_raw_fs_access_mask(domain, layer_level);
> 	return access_dom & LANDLOCK_MASK_ACCESS_FS;
> }
> 
> landlock_get_raw_fs_access_mask() function is already mask by
> LANDLOCK_MASK_ACCESS_FS. We could get rid of access_dom masking.
> What do you think?

Right, you can remove this extra mask.

While reading the code again I found that it would be better to rename 
ACCESS_FS_INITIALLY_DENIED to LANDLOCK_ACCESS_FS_INITIALLY_DENIED.
Konstantin Meskhidze (A) March 14, 2023, 2:38 p.m. UTC | #7
3/14/2023 3:13 PM, Mickaël Salaün пишет:
> 
> On 13/03/2023 10:33, Konstantin Meskhidze (A) wrote:
>> 
>> 
>> 2/10/2023 8:39 PM, Mickaël Salaün пишет:
>>>
>>> On 16/01/2023 09:58, Konstantin Meskhidze wrote:
>>>> This commit adds network rules support in the ruleset management
>>>> helpers and the landlock_create_ruleset syscall.
>>>> Refactor user space API to support network actions. Add new network
>>>> access flags, network rule and network attributes. Increment Landlock
>>>> ABI version. Expand access_masks_t to u32 to be sure network access
>>>> rights can be stored. Implement socket_bind() and socket_connect()
>>>> LSM hooks, which enable to restrict TCP socket binding and connection
>>>> to specific ports.
>>>>
>>>> Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
>>>> ---
>>>>
>>>> Changes since v8:
>>>> * Squashes commits.
>>>> * Refactors commit message.
>>>> * Changes UAPI port field to __be16.
>>>> * Changes logic of bind/connect hooks with AF_UNSPEC families.
>>>> * Adds address length checking.
>>>> * Minor fixes.
>>>>
>>>> Changes since v7:
>>>> * Squashes commits.
>>>> * Increments ABI version to 4.
>>>> * Refactors commit message.
>>>> * Minor fixes.
>>>>
>>>> Changes since v6:
>>>> * Renames landlock_set_net_access_mask() to landlock_add_net_access_mask()
>>>>     because it OR values.
>>>> * Makes landlock_add_net_access_mask() more resilient incorrect values.
>>>> * Refactors landlock_get_net_access_mask().
>>>> * Renames LANDLOCK_MASK_SHIFT_NET to LANDLOCK_SHIFT_ACCESS_NET and use
>>>>     LANDLOCK_NUM_ACCESS_FS as value.
>>>> * Updates access_masks_t to u32 to support network access actions.
>>>> * Refactors landlock internal functions to support network actions with
>>>>     landlock_key/key_type/id types.
>>>>
>>>> Changes since v5:
>>>> * Gets rid of partial revert from landlock_add_rule
>>>> syscall.
>>>> * Formats code with clang-format-14.
>>>>
>>>> Changes since v4:
>>>> * Refactors landlock_create_ruleset() - splits ruleset and
>>>> masks checks.
>>>> * Refactors landlock_create_ruleset() and landlock mask
>>>> setters/getters to support two rule types.
>>>> * Refactors landlock_add_rule syscall add_rule_path_beneath
>>>> function by factoring out get_ruleset_from_fd() and
>>>> landlock_put_ruleset().
>>>>
>>>> Changes since v3:
>>>> * Splits commit.
>>>> * Adds network rule support for internal landlock functions.
>>>> * Adds set_mask and get_mask for network.
>>>> * Adds rb_root root_net_port.
>>>
>>> [...]
>>>
>>>> +static int check_socket_access(const struct landlock_ruleset *const domain,
>>>> +			       struct sockaddr *address, __be16 port,
>>>> +			       access_mask_t access_request)
>>>> +{
>>>> +	bool allowed = false;
>>>> +	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
>>>> +	const struct landlock_rule *rule;
>>>> +	access_mask_t handled_access;
>>>> +	const struct landlock_id id = {
>>>> +		.key.data = port,
>>>> +		.type = LANDLOCK_KEY_NET_PORT,
>>>> +	};
>>>> +
>>>> +	if (WARN_ON_ONCE(!domain))
>>>> +		return 0;
>>>> +	if (WARN_ON_ONCE(domain->num_layers < 1))
>>>> +		return -EACCES;
>>>> +
>>>> +	switch (address->sa_family) {
>>>> +	case AF_UNSPEC:
>>>> +		/*
>>>> +		 * Connecting to an address with AF_UNSPEC dissolves the TCP
>>>> +		 * association, which have the same effect as closing the
>>>> +		 * connection while retaining the socket object (i.e., the file
>>>> +		 * descriptor).  As for dropping privileges, closing
>>>> +		 * connections is always allowed.
>>>> +		 */
>>>> +		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
>>>> +			return 0;
>>>> +
>>>> +		/*
>>>> +		 * For compatibility reason, accept AF_UNSPEC for bind
>>>> +		 * accesses (mapped to AF_INET) only if the address is
>>>> +		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
>>>> +		 * required to not wrongfully return -EACCES instead of
>>>> +		 * -EAFNOSUPPORT.
>>>> +		 */
>>>> +		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
>>>> +			const struct sockaddr_in *const sockaddr =
>>>> +				(struct sockaddr_in *)address;
>>>> +
>>>> +			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
>>>> +				return -EAFNOSUPPORT;
>>>> +		}
>>>> +
>>>> +		fallthrough;
>>>> +	case AF_INET:
>>>> +#if IS_ENABLED(CONFIG_IPV6)
>>>> +	case AF_INET6:
>>>> +#endif
>>>> +		rule = landlock_find_rule(domain, id);
>>>> +		handled_access = landlock_init_layer_masks(
>>>> +			domain, access_request, &layer_masks,
>>>> +			LANDLOCK_KEY_NET_PORT);
>>>> +		allowed = landlock_unmask_layers(rule, handled_access,
>>>> +						 &layer_masks,
>>>> +						 ARRAY_SIZE(layer_masks));
>>>> +
>>>> +		fallthrough;
>>>
>>> You can remove this fallthrough.
>>>
>>>
>>>> +	}
>>>> +	return allowed ? 0 : -EACCES;
>>>> +}
>>>> +
>>>> +static u16 get_port(const struct sockaddr *const address)
>>>> +{
>>>> +	/* Gets port value in host byte order. */
>>>> +	switch (address->sa_family) {
>>>> +	case AF_UNSPEC:
>>>> +	case AF_INET: {
>>>> +		const struct sockaddr_in *const sockaddr =
>>>> +			(struct sockaddr_in *)address;
>>>> +		return sockaddr->sin_port;
>>>> +	}
>>>> +#if IS_ENABLED(CONFIG_IPV6)
>>>> +	case AF_INET6: {
>>>> +		const struct sockaddr_in6 *const sockaddr_ip6 =
>>>> +			(struct sockaddr_in6 *)address;
>>>> +		return sockaddr_ip6->sin6_port;
>>>> +	}
>>>> +#endif
>>>> +	}
>>>> +	WARN_ON_ONCE(1);
>>>> +	return 0;
>>>> +}
>>>> +
>>>> +static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
>>>> +			    int addrlen)
>>>> +{
>>>> +	int ret;
>>>> +	const struct landlock_ruleset *const dom =
>>>> +		landlock_get_current_domain();
>>>
>>> landlock_get_current_domain() should only be called by a
>>> get_current_net_domain() wrapper that checks if the current domain
>>> handles network accesses. See get_current_fs_domain() in patch 2/12.
>> 
>>     Hi Mickaël.
>>     I have question:
>> 
>>     static access_mask_t
>> get_raw_handled_fs_accesses(const struct landlock_ruleset *const domain)
>> {
>> 	access_mask_t access_dom = 0;
>> 	size_t layer_level;
>> 
>> 	for (layer_level = 0; layer_level < domain->num_layers; layer_level++)
>> 		access_dom |=
>> 			landlock_get_raw_fs_access_mask(domain, layer_level);
>> 	return access_dom & LANDLOCK_MASK_ACCESS_FS;
>> }
>> 
>> landlock_get_raw_fs_access_mask() function is already mask by
>> LANDLOCK_MASK_ACCESS_FS. We could get rid of access_dom masking.
>> What do you think?
> 
> Right, you can remove this extra mask.
> 
> While reading the code again I found that it would be better to rename
> ACCESS_FS_INITIALLY_DENIED to LANDLOCK_ACCESS_FS_INITIALLY_DENIED.

   Ok. Will be renamed..
> .
diff mbox series

Patch

diff --git a/include/uapi/linux/landlock.h b/include/uapi/linux/landlock.h
index f3223f964691..ae11c663c975 100644
--- a/include/uapi/linux/landlock.h
+++ b/include/uapi/linux/landlock.h
@@ -31,6 +31,13 @@  struct landlock_ruleset_attr {
 	 * this access right.
 	 */
 	__u64 handled_access_fs;
+
+	/**
+	 * @handled_access_net: Bitmask of actions (cf. `Network flags`_)
+	 * that is handled by this ruleset and should then be forbidden if no
+	 * rule explicitly allow them.
+	 */
+	__u64 handled_access_net;
 };
 
 /*
@@ -54,6 +61,11 @@  enum landlock_rule_type {
 	 * landlock_path_beneath_attr .
 	 */
 	LANDLOCK_RULE_PATH_BENEATH = 1,
+	/**
+	 * @LANDLOCK_RULE_NET_SERVICE: Type of a &struct
+	 * landlock_net_service_attr .
+	 */
+	LANDLOCK_RULE_NET_SERVICE = 2,
 };
 
 /**
@@ -79,6 +91,24 @@  struct landlock_path_beneath_attr {
 	 */
 } __attribute__((packed));
 
+/**
+ * struct landlock_net_service_attr - TCP subnet definition
+ *
+ * Argument of sys_landlock_add_rule().
+ */
+struct landlock_net_service_attr {
+	/**
+	 * @allowed_access: Bitmask of allowed access network for services
+	 * (cf. `Network flags`_).
+	 */
+	__u64 allowed_access;
+	/**
+	 * @port: Network port.
+	 */
+	__be16 port;
+
+} __attribute__((packed));
+
 /**
  * DOC: fs_access
  *
@@ -173,4 +203,23 @@  struct landlock_path_beneath_attr {
 #define LANDLOCK_ACCESS_FS_TRUNCATE			(1ULL << 14)
 /* clang-format on */
 
+/**
+ * DOC: net_access
+ *
+ * Network flags
+ * ~~~~~~~~~~~~~~~~
+ *
+ * These flags enable to restrict a sandboxed process to a set of network
+ * actions.
+ *
+ * TCP sockets with allowed actions:
+ *
+ * - %LANDLOCK_ACCESS_NET_BIND_TCP: Bind a TCP socket to a local port.
+ * - %LANDLOCK_ACCESS_NET_CONNECT_TCP: Connect an active TCP socket to
+ *   a remote port.
+ */
+/* clang-format off */
+#define LANDLOCK_ACCESS_NET_BIND_TCP			(1ULL << 0)
+#define LANDLOCK_ACCESS_NET_CONNECT_TCP			(1ULL << 1)
+/* clang-format on */
 #endif /* _UAPI_LINUX_LANDLOCK_H */
diff --git a/security/landlock/Kconfig b/security/landlock/Kconfig
index 8e33c4e8ffb8..10c099097533 100644
--- a/security/landlock/Kconfig
+++ b/security/landlock/Kconfig
@@ -3,6 +3,7 @@ 
 config SECURITY_LANDLOCK
 	bool "Landlock support"
 	depends on SECURITY && !ARCH_EPHEMERAL_INODES
+	select SECURITY_NETWORK
 	select SECURITY_PATH
 	help
 	  Landlock is a sandboxing mechanism that enables processes to restrict
diff --git a/security/landlock/Makefile b/security/landlock/Makefile
index 7bbd2f413b3e..53d3c92ae22e 100644
--- a/security/landlock/Makefile
+++ b/security/landlock/Makefile
@@ -2,3 +2,5 @@  obj-$(CONFIG_SECURITY_LANDLOCK) := landlock.o
 
 landlock-y := setup.o syscalls.o object.o ruleset.o \
 	cred.o ptrace.o fs.o
+
+landlock-$(CONFIG_INET) += net.o
\ No newline at end of file
diff --git a/security/landlock/limits.h b/security/landlock/limits.h
index bafb3b8dc677..8a1a6463c64e 100644
--- a/security/landlock/limits.h
+++ b/security/landlock/limits.h
@@ -23,6 +23,10 @@ 
 #define LANDLOCK_NUM_ACCESS_FS		__const_hweight64(LANDLOCK_MASK_ACCESS_FS)
 #define LANDLOCK_SHIFT_ACCESS_FS	0
 
-/* clang-format on */
+#define LANDLOCK_LAST_ACCESS_NET	LANDLOCK_ACCESS_NET_CONNECT_TCP
+#define LANDLOCK_MASK_ACCESS_NET	((LANDLOCK_LAST_ACCESS_NET << 1) - 1)
+#define LANDLOCK_NUM_ACCESS_NET		__const_hweight64(LANDLOCK_MASK_ACCESS_NET)
+#define LANDLOCK_SHIFT_ACCESS_NET	LANDLOCK_NUM_ACCESS_FS
 
+/* clang-format on */
 #endif /* _SECURITY_LANDLOCK_LIMITS_H */
diff --git a/security/landlock/net.c b/security/landlock/net.c
new file mode 100644
index 000000000000..338bd6dd8e3f
--- /dev/null
+++ b/security/landlock/net.c
@@ -0,0 +1,200 @@ 
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Landlock LSM - Network management and hooks
+ *
+ * Copyright © 2022 Huawei Tech. Co., Ltd.
+ * Copyright © 2022 Microsoft Corporation
+ */
+
+#include <linux/in.h>
+#include <linux/net.h>
+#include <linux/socket.h>
+#include <net/ipv6.h>
+
+#include "common.h"
+#include "cred.h"
+#include "limits.h"
+#include "net.h"
+#include "ruleset.h"
+
+int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
+			     const __be16 port, access_mask_t access_rights)
+{
+	int err;
+	const struct landlock_id id = {
+		.key.data = port,
+		.type = LANDLOCK_KEY_NET_PORT,
+	};
+	BUILD_BUG_ON(sizeof(port) > sizeof(id.key.data));
+
+	/* Transforms relative access rights to absolute ones. */
+	access_rights |= LANDLOCK_MASK_ACCESS_NET &
+			 ~landlock_get_net_access_mask(ruleset, 0);
+
+	mutex_lock(&ruleset->lock);
+	err = landlock_insert_rule(ruleset, id, access_rights);
+	mutex_unlock(&ruleset->lock);
+
+	return err;
+}
+
+static int check_addrlen(const struct sockaddr *const address, int addrlen)
+{
+	if (addrlen < offsetofend(struct sockaddr, sa_family))
+		return -EINVAL;
+	switch (address->sa_family) {
+	case AF_UNSPEC:
+	case AF_INET:
+		if (addrlen < sizeof(struct sockaddr_in))
+			return -EINVAL;
+		return 0;
+#if IS_ENABLED(CONFIG_IPV6)
+	case AF_INET6:
+		if (addrlen < SIN6_LEN_RFC2133)
+			return -EINVAL;
+		return 0;
+#endif
+	}
+	WARN_ON_ONCE(1);
+	return 0;
+}
+
+static int check_socket_access(const struct landlock_ruleset *const domain,
+			       struct sockaddr *address, __be16 port,
+			       access_mask_t access_request)
+{
+	bool allowed = false;
+	layer_mask_t layer_masks[LANDLOCK_NUM_ACCESS_NET] = {};
+	const struct landlock_rule *rule;
+	access_mask_t handled_access;
+	const struct landlock_id id = {
+		.key.data = port,
+		.type = LANDLOCK_KEY_NET_PORT,
+	};
+
+	if (WARN_ON_ONCE(!domain))
+		return 0;
+	if (WARN_ON_ONCE(domain->num_layers < 1))
+		return -EACCES;
+
+	switch (address->sa_family) {
+	case AF_UNSPEC:
+		/*
+		 * Connecting to an address with AF_UNSPEC dissolves the TCP
+		 * association, which have the same effect as closing the
+		 * connection while retaining the socket object (i.e., the file
+		 * descriptor).  As for dropping privileges, closing
+		 * connections is always allowed.
+		 */
+		if (access_request == LANDLOCK_ACCESS_NET_CONNECT_TCP)
+			return 0;
+
+		/*
+		 * For compatibility reason, accept AF_UNSPEC for bind
+		 * accesses (mapped to AF_INET) only if the address is
+		 * INADDR_ANY (cf. __inet_bind).  Checking the address is
+		 * required to not wrongfully return -EACCES instead of
+		 * -EAFNOSUPPORT.
+		 */
+		if (access_request == LANDLOCK_ACCESS_NET_BIND_TCP) {
+			const struct sockaddr_in *const sockaddr =
+				(struct sockaddr_in *)address;
+
+			if (sockaddr->sin_addr.s_addr != htonl(INADDR_ANY))
+				return -EAFNOSUPPORT;
+		}
+
+		fallthrough;
+	case AF_INET:
+#if IS_ENABLED(CONFIG_IPV6)
+	case AF_INET6:
+#endif
+		rule = landlock_find_rule(domain, id);
+		handled_access = landlock_init_layer_masks(
+			domain, access_request, &layer_masks,
+			LANDLOCK_KEY_NET_PORT);
+		allowed = landlock_unmask_layers(rule, handled_access,
+						 &layer_masks,
+						 ARRAY_SIZE(layer_masks));
+
+		fallthrough;
+	}
+	return allowed ? 0 : -EACCES;
+}
+
+static u16 get_port(const struct sockaddr *const address)
+{
+	/* Gets port value in host byte order. */
+	switch (address->sa_family) {
+	case AF_UNSPEC:
+	case AF_INET: {
+		const struct sockaddr_in *const sockaddr =
+			(struct sockaddr_in *)address;
+		return sockaddr->sin_port;
+	}
+#if IS_ENABLED(CONFIG_IPV6)
+	case AF_INET6: {
+		const struct sockaddr_in6 *const sockaddr_ip6 =
+			(struct sockaddr_in6 *)address;
+		return sockaddr_ip6->sin6_port;
+	}
+#endif
+	}
+	WARN_ON_ONCE(1);
+	return 0;
+}
+
+static int hook_socket_bind(struct socket *sock, struct sockaddr *address,
+			    int addrlen)
+{
+	int ret;
+	const struct landlock_ruleset *const dom =
+		landlock_get_current_domain();
+
+	if (!dom)
+		return 0;
+
+	/* Check if it's a TCP socket. */
+	if (sock->type != SOCK_STREAM)
+		return 0;
+
+	ret = check_addrlen(address, addrlen);
+	if (ret)
+		return ret;
+
+	return check_socket_access(dom, address, get_port(address),
+				   LANDLOCK_ACCESS_NET_BIND_TCP);
+}
+
+static int hook_socket_connect(struct socket *sock, struct sockaddr *address,
+			       int addrlen)
+{
+	int ret;
+	const struct landlock_ruleset *const dom =
+		landlock_get_current_domain();
+
+	if (!dom)
+		return 0;
+
+	/* Check if it's a TCP socket. */
+	if (sock->type != SOCK_STREAM)
+		return 0;
+
+	ret = check_addrlen(address, addrlen);
+	if (ret)
+		return ret;
+
+	return check_socket_access(dom, address, get_port(address),
+				   LANDLOCK_ACCESS_NET_CONNECT_TCP);
+}
+
+static struct security_hook_list landlock_hooks[] __lsm_ro_after_init = {
+	LSM_HOOK_INIT(socket_bind, hook_socket_bind),
+	LSM_HOOK_INIT(socket_connect, hook_socket_connect),
+};
+
+__init void landlock_add_net_hooks(void)
+{
+	security_add_hooks(landlock_hooks, ARRAY_SIZE(landlock_hooks),
+			   LANDLOCK_NAME);
+}
diff --git a/security/landlock/net.h b/security/landlock/net.h
new file mode 100644
index 000000000000..561784df7ba2
--- /dev/null
+++ b/security/landlock/net.h
@@ -0,0 +1,26 @@ 
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Landlock LSM - Network management and hooks
+ *
+ * Copyright © 2022 Huawei Tech. Co., Ltd.
+ */
+
+#ifndef _SECURITY_LANDLOCK_NET_H
+#define _SECURITY_LANDLOCK_NET_H
+
+#include "common.h"
+#include "ruleset.h"
+#include "setup.h"
+
+#if IS_ENABLED(CONFIG_INET)
+__init void landlock_add_net_hooks(void);
+
+int landlock_append_net_rule(struct landlock_ruleset *const ruleset,
+			     const __be16 port, access_mask_t access_rights);
+#else /* IS_ENABLED(CONFIG_INET) */
+static inline void landlock_add_net_hooks(void)
+{
+}
+#endif /* IS_ENABLED(CONFIG_INET) */
+
+#endif /* _SECURITY_LANDLOCK_NET_H */
diff --git a/security/landlock/ruleset.c b/security/landlock/ruleset.c
index 9748b54b42fe..41f31aef6995 100644
--- a/security/landlock/ruleset.c
+++ b/security/landlock/ruleset.c
@@ -36,6 +36,9 @@  static struct landlock_ruleset *create_ruleset(const u32 num_layers)
 	refcount_set(&new_ruleset->usage, 1);
 	mutex_init(&new_ruleset->lock);
 	new_ruleset->root_inode = RB_ROOT;
+#if IS_ENABLED(CONFIG_INET)
+	new_ruleset->root_net_port = RB_ROOT;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	new_ruleset->num_layers = num_layers;
 	/*
 	 * hierarchy = NULL
@@ -46,16 +49,21 @@  static struct landlock_ruleset *create_ruleset(const u32 num_layers)
 }
 
 struct landlock_ruleset *
-landlock_create_ruleset(const access_mask_t fs_access_mask)
+landlock_create_ruleset(const access_mask_t fs_access_mask,
+			const access_mask_t net_access_mask)
 {
 	struct landlock_ruleset *new_ruleset;
 
 	/* Informs about useless ruleset. */
-	if (!fs_access_mask)
+	if (!fs_access_mask && !net_access_mask)
 		return ERR_PTR(-ENOMSG);
 	new_ruleset = create_ruleset(1);
-	if (!IS_ERR(new_ruleset))
+	if (IS_ERR(new_ruleset))
+		return new_ruleset;
+	if (fs_access_mask)
 		landlock_add_fs_access_mask(new_ruleset, fs_access_mask, 0);
+	if (net_access_mask)
+		landlock_add_net_access_mask(new_ruleset, net_access_mask, 0);
 	return new_ruleset;
 }
 
@@ -73,6 +81,10 @@  static bool is_object_pointer(const enum landlock_key_type key_type)
 	switch (key_type) {
 	case LANDLOCK_KEY_INODE:
 		return true;
+#if IS_ENABLED(CONFIG_INET)
+	case LANDLOCK_KEY_NET_PORT:
+		return false;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	}
 	WARN_ON_ONCE(1);
 	return false;
@@ -126,6 +138,11 @@  static struct rb_root *get_root(struct landlock_ruleset *const ruleset,
 	case LANDLOCK_KEY_INODE:
 		root = &ruleset->root_inode;
 		break;
+#if IS_ENABLED(CONFIG_INET)
+	case LANDLOCK_KEY_NET_PORT:
+		root = &ruleset->root_net_port;
+		break;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	}
 	if (WARN_ON_ONCE(!root))
 		return ERR_PTR(-EINVAL);
@@ -154,7 +171,8 @@  static void build_check_ruleset(void)
 	BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES);
 	BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS);
 	BUILD_BUG_ON(access_masks <
-		     (LANDLOCK_MASK_ACCESS_FS << LANDLOCK_SHIFT_ACCESS_FS));
+		     ((LANDLOCK_MASK_ACCESS_FS << LANDLOCK_SHIFT_ACCESS_FS) |
+		      (LANDLOCK_MASK_ACCESS_NET << LANDLOCK_SHIFT_ACCESS_NET)));
 }
 
 /**
@@ -371,6 +389,12 @@  static int merge_ruleset(struct landlock_ruleset *const dst,
 	if (err)
 		goto out_unlock;
 
+#if IS_ENABLED(CONFIG_INET)
+	/* Merges the @src network port tree. */
+	err = merge_tree(dst, src, LANDLOCK_KEY_NET_PORT);
+	if (err)
+		goto out_unlock;
+#endif /* IS_ENABLED(CONFIG_INET) */
 out_unlock:
 	mutex_unlock(&src->lock);
 	mutex_unlock(&dst->lock);
@@ -427,6 +451,12 @@  static int inherit_ruleset(struct landlock_ruleset *const parent,
 	if (err)
 		goto out_unlock;
 
+#if IS_ENABLED(CONFIG_INET)
+	/* Copies the @parent network port tree. */
+	err = inherit_tree(parent, child, LANDLOCK_KEY_NET_PORT);
+	if (err)
+		goto out_unlock;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) {
 		err = -EINVAL;
 		goto out_unlock;
@@ -459,6 +489,11 @@  static void free_ruleset(struct landlock_ruleset *const ruleset)
 	rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root_inode,
 					     node)
 		free_rule(freeme, LANDLOCK_KEY_INODE);
+#if IS_ENABLED(CONFIG_INET)
+	rbtree_postorder_for_each_entry_safe(freeme, next,
+					     &ruleset->root_net_port, node)
+		free_rule(freeme, LANDLOCK_KEY_NET_PORT);
+#endif /* IS_ENABLED(CONFIG_INET) */
 	put_hierarchy(ruleset->hierarchy);
 	kfree(ruleset);
 }
@@ -639,7 +674,8 @@  get_access_mask_t(const struct landlock_ruleset *const ruleset,
  *
  * @domain: The domain that defines the current restrictions.
  * @access_request: The requested access rights to check.
- * @layer_masks: The layer masks to populate.
+ * @layer_masks: It must contain LANDLOCK_NUM_ACCESS_FS or LANDLOCK_NUM_ACCESS_NET
+ * elements according to @key_type.
  * @key_type: The key type to switch between access masks of different types.
  *
  * Returns: An access mask where each access right bit is set which is handled
@@ -660,6 +696,12 @@  landlock_init_layer_masks(const struct landlock_ruleset *const domain,
 		get_access_mask = landlock_get_fs_access_mask;
 		num_access = LANDLOCK_NUM_ACCESS_FS;
 		break;
+#if IS_ENABLED(CONFIG_INET)
+	case LANDLOCK_KEY_NET_PORT:
+		get_access_mask = landlock_get_net_access_mask;
+		num_access = LANDLOCK_NUM_ACCESS_NET;
+		break;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	default:
 		WARN_ON_ONCE(1);
 		return 0;
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h
index 77349764e111..84a622af1ac1 100644
--- a/security/landlock/ruleset.h
+++ b/security/landlock/ruleset.h
@@ -33,13 +33,16 @@ 
 typedef u16 access_mask_t;
 /* Makes sure all filesystem access rights can be stored. */
 static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_FS);
+/* Makes sure all network access rights can be stored. */
+static_assert(BITS_PER_TYPE(access_mask_t) >= LANDLOCK_NUM_ACCESS_NET);
 /* Makes sure for_each_set_bit() and for_each_clear_bit() calls are OK. */
 static_assert(sizeof(unsigned long) >= sizeof(access_mask_t));
 
 /* Ruleset access masks. */
-typedef u16 access_masks_t;
+typedef u32 access_masks_t;
 /* Makes sure all ruleset access rights can be stored. */
-static_assert(BITS_PER_TYPE(access_masks_t) >= LANDLOCK_NUM_ACCESS_FS);
+static_assert(BITS_PER_TYPE(access_masks_t) >=
+	      LANDLOCK_NUM_ACCESS_FS + LANDLOCK_NUM_ACCESS_NET);
 
 typedef u16 layer_mask_t;
 /* Makes sure all layers can be checked. */
@@ -84,6 +87,13 @@  enum landlock_key_type {
 	 * keys.
 	 */
 	LANDLOCK_KEY_INODE = 1,
+#if IS_ENABLED(CONFIG_INET)
+	/**
+	 * @LANDLOCK_KEY_NET_PORT: Type of &landlock_ruleset.root_net_port's
+	 * node keys.
+	 */
+	LANDLOCK_KEY_NET_PORT = 2,
+#endif /* IS_ENABLED(CONFIG_INET) */
 };
 
 /**
@@ -158,6 +168,15 @@  struct landlock_ruleset {
 	 * reaches zero.
 	 */
 	struct rb_root root_inode;
+#if IS_ENABLED(CONFIG_INET)
+	/**
+	 * @root_net_port: Root of a red-black tree containing &struct
+	 * landlock_rule nodes with network port. Once a ruleset is tied to a
+	 * process (i.e. as a domain), this tree is immutable until @usage
+	 * reaches zero.
+	 */
+	struct rb_root root_net_port;
+#endif /* IS_ENABLED(CONFIG_INET) */
 	/**
 	 * @hierarchy: Enables hierarchy identification even when a parent
 	 * domain vanishes.  This is needed for the ptrace protection.
@@ -196,13 +215,13 @@  struct landlock_ruleset {
 			 */
 			u32 num_layers;
 			/**
-			 * @access_masks: Contains the subset of filesystem
-			 * actions that are restricted by a ruleset.  A domain
-			 * saves all layers of merged rulesets in a stack
-			 * (FAM), starting from the first layer to the last
-			 * one.  These layers are used when merging rulesets,
-			 * for user space backward compatibility (i.e.
-			 * future-proof), and to properly handle merged
+			 * @access_masks: Contains the subset of filesystem and
+			 * network actions that are restricted by a ruleset.
+			 * A domain saves all layers of merged rulesets in a
+			 * stack (FAM), starting from the first layer to the
+			 * last one.  These layers are used when merging
+			 * rulesets, for user space backward compatibility
+			 * (i.e. future-proof), and to properly handle merged
 			 * rulesets without overlapping access rights.  These
 			 * layers are set once and never changed for the
 			 * lifetime of the ruleset.
@@ -213,7 +232,8 @@  struct landlock_ruleset {
 };
 
 struct landlock_ruleset *
-landlock_create_ruleset(const access_mask_t access_mask);
+landlock_create_ruleset(const access_mask_t access_mask_fs,
+			const access_mask_t access_mask_net);
 
 void landlock_put_ruleset(struct landlock_ruleset *const ruleset);
 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset);
@@ -249,6 +269,19 @@  landlock_add_fs_access_mask(struct landlock_ruleset *const ruleset,
 		(fs_mask << LANDLOCK_SHIFT_ACCESS_FS);
 }
 
+static inline void
+landlock_add_net_access_mask(struct landlock_ruleset *const ruleset,
+			     const access_mask_t net_access_mask,
+			     const u16 layer_level)
+{
+	access_mask_t net_mask = net_access_mask & LANDLOCK_MASK_ACCESS_NET;
+
+	/* Should already be checked in sys_landlock_create_ruleset(). */
+	WARN_ON_ONCE(net_access_mask != net_mask);
+	ruleset->access_masks[layer_level] |=
+		(net_mask << LANDLOCK_SHIFT_ACCESS_NET);
+}
+
 static inline access_mask_t
 landlock_get_raw_fs_access_mask(const struct landlock_ruleset *const ruleset,
 				const u16 layer_level)
@@ -266,6 +299,16 @@  landlock_get_fs_access_mask(const struct landlock_ruleset *const ruleset,
 	return landlock_get_raw_fs_access_mask(ruleset, layer_level) |
 	       ACCESS_FS_INITIALLY_DENIED;
 }
+
+static inline access_mask_t
+landlock_get_net_access_mask(const struct landlock_ruleset *const ruleset,
+			     const u16 layer_level)
+{
+	return (ruleset->access_masks[layer_level] >>
+		LANDLOCK_SHIFT_ACCESS_NET) &
+	       LANDLOCK_MASK_ACCESS_NET;
+}
+
 bool landlock_unmask_layers(const struct landlock_rule *const rule,
 			    const access_mask_t access_request,
 			    layer_mask_t (*const layer_masks)[],
diff --git a/security/landlock/setup.c b/security/landlock/setup.c
index 3f196d2ce4f9..7e4a598177b8 100644
--- a/security/landlock/setup.c
+++ b/security/landlock/setup.c
@@ -14,6 +14,7 @@ 
 #include "fs.h"
 #include "ptrace.h"
 #include "setup.h"
+#include "net.h"
 
 bool landlock_initialized __lsm_ro_after_init = false;
 
@@ -29,6 +30,7 @@  static int __init landlock_init(void)
 	landlock_add_cred_hooks();
 	landlock_add_ptrace_hooks();
 	landlock_add_fs_hooks();
+	landlock_add_net_hooks();
 	landlock_initialized = true;
 	pr_info("Up and running.\n");
 	return 0;
diff --git a/security/landlock/syscalls.c b/security/landlock/syscalls.c
index 73c80cd2cdbe..83d35ec40416 100644
--- a/security/landlock/syscalls.c
+++ b/security/landlock/syscalls.c
@@ -29,6 +29,7 @@ 
 #include "cred.h"
 #include "fs.h"
 #include "limits.h"
+#include "net.h"
 #include "ruleset.h"
 #include "setup.h"
 
@@ -74,7 +75,8 @@  static void build_check_abi(void)
 {
 	struct landlock_ruleset_attr ruleset_attr;
 	struct landlock_path_beneath_attr path_beneath_attr;
-	size_t ruleset_size, path_beneath_size;
+	struct landlock_net_service_attr net_service_attr;
+	size_t ruleset_size, path_beneath_size, net_service_size;
 
 	/*
 	 * For each user space ABI structures, first checks that there is no
@@ -82,13 +84,19 @@  static void build_check_abi(void)
 	 * struct size.
 	 */
 	ruleset_size = sizeof(ruleset_attr.handled_access_fs);
+	ruleset_size += sizeof(ruleset_attr.handled_access_net);
 	BUILD_BUG_ON(sizeof(ruleset_attr) != ruleset_size);
-	BUILD_BUG_ON(sizeof(ruleset_attr) != 8);
+	BUILD_BUG_ON(sizeof(ruleset_attr) != 16);
 
 	path_beneath_size = sizeof(path_beneath_attr.allowed_access);
 	path_beneath_size += sizeof(path_beneath_attr.parent_fd);
 	BUILD_BUG_ON(sizeof(path_beneath_attr) != path_beneath_size);
 	BUILD_BUG_ON(sizeof(path_beneath_attr) != 12);
+
+	net_service_size = sizeof(net_service_attr.allowed_access);
+	net_service_size += sizeof(net_service_attr.port);
+	BUILD_BUG_ON(sizeof(net_service_attr) != net_service_size);
+	BUILD_BUG_ON(sizeof(net_service_attr) != 10);
 }
 
 /* Ruleset handling */
@@ -129,7 +137,7 @@  static const struct file_operations ruleset_fops = {
 	.write = fop_dummy_write,
 };
 
-#define LANDLOCK_ABI_VERSION 3
+#define LANDLOCK_ABI_VERSION 4
 
 /**
  * sys_landlock_create_ruleset - Create a new ruleset
@@ -188,8 +196,14 @@  SYSCALL_DEFINE3(landlock_create_ruleset,
 	    LANDLOCK_MASK_ACCESS_FS)
 		return -EINVAL;
 
+	/* Checks network content (and 32-bits cast). */
+	if ((ruleset_attr.handled_access_net | LANDLOCK_MASK_ACCESS_NET) !=
+	    LANDLOCK_MASK_ACCESS_NET)
+		return -EINVAL;
+
 	/* Checks arguments and transforms to kernel struct. */
-	ruleset = landlock_create_ruleset(ruleset_attr.handled_access_fs);
+	ruleset = landlock_create_ruleset(ruleset_attr.handled_access_fs,
+					  ruleset_attr.handled_access_net);
 	if (IS_ERR(ruleset))
 		return PTR_ERR(ruleset);
 
@@ -317,13 +331,54 @@  static int add_rule_path_beneath(struct landlock_ruleset *const ruleset,
 	return err;
 }
 
+static int add_rule_net_service(struct landlock_ruleset *ruleset,
+				const void __user *const rule_attr)
+{
+#if IS_ENABLED(CONFIG_INET)
+	struct landlock_net_service_attr net_service_attr;
+	int res;
+	access_mask_t mask;
+
+	/* Copies raw user space buffer, only one type for now. */
+	res = copy_from_user(&net_service_attr, rule_attr,
+			     sizeof(net_service_attr));
+	if (res)
+		return -EFAULT;
+
+	/*
+	 * Informs about useless rule: empty allowed_access (i.e. deny rules)
+	 * are ignored by network actions.
+	 */
+	if (!net_service_attr.allowed_access)
+		return -ENOMSG;
+
+	/*
+	 * Checks that allowed_access matches the @ruleset constraints
+	 * (ruleset->access_masks[0] is automatically upgraded to 64-bits).
+	 */
+	mask = landlock_get_net_access_mask(ruleset, 0);
+	if ((net_service_attr.allowed_access | mask) != mask)
+		return -EINVAL;
+
+	/* Denies inserting a rule with port 0. */
+	if (net_service_attr.port == 0)
+		return -EINVAL;
+
+	/* Imports the new rule. */
+	return landlock_append_net_rule(ruleset, net_service_attr.port,
+					net_service_attr.allowed_access);
+#else /* IS_ENABLED(CONFIG_INET) */
+	return -EAFNOSUPPORT;
+#endif /* IS_ENABLED(CONFIG_INET) */
+}
+
 /**
  * sys_landlock_add_rule - Add a new rule to a ruleset
  *
  * @ruleset_fd: File descriptor tied to the ruleset that should be extended
  *		with the new rule.
- * @rule_type: Identify the structure type pointed to by @rule_attr (only
- *             %LANDLOCK_RULE_PATH_BENEATH for now).
+ * @rule_type: Identify the structure type pointed to by @rule_attr:
+ *             %LANDLOCK_RULE_PATH_BENEATH or %LANDLOCK_RULE_NET_SERVICE.
  * @rule_attr: Pointer to a rule (only of type &struct
  *             landlock_path_beneath_attr for now).
  * @flags: Must be 0.
@@ -334,6 +389,8 @@  static int add_rule_path_beneath(struct landlock_ruleset *const ruleset,
  * Possible returned errors are:
  *
  * - %EOPNOTSUPP: Landlock is supported by the kernel but disabled at boot time;
+ * - %EAFNOSUPPORT: @rule_type is LANDLOCK_RULE_NET_SERVICE but TCP/IP is not
+ *   supported by the running kernel;
  * - %EINVAL: @flags is not 0, or inconsistent access in the rule (i.e.
  *   &landlock_path_beneath_attr.allowed_access is not a subset of the
  *   ruleset handled accesses);
@@ -368,6 +425,9 @@  SYSCALL_DEFINE4(landlock_add_rule, const int, ruleset_fd,
 	case LANDLOCK_RULE_PATH_BENEATH:
 		err = add_rule_path_beneath(ruleset, rule_attr);
 		break;
+	case LANDLOCK_RULE_NET_SERVICE:
+		err = add_rule_net_service(ruleset, rule_attr);
+		break;
 	default:
 		err = -EINVAL;
 		break;
diff --git a/tools/testing/selftests/landlock/base_test.c b/tools/testing/selftests/landlock/base_test.c
index 792c3f0a59b4..646f778dfb1e 100644
--- a/tools/testing/selftests/landlock/base_test.c
+++ b/tools/testing/selftests/landlock/base_test.c
@@ -75,7 +75,7 @@  TEST(abi_version)
 	const struct landlock_ruleset_attr ruleset_attr = {
 		.handled_access_fs = LANDLOCK_ACCESS_FS_READ_FILE,
 	};
-	ASSERT_EQ(3, landlock_create_ruleset(NULL, 0,
+	ASSERT_EQ(4, landlock_create_ruleset(NULL, 0,
 					     LANDLOCK_CREATE_RULESET_VERSION));
 
 	ASSERT_EQ(-1, landlock_create_ruleset(&ruleset_attr, 0,