Message ID | 20230407072415.1360068-1-christian.couder@gmail.com (mailing list archive) |
---|---|
Headers | show |
Series | Introduce new `git replay` command | expand |
Hi Christian and Elijah On 07/04/2023 08:24, Christian Couder wrote: > # Intro > > `git replay` has initially been developed entirely by Elijah Newren > mostly between June and July 2022 at: > > https://github.com/newren/git/commits/replay > > I took over a few months ago to polish and upstream it as GitLab is > interested in replacing libgit2, and for that purpose needs a command > to do server side (so without using a worktree) rebases, cherry-picks > and reverts. > > I reduced the number of commits and features in this first patch > series, compared to what Elijah already developed. Especially I > stopped short of replaying merge commits and replaying > interactively. These and other features might be upstreamed in the > future after this patch series has graduated. > > Thanks to Elijah, Patrick Steinhardt and Dscho for early reviews and > discussions. > > Based on ae73b2c8f1 (The seventh batch, 2023-04-04) Thanks to both of you for working on this it looks very interesting. I've had a quick read over the patches and I ended up slightly confused as to exactly what the aim of this series is. My main confusion is whether "replay" is intended to be a plumbing command or a porcelain command. The use case above suggests plumbing and there are patches that take it in that direction by removing any diagnostic output and stopping it update any refs. But then it is marked as porcelain in command-list.txt and there are patches that do things like unconditionally updating the index and worktree when there are conflicts that stop it working in bare repositories. I've left some comments below > # Quick Overview (from Elijah) > > `git replay`, at a basic level, can perhaps be thought of as a > "default-to-dry-run rebase" -- meaning no updates to the working tree, > or to the index, or to any references. However, it differs from > rebase in that it: > > * Works for branches that aren't checked out > * Works in a bare repository > * Can replay multiple branches simultaneously (with or without common > history in the range being replayed) > * Preserves relative topology by default (merges are replayed too) > * Focuses on performance > * Has several altered defaults as a result of the above > > I sometimes think of `git replay` as "fast-replay", a patch-based > analogue to the snapshot-based fast-export & fast-import tools. > > # Reasons for diverging from cherry-pick & rebase (from Elijah) > > There are multiple reasons to diverge from the defaults in cherry-pick and > rebase. > > * Server side needs > > * Both cherry-pick and rebase, via the sequencer, are heavily tied > to updating the working tree, index, some refs, and a lot of > control files with every commit replayed, and invoke a mess of > hooks[1] that might be hard to avoid for backward compatibility > reasons (at least, that's been brought up a few times on the > list). > > * cherry-pick and rebase both fork various subprocesses > unnecessarily, but somewhat intrinsically in part to ensure the > same hooks are called that old scripted implementations would > have called. To clarify, since 356ee4659bb (sequencer: try to commit without forking 'git commit', 2017-11-24) cherry-pick and rebase do not fork subprocesses other than hooks for the cases covered by this patch series (i.e. they do not fork "git commit" for simple picks). > * "Dry run" behavior, where there are no updates to worktree, index, > or even refs might be important. > > * Should not assume users only want to operate on HEAD (see next > section) > > * Decapitate HEAD-centric assumptions > > * cherry-pick forces commits to be played on top of HEAD; inflexible. > > * rebase assumes the range of commits to be replayed is > upstream..HEAD by default, though it allows one to replay > upstream..otherbranch -- but it still forcibly and needlessly > checks out otherbranch before starting to replay things. I agree it would be nice to be able to restrict the range of commits replayed, especially when replaying merges. The comment about checking out other branch is out of date since 767a9c417eb (rebase -i: stop checking out the tip of the branch to rebase, 2020-01-24) > * Assuming HEAD is involved severely limits replaying multiple > (possibly divergent) branches. I'm not sure how true this is anymore, since 89fc0b53fdb (rebase: update refs from 'update-ref' commands, 2022-07-19) the sequencer can update multiple branches. The issue with divergent branch is with command line arguments and the todo list generation rather than the capabilities of the sequencer. > * Once you stop assuming HEAD has a certain meaning, there's not > much reason to have two separate commands anymore (except for the > funny extra not-necessarily-compatible options both have gained > over time). I agree having a unified command at the plumbing level certainly makes sense. > * (Micro issue: Assuming HEAD is involved also makes it harder for > new users to learn what rebase means and does; it makes command > lines hard to parse. That's an interesting point, I wonder if operating on branches that are not checked out is potentially confusing for new user though. > Not sure I want to harp on this too much, as > I have a suspicion I might be creating a tool for experts with > complicated use cases, but it's a minor quibble.) > > * Performance > > * jj is slaughtering us on rebase speed[2]. I would like us to become > competitive. (I dropped a few comments in the link at [2] about why > git is currently so bad.) > > * From [3], there was a simple 4-patch series in linux.git that took > 53 seconds to rebase. Switching to ort dropped it to 16 seconds. > While that sounds great, only 11 *milliseconds* were needed to do > the actual merges. That means almost *all* the time (>99%) was > overhead! Big offenders: > > * --reapply-cherry-picks should be the default I agree that can be a performance hit if there are a lot of upstream commits, but it is also a usability feature as it means we don't stop and ask the user what to do with the commits that have been upstreamed which wastes more of their time. I think maybe we want different defaults for the server use case than the user replaying commits or perhaps default to dropping commits that become empty. > * can_fast_forward() should be ripped out, and perhaps other extraneous > revision walks We should look at doing that at least for the merge backend which has skip_unnecessary_picks(). I think it is useful to tell the user that the branch was not updated by the rebase though. > * avoid updating working tree, index, refs, reflogs, and control > structures except when needed (e.g. hitting a conflict, or operation > finished) Not writing to disc unless we need to is sensible. Having said that for interactive rebases I do find having HEAD's reflog record all the picks useful to unpick what went wrong if mess something up. > * Other performance ideas: > > * single-file control structures instead of directory of files I like the idea as it should make it easier to keep the on disc state consistent, but I'm not sure how much of an issue that is in practice as we only read/write the files once each time git is run. The bigger slow down is writing the author script, commit message, list of rewritten commits, todo list and done files with each pick. > * avoid forking subprocesses unless explicitly requested (e.g. > --exec, --strategy, --run-hooks). For example, definitely do not > invoke `git commit` or `git merge`. Good, that matches what the sequencer does for non-merge commits when we're not editing the commit message. > * Sanitize hooks: > > * dispense with all per-commit hooks for sure (pre-commit, > post-commit, post-checkout). I agree we should not be running those (we don't run the pre-commit hook anyway). However we had a bug report when cherry-pick stopped running the "prepare-commit-msg" hook (see https://lore.kernel.org/git/CAKdAkRQuj1hfKeckjuR2oP+8C1i+ZR36O-+aRYif4ufaS_zs+w@mail.gmail.com/). That shouldn't matter for the server but we should bear it in mind when it comes to other use cases. > * pre-rebase also seems to assume exactly 1 ref is written, and > invoking it repeatedly would be stupid. Plus, it's specific > to "rebase". So...ignore? (Stolee's --ref-update option for > rebase probably broke the pre-rebase assumptions already...) If replay is a plumbing command then skipping the pre-rebase hook makes sense as scripts can call it themselves if they want to. For a porcelain command keeping a hook that can prevent it from rewriting commits that are already upstream (which I think is one of the main uses of the pre-rebase hook) would be good. > * post-rewrite hook might make sense, but fast-import got > exempted, and I think of replay like a patch-based analogue > to the snapshot-based fast-import. If we don't call the hook it would be good to have a option that outputs that information so scripts can request it if they want. Also we should think about if/when we want to update the notes associated with replayed commits. > * When not running server side, resolve conflicts in a sparse-cone > sparse-index worktree to reduce number of files written to a > working tree. (See below as well) > > * [High risk of possible premature optimization] Avoid large > numbers of newly created loose objects, when replaying large > numbers of commits. Two possibilities: (1) Consider using > tmp-objdir and pack objects from the tmp-objdir at end of > exercise, (2) Lift code from git-fast-import to immediately > stuff new objects into a pack? > > * Multiple branches and non-checked out branches > > * The ability to operate on non-checked out branches also implies > that we should generally be able to replay when in a dirty working > tree (exception being when we expect to update HEAD and any of the > dirty files is one that needs to be updated by the replay). > > * Also, if we are operating locally on a non-checked out branch and > hit a conflict, we should have a way to resolve the conflict without > messing with the user's work on their current branch. That sounds tricky to do in a user friendly way. > * Idea: new worktree with sparse cone + sparse index checkout, > containing only files in the root directory, and whatever is > necessary to get the conflicts If the user has not asked for a sparse checkout then this could be surprising. Sometimes I find it helpful to be able to poke about in other source files when resolving a conflict. I also often build and test after resolving a conflict which requires more than just the conflict to be checked out. > * Companion to above idea: control structures should be written to > $GIT_COMMON_DIR/replay-${worktree}, so users can have multiple > replay sessions, and so we know which worktrees are associated > with which replay operations. We certainly want some way of making sure we only update a given ref in one replay session, and have checks to for whether the ref is checked out anywhere as we do now for rebase --update-refs. That seems to be lacking in the patches adding ref updating in this series. > - [1] https://lore.kernel.org/git/pull.749.v3.git.git.1586044818132.gitgitgadget@gmail.com/ > - [2] https://github.com/martinvonz/jj/discussions/49 > - [3] https://lore.kernel.org/git/CABPp-BE48=97k_3tnNqXPjSEfA163F8hoE+HY0Zvz1SWB2B8EA@mail.gmail.com/ > > # Important limitations > > * The code die()s if there are any conflict. No resumability. No nice > output. No interactivity. I can see that on a server you might not want any output, but if I run it locally it would be nice to have a message saying which paths have conflicts. Maybe we could add a --quiet flag for the server rather than removing the existing messages? > * No replaying merges, nor root commits. Only regular commits. That is a reasonable place to start. > * Signed commits are not properly handled. It's not clear what to do > to such commits when replaying on the server side. Yes on the server where you don't have access to the signing key there is not much need for replay to have a signing option. > # Commit overview > > * 1/14 replay: introduce new builtin > > This creates a minimal `git replay` command by moving the code > from the `fast-rebase` test helper from `t/helper/` into > `builtin/` and doing some renames and a few other needed changes. > > * - 2/14 replay: start using parse_options API > - 3/14 replay: die() instead of failing assert() > - 4/14 replay: introduce pick_regular_commit() > - 5/14 replay: don't simplify history > - 6/14 replay: add an important FIXME comment about gpg signing > - 7/14 replay: remove progress and info output > - 8/14 replay: remove HEAD related sanity check > > These slowly change the command to make it behave more like a > regular commands and to start cleaning up its output. > > * 9/14 replay: very coarse worktree updating > > Make it handle conflicts in a very coarse way. This might not > work on bare repos, but it allows existing tests to pass and it's > nice to help cli users a bit when they get conflicts. > > * 10/14 replay: make it a minimal server side command > > After the cleaning up in previous ommits, it's now time to > radically change the way it works by stopping it to do ref > updates, to update the index and worktree, to consider HEAD as > special. Instead just make it output commands that should be > passed to `git update-ref --stdin`. > > * - 11/14 replay: use standard revision ranges > - 12/14 replay: introduce guess_new_base() > - 13/14 replay: add different modes > - 14/14 replay: stop assuming replayed branches do not diverge > > These finish the clean up and add new interesting features at > the same time, as well as related documentation and tests. > > # Note about tests and documentation > > Note that the `fast-rebase` test helper was used before this series in > > t6429-merge-sequence-rename-caching.sh > > So when `git replay` is created from `fast-rebase` in patch 1/14, this > test script is also converted to use `git replay`. This ensures that > `git replay` doesn't break too badly during the first 10 patches in > this patch series. > > Tests and documentation are introduced specifically for `git replay` > only in 11/14 and later patches as it doesn't make much sense to > document and test behavior that we know is going to change soon. So > it's only when the command is crystalizing towards its final form that > we start documenting and testing it. > > # Possibly controversial issues > > * bare or not bare: this series works towards a command with the end > goal of it being usable and used on bare repos, contrary to existing > commands like `git rebase` and `git cherry-pick`, but the tests > currently don't check that, and in case of conflicts it won't > currently work on bare repos. One reason for that is that existing > tests in t6429 should continue to work, and one of these tests > requires some output in case of conflict. And it's nice for users to > get some help in case of conflict. It's also nice for users if > commands that should work on both bare and non bare repos work well > on non bare repos first as they are less likely to use them on bare > repos. So let's have a command that works well on non-bare repos > first, even if its end goal is to work fine on bare repos too. We > plan to improve things for bare repos soon after this first patch > series graduates. > > * exit status: a successful, non-conflicted replay exits with code > 0. When the replay has conflicts, the exit status is 1. If the > replay is not able to complete (or start) due to some kind of error, > the exit status is something other than 0 or 1. It has been > suggested in an internal review that conflicts might want to get a > more specific error code as an error code of 1 might be quite easy > to return by accident. It doesn't seem to me from their docs (which > might want to be improved, I didn't look at the code) that other > commands like `git merge` and `git rebase` exit with a special error > code in case of conflict. I don't think we've ever had a special "conflict" error code but it would be useful for scripts if replay had one. Does replay return a different exit code for "merge conflicts" and "cannot merge because it would overwrite an untracked file"? Does it have an exit code for "the commit becomes empty" or are those patches unconditionally dropped? > * to guess or not to guess: commit 12/14 introduces the > guess_new_base() function which tries to find a base to rebase onto > when the --onto option is not provided, making this option actually > optional instead of mandatory. Given that it's an heuristic and the > command end goal is to be used on server side, we might want to > introduce this as an iterative improvement later. I still think it's > interesting to have it in for now though, as it shows that --onto > and --advance (which is introduced in the following commit) should > indeed be options. If --onto was always mandatory in the series, > people could argue that it shouldn't be an option and its argument > should always be the first (unconditional) argument of the command. I think it comes down to "what's the aim of this series?" is it focused on the bare repository server use case or is it trying to add a general purpose cli tool. > * make worktree and index changes optional: commit 10/14 stops > updating the index and worktree, but it might be better especially > for cli users to make that optional. The issue is that this would > make the command more complex while we are developing a number of > important features. It seems to me that this should rather be done > in an iterative improvement after the important features have > landed. I'm confused by this as patch 9 seems to start updating the index and worktree when there are conflicts but patch 10 stops updating the index and worktree if the replay is successful. > * when and where to add tests and docs: although t6429 has tests that > are changed to use the new command instead of the fast-rebase > test-tool command as soon as the former is introduced, there is no > specific test script and no doc for the new command until commit > 11/14 when standard revision ranges are used. This is done to avoid > churn in tests and docs while the final form of the command hasn't > crystalized enough. Adding tests and doc at this point makes this > commit quite big and possibly more difficult to review than if they > were in separate commits though. On the other hand when tests and > docs are added in specific commits some reviewers say it would be > better to introduce them when the related changes are made. > > * --advance and --contained: these two advanced options might not > belong to this first series and could perhaps be added in a followup > series in separate commits. On the other hand the code for > --contained seems involved with the code of --advance and it's nice > to see soon that git replay can indeed do cherry-picking and rebase > many refs at once, and this way fullfil these parts of its promise. Once I understood what these options did the names made sense, but I could not tell from the names what they were going to do. For me "--cherry-pick" and "--update-refs" would have been clearer. It might be worth splitting this patch so the individual options are added separately. > * replaying diverging branches: 14/14 the last patch in the series, > which allow replaying diverging branches, can be seen as a > fundamental fix or alternatively as adding an interesting > feature. So it's debatable if it should be in its own patch along > with its own tests as in this series, or if it should be merged into > a previous patch and which one. It might make sense to add this in the same patch as you add --contained. > * only 2 patches: this patch series can be seen from a high level > point of view as 1) introducing the new `git replay` command, and 2) > using `git replay` to replace, and get rid of, the fast-rebase > test-tool command. The fact that not much of the original > fast-rebase code and interface is left would agree with that point > of view. On the other hand, fast-rebase can also be seen as a first > iteration towards `git replay`. So it can also make sense to see how > `git replay` evolved from it. Starting with fast-rebase means one has to checkout the first patch to see what code we're adding to replay.c and to make sense of the later patches that remove code. It would be interesting to compare this series to one that started from scratch but I guess that would be quite a bit of work. Thanks for working on this, I'm interested to see where it goes Best Wishes Phillip > > Elijah Newren (14): > replay: introduce new builtin > replay: start using parse_options API > replay: die() instead of failing assert() > replay: introduce pick_regular_commit() > replay: don't simplify history > replay: add an important FIXME comment about gpg signing > replay: remove progress and info output > replay: remove HEAD related sanity check > replay: very coarse worktree updating > replay: make it a minimal server side command > replay: use standard revision ranges > replay: introduce guess_new_base() > replay: add different modes > replay: stop assuming replayed branches do not diverge > > .gitignore | 1 + > Documentation/git-replay.txt | 130 +++++++ > Makefile | 2 +- > builtin.h | 1 + > builtin/replay.c | 419 +++++++++++++++++++++++ > command-list.txt | 1 + > git.c | 1 + > t/helper/test-fast-rebase.c | 233 ------------- > t/helper/test-tool.c | 1 - > t/helper/test-tool.h | 1 - > t/t3650-replay-basics.sh | 160 +++++++++ > t/t6429-merge-sequence-rename-caching.sh | 43 ++- > 12 files changed, 739 insertions(+), 254 deletions(-) > create mode 100644 Documentation/git-replay.txt > create mode 100644 builtin/replay.c > delete mode 100644 t/helper/test-fast-rebase.c > create mode 100755 t/t3650-replay-basics.sh >
Christian Couder wrote: > # Quick Overview (from Elijah) > > `git replay`, at a basic level, can perhaps be thought of as a > "default-to-dry-run rebase" -- meaning no updates to the working tree, > or to the index, or to any references. Interesting, I just ran into this problem trying to cleanup my personal git branches. Simply checking which branches can be cleanly rebased on top of master takes a significant amount of time without any tricks, and using `git merge-tree` still takes some time. But the biggest offender is checking which patches have not yet been merged into master, which takes 52 seconds on my machine which is by no means old. > # Reasons for diverging from cherry-pick & rebase (from Elijah) > > * Server side needs I personally don't care about the server side, but... > * Both cherry-pick and rebase, via the sequencer, are heavily tied > to updating the working tree, index, some refs, and a lot of > control files with every commit replayed, and invoke a mess of > hooks[1] that might be hard to avoid for backward compatibility > reasons (at least, that's been brought up a few times on the > list). This is important as an end user as well. Since day 1 one of the important selling points of git was that operations that could be done in milliseconds did take milliseconds. If it can be done faster, why wouldn't I want it to be done faster? > * Decapitate HEAD-centric assumptions That's good, but not particularly important at the moment IMO. > * Performance > > * jj is slaughtering us on rebase speed[2]. I would like us to become > competitive. (I dropped a few comments in the link at [2] about why > git is currently so bad.) Indeed. > * From [3], there was a simple 4-patch series in linux.git that took > 53 seconds to rebase. I did participate in that discussion, but Uwe Kleine-König never responded back. In [1] he clearly noticed the problem was *before* attempting to apply any patch. Other people mentioned the fork-point detection, but I don't think that was the issue, my guess was that checking for the possibility of a fast-forward was the issue. The code was clearly doing the wrong thing for that case, but I believe it should have been fixed by d42c9ffa0f (rebase: factor out branch_base calculation, 2022-10-17). It would be interesting to see if this issue can be reproduced somehow. > Switching to ort dropped it to 16 seconds. No, it dropped to 16 seconds it for Elijah, not Uwe. Uwe (who had the real repository) noticed a big reduction of around 70%, but the discrepancy of using --onto versus not always remained. > While that sounds great, only 11 *milliseconds* were needed to do > the actual merges. That means almost *all* the time (>99%) was > overhead! Big offenders: > > * --reapply-cherry-picks should be the default > > * can_fast_forward() should be ripped out, and perhaps other extraneous > revision walks Doesn't d42c9ffa0f (rebase: factor out branch_base calculation, 2022-10-17) deal with that? --- I think something like this is defeinitely needed, when I rewrote `git rebase` to use `git cherry-pick` I noticed many areas of improvement, and I'm of the opinion that `git rebase` should be rewritten from scratch. But precisely because git focuses too much on backwards compatibility (and often in the wrong areas), I think `git replay` should be thoroughly discussed before accepting something we could quickly realize can be substantially improved. Cheers. [1] https://lore.kernel.org/git/20210528214024.vw4huojcklrm6d27@pengutronix.de/
On Fri, Apr 7, 2023 at 12:24 AM Christian Couder <christian.couder@gmail.com> wrote: > > # Intro > > `git replay` has initially been developed entirely by Elijah Newren > mostly between June and July 2022 at: (Sidenote: actually, there was a good chunk in Jan & Feb 2022 as well, and various design and idea work preceding that over a long time, some in the form of the fast-rebase test-tool...) > https://github.com/newren/git/commits/replay > > I took over a few months ago to polish and upstream it as GitLab is > interested in replacing libgit2, and for that purpose needs a command > to do server side (so without using a worktree) rebases, cherry-picks > and reverts. > > I reduced the number of commits and features in this first patch > series, compared to what Elijah already developed. Especially I > stopped short of replaying merge commits and replaying > interactively. These and other features might be upstreamed in the > future after this patch series has graduated. ...and also cleaned up my commits which were in a WIP state. Thanks! :-) > Thanks to Elijah, Patrick Steinhardt and Dscho for early reviews and > discussions. > > Based on ae73b2c8f1 (The seventh batch, 2023-04-04) > > # Quick Overview (from Elijah) In particular, this comes from the replay-design-notes.txt file on the replay branch, up until the footnote links. <snip> My replay branch involved a whole bunch of aspirational ideas, work in progress, and some things that worked. As noted above, you've taken this portion of the cover letter from my replay-design-notes.txt file on that branch, but that file involved my in-progress thought processes on all these ideas. For this series, we should probably just focus on the server-side usecases since other aspects just weren't complete enough for use. (I also thought the server-side aspects of git-replay weren't good enough for use either because I thought we'd need some conflict-related handling similar to what git-merge-tree does, but both you and Dscho have said you aren't worried about that, and are fine with just a simple non-zero exit status.) Anyway, deleting the forward-looking stuff and concentrating on the server-side replaying of commits would mean that we can at least delete the portion of this cover letter starting from here... > * Other performance ideas: > > * single-file control structures instead of directory of files > > * avoid forking subprocesses unless explicitly requested (e.g. > --exec, --strategy, --run-hooks). For example, definitely do not > invoke `git commit` or `git merge`. > > * Sanitize hooks: > > * dispense with all per-commit hooks for sure (pre-commit, > post-commit, post-checkout). > > * pre-rebase also seems to assume exactly 1 ref is written, and > invoking it repeatedly would be stupid. Plus, it's specific > to "rebase". So...ignore? (Stolee's --ref-update option for > rebase probably broke the pre-rebase assumptions already...) > > * post-rewrite hook might make sense, but fast-import got > exempted, and I think of replay like a patch-based analogue > to the snapshot-based fast-import. > > * When not running server side, resolve conflicts in a sparse-cone > sparse-index worktree to reduce number of files written to a > working tree. (See below as well) > > * [High risk of possible premature optimization] Avoid large > numbers of newly created loose objects, when replaying large > numbers of commits. Two possibilities: (1) Consider using > tmp-objdir and pack objects from the tmp-objdir at end of > exercise, (2) Lift code from git-fast-import to immediately > stuff new objects into a pack? > > * Multiple branches and non-checked out branches > > * The ability to operate on non-checked out branches also implies > that we should generally be able to replay when in a dirty working > tree (exception being when we expect to update HEAD and any of the > dirty files is one that needs to be updated by the replay). > > * Also, if we are operating locally on a non-checked out branch and > hit a conflict, we should have a way to resolve the conflict without > messing with the user's work on their current branch. > > * Idea: new worktree with sparse cone + sparse index checkout, > containing only files in the root directory, and whatever is > necessary to get the conflicts > > * Companion to above idea: control structures should be written to > $GIT_COMMON_DIR/replay-${worktree}, so users can have multiple > replay sessions, and so we know which worktrees are associated > with which replay operations. ...up to here. Some of the other stuff could perhaps be trimmed as well, though I suspect at least some of it is useful from the perspective of letting others know of additional usecases we'd like to support (so that design suggestions don't curtail those additional future usecases). > - [1] https://lore.kernel.org/git/pull.749.v3.git.git.1586044818132.gitgitgadget@gmail.com/ > - [2] https://github.com/martinvonz/jj/discussions/49 > - [3] https://lore.kernel.org/git/CABPp-BE48=97k_3tnNqXPjSEfA163F8hoE+HY0Zvz1SWB2B8EA@mail.gmail.com/ This appears to be the end of the part you copied from replay-design-notes.txt <snip> > * 9/14 replay: very coarse worktree updating > > Make it handle conflicts in a very coarse way. This might not > work on bare repos, but it allows existing tests to pass and it's > nice to help cli users a bit when they get conflicts. I had the coarse working updating in git-replay mostly because it came from fast-rebase. I did also use it to poke and prod early ideas, even though I knew that its current implementation might well be incompatible with some of the other ideas I had. I don't think this helps the server-side use though, and since it potentially conflicts with some of the other goals, I'd be inclined to say we should just drop this patch (and/or squash the next patch into this one.) > * 10/14 replay: make it a minimal server side command > > After the cleaning up in previous ommits, it's now time to > radically change the way it works by stopping it to do ref > updates, to update the index and worktree, to consider HEAD as > special. Instead just make it output commands that should be > passed to `git update-ref --stdin`. A squashed 9 & 10 would thus be similar to patch 8 in the sense that its purpose was to get rid of something that made sense for fast-rebase but which doesn't align with the current goals of this command. <snip> > # Possibly controversial issues > > * bare or not bare: this series works towards a command with the end > goal of it being usable and used on bare repos, contrary to existing > commands like `git rebase` and `git cherry-pick`, but the tests > currently don't check that, and in case of conflicts it won't > currently work on bare repos. One reason for that is that existing > tests in t6429 should continue to work, and one of these tests > requires some output in case of conflict. And it's nice for users to > get some help in case of conflict. It's also nice for users if > commands that should work on both bare and non bare repos work well > on non bare repos first as they are less likely to use them on bare > repos. So let's have a command that works well on non-bare repos > first, even if its end goal is to work fine on bare repos too. We > plan to improve things for bare repos soon after this first patch > series graduates. I think there's a lot of work to do for conflict handling, and if we want to submit this for inclusion then we should just exclude conflict handling entirely and adjust the tests accordingly. > * exit status: a successful, non-conflicted replay exits with code > 0. When the replay has conflicts, the exit status is 1. If the > replay is not able to complete (or start) due to some kind of error, > the exit status is something other than 0 or 1. It has been > suggested in an internal review that conflicts might want to get a > more specific error code as an error code of 1 might be quite easy > to return by accident. It doesn't seem to me from their docs (which > might want to be improved, I didn't look at the code) that other > commands like `git merge` and `git rebase` exit with a special error > code in case of conflict. The merge backend does not provide any granularity finer than "had conflicts" for its return code. This is somewhat cemented by the git-merge API as well, where it mandates that the return code of merge backends be 1 for conflicts: /* * The backend exits with 1 when conflicts are * left to be resolved, with 2 when it does not * handle the given merge at all. */ Because of this, all of git-merge-resolve, git-merge-octopus, git-merge-recursive, and git-merge-ort return 1 for conflicts. Of course, we do not have to use the return code of the merge backend as the exit status for `git replay`. We could inspect the conflicts, somewhat like git-merge-tree does, except that instead of printing information about those conflicts, we could also let it guide us to choose a new exit status. I'm not sure we'd want to do that, but we could. Since an exit status of 1 is pretty thoroughly baked in elsewhere for everything merge related, including `git-merge-tree`, I'd be inclined to leave this series as-is and have an exit status of 1 for conflicts. > * to guess or not to guess: commit 12/14 introduces the > guess_new_base() function which tries to find a base to rebase onto > when the --onto option is not provided, making this option actually > optional instead of mandatory. Given that it's an heuristic and the > command end goal is to be used on server side, we might want to > introduce this as an iterative improvement later. I still think it's > interesting to have it in for now though, as it shows that --onto > and --advance (which is introduced in the following commit) should > indeed be options. If --onto was always mandatory in the series, > people could argue that it shouldn't be an option and its argument > should always be the first (unconditional) argument of the command. I do not want a positional argument for <onto>; rebase's use of positional arguments is an example to avoid, IMO. I also don't want people thinking this is just rebase. Rebase is perhaps used more than cherry-pick and as such a lot of the documentation and design goals talk about it more, but I designed this command very deliberately to be about handling both cherry-pick and rebase functionality in the same command. All that said, I remember spending a fair amount of time on the heuristic, but don't remember if I felt I had gotten it good enough or not. If folks want to leave it out for a future series, that'd be fine, so long as it doesn't lead people to suggestions that'd conflict with the above points. > * make worktree and index changes optional: commit 10/14 stops > updating the index and worktree, but it might be better especially > for cli users to make that optional. The issue is that this would > make the command more complex while we are developing a number of > important features. It seems to me that this should rather be done > in an iterative improvement after the important features have > landed. I don't think worktree and index changes should be included in this series, even as an option. The related code as currently written is incompatible with some other ideas expressed in the cover letter. Granted, those ideas might change, even dramatically, but I don't want us limiting the design space and I don't think the worktree or index updates in this series are ready for users to use yet. (And there aren't any patches available, to my knowledge, that make them ready. Those still need to be written.) > * when and where to add tests and docs: although t6429 has tests that > are changed to use the new command instead of the fast-rebase > test-tool command as soon as the former is introduced, there is no > specific test script and no doc for the new command until commit > 11/14 when standard revision ranges are used. This is done to avoid > churn in tests and docs while the final form of the command hasn't > crystalized enough. Adding tests and doc at this point makes this > commit quite big and possibly more difficult to review than if they > were in separate commits though. On the other hand when tests and > docs are added in specific commits some reviewers say it would be > better to introduce them when the related changes are made. I don't have opinions on this one. Maybe I will after reading through this cleaned up series more carefully. > * --advance and --contained: these two advanced options might not > belong to this first series and could perhaps be added in a followup > series in separate commits. On the other hand the code for > --contained seems involved with the code of --advance and it's nice > to see soon that git replay can indeed do cherry-picking and rebase > many refs at once, and this way fullfil these parts of its promise. --advance is the one option I thought I had a chance of getting my company to use server-side in the near term... Also, without --advance, I worry reviewers will make rebase-centric assumptions that preclude handling cherry-picks, so I'm really leery of deferring it based on that. I understand that --contained isn't as likely to be useful server-side, but it was the one piece that I really enjoyed using cli-side (especially since it pre-dated rebase --update-refs). But yeah, it's utility is somewhat limited until there's some kind of conflict resolution mechanism provided. > * replaying diverging branches: 14/14 the last patch in the series, > which allow replaying diverging branches, can be seen as a > fundamental fix or alternatively as adding an interesting > feature. So it's debatable if it should be in its own patch along > with its own tests as in this series, or if it should be merged into > a previous patch and which one. I don't have opinions on this either. Maybe I will after reading through the series? > * only 2 patches: this patch series can be seen from a high level > point of view as 1) introducing the new `git replay` command, and 2) > using `git replay` to replace, and get rid of, the fast-rebase > test-tool command. The fact that not much of the original > fast-rebase code and interface is left would agree with that point > of view. On the other hand, fast-rebase can also be seen as a first > iteration towards `git replay`. So it can also make sense to see how > `git replay` evolved from it. I preferred the angle of starting from fast-rebase, but I don't feel too strongly about it. Mostly I just thought it'd make it easier for me, and for the few other people who already reviewed fast-rebase (and yes, I got review comments on it from a few different people back when it was proposed). If dividing up the patches some other way makes it easier for others to reason about, and you want to switch it around, go for it.
Hi Phillip, On Fri, Apr 14, 2023 at 3:13 AM Phillip Wood <phillip.wood123@gmail.com> wrote: > > Hi Christian and Elijah > > On 07/04/2023 08:24, Christian Couder wrote: > > # Intro > > > > `git replay` has initially been developed entirely by Elijah Newren > > mostly between June and July 2022 at: > > > > https://github.com/newren/git/commits/replay > > > > I took over a few months ago to polish and upstream it as GitLab is > > interested in replacing libgit2, and for that purpose needs a command > > to do server side (so without using a worktree) rebases, cherry-picks > > and reverts. > > > > I reduced the number of commits and features in this first patch > > series, compared to what Elijah already developed. Especially I > > stopped short of replaying merge commits and replaying > > interactively. These and other features might be upstreamed in the > > future after this patch series has graduated. > > > > Thanks to Elijah, Patrick Steinhardt and Dscho for early reviews and > > discussions. > > > > Based on ae73b2c8f1 (The seventh batch, 2023-04-04) > > Thanks to both of you for working on this it looks very interesting. > I've had a quick read over the patches and I ended up slightly confused > as to exactly what the aim of this series is. My main confusion is > whether "replay" is intended to be a plumbing command or a porcelain > command. The use case above suggests plumbing and there are patches that > take it in that direction by removing any diagnostic output and stopping > it update any refs. But then it is marked as porcelain in > command-list.txt and there are patches that do things like > unconditionally updating the index and worktree when there are conflicts > that stop it working in bare repositories. I've left some comments below Yeah, that's fair. It was totally unclear in my work-in-progress patches, as I had ideas taking it in both directions. Then Christian and Dscho came along and said they wanted to use it for server-side rebasing & cherry-picking. Christian did some good cleanup of my patches, but I think your comment here is just reflecting that there's still a bit more to do. I'd say for now that we should expunge the worktree & index updating, any conflict handling beyond exit status, mark it as plumbing, and focus strictly on server-side use for now. > > # Quick Overview (from Elijah) > > > > `git replay`, at a basic level, can perhaps be thought of as a > > "default-to-dry-run rebase" -- meaning no updates to the working tree, > > or to the index, or to any references. However, it differs from > > rebase in that it: > > > > * Works for branches that aren't checked out > > * Works in a bare repository > > * Can replay multiple branches simultaneously (with or without common > > history in the range being replayed) > > * Preserves relative topology by default (merges are replayed too) > > * Focuses on performance > > * Has several altered defaults as a result of the above > > > > I sometimes think of `git replay` as "fast-replay", a patch-based > > analogue to the snapshot-based fast-export & fast-import tools. > > > > # Reasons for diverging from cherry-pick & rebase (from Elijah) > > > > There are multiple reasons to diverge from the defaults in cherry-pick and > > rebase. > > > > * Server side needs > > > > * Both cherry-pick and rebase, via the sequencer, are heavily tied > > to updating the working tree, index, some refs, and a lot of > > control files with every commit replayed, and invoke a mess of > > hooks[1] that might be hard to avoid for backward compatibility > > reasons (at least, that's been brought up a few times on the > > list). > > > > * cherry-pick and rebase both fork various subprocesses > > unnecessarily, but somewhat intrinsically in part to ensure the > > same hooks are called that old scripted implementations would > > have called. > > To clarify, since 356ee4659bb (sequencer: try to commit without forking > 'git commit', 2017-11-24) cherry-pick and rebase do not fork > subprocesses other than hooks for the cases covered by this patch series > (i.e. they do not fork "git commit" for simple picks). Thanks for the clarification. Let me also add a clarification about this text you're responding to: the document that Christian copied into this portion of the cover letter wasn't talking about this particular series he submitted, but about the broader design goals I was working on. I don't want a run_git_commit() function within replay.c, even for commit message editing, for picking merge commits, or for handling staged changes after resuming from an interactive rebase. I'd even say I don't want it for failure handling, either, though that one is less important. > > * "Dry run" behavior, where there are no updates to worktree, index, > > or even refs might be important. > > > > * Should not assume users only want to operate on HEAD (see next > > section) > > > > * Decapitate HEAD-centric assumptions > > > > * cherry-pick forces commits to be played on top of HEAD; inflexible. > > > > * rebase assumes the range of commits to be replayed is > > upstream..HEAD by default, though it allows one to replay > > upstream..otherbranch -- but it still forcibly and needlessly > > checks out otherbranch before starting to replay things. > > I agree it would be nice to be able to restrict the range of commits > replayed, especially when replaying merges. The comment about checking > out other branch is out of date since 767a9c417eb (rebase -i: stop > checking out the tip of the branch to rebase, 2020-01-24) Guess how many years I've been gathering my ideas for git-replay. ;-) One thing to note here, though, is the checkout handling still isn't fully fixed, and it may be impossible to fix at this point. In particular, `git rebase --abort` doesn't return people to the original branch when otherbranch is specified, which is problematic in conjunction with other options (see e.g. https://lore.kernel.org/git/xmqqft5icsd9.fsf@gitster.c.googlers.com/). > > * Assuming HEAD is involved severely limits replaying multiple > > (possibly divergent) branches. > > I'm not sure how true this is anymore, since 89fc0b53fdb (rebase: update > refs from 'update-ref' commands, 2022-07-19) the sequencer can update > multiple branches. The issue with divergent branch is with command line > arguments and the todo list generation rather than the capabilities of > the sequencer. Yeah, this particular paragraph I suspect is from about 18 months ago. (See also where I responded to the update-refs series about this https://lore.kernel.org/git/CABPp-BEOV53oBoBp4YjiRfksZMmAADanZUUemhxwn7Wor=m-nA@mail.gmail.com/). However, I'd still say the statement is true, it just needs to be focused on the divergent branches. The use of HEAD (or more generally exactly 3 commitish-es), as done in rebase, is going to make it really awkward to introduce any kind of command line UI for handling rebasing of multiple divergent branches. I'm not sure it even makes sense. git-replay has done it for over a year, and I think it makes sense specifically because it got rid of the problematic assumptions hard-wired into the command line UI. > > * Once you stop assuming HEAD has a certain meaning, there's not > > much reason to have two separate commands anymore (except for the > > funny extra not-necessarily-compatible options both have gained > > over time). > > I agree having a unified command at the plumbing level certainly makes > sense. :-) > > * (Micro issue: Assuming HEAD is involved also makes it harder for > > new users to learn what rebase means and does; it makes command > > lines hard to parse. > > That's an interesting point, I wonder if operating on branches that are > not checked out is potentially confusing for new user though. Yes, absolutely. Especially since I'm very focused on having operations be O(changes), not O(size-of-repo). The amount of work people go through to avoid backporting because checking out other branches is too expensive is impressive. But designing things for the user that needs scaling to big repos isn't always the friendliest to new users. And I admittedly am focused on performance above other aspects, and in some cases that might leave new users behind. > > Not sure I want to harp on this too much, as > > I have a suspicion I might be creating a tool for experts with > > complicated use cases, but it's a minor quibble.) Oh, heh. I guess I knew at the time I wrote this that people might point out ways I was not being newbie friendly. :-) > > * Performance > > > > * jj is slaughtering us on rebase speed[2]. I would like us to become > > competitive. (I dropped a few comments in the link at [2] about why > > git is currently so bad.) > > > > * From [3], there was a simple 4-patch series in linux.git that took > > 53 seconds to rebase. Switching to ort dropped it to 16 seconds. > > While that sounds great, only 11 *milliseconds* were needed to do > > the actual merges. That means almost *all* the time (>99%) was > > overhead! Big offenders: > > > > * --reapply-cherry-picks should be the default > > I agree that can be a performance hit if there are a lot of upstream > commits, but it is also a usability feature as it means we don't stop > and ask the user what to do with the commits that have been upstreamed > which wastes more of their time. I think maybe we want different > defaults for the server use case than the user replaying commits or > perhaps default to dropping commits that become empty. Oh, sure, there are people who will like different options and configurations. Non-performant features can certainly be options, I was mostly harping on the defaults for git-replay. It should default to fast, even if/when it moves beyond server-side only. > > * can_fast_forward() should be ripped out, and perhaps other extraneous > > revision walks > > We should look at doing that at least for the merge backend which has > skip_unnecessary_picks(). I think it is useful to tell the user that the > branch was not updated by the rebase though. Which could be done as a very simple post-operation check: do pre- and post- hashes match? No need for a bunch of logic to check what's going to happen that'll result in slow startup in large repositories. Default should be fast and scale to large repos. > > * avoid updating working tree, index, refs, reflogs, and control > > structures except when needed (e.g. hitting a conflict, or operation > > finished) > > Not writing to disc unless we need to is sensible. Having said that for > interactive rebases I do find having HEAD's reflog record all the picks > useful to unpick what went wrong if mess something up. Adding an option for writing HEAD's reflog at every step along the way might be reasonable. But I specifically was designing a new command with speed as priority number 1. Updating some external file with every commit thus should not be the default for this new command. I know that's incompatible with how git-rebase works, but this isn't rebase. Actually, there's a second problem as well. git-replay shouldn't update _anything_ (other than adding new un-referenced blobs/trees/commits), until it is entirely done. In fact, even when it's done, it doesn't update any refs by default; it simply prints out some "update-ref" instructions for `git update-ref --stdin` (though I was thinking of adding a flag that would make git-replay also do the ref updates, as the very final thing the program did). And there's a third problem. HEAD isn't being updated in many cases, so why should its reflog be? > > * Other performance ideas: > > > > * single-file control structures instead of directory of files > > I like the idea as it should make it easier to keep the on disc state > consistent, but I'm not sure how much of an issue that is in practice as > we only read/write the files once each time git is run. The bigger slow > down is writing the author script, commit message, list of rewritten > commits, todo list and done files with each pick. The author script, commit message, list of rewritten commits, todo list and done files are all control structures that are part of that directory of files I was complaining about. As far as I can tell, you said it's not an issue, but then immediately said the opposite. What did you take the "directory of files" control structures to mean? ...and is there some other way I could word this that would be better? Also, if we speed up the other stuff enough, the writing of the control files becomes much more important. See the example elsewhere where I mentioned that for a cherry-pick of a single commit that took a minute under git-rebase, that actually creating the new toplevel tree only required like 11 milliseconds. If we can speed things up dramatically enough, then all the stuff that used to just not matter, suddenly starts mattering a lot. (This happened a lot when I was rewriting the merge machinery and optimizing it.) And, I think that writing one file is going to be faster than writing N files (especially on spinny disks, and yes my laptop has a spinny disk). Also, single file control structures are easier to make safe against an ill-timed Ctrl-C, though I suspect that's so rarely a problem that it may not be worth worrying much about. > > * avoid forking subprocesses unless explicitly requested (e.g. > > --exec, --strategy, --run-hooks). For example, definitely do not > > invoke `git commit` or `git merge`. > > Good, that matches what the sequencer does for non-merge commits when > we're not editing the commit message. ...and when not committing staged changes after a stopped interactive rebase, and when not trying to ensure identical error messages when an issue is hit. :-) This is good; sequencer is always improving. If it could just stop calling git commit in these four extra cases, we'd be rid of the git-commit forking for good. > > * Sanitize hooks: > > > > * dispense with all per-commit hooks for sure (pre-commit, > > post-commit, post-checkout). > > I agree we should not be running those (we don't run the pre-commit hook > anyway). ...unless picking a merge commit or editing the commit message or... :-) > However we had a bug report when cherry-pick stopped running > the "prepare-commit-msg" hook (see > https://lore.kernel.org/git/CAKdAkRQuj1hfKeckjuR2oP+8C1i+ZR36O-+aRYif4ufaS_zs+w@mail.gmail.com/). > That shouldn't matter for the server but we should bear it in mind when > it comes to other use cases. git-fast-export and git-fast-import do not run hooks, in part for speed. I don't think git-fast-patch, i.e. git-replay should either, at least not by default. I'm well aware that it's impossible to make that kind of change to git-rebase, but I'm not trying to design another rebase. Another thing that might horrify you that I don't think I wrote down is that when interactivity is added, I don't want replay to pre-parse and validate the script, much like fast-import doesn't pre-parse and validate its input. Not validating would be anathema to how rebase operates (because rebase muddies things as it goes -- the worktree and the index AND refs AND reflogs, and it's slow, so you don't want to start down that path until you're confident that people didn't make simple mistakes). As such, this is a change that I'd never even consider suggesting for rebase, but it's exactly the kind of thing I want for replay. > > * pre-rebase also seems to assume exactly 1 ref is written, and > > invoking it repeatedly would be stupid. Plus, it's specific > > to "rebase". So...ignore? (Stolee's --ref-update option for > > rebase probably broke the pre-rebase assumptions already...) > > If replay is a plumbing command then skipping the pre-rebase hook makes > sense as scripts can call it themselves if they want to. For a porcelain > command keeping a hook that can prevent it from rewriting commits that > are already upstream (which I think is one of the main uses of the > pre-rebase hook) would be good. pre-rebase has a broken design; it already doesn't work correctly with Stolee's --ref-update option. So, even if we wanted to support this kind of functionality, it certainly wouldn't be that script. Also, the name is pre-rebase, not pre-cherry-pick, and doesn't apply to both commands. That means there's a second reason the design is broken. So, even if we wanted to support this kind of functionality, it'd have to be a differently named script with a different design. But, perhaps more importantly than either of the above, is that replay doesn't change any refs, so why do we need a hook to prevent it from changing refs? > > * post-rewrite hook might make sense, but fast-import got > > exempted, and I think of replay like a patch-based analogue > > to the snapshot-based fast-import. > > If we don't call the hook it would be good to have a option that outputs > that information so scripts can request it if they want. Good point, although the fact that replay doesn't update refs probably means I didn't even need to mention these hooks. > Also we should > think about if/when we want to update the notes associated with replayed > commits. _Very_ good point. There should definitely be an option for that, maybe even a config option. > > * When not running server side, resolve conflicts in a sparse-cone > > sparse-index worktree to reduce number of files written to a > > working tree. (See below as well) > > > > * [High risk of possible premature optimization] Avoid large > > numbers of newly created loose objects, when replaying large > > numbers of commits. Two possibilities: (1) Consider using > > tmp-objdir and pack objects from the tmp-objdir at end of > > exercise, (2) Lift code from git-fast-import to immediately > > stuff new objects into a pack? > > > > * Multiple branches and non-checked out branches > > > > * The ability to operate on non-checked out branches also implies > > that we should generally be able to replay when in a dirty working > > tree (exception being when we expect to update HEAD and any of the > > dirty files is one that needs to be updated by the replay). > > > > * Also, if we are operating locally on a non-checked out branch and > > hit a conflict, we should have a way to resolve the conflict without > > messing with the user's work on their current branch. This stuff really shouldn't have been in the cover letter for this series, but since it is... > That sounds tricky to do in a user friendly way. Yep, totally agreed. But, I really, really want a command that operates in O(changes) rather than O(repo size), and which can operate on non-checked-out branches, and even if the user has a dirty working tree. There are other choices too -- e.g. if replay is fast enough, just fail if the user has a dirty working tree and tell them to re-issue the command after first cleaning it up, allowing us to use their working tree for conflict resolution. However, the level of IDE thrashing that happens when people check out other branches (and the subsequent loss of productivity they experience after resolving the simple conflict and switching back) means I'm not willing to have the only option be resolving conflicts in the current working tree. I think something very different than how git-rebase and git-cherry-pick behave currently are needed, at least as an option. > > * Idea: new worktree with sparse cone + sparse index checkout, > > containing only files in the root directory, and whatever is > > necessary to get the conflicts > > If the user has not asked for a sparse checkout then this could be > surprising. Sometimes I find it helpful to be able to poke about in > other source files when resolving a conflict. I also often build and > test after resolving a conflict which requires more than just the > conflict to be checked out. Sure, some people may need an option to have conflicts be resolved in the current working tree, or perhaps even in a separate full tree. But both are such performance killers that an O(changes) option that doesn't mess with the current working tree is very much needed for some usecases. But again, that's **way** outside the scope of this series. > > * Companion to above idea: control structures should be written to > > $GIT_COMMON_DIR/replay-${worktree}, so users can have multiple > > replay sessions, and so we know which worktrees are associated > > with which replay operations. > > We certainly want some way of making sure we only update a given ref in > one replay session, and have checks to for whether the ref is checked > out anywhere as we do now for rebase --update-refs. That seems to be > lacking in the patches adding ref updating in this series. Yeah, that was in patch 9. It should be dropped or have patch 10 squashed into it. At that point, this series won't contain any ref updating, but will only have instructions that can be passed to `git update-ref --stdin`. At that point, no such checks will be necessary for this series (as it all belongs in `git update-ref --stdin` instead). > > * The code die()s if there are any conflict. No resumability. No nice > > output. No interactivity. > > I can see that on a server you might not want any output, but if I run > it locally it would be nice to have a message saying which paths have > conflicts. Maybe we could add a --quiet flag for the server rather than > removing the existing messages? I think the choice of what to do for conflicts becomes really complex, really quick. Just look at git-merge-tree, which is a much simpler case, and those kinds of questions blocked the series from progressing for like half a year last year. I don't think we're ready to answer these questions. In fact, that's precisely why I never submitted this series, even though I've had the bits that Christian is pushing in a working state for about 9 months now. I think we should defer all conflict handling other than exit status until later (or continue deferring this series until conflict handling is ready, but that may be a long time). > > * Signed commits are not properly handled. It's not clear what to do > > to such commits when replaying on the server side. > > Yes on the server where you don't have access to the signing key there > is not much need for replay to have a signing option. And on the client side, it's the one place where I'm almost certainly going to be forced to accept forking a subprocess, though rest assured that I'll grumble about it incessantly. :-) > > * exit status: a successful, non-conflicted replay exits with code > > 0. When the replay has conflicts, the exit status is 1. If the > > replay is not able to complete (or start) due to some kind of error, > > the exit status is something other than 0 or 1. It has been > > suggested in an internal review that conflicts might want to get a > > more specific error code as an error code of 1 might be quite easy > > to return by accident. It doesn't seem to me from their docs (which > > might want to be improved, I didn't look at the code) that other > > commands like `git merge` and `git rebase` exit with a special error > > code in case of conflict. > > I don't think we've ever had a special "conflict" error code but it > would be useful for scripts if replay had one. Does replay return a > different exit code for "merge conflicts" and "cannot merge because it > would overwrite an untracked file"? Does it have an exit code for "the > commit becomes empty" or are those patches unconditionally dropped? I'm not sure what Christian meant here, but as you say there's certainly no different special codes in the merge machinery. > > * --advance and --contained: these two advanced options might not > > belong to this first series and could perhaps be added in a followup > > series in separate commits. On the other hand the code for > > --contained seems involved with the code of --advance and it's nice > > to see soon that git replay can indeed do cherry-picking and rebase > > many refs at once, and this way fullfil these parts of its promise. > > Once I understood what these options did the names made sense, but I > could not tell from the names what they were going to do. For me > "--cherry-pick" and "--update-refs" would have been clearer. It might be > worth splitting this patch so the individual options are added separately. The output of `git replay`, with or without these options, is meant to be passed as input to `git update-refs --stdin`. As such, naming an option --update-refs for this command just seems inherently confusing. I also feel like --update-refs is a name coded more around implementation details than end-user description of behavior (and as far as implementation details are concerned, this options is not tied to an interactive backend the way the --update-refs options in rebase is). In contrast, --cherry-pick might be reasonable. But I worry it'll be read backwards by people. I want: git replay --OPTION branch upstream..commit to make sense and I worry that OPTION==cherry-pick will cause users to think `branch` is being cherry-picked rather than `upstream..commit`. What this command does is advance `branch` by cherry-picking `upstream..commit` onto it. > > * only 2 patches: this patch series can be seen from a high level > > point of view as 1) introducing the new `git replay` command, and 2) > > using `git replay` to replace, and get rid of, the fast-rebase > > test-tool command. The fact that not much of the original > > fast-rebase code and interface is left would agree with that point > > of view. On the other hand, fast-rebase can also be seen as a first > > iteration towards `git replay`. So it can also make sense to see how > > `git replay` evolved from it. > > Starting with fast-rebase means one has to checkout the first patch to > see what code we're adding to replay.c and to make sense of the later > patches that remove code. It would be interesting to compare this series > to one that started from scratch but I guess that would be quite a bit > of work. Yeah, I was probably wrong to suggest to Christian to use fast-rebase as the starting point. That is how I started my series, and multiple people had reviewed it and it seemed like it'd be useful to leverage that past review, but the reviews of these series so far suggest I may have made the wrong recommendation to Christian.