diff mbox series

[v11,10/12] selftests/landlock: Add 11 new test suites dedicated to network

Message ID 20230515161339.631577-11-konstantin.meskhidze@huawei.com (mailing list archive)
State Not Applicable
Headers show
Series Network support for Landlock | expand

Checks

Context Check Description
netdev/tree_selection success Not a local patch, async

Commit Message

Konstantin Meskhidze (A) May 15, 2023, 4:13 p.m. UTC
These test suites try to check edge cases for TCP sockets
bind() and connect() actions.

inet:
* bind: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
* connect: Tests with non-landlocked/landlocked ipv4 and ipv6 sockets.
* bind_afunspec: Tests with non-landlocked/landlocked restrictions
for bind action with AF_UNSPEC socket family.
* connect_afunspec: Tests with non-landlocked/landlocked restrictions
for connect action with AF_UNSPEC socket family.
* ruleset_overlap: Tests with overlapping rules for one port.
* ruleset_expanding: Tests with expanding rulesets in which rules are
gradually added one by one, restricting sockets' connections.
* inval_port_format: Tests with wrong port format for ipv4/ipv6 sockets
and with port values more than U16_MAX.

port:
* inval: Tests with invalid user space supplied data:
    - out of range ruleset attribute;
    - unhandled allowed access;
    - zero port value;
    - zero access value;
    - legitimate access values;
* bind_connect_inval_addrlen: Tests with invalid address length.
* bind_connect_unix_*_socket: Tests to make sure unix sockets' actions
are not restricted by Landlock rules applied to TCP ones.

layout1:
* with_net: Tests with network bind() socket action within
filesystem directory access test.

Test coverage for security/landlock is 94.8% of 934 lines according
to gcc/gcov-11.

Signed-off-by: Konstantin Meskhidze <konstantin.meskhidze@huawei.com>
---

Changes since v10:
* Replaces FIXTURE_VARIANT() with struct _fixture_variant_ .
* Changes tests names socket -> inet, standalone -> port.
* Gets rid of some DEFINEs.
* Changes names and groups tests' variables.
* Changes create_socket_variant() helper name to socket_variant().
* Refactors FIXTURE_SETUP(port) logic.
* Changes TEST_F_FORK -> TEST_F since there no teardown.
* Refactors some tests' logic.
* Minor fixes.
* Refactors commit message.

Changes since v9:
* Fixes mixing code declaration and code.
* Refactors FIXTURE_TEARDOWN() with clang-format.
* Replaces struct _fixture_variant_socket with
FIXTURE_VARIANT(socket).
* Deletes useless condition if (variant->is_sandboxed)
in multiple locations.
* Deletes zero_size argument in bind_variant() and
connect_variant().
* Adds tests for port values exceeding U16_MAX.

Changes since v8:
* Adds is_sandboxed const for FIXTURE_VARIANT(socket).
* Refactors AF_UNSPEC tests.
* Adds address length checking tests.
* Convert ports in all tests to __be16.
* Adds invalid port values tests.
* Minor fixes.

Changes since v7:
* Squashes all selftest commits.
* Adds fs test with network bind() socket action.
* Minor fixes.

---
 tools/testing/selftests/landlock/config     |    4 +
 tools/testing/selftests/landlock/fs_test.c  |   64 +
 tools/testing/selftests/landlock/net_test.c | 1317 +++++++++++++++++++
 3 files changed, 1385 insertions(+)
 create mode 100644 tools/testing/selftests/landlock/net_test.c

--
2.25.1

Comments

Günther Noack July 1, 2023, 7:07 p.m. UTC | #1
Hi!

On Tue, May 16, 2023 at 12:13:37AM +0800, Konstantin Meskhidze wrote:
> +TEST_F(inet, bind)

If you are using TEST_F() and you are enforcing a Landlock ruleset
within that test, doesn't that mean that the same Landlock ruleset is
now also enabled on other tests that get run after that test?

Most of the other Landlock selftests use TEST_F_FORK() for that
reason, so that the Landlock enforcement stays local to the specific
test, and does not accidentally influence the observed behaviour in
other tests.

The same question applies to other test functions in this file as
well.

–Günther
Mickaël Salaün July 2, 2023, 8:45 a.m. UTC | #2
On 01/07/2023 21:07, Günther Noack wrote:
> Hi!
> 
> On Tue, May 16, 2023 at 12:13:37AM +0800, Konstantin Meskhidze wrote:
>> +TEST_F(inet, bind)
> 
> If you are using TEST_F() and you are enforcing a Landlock ruleset
> within that test, doesn't that mean that the same Landlock ruleset is
> now also enabled on other tests that get run after that test?
> 
> Most of the other Landlock selftests use TEST_F_FORK() for that
> reason, so that the Landlock enforcement stays local to the specific
> test, and does not accidentally influence the observed behaviour in
> other tests.

Initially Konstantin wrote tests with TEST_F_FORK() but I asked him to 
only use TEST_F() because TEST_F_FORK() is only useful when a 
FIXTURE_TEARDOWN() needs access rights that were dropped with a 
TEST_F(), e.g. to unmount mount points set up with a FIXTURE_SETUP() 
while Landlock restricted a test process.

Indeed, TEST_F() already fork() to make sure there is no side effect 
with tests.

> 
> The same question applies to other test functions in this file as
> well.
> 
> –Günther
Konstantin Meskhidze (A) July 3, 2023, 8:37 a.m. UTC | #3
7/2/2023 11:45 AM, Mickaël Salaün пишет:
> 
> On 01/07/2023 21:07, Günther Noack wrote:
>> Hi!
>> 
>> On Tue, May 16, 2023 at 12:13:37AM +0800, Konstantin Meskhidze wrote:
>>> +TEST_F(inet, bind)
>> 
>> If you are using TEST_F() and you are enforcing a Landlock ruleset
>> within that test, doesn't that mean that the same Landlock ruleset is
>> now also enabled on other tests that get run after that test?
>> 
>> Most of the other Landlock selftests use TEST_F_FORK() for that
>> reason, so that the Landlock enforcement stays local to the specific
>> test, and does not accidentally influence the observed behaviour in
>> other tests.
> 
> Initially Konstantin wrote tests with TEST_F_FORK() but I asked him to
> only use TEST_F() because TEST_F_FORK() is only useful when a
> FIXTURE_TEARDOWN() needs access rights that were dropped with a
> TEST_F(), e.g. to unmount mount points set up with a FIXTURE_SETUP()
> while Landlock restricted a test process.
> 
> Indeed, TEST_F() already fork() to make sure there is no side effect
> with tests.
> 

  Hi, Günther
  Yep. Mickaёl asked me to replace TEST_F_FORK() with TEST_F(). Please 
check this thread
 
https://lore.kernel.org/netdev/33c1f049-12e4-f06d-54c9-b54eec779e6f@digikod.net/
T
>> 
>> The same question applies to other test functions in this file as
>> well.
>> 
>> –Günther
> .
Günther Noack July 3, 2023, 9:36 a.m. UTC | #4
On Mon, Jul 03, 2023 at 11:37:13AM +0300, Konstantin Meskhidze (A) wrote:
> 7/2/2023 11:45 AM, Mickaël Salaün пишет:
> > Initially Konstantin wrote tests with TEST_F_FORK() but I asked him to
> > only use TEST_F() because TEST_F_FORK() is only useful when a
> > FIXTURE_TEARDOWN() needs access rights that were dropped with a
> > TEST_F(), e.g. to unmount mount points set up with a FIXTURE_SETUP()
> > while Landlock restricted a test process.
> > 
> > Indeed, TEST_F() already fork() to make sure there is no side effect
> > with tests.
> > 
> 
>  Hi, Günther
>  Yep. Mickaёl asked me to replace TEST_F_FORK() with TEST_F(). Please check
> this thread
> 
> https://lore.kernel.org/netdev/33c1f049-12e4-f06d-54c9-b54eec779e6f@digikod.net/
> T

Ah thanks, this makes a lot of sense!
I had not realized that TEST_F would also fork a child process,
I should have double checked the selftest implementation.

—Günther
diff mbox series

Patch

diff --git a/tools/testing/selftests/landlock/config b/tools/testing/selftests/landlock/config
index 0f0a65287bac..71f7e9a8a64c 100644
--- a/tools/testing/selftests/landlock/config
+++ b/tools/testing/selftests/landlock/config
@@ -1,3 +1,7 @@ 
+CONFIG_INET=y
+CONFIG_IPV6=y
+CONFIG_NET=y
+CONFIG_NET_NS=y
 CONFIG_OVERLAY_FS=y
 CONFIG_SECURITY_LANDLOCK=y
 CONFIG_SECURITY_PATH=y
diff --git a/tools/testing/selftests/landlock/fs_test.c b/tools/testing/selftests/landlock/fs_test.c
index b762b5419a89..9175ee8adf51 100644
--- a/tools/testing/selftests/landlock/fs_test.c
+++ b/tools/testing/selftests/landlock/fs_test.c
@@ -8,8 +8,10 @@ 
  */

 #define _GNU_SOURCE
+#include <arpa/inet.h>
 #include <fcntl.h>
 #include <linux/landlock.h>
+#include <netinet/in.h>
 #include <sched.h>
 #include <stdio.h>
 #include <string.h>
@@ -17,6 +19,7 @@ 
 #include <sys/mount.h>
 #include <sys/prctl.h>
 #include <sys/sendfile.h>
+#include <sys/socket.h>
 #include <sys/stat.h>
 #include <sys/sysmacros.h>
 #include <unistd.h>
@@ -4413,4 +4416,65 @@  TEST_F_FORK(layout2_overlay, same_content_different_file)
 	}
 }

+static const char loopback_ipv4[] = "127.0.0.1";
+const unsigned short sock_port = 15000;
+
+TEST_F_FORK(layout1, with_net)
+{
+	const struct rule rules[] = {
+		{
+			.path = dir_s1d2,
+			.access = ACCESS_RO,
+		},
+		{},
+	};
+	struct landlock_ruleset_attr ruleset_attr_net = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = sock_port,
+	};
+	int sockfd, ruleset_fd, ruleset_fd_net;
+	struct sockaddr_in addr4;
+
+	addr4.sin_family = AF_INET;
+	addr4.sin_port = htons(sock_port);
+	addr4.sin_addr.s_addr = inet_addr(loopback_ipv4);
+	memset(&addr4.sin_zero, '\0', 8);
+
+	/* Creates ruleset for network access. */
+	ruleset_fd_net = landlock_create_ruleset(&ruleset_attr_net,
+						 sizeof(ruleset_attr_net), 0);
+	ASSERT_LE(0, ruleset_fd_net);
+
+	/* Adds a network rule. */
+	ASSERT_EQ(0,
+		  landlock_add_rule(ruleset_fd_net, LANDLOCK_RULE_NET_SERVICE,
+				    &tcp_bind, 0));
+
+	enforce_ruleset(_metadata, ruleset_fd_net);
+	ASSERT_EQ(0, close(ruleset_fd_net));
+
+	ruleset_fd = create_ruleset(_metadata, ACCESS_RW, rules);
+
+	ASSERT_LE(0, ruleset_fd);
+	enforce_ruleset(_metadata, ruleset_fd);
+	ASSERT_EQ(0, close(ruleset_fd));
+
+	/* Tests on a directory with the network rule loaded. */
+	ASSERT_EQ(0, test_open(dir_s1d2, O_RDONLY));
+	ASSERT_EQ(0, test_open(file1_s1d2, O_RDONLY));
+
+	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port 15000. */
+	ASSERT_EQ(0, bind(sockfd, &addr4, sizeof(addr4)));
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd));
+}
+
 TEST_HARNESS_MAIN
diff --git a/tools/testing/selftests/landlock/net_test.c b/tools/testing/selftests/landlock/net_test.c
new file mode 100644
index 000000000000..d4e219e42bba
--- /dev/null
+++ b/tools/testing/selftests/landlock/net_test.c
@@ -0,0 +1,1317 @@ 
+// SPDX-License-Identifier: GPL-2.0-only
+/*
+ * Landlock tests - Network
+ *
+ * Copyright (C) 2022 Huawei Tech. Co., Ltd.
+ */
+
+#define _GNU_SOURCE
+#include <arpa/inet.h>
+#include <errno.h>
+#include <fcntl.h>
+#include <linux/landlock.h>
+#include <linux/in.h>
+#include <sched.h>
+#include <stdint.h>
+#include <string.h>
+#include <sys/prctl.h>
+#include <sys/socket.h>
+#include <sys/un.h>
+
+#include "common.h"
+
+#define MAX_SOCKET_NUM 10
+
+const short sock_port_start = 3470;
+const short sock_port_add = 10;
+
+static const char loopback_ipv4[] = "127.0.0.1";
+static const char loopback_ipv6[] = "::1";
+static const char unix_address_path[] = "/tmp/unix_addr";
+
+/* Number pending connections queue to be hold. */
+const short backlog = 10;
+
+/* Invalid attribute, out of landlock network access range. */
+const short landlock_inval_attr = 7;
+
+FIXTURE(inet)
+{
+	unsigned short port[MAX_SOCKET_NUM];
+	struct sockaddr_in addr4[MAX_SOCKET_NUM];
+	struct sockaddr_in6 addr6[MAX_SOCKET_NUM];
+};
+
+/* struct _fixture_variant_inet */
+FIXTURE_VARIANT(inet)
+{
+	const bool is_ipv4;
+	const bool is_sandboxed;
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(inet, ipv4) {
+	/* clang-format on */
+	.is_ipv4 = true,
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(inet, ipv4_sandboxed) {
+	/* clang-format on */
+	.is_ipv4 = true,
+	.is_sandboxed = true,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(inet, ipv6) {
+	/* clang-format on */
+	.is_ipv4 = false,
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(inet, ipv6_sandboxed) {
+	/* clang-format on */
+	.is_ipv4 = false,
+	.is_sandboxed = true,
+};
+
+static int socket_variant(const struct _fixture_variant_inet *const variant,
+			  const int type)
+{
+	if (variant->is_ipv4)
+		return socket(AF_INET, type | SOCK_CLOEXEC, 0);
+	else
+		return socket(AF_INET6, type | SOCK_CLOEXEC, 0);
+}
+
+static int bind_variant(const struct _fixture_variant_inet *const variant,
+			const int sockfd,
+			const struct _test_data_inet *const self,
+			const size_t index)
+{
+	if (variant->is_ipv4)
+		return bind(sockfd, &self->addr4[index],
+			    sizeof(self->addr4[index]));
+	else
+		return bind(sockfd, &self->addr6[index],
+			    sizeof(self->addr6[index]));
+}
+
+static int connect_variant(const struct _fixture_variant_inet *const variant,
+			   const int sockfd,
+			   const struct _test_data_inet *const self,
+			   const size_t index)
+{
+	if (variant->is_ipv4)
+		return connect(sockfd, &self->addr4[index],
+			       sizeof(self->addr4[index]));
+	else
+		return connect(sockfd, &self->addr6[index],
+			       sizeof(self->addr6[index]));
+}
+
+FIXTURE_SETUP(inet)
+{
+	int i;
+
+	for (i = 0; i < MAX_SOCKET_NUM; i++) {
+		/* Initializes socket ports . */
+		self->port[i] = sock_port_start + sock_port_add * i;
+
+		/* Initializes and IPv4 socket addresses. */
+		self->addr4[i].sin_family = AF_INET;
+		self->addr4[i].sin_port = htons(self->port[i]);
+		self->addr4[i].sin_addr.s_addr = inet_addr(loopback_ipv4);
+		memset(&(self->addr4[i].sin_zero), '\0', 8);
+
+		/* Initializes IPv6 socket addresses. */
+		self->addr6[i].sin6_family = AF_INET6;
+		self->addr6[i].sin6_port = htons(self->port[i]);
+		inet_pton(AF_INET6, loopback_ipv6, &(self->addr6[i].sin6_addr));
+	}
+
+	set_cap(_metadata, CAP_SYS_ADMIN);
+	ASSERT_EQ(0, unshare(CLONE_NEWNET));
+	ASSERT_EQ(0, system("ip link set dev lo up"));
+	clear_cap(_metadata, CAP_SYS_ADMIN);
+};
+
+FIXTURE_TEARDOWN(inet)
+{
+}
+
+FIXTURE(port)
+{
+	unsigned short port[MAX_SOCKET_NUM];
+};
+
+/* struct _fixture_variant_port */
+FIXTURE_VARIANT(port)
+{
+	const bool is_sandboxed;
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(port, none_sandboxed) {
+	/* clang-format on */
+	.is_sandboxed = false,
+};
+
+/* clang-format off */
+FIXTURE_VARIANT_ADD(port, sandboxed) {
+	/* clang-format on */
+	.is_sandboxed = true,
+};
+
+FIXTURE_SETUP(port)
+{
+	int i;
+
+	/* Initializes socket ports . */
+	for (i = 0; i < MAX_SOCKET_NUM; i++)
+		self->port[i] = sock_port_start + sock_port_add * i;
+
+	set_cap(_metadata, CAP_SYS_ADMIN);
+	ASSERT_EQ(0, unshare(CLONE_NEWNET));
+	ASSERT_EQ(0, system("ip link set dev lo up"));
+	clear_cap(_metadata, CAP_SYS_ADMIN);
+};
+
+FIXTURE_TEARDOWN(port)
+{
+}
+
+TEST_F(inet, bind)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr tcp_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[1],
+	};
+	struct landlock_net_service_attr tcp_denied = {
+		.allowed_access = 0,
+		.port = self->port[2],
+	};
+	int ruleset_fd, sockfd, ret;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+		/*
+		 * Allows connect and denies bind operations to the port[1]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_connect, 0));
+		/*
+		 * Empty allowed_access (i.e. deny rules) are ignored in
+		 * network actions for port[2] socket.
+		 */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&tcp_denied, 0));
+		ASSERT_EQ(ENOMSG, errno);
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[0]. */
+	ret = bind_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd));
+
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[1]. */
+	ret = bind_variant(variant, sockfd, self, 1);
+	if (variant->is_sandboxed) {
+		ASSERT_EQ(-1, ret);
+		ASSERT_EQ(EACCES, errno);
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Binds a socket to port[2]. */
+	ret = bind_variant(variant, sockfd, self, 2);
+	if (variant->is_sandboxed) {
+		ASSERT_EQ(-1, ret);
+		ASSERT_EQ(EACCES, errno);
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+}
+
+TEST_F(inet, connect)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = self->port[1],
+	};
+	int accept_fd, ruleset_fd, sockfd_1, sockfd_2, status, ret;
+	pid_t child_1, child_2;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+		/*
+		 * Allows bind and denies connect operations to the port[1]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Creates a server socket 1. */
+	sockfd_1 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+
+	/* Binds the socket 1 to address with port[0]. */
+	ret = bind_variant(variant, sockfd_1, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Makes listening socket 1. */
+	ret = listen(sockfd_1, backlog);
+	ASSERT_EQ(0, ret);
+
+	child_1 = fork();
+	ASSERT_LE(0, child_1);
+	if (child_1 == 0) {
+		int child_sockfd, ret;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_1));
+		/* Creates a stream client socket. */
+		child_sockfd = socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[0]. */
+		ret = connect_variant(variant, child_sockfd, self, 0);
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Accepts connection from the child 1. */
+	accept_fd = accept(sockfd_1, NULL, 0);
+	ASSERT_LE(0, accept_fd);
+
+	/* Closes connection. */
+	ASSERT_EQ(0, close(accept_fd));
+
+	/* Closes listening socket 1 for the parent. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	ASSERT_EQ(child_1, waitpid(child_1, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+
+	/* Creates a server socket 2. */
+	sockfd_2 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+
+	/* Binds the socket 2 to address with port[1]. */
+	ret = bind_variant(variant, sockfd_2, self, 1);
+	ASSERT_EQ(0, ret);
+
+	/* Makes listening socket 2. */
+	ret = listen(sockfd_2, backlog);
+	ASSERT_EQ(0, ret);
+
+	child_2 = fork();
+	ASSERT_LE(0, child_2);
+	if (child_2 == 0) {
+		int child_sockfd, ret;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd_2));
+		/* Creates a stream client socket. */
+		child_sockfd = socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Makes connection to the listening socket with port[1]. */
+		ret = connect_variant(variant, child_sockfd, self, 1);
+		if (variant->is_sandboxed) {
+			ASSERT_EQ(-1, ret);
+			ASSERT_EQ(EACCES, errno);
+		} else {
+			ASSERT_EQ(0, ret);
+		}
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+
+	if (!variant->is_sandboxed) {
+		/* Accepts connection from the child 2. */
+		accept_fd = accept(sockfd_1, NULL, 0);
+		ASSERT_LE(0, accept_fd);
+
+		/* Closes connection. */
+		ASSERT_EQ(0, close(accept_fd));
+	}
+
+	/* Closes listening socket 2 for the parent. */
+	ASSERT_EQ(0, close(sockfd_2));
+
+	ASSERT_EQ(child_2, waitpid(child_2, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F(inet, bind_afunspec)
+{
+	struct landlock_ruleset_attr ruleset_attr_net = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+	int ruleset_fd_net, sockfd_unspec, ret;
+
+	if (variant->is_ipv4) {
+		self->addr4[0].sin_family = AF_UNSPEC;
+		self->addr4[0].sin_addr.s_addr = htonl(INADDR_ANY);
+	}
+
+	if (variant->is_sandboxed) {
+		/* Creates ruleset for network access. */
+		ruleset_fd_net = landlock_create_ruleset(
+			&ruleset_attr_net, sizeof(ruleset_attr_net), 0);
+		ASSERT_LE(0, ruleset_fd_net);
+
+		/* Adds a network rule. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_net,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind, 0));
+
+		enforce_ruleset(_metadata, ruleset_fd_net);
+		ASSERT_EQ(0, close(ruleset_fd_net));
+	}
+
+	sockfd_unspec = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_unspec);
+
+	/* Binds a socket to the port[0] with INADDR_ANY address. */
+	ret = bind_variant(variant, sockfd_unspec, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Closes bounded socket. */
+	ASSERT_EQ(0, close(sockfd_unspec));
+
+	if (variant->is_ipv4) {
+		/* Changes to a specific address. */
+		self->addr4[0].sin_addr.s_addr = inet_addr(loopback_ipv4);
+
+		sockfd_unspec = socket_variant(variant, SOCK_STREAM);
+		ASSERT_LE(0, sockfd_unspec);
+
+		/* Binds a socket to the port[0] with the specific address. */
+		ret = bind_variant(variant, sockfd_unspec, self, 0);
+		ASSERT_EQ(-1, ret);
+		ASSERT_EQ(EAFNOSUPPORT, errno);
+
+		/* Closes bounded socket. */
+		ASSERT_EQ(0, close(sockfd_unspec));
+	}
+}
+
+TEST_F(inet, connect_afunspec)
+{
+	struct landlock_ruleset_attr ruleset_attr_bind = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+	struct landlock_ruleset_attr ruleset_attr_bind_connect = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+	int sockfd, ruleset_fd_1, ruleset_fd_2, status, ret;
+	struct sockaddr addr_unspec = { .sa_family = AF_UNSPEC };
+	pid_t child;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd_1 = landlock_create_ruleset(
+			&ruleset_attr_bind, sizeof(ruleset_attr_bind), 0);
+		ASSERT_LE(0, ruleset_fd_1);
+
+		/* Allows bind operations to the port[0] socket. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd_1);
+	}
+
+	/* Creates a server socket 1. */
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+
+	/* Binds the socket 1 to address with port[0]. */
+	ret = bind_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Makes connection to socket with port[0]. */
+	ret = connect_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	if (variant->is_sandboxed) {
+		ruleset_fd_2 = landlock_create_ruleset(
+			&ruleset_attr_bind_connect,
+			sizeof(ruleset_attr_bind_connect), 0);
+		ASSERT_LE(0, ruleset_fd_2);
+
+		/* Allows connect and bind operations to the port[0] socket. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd_2);
+	}
+	child = fork();
+	ASSERT_LE(0, child);
+	if (child == 0) {
+		int ret;
+
+		/* Child tries to disconnect already connected socket. */
+		ret = connect(sockfd, (struct sockaddr *)&addr_unspec,
+			      sizeof(addr_unspec));
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Closes listening socket 1 for the parent. */
+	ASSERT_EQ(0, close(sockfd));
+
+	ASSERT_EQ(child, waitpid(child, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F(inet, ruleset_overlap)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+	int ruleset_fd, sockfd;
+	int one = 1;
+
+	ruleset_fd =
+		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
+	ASSERT_LE(0, ruleset_fd);
+
+	/* Allows bind operations to the port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &tcp_bind, 0));
+	/* Allows connect and bind operations to the port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &tcp_bind_connect, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd);
+
+	/* Creates a server socket. */
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0));
+
+	/* Makes connection to socket with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd, self, 0));
+
+	/* Closes socket. */
+	ASSERT_EQ(0, close(sockfd));
+
+	/* Creates another ruleset layer. */
+	ruleset_fd =
+		landlock_create_ruleset(&ruleset_attr, sizeof(ruleset_attr), 0);
+	ASSERT_LE(0, ruleset_fd);
+
+	/*
+	 * Allows bind operations to the port[0] socket in
+	 * the new ruleset layer.
+	 */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd, LANDLOCK_RULE_NET_SERVICE,
+				       &tcp_bind, 0));
+
+	/* Enforces the new ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd);
+
+	/* Creates a server socket. */
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd, self, 0));
+
+	/*
+	 * Forbids to connect the socket to address with port[0],
+	 * as just one ruleset layer has connect() access rule.
+	 */
+	ASSERT_EQ(-1, connect_variant(variant, sockfd, self, 0));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Closes socket. */
+	ASSERT_EQ(0, close(sockfd));
+}
+
+TEST_F(inet, ruleset_expanding)
+{
+	struct landlock_ruleset_attr ruleset_attr_1 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+	int sockfd_1, sockfd_2;
+	int one = 1;
+
+	const int ruleset_fd_1 = landlock_create_ruleset(
+		&ruleset_attr_1, sizeof(ruleset_attr_1), 0);
+	ASSERT_LE(0, ruleset_fd_1);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_1, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_1, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_1);
+	ASSERT_EQ(0, close(ruleset_fd_1));
+
+	/* Creates a socket 1. */
+	sockfd_1 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/* Makes connection to socket 1 with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0));
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	/* Creates a socket 2. */
+	sockfd_2 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/*
+	 * Forbids to bind the socket 2 to address with port[1],
+	 * since there is no rule with bind() access for port[1].
+	 */
+	ASSERT_EQ(-1, bind_variant(variant, sockfd_2, self, 1));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Expands network mask. */
+	struct landlock_ruleset_attr ruleset_attr_2 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	/* Adds connect() access to port[0]. */
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+	/* Adds bind() access to port[1]. */
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[1],
+	};
+
+	const int ruleset_fd_2 = landlock_create_ruleset(
+		&ruleset_attr_2, sizeof(ruleset_attr_2), 0);
+	ASSERT_LE(0, ruleset_fd_2);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_2, 0));
+	/* Adds rule to port[1] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_2, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_3, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_2);
+	ASSERT_EQ(0, close(ruleset_fd_2));
+
+	/* Creates a socket 1. */
+	sockfd_1 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/* Makes connection to socket 1 with port[0]. */
+	ASSERT_EQ(0, connect_variant(variant, sockfd_1, self, 0));
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+
+	/* Creates a socket 2. */
+	sockfd_2 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_2);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_2, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/*
+	 * Forbids to bind the socket 2 to address with port[1],
+	 * because just one layer has bind() access rule.
+	 */
+	ASSERT_EQ(-1, bind_variant(variant, sockfd_1, self, 1));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Expands network mask. */
+	struct landlock_ruleset_attr ruleset_attr_3 = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+
+	/* Restricts connect() access to port[0]. */
+	struct landlock_net_service_attr net_service_4 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+
+		.port = self->port[0],
+	};
+
+	const int ruleset_fd_3 = landlock_create_ruleset(
+		&ruleset_attr_3, sizeof(ruleset_attr_3), 0);
+	ASSERT_LE(0, ruleset_fd_3);
+
+	/* Adds rule to port[0] socket. */
+	ASSERT_EQ(0, landlock_add_rule(ruleset_fd_3, LANDLOCK_RULE_NET_SERVICE,
+				       &net_service_4, 0));
+
+	/* Enforces the ruleset. */
+	enforce_ruleset(_metadata, ruleset_fd_3);
+	ASSERT_EQ(0, close(ruleset_fd_3));
+
+	/* Creates a socket 1. */
+	sockfd_1 = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd_1);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd_1, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket 1 to address with port[0]. */
+	ASSERT_EQ(0, bind_variant(variant, sockfd_1, self, 0));
+
+	/*
+	 * Forbids to connect the socket 1 to address with port[0],
+	 * as just one layer has connect() access rule.
+	 */
+	ASSERT_EQ(-1, connect_variant(variant, sockfd_1, self, 0));
+	ASSERT_EQ(EACCES, errno);
+
+	/* Closes socket 1. */
+	ASSERT_EQ(0, close(sockfd_1));
+}
+
+/* clang-format off */
+
+#define ACCESS_LAST LANDLOCK_ACCESS_NET_CONNECT_TCP
+
+#define ACCESS_ALL ( \
+	LANDLOCK_ACCESS_NET_BIND_TCP | \
+	LANDLOCK_ACCESS_NET_CONNECT_TCP)
+
+/* clang-format on */
+
+TEST_F(port, inval)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP
+	};
+	struct landlock_ruleset_attr ruleset_attr_inval = {
+		.handled_access_net = landlock_inval_attr
+	};
+	struct landlock_ruleset_attr ruleset_attr_all = { .handled_access_net =
+								  ACCESS_ALL };
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	struct landlock_net_service_attr tcp_bind_port_zero = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = 0,
+	};
+	struct landlock_net_service_attr tcp_denied = {
+		.allowed_access = 0,
+		.port = self->port[1],
+	};
+	struct landlock_net_service_attr tcp_bind = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = self->port[2],
+	};
+	struct landlock_net_service_attr tcp_all_rules = {};
+	__u64 access;
+
+	if (variant->is_sandboxed) {
+		/* Checks invalid ruleset attribute. */
+		const int ruleset_fd_inv = landlock_create_ruleset(
+			&ruleset_attr_inval, sizeof(ruleset_attr_inval), 0);
+		ASSERT_EQ(-1, ruleset_fd_inv);
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Gets ruleset. */
+		const int ruleset_fd = landlock_create_ruleset(
+			&ruleset_attr, sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Checks unhandled allowed_access. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&tcp_bind_connect, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Checks zero port value. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&tcp_bind_port_zero, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Checks zero access value. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&tcp_denied, 0));
+		ASSERT_EQ(ENOMSG, errno);
+
+		/* Adds with legitimate values. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind, 0));
+
+		const int ruleset_fd_all = landlock_create_ruleset(
+			&ruleset_attr_all, sizeof(ruleset_attr_all), 0);
+
+		ASSERT_LE(0, ruleset_fd_all);
+
+		/* Tests access rights for all network rules */
+		for (access = 1; access <= ACCESS_LAST; access <<= 1) {
+			tcp_all_rules.allowed_access = access;
+			tcp_all_rules.port = self->port[3];
+			ASSERT_EQ(0,
+				  landlock_add_rule(ruleset_fd_all,
+						    LANDLOCK_RULE_NET_SERVICE,
+						    &tcp_all_rules, 0));
+		}
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+		ASSERT_EQ(0, close(ruleset_fd));
+
+		enforce_ruleset(_metadata, ruleset_fd_all);
+		ASSERT_EQ(0, close(ruleset_fd_all));
+	}
+}
+
+TEST_F(port, bind_connect_inval_addrlen)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+
+		.port = self->port[0],
+	};
+	int sockfd, ruleset_fd, ret;
+	struct sockaddr_in addr4;
+	int one = 1;
+
+	addr4.sin_family = AF_INET;
+	addr4.sin_port = htons(self->port[0]);
+	addr4.sin_addr.s_addr = htonl(INADDR_ANY);
+	memset(&addr4.sin_zero, '\0', 8);
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Allows bind/connect actions for socket with self->port[0]. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Creates a socket 1. */
+	sockfd = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to self->port[0] with zero addrlen. */
+	ret = bind(sockfd, &addr4, 0);
+	ASSERT_EQ(-1, ret);
+	ASSERT_EQ(EINVAL, errno);
+
+	/* Connects the socket to the listening port with zero addrlen. */
+	ret = connect(sockfd, &addr4, 0);
+	ASSERT_EQ(-1, ret);
+	ASSERT_EQ(EINVAL, errno);
+
+	/* Binds the socket to self->port[0] with correct addrlen. */
+	ret = bind(sockfd, &addr4, sizeof(addr4));
+	ASSERT_EQ(0, ret);
+
+	/* Connects the socket to the listening port with correct addrlen. */
+	ret = connect(sockfd, &addr4, sizeof(addr4));
+	ASSERT_EQ(0, ret);
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+}
+
+TEST_F(port, bind_connect_unix_stream_socket)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	int sockfd, accept_fd, ruleset_fd, status, ret;
+	struct sockaddr_un addr_unix;
+	pid_t child;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/*
+	 * Deletes address full path link from previous server launching
+	 * if was any.
+	 */
+	unlink(unix_address_path);
+
+	/* Creates a server stream unix socket. */
+	sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
+	ASSERT_LE(0, sockfd);
+
+	/* Sets unix socket address parameters */
+	memset(&addr_unix, 0, sizeof(addr_unix));
+	addr_unix.sun_family = AF_UNIX;
+	strcpy(addr_unix.sun_path, unix_address_path);
+
+	/* Binds the socket to unix address */
+	ret = bind(sockfd, (struct sockaddr *)&addr_unix, SUN_LEN(&addr_unix));
+	ASSERT_EQ(0, ret);
+
+	/* Makes listening socket. */
+	ret = listen(sockfd, backlog);
+	ASSERT_EQ(0, ret);
+
+	child = fork();
+	ASSERT_LE(0, child);
+	if (child == 0) {
+		int child_sockfd, ret;
+		struct sockaddr_un connect_addr;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd));
+
+		/* Creates a client stream unix socket. */
+		child_sockfd = socket(AF_UNIX, SOCK_STREAM, 0);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Sets unix socket address parameters */
+		memset(&connect_addr, 0, sizeof(connect_addr));
+		connect_addr.sun_family = AF_UNIX;
+		strcpy(connect_addr.sun_path, unix_address_path);
+
+		/* Makes connection to the listening unix socket. */
+		ret = connect(child_sockfd, (struct sockaddr *)&connect_addr,
+			      SUN_LEN(&connect_addr));
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	/* Accepts connection from the child. */
+	accept_fd = accept(sockfd, NULL, 0);
+	ASSERT_LE(0, accept_fd);
+
+	/* Closes connection. */
+	ASSERT_EQ(0, close(accept_fd));
+
+	/* Closes listening socket for the parent. */
+	ASSERT_EQ(0, close(sockfd));
+
+	/* Deletes address full path link. */
+	unlink(unix_address_path);
+
+	ASSERT_EQ(child, waitpid(child, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+}
+
+TEST_F(port, bind_connect_unix_dgram_socket)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr tcp_bind_connect = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP |
+				  LANDLOCK_ACCESS_NET_CONNECT_TCP,
+		.port = self->port[0],
+	};
+	int sockfd, ruleset_fd, status, ret;
+	struct sockaddr_un addr_unix;
+	pid_t child;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/*
+		 * Allows connect and bind operations to the self->port[0]
+		 * socket.
+		 */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &tcp_bind_connect, 0));
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/*
+	 * Deletes address full path link from previous server launching
+	 * if was any.
+	 */
+	unlink(unix_address_path);
+
+	/* Creates a server datagram unix socket. */
+	sockfd = socket(AF_UNIX, SOCK_DGRAM, 0);
+	ASSERT_LE(0, sockfd);
+
+	/* Sets unix socket address parameters */
+	memset(&addr_unix, 0, sizeof(addr_unix));
+	addr_unix.sun_family = AF_UNIX;
+	strcpy(addr_unix.sun_path, unix_address_path);
+
+	/* Binds the socket to unix address */
+	ret = bind(sockfd, (struct sockaddr *)&addr_unix, SUN_LEN(&addr_unix));
+	ASSERT_EQ(0, ret);
+
+	child = fork();
+	ASSERT_LE(0, child);
+	if (child == 0) {
+		int child_sockfd, ret;
+		struct sockaddr_un connect_addr;
+
+		/* Closes listening socket for the child. */
+		ASSERT_EQ(0, close(sockfd));
+
+		/* Creates a client datagram unix socket. */
+		child_sockfd = socket(AF_UNIX, SOCK_DGRAM, 0);
+		ASSERT_LE(0, child_sockfd);
+
+		/* Sets unix socket address parameters */
+		memset(&connect_addr, 0, sizeof(connect_addr));
+		connect_addr.sun_family = AF_UNIX;
+		strcpy(connect_addr.sun_path, unix_address_path);
+
+		/* Makes connection to the server unix socket. */
+		ret = connect(child_sockfd, (struct sockaddr *)&connect_addr,
+			      SUN_LEN(&connect_addr));
+		ASSERT_EQ(0, ret);
+
+		_exit(_metadata->passed ? EXIT_SUCCESS : EXIT_FAILURE);
+		return;
+	}
+	ASSERT_EQ(child, waitpid(child, &status, 0));
+	ASSERT_EQ(1, WIFEXITED(status));
+	ASSERT_EQ(EXIT_SUCCESS, WEXITSTATUS(status));
+
+	/* Closes socket for the parent. */
+	ASSERT_EQ(0, close(sockfd));
+
+	/* Deletes address full path link. */
+	unlink(unix_address_path);
+}
+
+TEST_F(inet, inval_port_format)
+{
+	struct landlock_ruleset_attr ruleset_attr = {
+		.handled_access_net = LANDLOCK_ACCESS_NET_BIND_TCP |
+				      LANDLOCK_ACCESS_NET_CONNECT_TCP,
+	};
+	struct landlock_net_service_attr net_service_1 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		/* Wrong port format. */
+		.port = htons(self->port[0]),
+	};
+	struct landlock_net_service_attr net_service_2 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		/* Correct port format. */
+		.port = self->port[1],
+	};
+	struct landlock_net_service_attr net_service_3 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX,
+	};
+	struct landlock_net_service_attr net_service_4 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX + 1,
+	};
+	struct landlock_net_service_attr net_service_5 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT16_MAX + 2,
+	};
+	struct landlock_net_service_attr net_service_6 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT32_MAX + 1UL,
+	};
+	struct landlock_net_service_attr net_service_7 = {
+		.allowed_access = LANDLOCK_ACCESS_NET_BIND_TCP,
+		.port = UINT32_MAX + 2UL,
+	};
+	int sockfd, ruleset_fd, ret;
+	bool little_endian = false;
+	unsigned int i = 1;
+	int one = 1;
+	char *c;
+
+	if (variant->is_sandboxed) {
+		ruleset_fd = landlock_create_ruleset(&ruleset_attr,
+						     sizeof(ruleset_attr), 0);
+		ASSERT_LE(0, ruleset_fd);
+
+		/* Allows bind action for socket with wrong port format. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_1, 0));
+
+		/* Allows bind action for socket with correct port format. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_2, 0));
+
+		/* Allows bind action for socket with port U16_MAX. */
+		ASSERT_EQ(0, landlock_add_rule(ruleset_fd,
+					       LANDLOCK_RULE_NET_SERVICE,
+					       &net_service_3, 0));
+
+		/* Denies bind action for socket with port U16_MAX + 1. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_4, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U16_MAX + 2. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_5, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U32_MAX + 1. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_6, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Denies bind action for socket with port U32_MAX + 2. */
+		ASSERT_EQ(-1, landlock_add_rule(ruleset_fd,
+						LANDLOCK_RULE_NET_SERVICE,
+						&net_service_7, 0));
+		ASSERT_EQ(EINVAL, errno);
+
+		/* Enforces the ruleset. */
+		enforce_ruleset(_metadata, ruleset_fd);
+	}
+
+	/* Checks endianness. */
+	c = (char *)&i;
+	if (*c)
+		little_endian = true;
+
+	/* Creates a socket. */
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to port[0] with wrong format . */
+	ret = bind_variant(variant, sockfd, self, 0);
+	if (variant->is_sandboxed) {
+		if (little_endian) {
+			ASSERT_EQ(-1, ret);
+			ASSERT_EQ(EACCES, errno);
+		} else {
+			/* No error for big-endinan cpu by default. */
+			ASSERT_EQ(0, ret);
+		}
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to port[1] with correct format. */
+	ret = bind_variant(variant, sockfd, self, 1);
+	if (variant->is_sandboxed) {
+		if (little_endian) {
+			ASSERT_EQ(0, ret);
+		} else {
+			/* No error for big-endinan cpu by default. */
+			ASSERT_EQ(0, ret);
+		}
+	} else {
+		ASSERT_EQ(0, ret);
+	}
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+
+	if (variant->is_ipv4)
+		self->addr4[0].sin_port = htons(UINT16_MAX);
+	else
+		self->addr6[0].sin6_port = htons(UINT16_MAX);
+
+	/* Creates a socket. */
+	sockfd = socket_variant(variant, SOCK_STREAM);
+	ASSERT_LE(0, sockfd);
+	/* Allows to reuse of local address. */
+	ASSERT_EQ(0, setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &one,
+				sizeof(one)));
+
+	/* Binds the socket to port[0] UINT16_MAX. */
+	ret = bind_variant(variant, sockfd, self, 0);
+	ASSERT_EQ(0, ret);
+
+	/* Closes the connection*/
+	ASSERT_EQ(0, close(sockfd));
+}
+
+TEST_HARNESS_MAIN