Message ID | 20230713085859.907127-1-javierm@redhat.com (mailing list archive) |
---|---|
State | Accepted |
Headers | show |
Series | drm/ssd130x: Change pixel format used to compute the buffer size | expand |
On Thu, Jul 13, 2023 at 10:59 AM Javier Martinez Canillas <javierm@redhat.com> wrote: > The commit e254b584dbc0 ("drm/ssd130x: Remove hardcoded bits-per-pixel in > ssd130x_buf_alloc()") used a pixel format info instead of a hardcoded bpp > to calculate the size of the buffer allocated to store the native pixels. > > But that wrongly used the DRM_FORMAT_C1 fourcc pixel format, which is for > color-indexed frame buffer formats. While the ssd103x controllers don't > support different single-channel colors nor a Color Lookup Table (CLUT). > > Both formats use eight pixels/byte, so in practice there is no functional > changes in this patch. But still the correct pixel format should be used. > > Suggested-by: Geert Uytterhoeven <geert@linux-m68k.org> > Signed-off-by: Javier Martinez Canillas <javierm@redhat.com> Reviewed-by: Geert Uytterhoeven <geert@linux-m68k.org> Gr{oetje,eeting}s, Geert
Am 13.07.23 um 10:58 schrieb Javier Martinez Canillas: > The commit e254b584dbc0 ("drm/ssd130x: Remove hardcoded bits-per-pixel in > ssd130x_buf_alloc()") used a pixel format info instead of a hardcoded bpp > to calculate the size of the buffer allocated to store the native pixels. > > But that wrongly used the DRM_FORMAT_C1 fourcc pixel format, which is for > color-indexed frame buffer formats. While the ssd103x controllers don't > support different single-channel colors nor a Color Lookup Table (CLUT). Makes sense to me. Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> > > Both formats use eight pixels/byte, so in practice there is no functional > changes in this patch. But still the correct pixel format should be used. > > Suggested-by: Geert Uytterhoeven <geert@linux-m68k.org> > Signed-off-by: Javier Martinez Canillas <javierm@redhat.com> > --- > > drivers/gpu/drm/solomon/ssd130x.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/solomon/ssd130x.c b/drivers/gpu/drm/solomon/ssd130x.c > index b3dc1ca9dc10..afb08a8aa9fc 100644 > --- a/drivers/gpu/drm/solomon/ssd130x.c > +++ b/drivers/gpu/drm/solomon/ssd130x.c > @@ -153,7 +153,7 @@ static int ssd130x_buf_alloc(struct ssd130x_device *ssd130x) > const struct drm_format_info *fi; > unsigned int pitch; > > - fi = drm_format_info(DRM_FORMAT_C1); > + fi = drm_format_info(DRM_FORMAT_R1); > if (!fi) > return -EINVAL; >
Thomas Zimmermann <tzimmermann@suse.de> writes: > Am 13.07.23 um 10:58 schrieb Javier Martinez Canillas: >> The commit e254b584dbc0 ("drm/ssd130x: Remove hardcoded bits-per-pixel in >> ssd130x_buf_alloc()") used a pixel format info instead of a hardcoded bpp >> to calculate the size of the buffer allocated to store the native pixels. >> >> But that wrongly used the DRM_FORMAT_C1 fourcc pixel format, which is for >> color-indexed frame buffer formats. While the ssd103x controllers don't >> support different single-channel colors nor a Color Lookup Table (CLUT). > > Makes sense to me. > > Reviewed-by: Thomas Zimmermann <tzimmermann@suse.de> > Thanks Geert and Thomas for your review. I've fixed some typos that had in my commit message and pushed this to drm-misc-next.
diff --git a/drivers/gpu/drm/solomon/ssd130x.c b/drivers/gpu/drm/solomon/ssd130x.c index b3dc1ca9dc10..afb08a8aa9fc 100644 --- a/drivers/gpu/drm/solomon/ssd130x.c +++ b/drivers/gpu/drm/solomon/ssd130x.c @@ -153,7 +153,7 @@ static int ssd130x_buf_alloc(struct ssd130x_device *ssd130x) const struct drm_format_info *fi; unsigned int pitch; - fi = drm_format_info(DRM_FORMAT_C1); + fi = drm_format_info(DRM_FORMAT_R1); if (!fi) return -EINVAL;
The commit e254b584dbc0 ("drm/ssd130x: Remove hardcoded bits-per-pixel in ssd130x_buf_alloc()") used a pixel format info instead of a hardcoded bpp to calculate the size of the buffer allocated to store the native pixels. But that wrongly used the DRM_FORMAT_C1 fourcc pixel format, which is for color-indexed frame buffer formats. While the ssd103x controllers don't support different single-channel colors nor a Color Lookup Table (CLUT). Both formats use eight pixels/byte, so in practice there is no functional changes in this patch. But still the correct pixel format should be used. Suggested-by: Geert Uytterhoeven <geert@linux-m68k.org> Signed-off-by: Javier Martinez Canillas <javierm@redhat.com> --- drivers/gpu/drm/solomon/ssd130x.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)