Message ID | 20240812182355.11641-2-dakr@kernel.org (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | Generic `Allocator` support for Rust | expand |
On 12.08.24 20:22, Danilo Krummrich wrote: > Add a kernel specific `Allocator` trait, that in contrast to the one in > Rust's core library doesn't require unstable features and supports GFP > flags. > > Subsequent patches add the following trait implementors: `Kmalloc`, > `Vmalloc` and `KVmalloc`. > > Reviewed-by: Alice Ryhl <aliceryhl@google.com> > Signed-off-by: Danilo Krummrich <dakr@kernel.org> > --- > rust/kernel/alloc.rs | 81 ++++++++++++++++++++++++++++++++++++++++++++ > 1 file changed, 81 insertions(+) > > diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs > index 1966bd407017..194745498a75 100644 > --- a/rust/kernel/alloc.rs > +++ b/rust/kernel/alloc.rs > @@ -11,6 +11,7 @@ > /// Indicates an allocation error. > #[derive(Copy, Clone, PartialEq, Eq, Debug)] > pub struct AllocError; > +use core::{alloc::Layout, ptr::NonNull}; > > /// Flags to be used when allocating memory. > /// > @@ -86,3 +87,83 @@ pub mod flags { > /// small allocations. > pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT); > } > + > +/// The kernel's [`Allocator`] trait. > +/// > +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described > +/// via [`Layout`]. > +/// > +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on > +/// an object instance. > +/// > +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design > +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind > +/// of `self` parameter. > +/// > +/// # Safety > +/// > +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until > +/// it is explicitly freed. I wouldn't say that an allocator "returns memory", and in general I don't think the structure of the safety comment here is nice, how about the following: we put "Implementers must ensure that all trait functions abide by the guarantees documented in the `# Guarantees` sections."... > +/// > +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any > +/// other [`Allocator`] function of the same type. > +/// > +/// If `realloc` is called with: > +/// - a size of zero, the given memory allocation, if any, must be freed > +/// - `None`, a new memory allocation must be created > +pub unsafe trait Allocator { > + /// Allocate memory based on `layout` and `flags`. > + /// > + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout > + /// constraints (i.e. minimum size and alignment as specified by `layout`). > + /// > + /// This function is equivalent to `realloc` when called with `None`. ... Then we can add this here: /// # Guarantees /// /// When the return value is `Ok(ptr)`, then `ptr` is /// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes, /// until it is passed to [`Allocator::free`] or [`Allocator::realloc`], /// - aligned to `layout.align()`, /// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`, Do we need to handle other flags? Also IIRC the memory given to us by C is considered initialized by Rust (though it has a non-deterministic value), so we might have an unconditional "valid for reads". Am I correct? > + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> { > + // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a > + // new memory allocation. > + unsafe { Self::realloc(None, layout, flags) } > + } > + > + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the > + /// requested size is zero, `realloc` behaves equivalent to `free`. I don't think we want to include the second sentence in the short description of this function, please add an empty line in between. > + /// > + /// If the requested size is larger than the size of the existing allocation, a successful call > + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but > + /// may also be larger. > + /// > + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or > + /// may not shrink the buffer; this is implementation specific to the allocator. > + /// > + /// On allocation failure, the existing buffer, if any, remains valid. > + /// > + /// The buffer is represented as `NonNull<[u8]>`. > + /// > + /// # Safety > + /// > + /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created I don't like the single `=` (I might have written it in haste myself), how about `==` or we use if-let syntax? > + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the > + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation. > + /// > + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is > + /// created. This Safety section does not talk about the case `layout.size() == 0`, but it should have the same requirement as `free()`. Also add a `# Guarantees` section here: /// # Guarantees /// /// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it /// additionally has the following: /// - when `Ok(ret_ptr)` is the return value, then /// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where /// `old_size` is the size of the allocation that `p` points at. /// - when the return value is `Err(AllocError)`, then `p` is still valid. --- Cheers, Benno > + unsafe fn realloc( > + ptr: Option<NonNull<u8>>, > + layout: Layout, > + flags: Flags, > + ) -> Result<NonNull<[u8]>, AllocError>; > + > + /// Free an existing memory allocation. > + /// > + /// # Safety > + /// > + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and > + /// must not be a dangling pointer. > + /// > + /// The memory allocation at `ptr` must never again be read from or written to. > + unsafe fn free(ptr: NonNull<u8>) { > + // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this > + // allocator. We are passing a `Layout` with the smallest possible alignment, so it is > + // smaller than or equal to the alignment previously used with this allocation. > + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) }; > + } > +} > -- > 2.45.2 >
On Wed, Aug 14, 2024 at 04:13:06PM +0000, Benno Lossin wrote: > On 12.08.24 20:22, Danilo Krummrich wrote: > > Add a kernel specific `Allocator` trait, that in contrast to the one in > > Rust's core library doesn't require unstable features and supports GFP > > flags. > > > > Subsequent patches add the following trait implementors: `Kmalloc`, > > `Vmalloc` and `KVmalloc`. > > > > Reviewed-by: Alice Ryhl <aliceryhl@google.com> > > Signed-off-by: Danilo Krummrich <dakr@kernel.org> > > --- > > rust/kernel/alloc.rs | 81 ++++++++++++++++++++++++++++++++++++++++++++ > > 1 file changed, 81 insertions(+) > > > > diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs > > index 1966bd407017..194745498a75 100644 > > --- a/rust/kernel/alloc.rs > > +++ b/rust/kernel/alloc.rs > > @@ -11,6 +11,7 @@ > > /// Indicates an allocation error. > > #[derive(Copy, Clone, PartialEq, Eq, Debug)] > > pub struct AllocError; > > +use core::{alloc::Layout, ptr::NonNull}; > > > > /// Flags to be used when allocating memory. > > /// > > @@ -86,3 +87,83 @@ pub mod flags { > > /// small allocations. > > pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT); > > } > > + > > +/// The kernel's [`Allocator`] trait. > > +/// > > +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described > > +/// via [`Layout`]. > > +/// > > +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on > > +/// an object instance. > > +/// > > +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design > > +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind > > +/// of `self` parameter. > > +/// > > +/// # Safety > > +/// > > +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until > > +/// it is explicitly freed. > > I wouldn't say that an allocator "returns memory", and in general I > don't think the structure of the safety comment here is nice, how about > the following: we put "Implementers must ensure that all trait functions > abide by the guarantees documented in the `# Guarantees` sections."... Sounds reasonable to me. Additionally, I'd still keep the part below, that says that any pointer to a memory allocation must bbe valid to be passed to any other [`Allocator`] function of the same type. > > > +/// > > +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any > > +/// other [`Allocator`] function of the same type. > > +/// > > +/// If `realloc` is called with: > > +/// - a size of zero, the given memory allocation, if any, must be freed > > +/// - `None`, a new memory allocation must be created > > +pub unsafe trait Allocator { > > + /// Allocate memory based on `layout` and `flags`. > > + /// > > + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout > > + /// constraints (i.e. minimum size and alignment as specified by `layout`). > > + /// > > + /// This function is equivalent to `realloc` when called with `None`. > > ... Then we can add this here: > > /// # Guarantees > /// > /// When the return value is `Ok(ptr)`, then `ptr` is > /// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes, > /// until it is passed to [`Allocator::free`] or [`Allocator::realloc`], > /// - aligned to `layout.align()`, > /// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`, > > Do we need to handle other flags? The whole flags thing is a bit difficult to represent here properly. Theoretically, we'd need to add that it guarantees that the memory is zeroed for __GFP_ZERO, non-blocking for GFP_NOWAIT, etc. But, I think we shouldn't re-iterate all different behavior for the different flags. Another inconvenience is that not all page flags are honored or make sense for all allocators. This is especially inconvenient for `KVmalloc` where we can't even say if we end up in vrealloc() or krealloc(). kvmalloc() even contains a couple of flag fixups for this reason [2]. I think we should just point to [1], which should document everything already. [1] https://elixir.bootlin.com/linux/v6.10.4/source/include/linux/gfp_types.h [2] https://elixir.bootlin.com/linux/v6.10.4/source/mm/util.c#L612 > Also IIRC the memory given to us by C is considered initialized by Rust > (though it has a non-deterministic value), so we might have an > unconditional "valid for reads". Am I correct? Yes, but as you say, unless allocated with __GFP_ZERO, it contains non-deterministic data. It may even contain old data from previous allocations. > > > > + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> { > > + // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a > > + // new memory allocation. > > + unsafe { Self::realloc(None, layout, flags) } > > + } > > + > > + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the > > + /// requested size is zero, `realloc` behaves equivalent to `free`. > > I don't think we want to include the second sentence in the short > description of this function, please add an empty line in between. > > > + /// > > + /// If the requested size is larger than the size of the existing allocation, a successful call > > + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but > > + /// may also be larger. > > + /// > > + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or > > + /// may not shrink the buffer; this is implementation specific to the allocator. > > + /// > > + /// On allocation failure, the existing buffer, if any, remains valid. > > + /// > > + /// The buffer is represented as `NonNull<[u8]>`. > > + /// > > + /// # Safety > > + /// > > + /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created > > I don't like the single `=` (I might have written it in haste myself), > how about `==` or we use if-let syntax? > > > + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the > > + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation. > > + /// > > + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is > > + /// created. > > This Safety section does not talk about the case `layout.size() == 0`, > but it should have the same requirement as `free()`. > > Also add a `# Guarantees` section here: > > /// # Guarantees > /// > /// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it > /// additionally has the following: > /// - when `Ok(ret_ptr)` is the return value, then > /// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where > /// `old_size` is the size of the allocation that `p` points at. We could also say "The contents of the memory pointed to by `p` are preserved up to the lesser of the new and old size." But I'm fine with both. > /// - when the return value is `Err(AllocError)`, then `p` is still valid. > > --- > Cheers, > Benno > > > + unsafe fn realloc( > > + ptr: Option<NonNull<u8>>, > > + layout: Layout, > > + flags: Flags, > > + ) -> Result<NonNull<[u8]>, AllocError>; > > > + > > + /// Free an existing memory allocation. > > + /// > > + /// # Safety > > + /// > > + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and > > + /// must not be a dangling pointer. > > + /// > > + /// The memory allocation at `ptr` must never again be read from or written to. > > + unsafe fn free(ptr: NonNull<u8>) { > > + // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this > > + // allocator. We are passing a `Layout` with the smallest possible alignment, so it is > > + // smaller than or equal to the alignment previously used with this allocation. > > + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) }; > > + } > > +} > > -- > > 2.45.2 > > >
On 15.08.24 02:16, Danilo Krummrich wrote: > On Wed, Aug 14, 2024 at 04:13:06PM +0000, Benno Lossin wrote: >> On 12.08.24 20:22, Danilo Krummrich wrote: >>> +/// # Safety >>> +/// >>> +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until >>> +/// it is explicitly freed. >> >> I wouldn't say that an allocator "returns memory", and in general I >> don't think the structure of the safety comment here is nice, how about >> the following: we put "Implementers must ensure that all trait functions >> abide by the guarantees documented in the `# Guarantees` sections."... > > Sounds reasonable to me. Additionally, I'd still keep the part below, that says > that any pointer to a memory allocation must bbe valid to be passed to any other [`Allocator`] > function of the same type. Yes of course, that should be kept. >>> +/// >>> +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any >>> +/// other [`Allocator`] function of the same type. >>> +/// >>> +/// If `realloc` is called with: >>> +/// - a size of zero, the given memory allocation, if any, must be freed >>> +/// - `None`, a new memory allocation must be created Only this list should be moved. >>> +pub unsafe trait Allocator { >>> + /// Allocate memory based on `layout` and `flags`. >>> + /// >>> + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout >>> + /// constraints (i.e. minimum size and alignment as specified by `layout`). >>> + /// >>> + /// This function is equivalent to `realloc` when called with `None`. >> >> ... Then we can add this here: >> >> /// # Guarantees >> /// >> /// When the return value is `Ok(ptr)`, then `ptr` is >> /// - valid for writes (and reads after the memory has been initialized) for `layout.size()` bytes, >> /// until it is passed to [`Allocator::free`] or [`Allocator::realloc`], >> /// - aligned to `layout.align()`, >> /// - is valid for reads, if `flags.contains(flags::__GFP_ZERO)`, >> >> Do we need to handle other flags? > > The whole flags thing is a bit difficult to represent here properly. > > Theoretically, we'd need to add that it guarantees that the memory is zeroed for > __GFP_ZERO, non-blocking for GFP_NOWAIT, etc. But, I think we shouldn't > re-iterate all different behavior for the different flags. If there are good docs, then link them. > Another inconvenience is that not all page flags are honored or make sense for > all allocators. This is especially inconvenient for `KVmalloc` where we can't > even say if we end up in vrealloc() or krealloc(). kvmalloc() even contains a > couple of flag fixups for this reason [2]. I am wondering if we want to encode this in the type system... > I think we should just point to [1], which should document everything already. > > [1] https://elixir.bootlin.com/linux/v6.10.4/source/include/linux/gfp_types.h > [2] https://elixir.bootlin.com/linux/v6.10.4/source/mm/util.c#L612 > >> Also IIRC the memory given to us by C is considered initialized by Rust >> (though it has a non-deterministic value), so we might have an >> unconditional "valid for reads". Am I correct? > > Yes, but as you say, unless allocated with __GFP_ZERO, it contains non-deterministic data. It may > even contain old data from previous allocations. Yeah, but IIRC that is not a soundness issue. So memory coming from C is always considered initialized by Rust. Whereas `MaybeUninit::uninit().assume_init()` is insta-UB, reading such memory should be fine (just not useful). >>> + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the >>> + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation. >>> + /// >>> + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is >>> + /// created. >> >> This Safety section does not talk about the case `layout.size() == 0`, >> but it should have the same requirement as `free()`. >> >> Also add a `# Guarantees` section here: >> >> /// # Guarantees >> /// >> /// This function has the same guarantees as [`Allocator::alloc`]. When `ptr == Some(p)`, then it >> /// additionally has the following: >> /// - when `Ok(ret_ptr)` is the return value, then >> /// `ret_ptr[0..min(layout.size(), old_size)] == p[0..min(layout.size(), old_size)]`, where >> /// `old_size` is the size of the allocation that `p` points at. > > We could also say "The contents of the memory pointed to by `p` are preserved > up to the lesser of the new and old size." But I'm fine with both. I can read and write the math-ish syntax better, so I would prefer that over words. If others think we should use words, then we can discuss. --- Cheers, Benno
diff --git a/rust/kernel/alloc.rs b/rust/kernel/alloc.rs index 1966bd407017..194745498a75 100644 --- a/rust/kernel/alloc.rs +++ b/rust/kernel/alloc.rs @@ -11,6 +11,7 @@ /// Indicates an allocation error. #[derive(Copy, Clone, PartialEq, Eq, Debug)] pub struct AllocError; +use core::{alloc::Layout, ptr::NonNull}; /// Flags to be used when allocating memory. /// @@ -86,3 +87,83 @@ pub mod flags { /// small allocations. pub const GFP_NOWAIT: Flags = Flags(bindings::GFP_NOWAIT); } + +/// The kernel's [`Allocator`] trait. +/// +/// An implementation of [`Allocator`] can allocate, re-allocate and free memory buffer described +/// via [`Layout`]. +/// +/// [`Allocator`] is designed to be implemented as a ZST; [`Allocator`] functions do not operate on +/// an object instance. +/// +/// In order to be able to support `#[derive(SmartPointer)]` later on, we need to avoid a design +/// that requires an `Allocator` to be instantiated, hence its functions must not contain any kind +/// of `self` parameter. +/// +/// # Safety +/// +/// Memory returned from an allocator must point to a valid memory buffer and remain valid until +/// it is explicitly freed. +/// +/// Any pointer to a memory buffer which is currently allocated must be valid to be passed to any +/// other [`Allocator`] function of the same type. +/// +/// If `realloc` is called with: +/// - a size of zero, the given memory allocation, if any, must be freed +/// - `None`, a new memory allocation must be created +pub unsafe trait Allocator { + /// Allocate memory based on `layout` and `flags`. + /// + /// On success, returns a buffer represented as `NonNull<[u8]>` that satisfies the layout + /// constraints (i.e. minimum size and alignment as specified by `layout`). + /// + /// This function is equivalent to `realloc` when called with `None`. + fn alloc(layout: Layout, flags: Flags) -> Result<NonNull<[u8]>, AllocError> { + // SAFETY: Passing `None` to `realloc` is valid by it's safety requirements and asks for a + // new memory allocation. + unsafe { Self::realloc(None, layout, flags) } + } + + /// Re-allocate an existing memory allocation to satisfy the requested `layout`. If the + /// requested size is zero, `realloc` behaves equivalent to `free`. + /// + /// If the requested size is larger than the size of the existing allocation, a successful call + /// to `realloc` guarantees that the new or grown buffer has at least `Layout::size` bytes, but + /// may also be larger. + /// + /// If the requested size is smaller than the size of the existing allocation, `realloc` may or + /// may not shrink the buffer; this is implementation specific to the allocator. + /// + /// On allocation failure, the existing buffer, if any, remains valid. + /// + /// The buffer is represented as `NonNull<[u8]>`. + /// + /// # Safety + /// + /// If `ptr = Some(p)`, then `p` must point to an existing and valid memory allocation created + /// by this allocator. The alignment encoded in `layout` must be smaller than or equal to the + /// alignment requested in the previous `alloc` or `realloc` call of the same allocation. + /// + /// Additionally, `ptr` is allowed to be `None`; in this case a new memory allocation is + /// created. + unsafe fn realloc( + ptr: Option<NonNull<u8>>, + layout: Layout, + flags: Flags, + ) -> Result<NonNull<[u8]>, AllocError>; + + /// Free an existing memory allocation. + /// + /// # Safety + /// + /// `ptr` must point to an existing and valid memory allocation created by this `Allocator` and + /// must not be a dangling pointer. + /// + /// The memory allocation at `ptr` must never again be read from or written to. + unsafe fn free(ptr: NonNull<u8>) { + // SAFETY: The caller guarantees that `ptr` points at a valid allocation created by this + // allocator. We are passing a `Layout` with the smallest possible alignment, so it is + // smaller than or equal to the alignment previously used with this allocation. + let _ = unsafe { Self::realloc(Some(ptr), Layout::new::<()>(), Flags(0)) }; + } +}