Message ID | 20240819205714.316380-19-harry.wentland@amd.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | Color Pipeline API w/ VKMS | expand |
Le 19/08/24 - 16:56, Harry Wentland a écrit : > Certain operations require us to preserve values below 0.0 and > above 1.0 (0x0 and 0xffff respectively in 16 bpc unorm). One > such operation is a BT709 encoding operation followed by its > decoding operation, or the reverse. > > We'll use s32 values as intermediate in and outputs of our > color operations, for the operations where it matters. > > For now this won't apply to LUT operations. We might want to > update those to work on s32 as well, but it's unclear how > that should work for unorm LUT definitions. We'll revisit > that once we add LUT + CTM tests. > > In order to allow for this we'll also invert the nesting of our > colorop processing loops. We now use the pixel iteration loop > on the outside and the colorop iteration on the inside. Maybe you can do this inversion on your first commit so it will reduce the code change here? > v4: > - Clarify that we're packing 16-bit UNORM into s32, not > converting values to a different representation (Pekka) > > v3: > - Use new colorop->next pointer > > Signed-off-by: Harry Wentland <harry.wentland@amd.com> > --- > drivers/gpu/drm/vkms/vkms_composer.c | 55 ++++++++++++++++++++++------ > drivers/gpu/drm/vkms/vkms_drv.h | 4 ++ > 2 files changed, 47 insertions(+), 12 deletions(-) > > diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c > index bc116d16e378..6e939d3a6d5c 100644 > --- a/drivers/gpu/drm/vkms/vkms_composer.c > +++ b/drivers/gpu/drm/vkms/vkms_composer.c > @@ -164,7 +164,7 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff > } > } > > -static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop *colorop) > +static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colorop) > { > struct drm_colorop_state *colorop_state = colorop->state; > > @@ -190,24 +190,55 @@ static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop *colo > > static void pre_blend_color_transform(const struct vkms_plane_state *plane_state, struct line_buffer *output_buffer) > { > - struct drm_colorop *colorop = plane_state->base.base.color_pipeline; > + struct drm_colorop *colorop; > + struct pixel_argb_s32 pixel; > > - while (colorop) { > - struct drm_colorop_state *colorop_state; > + for (size_t x = 0; x < output_buffer->n_pixels; x++) { > > - if (!colorop) > - return; > + /* > + * Some operations, such as applying a BT709 encoding matrix, > + * followed by a decoding matrix, require that we preserve > + * values above 1.0 and below 0.0 until the end of the pipeline. > + * > + * Pack the 16-bit UNORM values into s32 to give us head-room to > + * avoid clipping until we're at the end of the pipeline. Clip > + * intentionally at the end of the pipeline before packing > + * UNORM values back into u16. > + */ > + pixel.a = output_buffer->pixels[x].a; > + pixel.r = output_buffer->pixels[x].r; > + pixel.g = output_buffer->pixels[x].g; > + pixel.b = output_buffer->pixels[x].b; > > - colorop_state = colorop->state; > + colorop = plane_state->base.base.color_pipeline; > + while (colorop) { > + struct drm_colorop_state *colorop_state; > > - if (!colorop_state) > - return; > + if (!colorop) > + return; I think this is useless, the while should be sufficient. > + > + colorop_state = colorop->state; > + > + if (!colorop_state) > + return; > > - for (size_t x = 0; x < output_buffer->n_pixels; x++) > if (!colorop_state->bypass) > - apply_colorop(&output_buffer->pixels[x], colorop); > + apply_colorop(&pixel, colorop); > > - colorop = colorop->next; > + colorop = colorop->next; > + } > + > + /* clamp pixel */ > + pixel.a = max(min(pixel.a, 0xffff), 0x0); > + pixel.r = max(min(pixel.r, 0xffff), 0x0); > + pixel.g = max(min(pixel.g, 0xffff), 0x0); > + pixel.b = max(min(pixel.b, 0xffff), 0x0); clamp can't be used here? And can't we store the result directly in output_buffer? > + > + /* put back to output_buffer */ > + output_buffer->pixels[x].a = pixel.a; > + output_buffer->pixels[x].r = pixel.r; > + output_buffer->pixels[x].g = pixel.g; > + output_buffer->pixels[x].b = pixel.b; > > } > } > > diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h > index 278cf3533f58..b78bc2611746 100644 > --- a/drivers/gpu/drm/vkms/vkms_drv.h > +++ b/drivers/gpu/drm/vkms/vkms_drv.h > @@ -36,6 +36,10 @@ struct vkms_frame_info { > unsigned int cpp; > }; > > +struct pixel_argb_s32 { > + s32 a, r, g, b; > +}; > + > struct pixel_argb_u16 { > u16 a, r, g, b; > }; > -- > 2.46.0 >
diff --git a/drivers/gpu/drm/vkms/vkms_composer.c b/drivers/gpu/drm/vkms/vkms_composer.c index bc116d16e378..6e939d3a6d5c 100644 --- a/drivers/gpu/drm/vkms/vkms_composer.c +++ b/drivers/gpu/drm/vkms/vkms_composer.c @@ -164,7 +164,7 @@ static void apply_lut(const struct vkms_crtc_state *crtc_state, struct line_buff } } -static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop *colorop) +static void apply_colorop(struct pixel_argb_s32 *pixel, struct drm_colorop *colorop) { struct drm_colorop_state *colorop_state = colorop->state; @@ -190,24 +190,55 @@ static void apply_colorop(struct pixel_argb_u16 *pixel, struct drm_colorop *colo static void pre_blend_color_transform(const struct vkms_plane_state *plane_state, struct line_buffer *output_buffer) { - struct drm_colorop *colorop = plane_state->base.base.color_pipeline; + struct drm_colorop *colorop; + struct pixel_argb_s32 pixel; - while (colorop) { - struct drm_colorop_state *colorop_state; + for (size_t x = 0; x < output_buffer->n_pixels; x++) { - if (!colorop) - return; + /* + * Some operations, such as applying a BT709 encoding matrix, + * followed by a decoding matrix, require that we preserve + * values above 1.0 and below 0.0 until the end of the pipeline. + * + * Pack the 16-bit UNORM values into s32 to give us head-room to + * avoid clipping until we're at the end of the pipeline. Clip + * intentionally at the end of the pipeline before packing + * UNORM values back into u16. + */ + pixel.a = output_buffer->pixels[x].a; + pixel.r = output_buffer->pixels[x].r; + pixel.g = output_buffer->pixels[x].g; + pixel.b = output_buffer->pixels[x].b; - colorop_state = colorop->state; + colorop = plane_state->base.base.color_pipeline; + while (colorop) { + struct drm_colorop_state *colorop_state; - if (!colorop_state) - return; + if (!colorop) + return; + + colorop_state = colorop->state; + + if (!colorop_state) + return; - for (size_t x = 0; x < output_buffer->n_pixels; x++) if (!colorop_state->bypass) - apply_colorop(&output_buffer->pixels[x], colorop); + apply_colorop(&pixel, colorop); - colorop = colorop->next; + colorop = colorop->next; + } + + /* clamp pixel */ + pixel.a = max(min(pixel.a, 0xffff), 0x0); + pixel.r = max(min(pixel.r, 0xffff), 0x0); + pixel.g = max(min(pixel.g, 0xffff), 0x0); + pixel.b = max(min(pixel.b, 0xffff), 0x0); + + /* put back to output_buffer */ + output_buffer->pixels[x].a = pixel.a; + output_buffer->pixels[x].r = pixel.r; + output_buffer->pixels[x].g = pixel.g; + output_buffer->pixels[x].b = pixel.b; } } diff --git a/drivers/gpu/drm/vkms/vkms_drv.h b/drivers/gpu/drm/vkms/vkms_drv.h index 278cf3533f58..b78bc2611746 100644 --- a/drivers/gpu/drm/vkms/vkms_drv.h +++ b/drivers/gpu/drm/vkms/vkms_drv.h @@ -36,6 +36,10 @@ struct vkms_frame_info { unsigned int cpp; }; +struct pixel_argb_s32 { + s32 a, r, g, b; +}; + struct pixel_argb_u16 { u16 a, r, g, b; };
Certain operations require us to preserve values below 0.0 and above 1.0 (0x0 and 0xffff respectively in 16 bpc unorm). One such operation is a BT709 encoding operation followed by its decoding operation, or the reverse. We'll use s32 values as intermediate in and outputs of our color operations, for the operations where it matters. For now this won't apply to LUT operations. We might want to update those to work on s32 as well, but it's unclear how that should work for unorm LUT definitions. We'll revisit that once we add LUT + CTM tests. In order to allow for this we'll also invert the nesting of our colorop processing loops. We now use the pixel iteration loop on the outside and the colorop iteration on the inside. v4: - Clarify that we're packing 16-bit UNORM into s32, not converting values to a different representation (Pekka) v3: - Use new colorop->next pointer Signed-off-by: Harry Wentland <harry.wentland@amd.com> --- drivers/gpu/drm/vkms/vkms_composer.c | 55 ++++++++++++++++++++++------ drivers/gpu/drm/vkms/vkms_drv.h | 4 ++ 2 files changed, 47 insertions(+), 12 deletions(-)