Message ID | 20240915155223.2485535-1-shuicheng.lin@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/scheduler: correct comments relate to scheduler | expand |
Hi, I would call the commit "drm/scheduler: Improve documentation" On Sun, 2024-09-15 at 15:52 +0000, Shuicheng Lin wrote: > function drm_sched_entity_push_job doesn't have return value, s/function/Function It's also nice to always terminate a function's name with its parenthesis: drm_sched_entity_push_job() > remove the return value description for it. > Correct several other typo errors. > > Signed-off-by: Shuicheng Lin <shuicheng.lin@intel.com> > --- > drivers/gpu/drm/scheduler/sched_entity.c | 8 +++----- > drivers/gpu/drm/scheduler/sched_main.c | 4 ++-- > include/drm/gpu_scheduler.h | 12 ++++++------ > include/linux/dma-resv.h | 4 ++-- > 4 files changed, 13 insertions(+), 15 deletions(-) > > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c > b/drivers/gpu/drm/scheduler/sched_entity.c > index 58c8161289fe..4d6a05fc35ca 100644 > --- a/drivers/gpu/drm/scheduler/sched_entity.c > +++ b/drivers/gpu/drm/scheduler/sched_entity.c > @@ -51,7 +51,7 @@ > * drm_sched_entity_set_priority(). For changing the set of > schedulers > * @sched_list at runtime see drm_sched_entity_modify_sched(). > * > - * An entity is cleaned up by callind drm_sched_entity_fini(). See > also > + * An entity is cleaned up by calling drm_sched_entity_fini(). See > also > * drm_sched_entity_destroy(). > * > * Returns 0 on success or a negative error code on failure. > @@ -370,7 +370,7 @@ static void drm_sched_entity_clear_dep(struct > dma_fence *f, > } > > /* > - * drm_sched_entity_clear_dep - callback to clear the entities > dependency and > + * drm_sched_entity_wakeup - callback to clear the entities > dependency and While you're at it: s/entities dependency/entity's dependency > * wake up scheduler > */ > static void drm_sched_entity_wakeup(struct dma_fence *f, > @@ -389,7 +389,7 @@ static void drm_sched_entity_wakeup(struct > dma_fence *f, > * @entity: scheduler entity > * @priority: scheduler priority > * > - * Update the priority of runqueus used for the entity. > + * Update the priority of runqueues used for the entity. > */ > void drm_sched_entity_set_priority(struct drm_sched_entity *entity, > enum drm_sched_priority priority) > @@ -574,8 +574,6 @@ void drm_sched_entity_select_rq(struct > drm_sched_entity *entity) > * fence sequence number this function should be called with > drm_sched_job_arm() > * under common lock for the struct drm_sched_entity that was set up > for > * @sched_job in drm_sched_job_init(). > - * > - * Returns 0 for success, negative error code otherwise. > */ > void drm_sched_entity_push_job(struct drm_sched_job *sched_job) > { > diff --git a/drivers/gpu/drm/scheduler/sched_main.c > b/drivers/gpu/drm/scheduler/sched_main.c > index f093616fe53c..6e8c7651bd95 100644 > --- a/drivers/gpu/drm/scheduler/sched_main.c > +++ b/drivers/gpu/drm/scheduler/sched_main.c > @@ -41,7 +41,7 @@ > * 4. Entities themselves maintain a queue of jobs that will be > scheduled on > * the hardware. > * > - * The jobs in a entity are always scheduled in the order that they > were pushed. > + * The jobs in an entity are always scheduled in the order that they > were pushed. "in the order in which they were ..."? > * > * Note that once a job was taken from the entities queue and pushed > to the > * hardware, i.e. the pending queue, the entity must not be > referenced anymore > @@ -1340,7 +1340,7 @@ void drm_sched_fini(struct drm_gpu_scheduler > *sched) > list_for_each_entry(s_entity, &rq->entities, list) > /* > * Prevents reinsertion and marks job_queue > as idle, > - * it will removed from rq in > drm_sched_entity_fini > + * it will be removed from rq in > drm_sched_entity_fini "from the rq"? s/drm_sched_entity_fini/drm_sched_entity_fini() > * eventually > */ > s_entity->stopped = true; > diff --git a/include/drm/gpu_scheduler.h > b/include/drm/gpu_scheduler.h > index a8d19b10f9b8..9e1b12ca84b9 100644 > --- a/include/drm/gpu_scheduler.h > +++ b/include/drm/gpu_scheduler.h > @@ -33,11 +33,11 @@ > #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000) > > /** > - * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining > + * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining > * > * Setting this flag on a scheduler fence prevents pipelining of > jobs depending > * on this fence. In other words we always insert a full CPU round > trip before > - * dependen jobs are pushed to the hw queue. > + * dependent jobs are pushed to the hw queue. > */ > #define DRM_SCHED_FENCE_DONT_PIPELINE DMA_FENCE_FLAG_USER_BITS > > @@ -71,7 +71,7 @@ enum drm_sched_priority { > DRM_SCHED_PRIORITY_COUNT > }; > > -/* Used to chose between FIFO and RR jobs scheduling */ > +/* Used to choose between FIFO and RR jobs scheduling */ s/jobs scheduling/job-scheduling > extern int drm_sched_policy; > > #define DRM_SCHED_POLICY_RR 0 > @@ -198,7 +198,7 @@ struct drm_sched_entity { > * > * Points to the finished fence of the last scheduled job. > Only written > * by the scheduler thread, can be accessed locklessly from > - * drm_sched_job_arm() iff the queue is empty. > + * drm_sched_job_arm() if the queue is empty. > */ > struct dma_fence __rcu *last_scheduled; > > @@ -247,7 +247,7 @@ struct drm_sched_entity { > * @sched: the scheduler to which this rq belongs to. > * @entities: list of the entities to be scheduled. > * @current_entity: the entity which is to be scheduled. > - * @rb_tree_root: root of time based priory queue of entities for > FIFO scheduling > + * @rb_tree_root: root of time based priority queue of entities for > FIFO scheduling > * > * Run queue is a set of entities scheduling command submissions for > * one specific ring. It implements the scheduling policy that > selects > @@ -321,7 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct > dma_fence *f); > * @s_fence: contains the fences for the scheduling of job. > * @finish_cb: the callback for the finished fence. > * @credits: the number of credits this job contributes to the > scheduler > - * @work: Helper to reschdeule job kill to different context. > + * @work: Helper to reschedule job kill to different context. > * @id: a unique id assigned to each job scheduled on the scheduler. > * @karma: increment on every hang caused by this job. If this > exceeds the hang > * limit of the scheduler then the job is marked guilty and > will not > diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h > index 8d0e34dad446..a53a9b802108 100644 > --- a/include/linux/dma-resv.h > +++ b/include/linux/dma-resv.h > @@ -105,10 +105,10 @@ enum dma_resv_usage { > * This should be used by submissions which don't want to > participate in > * any implicit synchronization. > * > - * The most common case are preemption fences, page table > updates, TLB > + * The most common cases are preemption fences, page table > updates, TLB > * flushes as well as explicit synced user submissions. Hm, would it make sense here to say "explicitly"? > * > - * Explicit synced user user submissions can be promoted to > + * Explicit synced user submissions can be promoted to Same here > * DMA_RESV_USAGE_READ or DMA_RESV_USAGE_WRITE as needed > using > * dma_buf_import_sync_file() when implicit synchronization > should > * become necessary after initial adding of the fence. Thanks, P.
diff --git a/drivers/gpu/drm/scheduler/sched_entity.c b/drivers/gpu/drm/scheduler/sched_entity.c index 58c8161289fe..4d6a05fc35ca 100644 --- a/drivers/gpu/drm/scheduler/sched_entity.c +++ b/drivers/gpu/drm/scheduler/sched_entity.c @@ -51,7 +51,7 @@ * drm_sched_entity_set_priority(). For changing the set of schedulers * @sched_list at runtime see drm_sched_entity_modify_sched(). * - * An entity is cleaned up by callind drm_sched_entity_fini(). See also + * An entity is cleaned up by calling drm_sched_entity_fini(). See also * drm_sched_entity_destroy(). * * Returns 0 on success or a negative error code on failure. @@ -370,7 +370,7 @@ static void drm_sched_entity_clear_dep(struct dma_fence *f, } /* - * drm_sched_entity_clear_dep - callback to clear the entities dependency and + * drm_sched_entity_wakeup - callback to clear the entities dependency and * wake up scheduler */ static void drm_sched_entity_wakeup(struct dma_fence *f, @@ -389,7 +389,7 @@ static void drm_sched_entity_wakeup(struct dma_fence *f, * @entity: scheduler entity * @priority: scheduler priority * - * Update the priority of runqueus used for the entity. + * Update the priority of runqueues used for the entity. */ void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority) @@ -574,8 +574,6 @@ void drm_sched_entity_select_rq(struct drm_sched_entity *entity) * fence sequence number this function should be called with drm_sched_job_arm() * under common lock for the struct drm_sched_entity that was set up for * @sched_job in drm_sched_job_init(). - * - * Returns 0 for success, negative error code otherwise. */ void drm_sched_entity_push_job(struct drm_sched_job *sched_job) { diff --git a/drivers/gpu/drm/scheduler/sched_main.c b/drivers/gpu/drm/scheduler/sched_main.c index f093616fe53c..6e8c7651bd95 100644 --- a/drivers/gpu/drm/scheduler/sched_main.c +++ b/drivers/gpu/drm/scheduler/sched_main.c @@ -41,7 +41,7 @@ * 4. Entities themselves maintain a queue of jobs that will be scheduled on * the hardware. * - * The jobs in a entity are always scheduled in the order that they were pushed. + * The jobs in an entity are always scheduled in the order that they were pushed. * * Note that once a job was taken from the entities queue and pushed to the * hardware, i.e. the pending queue, the entity must not be referenced anymore @@ -1340,7 +1340,7 @@ void drm_sched_fini(struct drm_gpu_scheduler *sched) list_for_each_entry(s_entity, &rq->entities, list) /* * Prevents reinsertion and marks job_queue as idle, - * it will removed from rq in drm_sched_entity_fini + * it will be removed from rq in drm_sched_entity_fini * eventually */ s_entity->stopped = true; diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index a8d19b10f9b8..9e1b12ca84b9 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -33,11 +33,11 @@ #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000) /** - * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining + * DRM_SCHED_FENCE_DONT_PIPELINE - Prevent dependency pipelining * * Setting this flag on a scheduler fence prevents pipelining of jobs depending * on this fence. In other words we always insert a full CPU round trip before - * dependen jobs are pushed to the hw queue. + * dependent jobs are pushed to the hw queue. */ #define DRM_SCHED_FENCE_DONT_PIPELINE DMA_FENCE_FLAG_USER_BITS @@ -71,7 +71,7 @@ enum drm_sched_priority { DRM_SCHED_PRIORITY_COUNT }; -/* Used to chose between FIFO and RR jobs scheduling */ +/* Used to choose between FIFO and RR jobs scheduling */ extern int drm_sched_policy; #define DRM_SCHED_POLICY_RR 0 @@ -198,7 +198,7 @@ struct drm_sched_entity { * * Points to the finished fence of the last scheduled job. Only written * by the scheduler thread, can be accessed locklessly from - * drm_sched_job_arm() iff the queue is empty. + * drm_sched_job_arm() if the queue is empty. */ struct dma_fence __rcu *last_scheduled; @@ -247,7 +247,7 @@ struct drm_sched_entity { * @sched: the scheduler to which this rq belongs to. * @entities: list of the entities to be scheduled. * @current_entity: the entity which is to be scheduled. - * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling + * @rb_tree_root: root of time based priority queue of entities for FIFO scheduling * * Run queue is a set of entities scheduling command submissions for * one specific ring. It implements the scheduling policy that selects @@ -321,7 +321,7 @@ struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f); * @s_fence: contains the fences for the scheduling of job. * @finish_cb: the callback for the finished fence. * @credits: the number of credits this job contributes to the scheduler - * @work: Helper to reschdeule job kill to different context. + * @work: Helper to reschedule job kill to different context. * @id: a unique id assigned to each job scheduled on the scheduler. * @karma: increment on every hang caused by this job. If this exceeds the hang * limit of the scheduler then the job is marked guilty and will not diff --git a/include/linux/dma-resv.h b/include/linux/dma-resv.h index 8d0e34dad446..a53a9b802108 100644 --- a/include/linux/dma-resv.h +++ b/include/linux/dma-resv.h @@ -105,10 +105,10 @@ enum dma_resv_usage { * This should be used by submissions which don't want to participate in * any implicit synchronization. * - * The most common case are preemption fences, page table updates, TLB + * The most common cases are preemption fences, page table updates, TLB * flushes as well as explicit synced user submissions. * - * Explicit synced user user submissions can be promoted to + * Explicit synced user submissions can be promoted to * DMA_RESV_USAGE_READ or DMA_RESV_USAGE_WRITE as needed using * dma_buf_import_sync_file() when implicit synchronization should * become necessary after initial adding of the fence.
function drm_sched_entity_push_job doesn't have return value, remove the return value description for it. Correct several other typo errors. Signed-off-by: Shuicheng Lin <shuicheng.lin@intel.com> --- drivers/gpu/drm/scheduler/sched_entity.c | 8 +++----- drivers/gpu/drm/scheduler/sched_main.c | 4 ++-- include/drm/gpu_scheduler.h | 12 ++++++------ include/linux/dma-resv.h | 4 ++-- 4 files changed, 13 insertions(+), 15 deletions(-)