Message ID | 20241119150519.1123365-14-berrange@redhat.com (mailing list archive) |
---|---|
State | New |
Headers | show |
Series | test/functional: improve functional test debugging & fix tuxrun | expand |
On 11/19/24 16:05, Daniel P. Berrangé wrote: > The console interaction that waits for predicted strings uses > readline(), and thus is only capable of waiting for strings > that are followed by a newline. > > This is inconvenient when needing to match on some things, > particularly login prompts, or shell prompts, causing tests > to use time.sleep(...) instead, which is unreliable. > > Switch to reading the console 1 byte at a time, comparing > against the success/failure messages until we see a match, > regardless of whether a newline is encountered. > > The success/failure comparisons are done with the python bytes > type, rather than strings, to avoid the problem of needing to > decode partially received multibyte utf8 characters. > > Heavily inspired by a patch proposed by Cédric, but written > again to work in bytes, rather than strings. > > Co-developed-by: Cédric Le Goater <clg@redhat.com> > Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> > --- > tests/functional/qemu_test/cmd.py | 63 +++++++++++++++++++++++-------- > 1 file changed, 48 insertions(+), 15 deletions(-) > > diff --git a/tests/functional/qemu_test/cmd.py b/tests/functional/qemu_test/cmd.py > index 76a48064cd..91267a087f 100644 > --- a/tests/functional/qemu_test/cmd.py > +++ b/tests/functional/qemu_test/cmd.py > @@ -78,15 +78,58 @@ def run_cmd(args): > def is_readable_executable_file(path): > return os.path.isfile(path) and os.access(path, os.R_OK | os.X_OK) > > +def _console_readline(test, vm, success, failure): > + msg = bytes([]) > + done = False > + while True: > + c = vm.console_socket.recv(1) > + if c is None: > + done = True > + test.fail( > + f"EOF in console, expected '{success}'") > + break > + msg += c > + > + if success is None or success in msg: As an optimization, you could use msg.endswith(success) and msg.endswith(failure), which would avoid the most blatant cases of O(n^2) behavior. More important, I think "if success is None" should not be here, because it will exit after one char. Instead... > + done = True > + break > + if failure and failure in msg: > + done = True > + vm.console_socket.close() > + test.fail( > + f"'{failure}' found in console, expected '{success}'") > + > + if c == b'\n': Here you can put done = success is None Paolo > + break > + > + console_logger = logging.getLogger('console') > + try: > + console_logger.debug(msg.decode().strip()) > + except: > + console_logger.debug(msg) > + > + return done > + > def _console_interaction(test, success_message, failure_message, > send_string, keep_sending=False, vm=None): > assert not keep_sending or send_string > if vm is None: > vm = test.vm > - console = vm.console_file > - console_logger = logging.getLogger('console') > + > test.log.debug(f"Console interaction success:'{success_message}' " + > f"failure:'{failure_message}' send:'{send_string}'") > + > + # We'll process console in bytes, to avoid having to > + # deal with unicode decode errors from receiving > + # partial utf8 byte sequences > + success_message_b = None > + if success_message is not None: > + success_message_b = success_message.encode() > + > + failure_message_b = None > + if failure_message is not None: > + failure_message_b = failure_message.encode() > + > while True: > if send_string: > vm.console_socket.sendall(send_string.encode()) > @@ -99,20 +142,10 @@ def _console_interaction(test, success_message, failure_message, > break > continue > > - try: > - msg = console.readline().decode().strip() > - except UnicodeDecodeError: > - msg = None > - if not msg: > - continue > - console_logger.debug(msg) > - if success_message is None or success_message in msg: > + if _console_readline(test, vm, > + success_message_b, > + failure_message_b): > break > - if failure_message and failure_message in msg: > - console.close() > - fail = 'Failure message found in console: "%s". Expected: "%s"' % \ > - (failure_message, success_message) > - test.fail(fail) > > def interrupt_interactive_console_until_pattern(test, success_message, > failure_message=None,
On Tue, Nov 19, 2024 at 06:11:10PM +0100, Paolo Bonzini wrote: > On 11/19/24 16:05, Daniel P. Berrangé wrote: > > The console interaction that waits for predicted strings uses > > readline(), and thus is only capable of waiting for strings > > that are followed by a newline. > > > > This is inconvenient when needing to match on some things, > > particularly login prompts, or shell prompts, causing tests > > to use time.sleep(...) instead, which is unreliable. > > > > Switch to reading the console 1 byte at a time, comparing > > against the success/failure messages until we see a match, > > regardless of whether a newline is encountered. > > > > The success/failure comparisons are done with the python bytes > > type, rather than strings, to avoid the problem of needing to > > decode partially received multibyte utf8 characters. > > > > Heavily inspired by a patch proposed by Cédric, but written > > again to work in bytes, rather than strings. > > > > Co-developed-by: Cédric Le Goater <clg@redhat.com> > > Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> > > --- > > tests/functional/qemu_test/cmd.py | 63 +++++++++++++++++++++++-------- > > 1 file changed, 48 insertions(+), 15 deletions(-) > > > > diff --git a/tests/functional/qemu_test/cmd.py b/tests/functional/qemu_test/cmd.py > > index 76a48064cd..91267a087f 100644 > > --- a/tests/functional/qemu_test/cmd.py > > +++ b/tests/functional/qemu_test/cmd.py > > @@ -78,15 +78,58 @@ def run_cmd(args): > > def is_readable_executable_file(path): > > return os.path.isfile(path) and os.access(path, os.R_OK | os.X_OK) > > +def _console_readline(test, vm, success, failure): > > + msg = bytes([]) > > + done = False > > + while True: > > + c = vm.console_socket.recv(1) > > + if c is None: > > + done = True > > + test.fail( > > + f"EOF in console, expected '{success}'") > > + break > > + msg += c > > + > > + if success is None or success in msg: > > As an optimization, you could use msg.endswith(success) and > msg.endswith(failure), which would avoid the most blatant cases of O(n^2) > behavior. > > More important, I think "if success is None" should not be here, because it > will exit after one char. Instead... > > > + done = True > > + break > > + if failure and failure in msg: > > + done = True > > + vm.console_socket.close() > > + test.fail( > > + f"'{failure}' found in console, expected '{success}'") > > + > > + if c == b'\n': > > Here you can put > > done = success is None Hmmm, this can only be a problem if "success" is None, and "failure" is not None, and although the old code would technically work in that case, I think it is actually an unknown/invalid usage scenario. If BOTH "success" and "failure" are None, this method won't be called at all. It is valid for "failure" to be none, but I don't think it makes semantic sense for "success" to also be None, while have "failure" be non-None. So I'm inclined to say we declare 'success' to be mandatory and validate that in the caller. eg assert send_string is not None or success_message is not None and then remove this "success is None" check from _console_readline. > > Paolo > > > + break > > + > > + console_logger = logging.getLogger('console') > > + try: > > + console_logger.debug(msg.decode().strip()) > > + except: > > + console_logger.debug(msg) > > + > > + return done > > + > > def _console_interaction(test, success_message, failure_message, > > send_string, keep_sending=False, vm=None): > > assert not keep_sending or send_string > > if vm is None: > > vm = test.vm > > - console = vm.console_file > > - console_logger = logging.getLogger('console') > > + > > test.log.debug(f"Console interaction success:'{success_message}' " + > > f"failure:'{failure_message}' send:'{send_string}'") > > + > > + # We'll process console in bytes, to avoid having to > > + # deal with unicode decode errors from receiving > > + # partial utf8 byte sequences > > + success_message_b = None > > + if success_message is not None: > > + success_message_b = success_message.encode() > > + > > + failure_message_b = None > > + if failure_message is not None: > > + failure_message_b = failure_message.encode() > > + > > while True: > > if send_string: > > vm.console_socket.sendall(send_string.encode()) > > @@ -99,20 +142,10 @@ def _console_interaction(test, success_message, failure_message, > > break > > continue > > - try: > > - msg = console.readline().decode().strip() > > - except UnicodeDecodeError: > > - msg = None > > - if not msg: > > - continue > > - console_logger.debug(msg) > > - if success_message is None or success_message in msg: > > + if _console_readline(test, vm, > > + success_message_b, > > + failure_message_b): > > break > > - if failure_message and failure_message in msg: > > - console.close() > > - fail = 'Failure message found in console: "%s". Expected: "%s"' % \ > > - (failure_message, success_message) > > - test.fail(fail) > > def interrupt_interactive_console_until_pattern(test, success_message, > > failure_message=None, > With regards, Daniel
On 11/19/24 19:54, Daniel P. Berrangé wrote: >>> + if success is None or success in msg: >> >> As an optimization, you could use msg.endswith(success) and >> msg.endswith(failure), which would avoid the most blatant cases of O(n^2) >> behavior. >> >> More important, I think "if success is None" should not be here, because it >> will exit after one char. Instead... >> >>> + done = True >>> + break >>> + if failure and failure in msg: >>> + done = True >>> + vm.console_socket.close() >>> + test.fail( >>> + f"'{failure}' found in console, expected '{success}'") >>> + >>> + if c == b'\n': >> >> Here you can put >> >> done = success is None > > Hmmm, this can only be a problem if "success" is None, and > "failure" is not None, and although the old code would > technically work in that case, I think it is actually an > unknown/invalid usage scenario. > > If BOTH "success" and "failure" are None, this method won't > be called at all. It is valid for "failure" to be none, but > I don't think it makes semantic sense for "success" to also > be None, while have "failure" be non-None. "Read a line and check that it doesn't contain a substring" seemed like a plausible thing to test for, but you're right it doesn't make much sense in this context. It would make more sense if _console_readline returned the full line, at which point it would be a completely different function and probably not underscore-prefixed. So yeah, this is okay: > assert send_string is not None or success_message is not None whether done in the caller or in _console_readline itself, as you prefer. Paolo
diff --git a/tests/functional/qemu_test/cmd.py b/tests/functional/qemu_test/cmd.py index 76a48064cd..91267a087f 100644 --- a/tests/functional/qemu_test/cmd.py +++ b/tests/functional/qemu_test/cmd.py @@ -78,15 +78,58 @@ def run_cmd(args): def is_readable_executable_file(path): return os.path.isfile(path) and os.access(path, os.R_OK | os.X_OK) +def _console_readline(test, vm, success, failure): + msg = bytes([]) + done = False + while True: + c = vm.console_socket.recv(1) + if c is None: + done = True + test.fail( + f"EOF in console, expected '{success}'") + break + msg += c + + if success is None or success in msg: + done = True + break + if failure and failure in msg: + done = True + vm.console_socket.close() + test.fail( + f"'{failure}' found in console, expected '{success}'") + + if c == b'\n': + break + + console_logger = logging.getLogger('console') + try: + console_logger.debug(msg.decode().strip()) + except: + console_logger.debug(msg) + + return done + def _console_interaction(test, success_message, failure_message, send_string, keep_sending=False, vm=None): assert not keep_sending or send_string if vm is None: vm = test.vm - console = vm.console_file - console_logger = logging.getLogger('console') + test.log.debug(f"Console interaction success:'{success_message}' " + f"failure:'{failure_message}' send:'{send_string}'") + + # We'll process console in bytes, to avoid having to + # deal with unicode decode errors from receiving + # partial utf8 byte sequences + success_message_b = None + if success_message is not None: + success_message_b = success_message.encode() + + failure_message_b = None + if failure_message is not None: + failure_message_b = failure_message.encode() + while True: if send_string: vm.console_socket.sendall(send_string.encode()) @@ -99,20 +142,10 @@ def _console_interaction(test, success_message, failure_message, break continue - try: - msg = console.readline().decode().strip() - except UnicodeDecodeError: - msg = None - if not msg: - continue - console_logger.debug(msg) - if success_message is None or success_message in msg: + if _console_readline(test, vm, + success_message_b, + failure_message_b): break - if failure_message and failure_message in msg: - console.close() - fail = 'Failure message found in console: "%s". Expected: "%s"' % \ - (failure_message, success_message) - test.fail(fail) def interrupt_interactive_console_until_pattern(test, success_message, failure_message=None,
The console interaction that waits for predicted strings uses readline(), and thus is only capable of waiting for strings that are followed by a newline. This is inconvenient when needing to match on some things, particularly login prompts, or shell prompts, causing tests to use time.sleep(...) instead, which is unreliable. Switch to reading the console 1 byte at a time, comparing against the success/failure messages until we see a match, regardless of whether a newline is encountered. The success/failure comparisons are done with the python bytes type, rather than strings, to avoid the problem of needing to decode partially received multibyte utf8 characters. Heavily inspired by a patch proposed by Cédric, but written again to work in bytes, rather than strings. Co-developed-by: Cédric Le Goater <clg@redhat.com> Signed-off-by: Daniel P. Berrangé <berrange@redhat.com> --- tests/functional/qemu_test/cmd.py | 63 +++++++++++++++++++++++-------- 1 file changed, 48 insertions(+), 15 deletions(-)