Message ID | 20250314143220.6215-1-srinivas.kandagatla@linaro.org (mailing list archive) |
---|---|
Headers | show |
Series | ASoC: q6apm: fix under runs and fragment sizes | expand |
On Fri, Mar 14, 2025 at 02:32:15PM +0000, Srinivas Kandagatla wrote: > From: Srinivas Kandagatla <srinivas.kandagatla@linaro.org> > > On Qualcomm Audioreach setup, some of the audio artifacts are seen in > both recording and playback. These patches fix issues by > 1. Adjusting the fragment size that dsp can service. > 2. schedule available playback buffers in time for dsp to not hit under runs > 3. remove some of the manual calculations done to get hardware pointer. > > With these patches, am able to see significant Audio quality improvements. > I have few more patches to optimize the dsp drivers, but for now am > keeping this series simple to address the underruns and overruns issues > noticed in pipewire setup. > > Any testing would be appreciated. > > Please note that on pipewire min-latency has to be set to 512 which > reflects the DSP latency requirements of 10ms. You might see audio > artifacts like glitches if you try to play audio below 256 latency. > Changes since v3: > - updated period size aligment patch with 10ms period size > contstriants. > > Changes since v2: > - dropped patch which is causing regression with pluseaudio. > - setup period sizes only for capture path > - fix underruns/overruns in dsp pipelines. > - add fixes tag > - add patch to fix buffer alignment > > Changes since v1: > - added new patches to fix the fragment size, pointer > calculations > - updated to schedule only available buffers. > I tested v4 on the X13s with PulseAudio and T14s with PipeWire. I'm no longer noticing any regressions with PulseAudio, while this series makes PipeWire actually usable. I may be hearing some crackling with PipeWire when recording with the pavucontrol volume meters enabled which results in a quantum size of 256. But I guess that's to be expected. Playback seems to work also at 256 with v4. Tested-by: Johan Hovold <johan+linaro@kernel.org> Johan
From: Srinivas Kandagatla <srinivas.kandagatla@linaro.org> On Qualcomm Audioreach setup, some of the audio artifacts are seen in both recording and playback. These patches fix issues by 1. Adjusting the fragment size that dsp can service. 2. schedule available playback buffers in time for dsp to not hit under runs 3. remove some of the manual calculations done to get hardware pointer. With these patches, am able to see significant Audio quality improvements. I have few more patches to optimize the dsp drivers, but for now am keeping this series simple to address the underruns and overruns issues noticed in pipewire setup. Any testing would be appreciated. Please note that on pipewire min-latency has to be set to 512 which reflects the DSP latency requirements of 10ms. You might see audio artifacts like glitches if you try to play audio below 256 latency. thanks, Srini Changes since v3: - updated period size aligment patch with 10ms period size contstriants. Changes since v2: - dropped patch which is causing regression with pluseaudio. - setup period sizes only for capture path - fix underruns/overruns in dsp pipelines. - add fixes tag - add patch to fix buffer alignment Changes since v1: - added new patches to fix the fragment size, pointer calculations - updated to schedule only available buffers. Srinivas Kandagatla (5): ASoC: q6apm-dai: schedule all available frames to avoid dsp under-runs ASoC: q6apm: add q6apm_get_hw_pointer helper ASoC: q6apm-dai: make use of q6apm_get_hw_pointer ASoC: qdsp6: q6apm-dai: set 10 ms period and buffer alignment. ASoC: qdsp6: q6apm-dai: fix capture pipeline overruns. sound/soc/qcom/qdsp6/q6apm-dai.c | 61 +++++++++++++++++--------------- sound/soc/qcom/qdsp6/q6apm.c | 18 +++++++++- sound/soc/qcom/qdsp6/q6apm.h | 3 ++ 3 files changed, 52 insertions(+), 30 deletions(-)