Message ID | 1373609276-14566-5-git-send-email-b18965@freescale.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > The Display Controller Unit (DCU) module is a system master that > fetches graphics stored in internal or external memory and displays > them on a TFT LCD panel. A wide range of panel sizes is supported > and the timing of the interface signals is highly configurable. > Graphics are read directly from memory and then blended in real-time, > which allows for dynamic content creation with minimal CPU intervention. Only a review of the code inline. Maybe the real question is whether we want to introduce another framebuffer driver at all instead of making it a DRM driver. > + > +#define DRIVER_NAME "fsl-dcu-fb" > + > +#define DCU_DCU_MODE 0x0010 > +#define DCU_MODE_BLEND_ITER(x) (x << 20) What's the result of DCU_MODE_BLEND_ITER(1 + 1)? > +static struct fb_videomode dcu_mode_db[] = { > + { > + .name = "480x272", > + .refresh = 75, > + .xres = 480, > + .yres = 272, > + .pixclock = 91996, > + .left_margin = 2, > + .right_margin = 2, > + .upper_margin = 1, > + .lower_margin = 1, > + .hsync_len = 41, > + .vsync_len = 2, > + .sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, > + .vmode = FB_VMODE_NONINTERLACED, > + }, > +}; We have ways to describe a panel in dt. Use them. > + > +static struct mfb_info mfb_template[] = { > + { > + .index = LAYER0, > + .id = "Layer0", > + .alpha = 0xff, > + .blend = 0, > + .count = 0, > + .x_layer_d = 0, > + .y_layer_d = 0, > + }, Wrong indentation. > + default: > + printk(KERN_ERR "unsupported color depth: %u\n", > + var->bits_per_pixel); Use dev_* for printing messages in drivers. > +static int fsl_dcu_check_var(struct fb_var_screeninfo *var, > + struct fb_info *info) > +{ > + if (var->xres_virtual < var->xres) > + var->xres_virtual = var->xres; > + if (var->yres_virtual < var->yres) > + var->yres_virtual = var->yres; > + > + if (var->xoffset < 0) > + var->xoffset = 0; > + > + if (var->yoffset < 0) > + var->yoffset = 0; Ever seen an unsigned value going below zero? > + default: > + printk(KERN_ERR "unsupported color depth: %u\n", > + var->bits_per_pixel); BUG(). This can't happen since you make that sure above. > + return -EINVAL; > + } > + > + return 0; > +} > + > +static int calc_div_ratio(struct fb_info *info) > +{ Use a consistent namespace for function names (fsl_dcu_) > + writel(DCU_THRESHOLD_LS_BF_VS(0x3) | DCU_THRESHOLD_OUT_BUF_HIGH(0x78) | > + DCU_THRESHOLD_OUT_BUF_LOW(0), dcufb->reg_base + DCU_THRESHOLD); > + > + enable_controller(info); > +} Make your functions symmetric. If there's update_controller(), the function should do exactly that, it should *not* enable the controller. Call this from the users of this function if necessary. > + if (copy_to_user(buf, &alpha, sizeof(alpha))) > + return -EFAULT; > + break; > + case MFB_SET_ALPHA: > + if (copy_from_user(&alpha, buf, sizeof(alpha))) > + return -EFAULT; > + mfbi->blend = 1; > + mfbi->alpha = alpha; > + fsl_dcu_set_par(info); > + break; Is it still state of the art to introduce ioctls in the fb framework without any kind of documentation? > + default: > + printk(KERN_ERR "unknown ioctl command (0x%08X)\n", cmd); What shall a reader of the kernel log do with a message like this? It's utterly useless when he doesn't even now which device failed here. Just drop this. > +static void enable_interrupts(struct dcu_fb_data *dcufb) > +{ > + u32 int_mask = readl(dcufb->reg_base + DCU_INT_MASK); > + > + writel(int_mask & ~DCU_INT_MASK_UNDRUN, dcufb->reg_base + DCU_INT_MASK); > +} Inline this code where you need it. Introducing a function for a single register write seems quite useless. > +static int install_framebuffer(struct fb_info *info) > +{ > + struct mfb_info *mfbi = info->par; > + struct fb_videomode *db = dcu_mode_db; > + unsigned int dbsize = ARRAY_SIZE(dcu_mode_db); > + int ret; > + > + info->var.activate = FB_ACTIVATE_NOW; > + info->fbops = &fsl_dcu_ops; > + info->flags = FBINFO_FLAG_DEFAULT; > + info->pseudo_palette = &mfbi->pseudo_palette; > + > + fb_alloc_cmap(&info->cmap, 16, 0); > + > + ret = fb_find_mode(&info->var, info, fb_mode, db, dbsize, > + NULL, default_bpp); > + > + if (fsl_dcu_check_var(&info->var, info)) { > + ret = -EINVAL; Propagate the error. > + goto failed_checkvar; > + } > + > + if (register_framebuffer(info) < 0) { > + ret = -EINVAL; ditto > +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) > +{ > + struct dcu_fb_data *dcufb = dev_id; > + unsigned int status = readl(dcufb->reg_base + DCU_INT_STATUS); > + u32 dcu_mode; > + > + if (status) { Save indendation level by bailing out early. > + if (status & DCU_INT_STATUS_UNDRUN) { > + dcu_mode = readl(dcufb->reg_base + DCU_DCU_MODE); > + dcu_mode &= ~DCU_MODE_DCU_MODE_MASK; > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_OFF), > + dcufb->reg_base + DCU_DCU_MODE); > + udelay(1); > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_NORMAL), > + dcufb->reg_base + DCU_DCU_MODE); > + } > + writel(status, dcufb->reg_base + DCU_INT_STATUS); > + return IRQ_HANDLED; > + } > + return IRQ_NONE; > +} > + > + if (IS_ERR(tcon_clk)) { > + ret = PTR_ERR(tcon_clk); > + goto failed_getclock; > + } > + clk_prepare_enable(tcon_clk); > + > + tcon_reg = of_iomap(tcon_np, 0); Use devm_* > + dcufb->irq = platform_get_irq(pdev, 0); > + if (!dcufb->irq) { > + ret = -EINVAL; > + goto failed_getirq; > + } > + > + ret = request_irq(dcufb->irq, fsl_dcu_irq, 0, DRIVER_NAME, dcufb); Use devm_request_irq > + if (ret) { > + dev_err(&pdev->dev, "could not request irq\n"); > + goto failed_requestirq; > + } > + > + /* Put TCON in bypass mode, so the input signals from DCU are passed > + * through TCON unchanged */ > + ret = bypass_tcon(pdev->dev.of_node); > + if (ret) { > + dev_err(&pdev->dev, "could not bypass TCON\n"); > + goto failed_bypasstcon; > + } > + > + dcufb->clk = devm_clk_get(&pdev->dev, "dcu"); > + if (IS_ERR(dcufb->clk)) { > + dev_err(&pdev->dev, "could not get clock\n"); > + goto failed_getclock; You will return 0 here. > + } > + clk_prepare_enable(dcufb->clk); > + > + for (i = 0; i < ARRAY_SIZE(dcufb->fsl_dcu_info); i++) { > + dcufb->fsl_dcu_info[i] = > + framebuffer_alloc(sizeof(struct mfb_info), &pdev->dev); > + if (!dcufb->fsl_dcu_info[i]) { > + ret = ENOMEM; -ENOMEM > +failed_alloc_framebuffer: > +failed_getclock: > +failed_bypasstcon: > + free_irq(dcufb->irq, dcufb); > +failed_requestirq: > +failed_getirq: > + iounmap(dcufb->reg_base); You used devm_ioremap, so drop this. > +failed_ioremap: > + kfree(dcufb); This is allocated with devm_*. Drop this. Sascha
Hi, Sascha, > On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > > The Display Controller Unit (DCU) module is a system master that > > fetches graphics stored in internal or external memory and displays > > them on a TFT LCD panel. A wide range of panel sizes is supported and > > the timing of the interface signals is highly configurable. > > Graphics are read directly from memory and then blended in real-time, > > which allows for dynamic content creation with minimal CPU > intervention. > > Only a review of the code inline. > > Maybe the real question is whether we want to introduce another > framebuffer driver at all instead of making it a DRM driver. [Alison Wang] I think DCU module is more suitable to be designed as a framebuffer driver than a DRM driver. Just like DIU framebuffer driver for PowerPC. > > > + > > +#define DRIVER_NAME "fsl-dcu-fb" > > + > > +#define DCU_DCU_MODE 0x0010 > > +#define DCU_MODE_BLEND_ITER(x) (x << 20) > > What's the result of DCU_MODE_BLEND_ITER(1 + 1)? [Alison Wang] Is it really necessary? I don't use this macro like DCU_MODE_BLEND_ITER(1 + 1), just use DCU_MODE_BLEND_ITER(2). > > > +static struct fb_videomode dcu_mode_db[] = { > > + { > > + .name = "480x272", > > + .refresh = 75, > > + .xres = 480, > > + .yres = 272, > > + .pixclock = 91996, > > + .left_margin = 2, > > + .right_margin = 2, > > + .upper_margin = 1, > > + .lower_margin = 1, > > + .hsync_len = 41, > > + .vsync_len = 2, > > + .sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, > > + .vmode = FB_VMODE_NONINTERLACED, > > + }, > > +}; > > We have ways to describe a panel in dt. Use them. [Alison Wang] Ok. I don't know it is common to describe the panel in dts for the latest kernel. Thanks. > > > + > > +static struct mfb_info mfb_template[] = { > > + { > > + .index = LAYER0, > > + .id = "Layer0", > > + .alpha = 0xff, > > + .blend = 0, > > + .count = 0, > > + .x_layer_d = 0, > > + .y_layer_d = 0, > > + }, > > Wrong indentation. [Alison Wang] I will fix it in next version. > > > + default: > > + printk(KERN_ERR "unsupported color depth: %u\n", > > + var->bits_per_pixel); > > Use dev_* for printing messages in drivers. [Alison Wang] Ok. > > > +static int fsl_dcu_check_var(struct fb_var_screeninfo *var, > > + struct fb_info *info) > > +{ > > + if (var->xres_virtual < var->xres) > > + var->xres_virtual = var->xres; > > + if (var->yres_virtual < var->yres) > > + var->yres_virtual = var->yres; > > + > > + if (var->xoffset < 0) > > + var->xoffset = 0; > > + > > + if (var->yoffset < 0) > > + var->yoffset = 0; > > Ever seen an unsigned value going below zero? [Alison Wang] You are right, I will remove them in next version. > > > + default: > > + printk(KERN_ERR "unsupported color depth: %u\n", > > + var->bits_per_pixel); > > BUG(). This can't happen since you make that sure above. [Alison Wang] You are right, I will remove it in next version. > > > + return -EINVAL; > > + } > > + > > + return 0; > > +} > > + > > +static int calc_div_ratio(struct fb_info *info) { > > Use a consistent namespace for function names (fsl_dcu_) [Alison Wang] Is it necessary to use a consistent namespace for this generic function? I think it is necessary to use a consistent namespace (fsl_dcu_) for the function names in structure fsl_dcu_ops. > > > + writel(DCU_THRESHOLD_LS_BF_VS(0x3) | > DCU_THRESHOLD_OUT_BUF_HIGH(0x78) | > > + DCU_THRESHOLD_OUT_BUF_LOW(0), dcufb->reg_base + > DCU_THRESHOLD); > > + > > + enable_controller(info); > > +} > > Make your functions symmetric. If there's update_controller(), the > function should do exactly that, it should *not* enable the controller. > Call this from the users of this function if necessary. [Alison Wang] Ok, I will move this function out, and add it here. if (mfbi->index == LAYER0) { update_controller(info); + enable_controller(info); } > > > + if (copy_to_user(buf, &alpha, sizeof(alpha))) > > + return -EFAULT; > > + break; > > + case MFB_SET_ALPHA: > > + if (copy_from_user(&alpha, buf, sizeof(alpha))) > > + return -EFAULT; > > + mfbi->blend = 1; > > + mfbi->alpha = alpha; > > + fsl_dcu_set_par(info); > > + break; > > Is it still state of the art to introduce ioctls in the fb framework > without any kind of documentation? [Alison Wang] Do you mean I need to add a documentation in Documentation/fb/? > > > + default: > > + printk(KERN_ERR "unknown ioctl command (0x%08X)\n", cmd); > > What shall a reader of the kernel log do with a message like this? It's > utterly useless when he doesn't even now which device failed here. Just > drop this. [Alison Wang] Ok. > > > +static void enable_interrupts(struct dcu_fb_data *dcufb) { > > + u32 int_mask = readl(dcufb->reg_base + DCU_INT_MASK); > > + > > + writel(int_mask & ~DCU_INT_MASK_UNDRUN, dcufb->reg_base + > > +DCU_INT_MASK); } > > Inline this code where you need it. Introducing a function for a single > register write seems quite useless. [Alison Wang] Ok, I will inline it. > > > +static int install_framebuffer(struct fb_info *info) { > > + struct mfb_info *mfbi = info->par; > > + struct fb_videomode *db = dcu_mode_db; > > + unsigned int dbsize = ARRAY_SIZE(dcu_mode_db); > > + int ret; > > + > > + info->var.activate = FB_ACTIVATE_NOW; > > + info->fbops = &fsl_dcu_ops; > > + info->flags = FBINFO_FLAG_DEFAULT; > > + info->pseudo_palette = &mfbi->pseudo_palette; > > + > > + fb_alloc_cmap(&info->cmap, 16, 0); > > + > > + ret = fb_find_mode(&info->var, info, fb_mode, db, dbsize, > > + NULL, default_bpp); > > + > > + if (fsl_dcu_check_var(&info->var, info)) { > > + ret = -EINVAL; > > Propagate the error. [Alison Wang] I will fix in next version. > > > + goto failed_checkvar; > > + } > > + > > + if (register_framebuffer(info) < 0) { > > + ret = -EINVAL; > > ditto [Alison Wang] I will fix in next version. > > > +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) { > > + struct dcu_fb_data *dcufb = dev_id; > > + unsigned int status = readl(dcufb->reg_base + DCU_INT_STATUS); > > + u32 dcu_mode; > > + > > + if (status) { > > Save indendation level by bailing out early. [Alison Wang] What do you mean? > > > + if (status & DCU_INT_STATUS_UNDRUN) { > > + dcu_mode = readl(dcufb->reg_base + DCU_DCU_MODE); > > + dcu_mode &= ~DCU_MODE_DCU_MODE_MASK; > > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_OFF), > > + dcufb->reg_base + DCU_DCU_MODE); > > + udelay(1); > > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_NORMAL), > > + dcufb->reg_base + DCU_DCU_MODE); > > + } > > + writel(status, dcufb->reg_base + DCU_INT_STATUS); > > + return IRQ_HANDLED; > > + } > > + return IRQ_NONE; > > +} > > + > > + if (IS_ERR(tcon_clk)) { > > + ret = PTR_ERR(tcon_clk); > > + goto failed_getclock; > > + } > > + clk_prepare_enable(tcon_clk); > > + > > + tcon_reg = of_iomap(tcon_np, 0); > > Use devm_* [Alison Wang] Ok. > > > + dcufb->irq = platform_get_irq(pdev, 0); > > + if (!dcufb->irq) { > > + ret = -EINVAL; > > + goto failed_getirq; > > + } > > + > > + ret = request_irq(dcufb->irq, fsl_dcu_irq, 0, DRIVER_NAME, dcufb); > > Use devm_request_irq [Alison Wang] Ok. > > > + if (ret) { > > + dev_err(&pdev->dev, "could not request irq\n"); > > + goto failed_requestirq; > > + } > > + > > + /* Put TCON in bypass mode, so the input signals from DCU are > passed > > + * through TCON unchanged */ > > + ret = bypass_tcon(pdev->dev.of_node); > > + if (ret) { > > + dev_err(&pdev->dev, "could not bypass TCON\n"); > > + goto failed_bypasstcon; > > + } > > + > > + dcufb->clk = devm_clk_get(&pdev->dev, "dcu"); > > + if (IS_ERR(dcufb->clk)) { > > + dev_err(&pdev->dev, "could not get clock\n"); > > + goto failed_getclock; > > You will return 0 here. [Alison Wang] You are right, I will fix it in next version. > > > + } > > + clk_prepare_enable(dcufb->clk); > > + > > + for (i = 0; i < ARRAY_SIZE(dcufb->fsl_dcu_info); i++) { > > + dcufb->fsl_dcu_info[i] = > > + framebuffer_alloc(sizeof(struct mfb_info), &pdev- > >dev); > > + if (!dcufb->fsl_dcu_info[i]) { > > + ret = ENOMEM; > > -ENOMEM > > > +failed_alloc_framebuffer: > > +failed_getclock: > > +failed_bypasstcon: > > + free_irq(dcufb->irq, dcufb); > > +failed_requestirq: > > +failed_getirq: > > + iounmap(dcufb->reg_base); > > You used devm_ioremap, so drop this. [Alison Wang] Ok. > > > +failed_ioremap: > > + kfree(dcufb); > > This is allocated with devm_*. Drop this. [Alison Wang] Ok. Thanks for your comments. Best Regards, Alison Wang
On Mon, Aug 05, 2013 at 09:51:40AM +0000, Wang Huan-B18965 wrote: > Hi, Sascha, > > > On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > > > The Display Controller Unit (DCU) module is a system master that > > > fetches graphics stored in internal or external memory and displays > > > them on a TFT LCD panel. A wide range of panel sizes is supported and > > > the timing of the interface signals is highly configurable. > > > Graphics are read directly from memory and then blended in real-time, > > > which allows for dynamic content creation with minimal CPU > > intervention. > > > > Only a review of the code inline. > > > > Maybe the real question is whether we want to introduce another > > framebuffer driver at all instead of making it a DRM driver. > [Alison Wang] I think DCU module is more suitable to be designed as a framebuffer driver than a DRM driver. Just like DIU framebuffer driver for PowerPC. > > > > > + > > > +#define DRIVER_NAME "fsl-dcu-fb" > > > + > > > +#define DCU_DCU_MODE 0x0010 > > > +#define DCU_MODE_BLEND_ITER(x) (x << 20) > > > > What's the result of DCU_MODE_BLEND_ITER(1 + 1)? > [Alison Wang] Is it really necessary? I don't use this macro like DCU_MODE_BLEND_ITER(1 + 1), just use DCU_MODE_BLEND_ITER(2). <irony> No it's not necessary. We can just add incorrect macros everywhere and fix them as necessary after a long bug squashing session </irony> YES! This is necessary. > > > + return 0; > > > +} > > > + > > > +static int calc_div_ratio(struct fb_info *info) { > > > > Use a consistent namespace for function names (fsl_dcu_) > [Alison Wang] Is it necessary to use a consistent namespace for this generic function? I think it is necessary to use a consistent namespace (fsl_dcu_) for the function names in structure fsl_dcu_ops. This function calculates some divider out of a struct fb_info. This is by no means generic. > > > + if (copy_to_user(buf, &alpha, sizeof(alpha))) > > > + return -EFAULT; > > > + break; > > > + case MFB_SET_ALPHA: > > > + if (copy_from_user(&alpha, buf, sizeof(alpha))) > > > + return -EFAULT; > > > + mfbi->blend = 1; > > > + mfbi->alpha = alpha; > > > + fsl_dcu_set_par(info); > > > + break; > > > > Is it still state of the art to introduce ioctls in the fb framework > > without any kind of documentation? > [Alison Wang] Do you mean I need to add a documentation in Documentation/fb/? This was more a question to the fb maintainers. > > > +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) { > > > + struct dcu_fb_data *dcufb = dev_id; > > > + unsigned int status = readl(dcufb->reg_base + DCU_INT_STATUS); > > > + u32 dcu_mode; > > > + > > > + if (status) { > > > > Save indendation level by bailing out early. > [Alison Wang] What do you mean? Instead of doing: if (bla) { dothis(); dothat(); return; } return; it's easier to read: if (!bla) return; dothis(); dothat(); return; Note that dothis() and dothat() are one indentation level to the left and thus have more space per line. Sascha
On Mon, Aug 05, 2013 at 09:51:40AM +0000, Wang Huan-B18965 wrote: > > On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > > > The Display Controller Unit (DCU) module is a system master that > > > fetches graphics stored in internal or external memory and displays > > > them on a TFT LCD panel. A wide range of panel sizes is supported and > > > the timing of the interface signals is highly configurable. > > > Graphics are read directly from memory and then blended in real-time, > > > which allows for dynamic content creation with minimal CPU > > intervention. > > > > Only a review of the code inline. > > > > Maybe the real question is whether we want to introduce another > > framebuffer driver at all instead of making it a DRM driver. > [Alison Wang] I think DCU module is more suitable to be designed as a framebuffer driver than a DRM driver. Just like DIU framebuffer driver for PowerPC. We looked at the Vybrid datasheet and it's DCU section last week, and with its 64 planes, the controller really wants to get a DRM driver. rsc
Am Montag, den 05.08.2013, 15:09 +0200 schrieb Robert Schwebel: > On Mon, Aug 05, 2013 at 09:51:40AM +0000, Wang Huan-B18965 wrote: > > > On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > > > > The Display Controller Unit (DCU) module is a system master that > > > > fetches graphics stored in internal or external memory and displays > > > > them on a TFT LCD panel. A wide range of panel sizes is supported and > > > > the timing of the interface signals is highly configurable. > > > > Graphics are read directly from memory and then blended in real-time, > > > > which allows for dynamic content creation with minimal CPU > > > intervention. > > > > > > Only a review of the code inline. > > > > > > Maybe the real question is whether we want to introduce another > > > framebuffer driver at all instead of making it a DRM driver. > > [Alison Wang] I think DCU module is more suitable to be designed as a framebuffer driver than a DRM driver. Just like DIU framebuffer driver for PowerPC. > > We looked at the Vybrid datasheet and it's DCU section last week, and > with its 64 planes, the controller really wants to get a DRM driver. > Exactly, with it's extensive hardware composition capabilities the controller begs for being driven by a proper DRM driver. There is no way in fbdev to properly support all those hardware planes without introducing a lot of non standard ioctls, which in turn will force you into writing a lot of custom userspace code instead of running proven technology that sits on top of KMS. Doing things in DRM might be slightly more work for the initial bring up, but will pay off in the long run when you are going to really use the hardware caps of the controller. Regards, Lucas
> On Mon, Aug 05, 2013 at 09:51:40AM +0000, Wang Huan-B18965 wrote: > > Hi, Sascha, > > > > > On Fri, Jul 12, 2013 at 02:07:55PM +0800, Alison Wang wrote: > > > > The Display Controller Unit (DCU) module is a system master that > > > > fetches graphics stored in internal or external memory and > > > > displays them on a TFT LCD panel. A wide range of panel sizes is > > > > supported and the timing of the interface signals is highly > configurable. > > > > Graphics are read directly from memory and then blended in > > > > real-time, which allows for dynamic content creation with minimal > > > > CPU > > > intervention. > > > > > > Only a review of the code inline. > > > > > > Maybe the real question is whether we want to introduce another > > > framebuffer driver at all instead of making it a DRM driver. > > [Alison Wang] I think DCU module is more suitable to be designed as a > framebuffer driver than a DRM driver. Just like DIU framebuffer driver > for PowerPC. > > > > > > > + > > > > +#define DRIVER_NAME "fsl-dcu-fb" > > > > + > > > > +#define DCU_DCU_MODE 0x0010 > > > > +#define DCU_MODE_BLEND_ITER(x) (x << 20) > > > > > > What's the result of DCU_MODE_BLEND_ITER(1 + 1)? > > [Alison Wang] Is it really necessary? I don't use this macro like > DCU_MODE_BLEND_ITER(1 + 1), just use DCU_MODE_BLEND_ITER(2). > > <irony> > No it's not necessary. We can just add incorrect macros everywhere and > fix them as necessary after a long bug squashing session </irony> > > YES! This is necessary. [Alison Wang] Ok, I will change it as follows. #define DCU_MODE_BLEND_ITER(x) ((x) << 20) > > > > > + return 0; > > > > +} > > > > + > > > > +static int calc_div_ratio(struct fb_info *info) { > > > > > > Use a consistent namespace for function names (fsl_dcu_) > > [Alison Wang] Is it necessary to use a consistent namespace for this > generic function? I think it is necessary to use a consistent namespace > (fsl_dcu_) for the function names in structure fsl_dcu_ops. > > This function calculates some divider out of a struct fb_info. This is > by no means generic. [Alison Wang] Ok, I will use a consistent namespace for this function. > > > > > + if (copy_to_user(buf, &alpha, sizeof(alpha))) > > > > + return -EFAULT; > > > > + break; > > > > + case MFB_SET_ALPHA: > > > > + if (copy_from_user(&alpha, buf, sizeof(alpha))) > > > > + return -EFAULT; > > > > + mfbi->blend = 1; > > > > + mfbi->alpha = alpha; > > > > + fsl_dcu_set_par(info); > > > > + break; > > > > > > Is it still state of the art to introduce ioctls in the fb > framework > > > without any kind of documentation? > > [Alison Wang] Do you mean I need to add a documentation in > Documentation/fb/? > > This was more a question to the fb maintainers. > > > > > +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) { > > > > + struct dcu_fb_data *dcufb = dev_id; > > > > + unsigned int status = readl(dcufb->reg_base + > DCU_INT_STATUS); > > > > + u32 dcu_mode; > > > > + > > > > + if (status) { > > > > > > Save indendation level by bailing out early. > > [Alison Wang] What do you mean? > > > Instead of doing: > > if (bla) { > dothis(); > dothat(); > return; > } > > return; > > it's easier to read: > > if (!bla) > return; > > dothis(); > dothat(); > return; > > Note that dothis() and dothat() are one indentation level to the left > and thus have more space per line. [Alison Wang] I see. Thanks. Best Regards, Alison Wang
Am Freitag, den 12.07.2013, 14:07 +0800 schrieb Alison Wang: > The Display Controller Unit (DCU) module is a system master that > fetches graphics stored in internal or external memory and displays > them on a TFT LCD panel. A wide range of panel sizes is supported > and the timing of the interface signals is highly configurable. > Graphics are read directly from memory and then blended in real-time, > which allows for dynamic content creation with minimal CPU intervention. > > The features: > > (1) Full RGB888 output to TFT LCD panel. > (2) For the current LCD panel, WQVGA "480x272" is tested. > (3) Blending of each pixel using up to 4 source layers dependent on size of panel. > (4) Each graphic layer can be placed with one pixel resolution in either axis. > (5) Each graphic layer support RGB565 and RGB888 direct colors without alpha channel > and BGRA8888 direct colors with an alpha channel. > (6) Each graphic layer support alpha blending with 8-bit resolution. > > This driver has been tested on Vybrid VF610 TOWER board. > > Signed-off-by: Alison Wang <b18965@freescale.com> > --- > Changes in v2: None > > drivers/video/Kconfig | 9 + > drivers/video/Makefile | 1 + > drivers/video/fsl-dcu-fb.c | 1091 ++++++++++++++++++++++++++++++++++++++++++++ > 3 files changed, 1101 insertions(+) > create mode 100644 drivers/video/fsl-dcu-fb.c > [...] > + > +static struct fb_videomode dcu_mode_db[] = { > + { > + .name = "480x272", > + .refresh = 75, > + .xres = 480, > + .yres = 272, > + .pixclock = 91996, > + .left_margin = 2, > + .right_margin = 2, > + .upper_margin = 1, > + .lower_margin = 1, > + .hsync_len = 41, > + .vsync_len = 2, > + .sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, > + .vmode = FB_VMODE_NONINTERLACED, > + }, > +}; Don't hardcode panel data in the driver. Use the videomode helpers to get the relevant data from devicetree. > + > +/* DCU framebuffer data structure */ > +struct dcu_fb_data { > + struct fb_info *fsl_dcu_info[DCU_LAYER_NUM]; > + void __iomem *reg_base; > + unsigned int irq; > + struct clk *clk; > +}; > + > +struct layer_display_offset { > + int x_layer_d; > + int y_layer_d; > +}; > + > +struct mfb_info { > + int index; > + char *id; > + unsigned long pseudo_palette[16]; > + unsigned char alpha; > + unsigned char blend; > + unsigned int count; > + int x_layer_d; /* layer display x offset to physical screen */ > + int y_layer_d; /* layer display y offset to physical screen */ > + struct dcu_fb_data *parent; > +}; > + > +enum mfb_index { > + LAYER0 = 0, > + LAYER1, > + LAYER2, > + LAYER3, > +}; Why are there only 4 layers here? I thought the controller supports at least 6 simultaneous layers? > + > +static struct mfb_info mfb_template[] = { > + { > + .index = LAYER0, > + .id = "Layer0", > + .alpha = 0xff, > + .blend = 0, > + .count = 0, > + .x_layer_d = 0, > + .y_layer_d = 0, > + }, > + { > + .index = LAYER1, > + .id = "Layer1", > + .alpha = 0xff, > + .blend = 0, > + .count = 0, > + .x_layer_d = 50, > + .y_layer_d = 50, > + }, > + { > + .index = LAYER2, > + .id = "Layer2", > + .alpha = 0xff, > + .blend = 0, > + .count = 0, > + .x_layer_d = 100, > + .y_layer_d = 100, > + }, > + { > + .index = LAYER3, > + .id = "Layer3", > + .alpha = 0xff, > + .blend = 0, > + .count = 0, > + .x_layer_d = 150, > + .y_layer_d = 150, > + }, > +}; [...] > + > +static int calc_div_ratio(struct fb_info *info) > +{ > + struct mfb_info *mfbi = info->par; > + struct dcu_fb_data *dcufb = mfbi->parent; > + unsigned long dcu_clk; > + unsigned long long tmp; > + > + dcu_clk = clk_get_rate(dcufb->clk); > + tmp = info->var.pixclock * (unsigned long long)dcu_clk; > + > + do_div(tmp, 1000000); > + > + if (do_div(tmp, 1000000) > 500000) > + tmp++; Urgh, you are changing the value of tmp inside the if clause. This isn't nice. This function as a a whole looks really odd. > + > + tmp = tmp - 1; > + return tmp; > +} > + > +static void update_controller(struct fb_info *info) > +{ > + struct fb_var_screeninfo *var = &info->var; > + struct mfb_info *mfbi = info->par; > + struct dcu_fb_data *dcufb = mfbi->parent; > + unsigned int ratio; > + > + ratio = calc_div_ratio(info); > + writel(ratio, dcufb->reg_base + DCU_DIV_RATIO); > + > + writel(DCU_DISP_SIZE_DELTA_Y(var->yres) | > + DCU_DISP_SIZE_DELTA_X(var->xres / 16), > + dcufb->reg_base + DCU_DISP_SIZE); > + > + /* Horizontal and vertical sync parameter */ > + writel(DCU_HSYN_PARA_BP(var->left_margin) | > + DCU_HSYN_PARA_PW(var->hsync_len) | > + DCU_HSYN_PARA_FP(var->right_margin), > + dcufb->reg_base + DCU_HSYN_PARA); > + > + writel(DCU_VSYN_PARA_BP(var->upper_margin) | > + DCU_VSYN_PARA_PW(var->vsync_len) | > + DCU_VSYN_PARA_FP(var->lower_margin), > + dcufb->reg_base + DCU_VSYN_PARA); > + > + writel(DCU_SYN_POL_INV_PXCK_FALL | DCU_SYN_POL_NEG_REMAIN | > + DCU_SYN_POL_INV_VS_LOW | DCU_SYN_POL_INV_HS_LOW, > + dcufb->reg_base + DCU_SYN_POL); > + > + writel(DCU_BGND_R(0) | DCU_BGND_G(0) | DCU_BGND_B(0), > + dcufb->reg_base + DCU_BGND); > + > + writel(DCU_MODE_BLEND_ITER(DCU_LAYER_NUM_MAX) | DCU_MODE_RASTER_EN, > + dcufb->reg_base + DCU_DCU_MODE); > + > + writel(DCU_THRESHOLD_LS_BF_VS(0x3) | DCU_THRESHOLD_OUT_BUF_HIGH(0x78) | > + DCU_THRESHOLD_OUT_BUF_LOW(0), dcufb->reg_base + DCU_THRESHOLD); > + > + enable_controller(info); > +} > + > +static int map_video_memory(struct fb_info *info) > +{ > + u32 smem_len = info->fix.line_length * info->var.yres_virtual; > + > + info->fix.smem_len = smem_len; > + > + info->screen_base = dma_alloc_coherent(info->device, info->fix.smem_len, You are setting up an uncached mapping here. Use a writecombined mapping to help performance. It's still coherent, but allows at least write to be fast. > + (dma_addr_t *)&info->fix.smem_start, GFP_KERNEL); > + if (!info->screen_base) { > + printk(KERN_ERR "unable to allocate fb memory\n"); > + return -ENOMEM; > + } > + > + memset(info->screen_base, 0, info->fix.smem_len); > + > + return 0; > +} > + > +static void unmap_video_memory(struct fb_info *info) > +{ > + if (!info->screen_base) > + return; > + > + dma_free_coherent(info->device, info->fix.smem_len, > + info->screen_base, info->fix.smem_start); > + > + info->screen_base = NULL; > + info->fix.smem_start = 0; > + info->fix.smem_len = 0; > +} [...] > + > +static int fsl_dcu_open(struct fb_info *info, int user) > +{ > + struct mfb_info *mfbi = info->par; > + int ret = 0; > + > + mfbi->index = info->node; > + > + mfbi->count++; > + if (mfbi->count == 1) { > + fsl_dcu_check_var(&info->var, info); > + ret = fsl_dcu_set_par(info); > + if (ret < 0) > + mfbi->count--; > + else > + enable_interrupts(mfbi->parent); > + } > + > + return ret; > +} > + > +static int fsl_dcu_release(struct fb_info *info, int user) > +{ > + struct mfb_info *mfbi = info->par; > + int ret = 0; > + > + mfbi->count--; > + if (mfbi->count == 0) { > + ret = disable_panel(info); > + if (ret < 0) > + mfbi->count++; > + } > + > + return ret; > +} Could this be replaced by runtime pm? > + > +static struct fb_ops fsl_dcu_ops = { > + .owner = THIS_MODULE, > + .fb_check_var = fsl_dcu_check_var, > + .fb_set_par = fsl_dcu_set_par, > + .fb_setcolreg = fsl_dcu_setcolreg, > + .fb_blank = fsl_dcu_blank, > + .fb_pan_display = fsl_dcu_pan_display, > + .fb_fillrect = cfb_fillrect, > + .fb_copyarea = cfb_copyarea, > + .fb_imageblit = cfb_imageblit, > + .fb_ioctl = fsl_dcu_ioctl, > + .fb_open = fsl_dcu_open, > + .fb_release = fsl_dcu_release, > +}; > + > +static int install_framebuffer(struct fb_info *info) > +{ > + struct mfb_info *mfbi = info->par; > + struct fb_videomode *db = dcu_mode_db; > + unsigned int dbsize = ARRAY_SIZE(dcu_mode_db); > + int ret; > + > + info->var.activate = FB_ACTIVATE_NOW; > + info->fbops = &fsl_dcu_ops; > + info->flags = FBINFO_FLAG_DEFAULT; > + info->pseudo_palette = &mfbi->pseudo_palette; > + > + fb_alloc_cmap(&info->cmap, 16, 0); > + > + ret = fb_find_mode(&info->var, info, fb_mode, db, dbsize, > + NULL, default_bpp); > + > + if (fsl_dcu_check_var(&info->var, info)) { > + ret = -EINVAL; > + goto failed_checkvar; > + } > + > + if (register_framebuffer(info) < 0) { > + ret = -EINVAL; > + goto failed_register_framebuffer; > + } > + > + printk(KERN_INFO "fb%d: %s fb device registered successfully.\n", > + info->node, info->fix.id); > + return 0; > + > +failed_checkvar: > + fb_dealloc_cmap(&info->cmap); > +failed_register_framebuffer: > + unmap_video_memory(info); > + fb_dealloc_cmap(&info->cmap); > + return ret; > +} > + > +static void uninstall_framebuffer(struct fb_info *info) > +{ > + unregister_framebuffer(info); > + unmap_video_memory(info); > + > + if (&info->cmap) > + fb_dealloc_cmap(&info->cmap); > +} > + > +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) > +{ > + struct dcu_fb_data *dcufb = dev_id; > + unsigned int status = readl(dcufb->reg_base + DCU_INT_STATUS); > + u32 dcu_mode; > + > + if (status) { > + if (status & DCU_INT_STATUS_UNDRUN) { > + dcu_mode = readl(dcufb->reg_base + DCU_DCU_MODE); > + dcu_mode &= ~DCU_MODE_DCU_MODE_MASK; > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_OFF), > + dcufb->reg_base + DCU_DCU_MODE); > + udelay(1); > + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_NORMAL), > + dcufb->reg_base + DCU_DCU_MODE); > + } > + writel(status, dcufb->reg_base + DCU_INT_STATUS); > + return IRQ_HANDLED; > + } > + return IRQ_NONE; > +} > + > +#ifdef CONFIG_PM > +static int fsl_dcu_suspend(struct platform_device *pdev, > + pm_message_t state) > +{ > + struct dcu_fb_data *dcufb = dev_get_drvdata(&pdev->dev); > + > + clk_disable_unprepare(dcufb->clk); > + return 0; > +} > + > +static int fsl_dcu_resume(struct platform_device *pdev) > +{ > + struct dcu_fb_data *dcufb = dev_get_drvdata(&pdev->dev); > + > + clk_prepare_enable(dcufb->clk); > + return 0; > +} > +#else > +#define fsl_dcu_suspend NULL > +#define fsl_dcu_resume NULL > +#endif > + Could this be replaced by runtime pm? > +static int bypass_tcon(struct device_node *np) > +{ > + struct device_node *tcon_np; > + struct platform_device *tcon_pdev; > + struct clk *tcon_clk; > + void __iomem *tcon_reg; > + int ret = 0; > + > + tcon_np = of_parse_phandle(np, "tcon-controller", 0); > + if (!tcon_np) > + return -EINVAL; > + > + tcon_pdev = of_find_device_by_node(tcon_np); > + if (!tcon_pdev) > + return -EINVAL; > + > + tcon_clk = devm_clk_get(&tcon_pdev->dev, "tcon"); > + if (IS_ERR(tcon_clk)) { > + ret = PTR_ERR(tcon_clk); > + goto failed_getclock; > + } > + clk_prepare_enable(tcon_clk); > + > + tcon_reg = of_iomap(tcon_np, 0); > + if (!tcon_reg) { > + ret = -ENOMEM; > + goto failed_ioremap; > + } > + writel(TCON_BYPASS_ENABLE, tcon_reg + TCON_CTRL1); > + > + return 0; > + > +failed_ioremap: > + clk_disable_unprepare(tcon_clk); > +failed_getclock: > + of_node_put(tcon_np); > + return ret; > +} > + Is the framebuffer driver the only user of tcon? If not you should not map the memory here, but rather use something like regmap syscon. [...] Regards, Lucas
> Am Freitag, den 12.07.2013, 14:07 +0800 schrieb Alison Wang: > > The Display Controller Unit (DCU) module is a system master that > > fetches graphics stored in internal or external memory and displays > > them on a TFT LCD panel. A wide range of panel sizes is supported and > > the timing of the interface signals is highly configurable. > > Graphics are read directly from memory and then blended in real-time, > > which allows for dynamic content creation with minimal CPU > intervention. > > > > The features: > > > > (1) Full RGB888 output to TFT LCD panel. > > (2) For the current LCD panel, WQVGA "480x272" is tested. > > (3) Blending of each pixel using up to 4 source layers dependent on > size of panel. > > (4) Each graphic layer can be placed with one pixel resolution in > either axis. > > (5) Each graphic layer support RGB565 and RGB888 direct colors > without > > alpha channel and BGRA8888 direct colors with an alpha channel. > > (6) Each graphic layer support alpha blending with 8-bit resolution. > > > > This driver has been tested on Vybrid VF610 TOWER board. > > > > Signed-off-by: Alison Wang <b18965@freescale.com> > > --- > > Changes in v2: None > > > > drivers/video/Kconfig | 9 + > > drivers/video/Makefile | 1 + > > drivers/video/fsl-dcu-fb.c | 1091 > > ++++++++++++++++++++++++++++++++++++++++++++ > > 3 files changed, 1101 insertions(+) > > create mode 100644 drivers/video/fsl-dcu-fb.c > > > [...] > > +enum mfb_index { > > + LAYER0 = 0, > > + LAYER1, > > + LAYER2, > > + LAYER3, > > +}; > Why are there only 4 layers here? I thought the controller supports at > least 6 simultaneous layers? [Alison Wang] I used 4 layers for the customer's requirement before. Anyway, I will change it to 6 in next version. BTW, according to the RM, it said "Blending of each pixel using up to 6 source layers dependent on size of panel". So I think the most simultaneous layers is 6. > > > + > > +static struct mfb_info mfb_template[] = { > > + { > > + .index = LAYER0, > > + .id = "Layer0", > > + .alpha = 0xff, > > + .blend = 0, > > + .count = 0, > > + .x_layer_d = 0, > > + .y_layer_d = 0, > > + }, > > + { > > + .index = LAYER1, > > + .id = "Layer1", > > + .alpha = 0xff, > > + .blend = 0, > > + .count = 0, > > + .x_layer_d = 50, > > + .y_layer_d = 50, > > + }, > > + { > > + .index = LAYER2, > > + .id = "Layer2", > > + .alpha = 0xff, > > + .blend = 0, > > + .count = 0, > > + .x_layer_d = 100, > > + .y_layer_d = 100, > > + }, > > + { > > + .index = LAYER3, > > + .id = "Layer3", > > + .alpha = 0xff, > > + .blend = 0, > > + .count = 0, > > + .x_layer_d = 150, > > + .y_layer_d = 150, > > + }, > > +}; > [...] > > +static int fsl_dcu_release(struct fb_info *info, int user) { > > + struct mfb_info *mfbi = info->par; > > + int ret = 0; > > + > > + mfbi->count--; > > + if (mfbi->count == 0) { > > + ret = disable_panel(info); > > + if (ret < 0) > > + mfbi->count++; > > + } > > + > > + return ret; > > +} > Could this be replaced by runtime pm? [Alison Wang] Yes, I will use runtime pm. > [...] > > +static int bypass_tcon(struct device_node *np) { > > + struct device_node *tcon_np; > > + struct platform_device *tcon_pdev; > > + struct clk *tcon_clk; > > + void __iomem *tcon_reg; > > + int ret = 0; > > + > > + tcon_np = of_parse_phandle(np, "tcon-controller", 0); > > + if (!tcon_np) > > + return -EINVAL; > > + > > + tcon_pdev = of_find_device_by_node(tcon_np); > > + if (!tcon_pdev) > > + return -EINVAL; > > + > > + tcon_clk = devm_clk_get(&tcon_pdev->dev, "tcon"); > > + if (IS_ERR(tcon_clk)) { > > + ret = PTR_ERR(tcon_clk); > > + goto failed_getclock; > > + } > > + clk_prepare_enable(tcon_clk); > > + > > + tcon_reg = of_iomap(tcon_np, 0); > > + if (!tcon_reg) { > > + ret = -ENOMEM; > > + goto failed_ioremap; > > + } > > + writel(TCON_BYPASS_ENABLE, tcon_reg + TCON_CTRL1); > > + > > + return 0; > > + > > +failed_ioremap: > > + clk_disable_unprepare(tcon_clk); > > +failed_getclock: > > + of_node_put(tcon_np); > > + return ret; > > +} > > + > Is the framebuffer driver the only user of tcon? If not you should not > map the memory here, but rather use something like regmap syscon. [Alison Wang] Yes, the fb driver is the only user of tcon. Thanks for your comments! Best Regards, Alison Wang
diff --git a/drivers/video/Kconfig b/drivers/video/Kconfig index 46544d0..32dc1f8 100644 --- a/drivers/video/Kconfig +++ b/drivers/video/Kconfig @@ -1978,6 +1978,15 @@ config FB_FSL_DIU ---help--- Framebuffer driver for the Freescale SoC DIU +config FB_FSL_DCU + tristate "Freescale DCU framebuffer support" + depends on FB + select FB_CFB_FILLRECT + select FB_CFB_COPYAREA + select FB_CFB_IMAGEBLIT + ---help--- + Framebuffer driver for the Freescale SoC DCU + config FB_W100 tristate "W100 frame buffer support" depends on FB && ARCH_PXA diff --git a/drivers/video/Makefile b/drivers/video/Makefile index e8bae8d..3707a7d 100644 --- a/drivers/video/Makefile +++ b/drivers/video/Makefile @@ -129,6 +129,7 @@ obj-$(CONFIG_FB_IMX) += imxfb.o obj-$(CONFIG_FB_S3C) += s3c-fb.o obj-$(CONFIG_FB_S3C2410) += s3c2410fb.o obj-$(CONFIG_FB_FSL_DIU) += fsl-diu-fb.o +obj-$(CONFIG_FB_FSL_DCU) += fsl-dcu-fb.o obj-$(CONFIG_FB_COBALT) += cobalt_lcdfb.o obj-$(CONFIG_FB_IBM_GXT4500) += gxt4500.o obj-$(CONFIG_FB_PS3) += ps3fb.o diff --git a/drivers/video/fsl-dcu-fb.c b/drivers/video/fsl-dcu-fb.c new file mode 100644 index 0000000..5571dde --- /dev/null +++ b/drivers/video/fsl-dcu-fb.c @@ -0,0 +1,1091 @@ +/* + * Copyright 2012-2013 Freescale Semiconductor, Inc. + * + * Freescale DCU Frame Buffer device driver + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + */ + +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/dma-mapping.h> +#include <linux/interrupt.h> +#include <linux/fb.h> +#include <linux/clk.h> +#include <linux/of.h> +#include <linux/of_address.h> +#include <linux/of_platform.h> +#include <linux/uaccess.h> +#include <linux/delay.h> +#include <linux/platform_device.h> + +#define DRIVER_NAME "fsl-dcu-fb" + +#define DCU_DCU_MODE 0x0010 +#define DCU_MODE_BLEND_ITER(x) (x << 20) +#define DCU_MODE_RASTER_EN (1 << 14) +#define DCU_MODE_DCU_MODE(x) (x) +#define DCU_MODE_DCU_MODE_MASK 0x03 +#define DCU_MODE_OFF 0 +#define DCU_MODE_NORMAL 1 +#define DCU_MODE_TEST 2 +#define DCU_MODE_COLORBAR 3 + +#define DCU_BGND 0x0014 +#define DCU_BGND_R(x) (x << 16) +#define DCU_BGND_G(x) (x << 8) +#define DCU_BGND_B(x) (x) + +#define DCU_DISP_SIZE 0x0018 +#define DCU_DISP_SIZE_DELTA_Y(x) (x << 16) +#define DCU_DISP_SIZE_DELTA_X(x) (x) + +#define DCU_HSYN_PARA 0x001c +#define DCU_HSYN_PARA_BP(x) (x << 22) +#define DCU_HSYN_PARA_PW(x) (x << 11) +#define DCU_HSYN_PARA_FP(x) (x) + +#define DCU_VSYN_PARA 0x0020 +#define DCU_VSYN_PARA_BP(x) (x << 22) +#define DCU_VSYN_PARA_PW(x) (x << 11) +#define DCU_VSYN_PARA_FP(x) (x) + +#define DCU_SYN_POL 0x0024 +#define DCU_SYN_POL_INV_PXCK_FALL (0 << 6) +#define DCU_SYN_POL_NEG_REMAIN (0 << 5) +#define DCU_SYN_POL_INV_VS_LOW (1 << 1) +#define DCU_SYN_POL_INV_HS_LOW (1) + +#define DCU_THRESHOLD 0x0028 +#define DCU_THRESHOLD_LS_BF_VS(x) (x << 16) +#define DCU_THRESHOLD_OUT_BUF_HIGH(x) (x << 8) +#define DCU_THRESHOLD_OUT_BUF_LOW(x) (x) + +#define DCU_INT_STATUS 0x002C +#define DCU_INT_STATUS_UNDRUN (1 << 1) + +#define DCU_INT_MASK 0x0030 +#define DCU_INT_MASK_UNDRUN (1 << 1) + +#define DCU_DIV_RATIO 0x0054 + +#define DCU_UPDATE_MODE 0x00cc +#define DCU_UPDATE_MODE_MODE (1 << 31) +#define DCU_UPDATE_MODE_READREG (1 << 30) + +#define DCU_CTRLDESCLN_1(x) (0x200 + (x) * 0x40) +#define DCU_CTRLDESCLN_1_HEIGHT(x) (x << 16) +#define DCU_CTRLDESCLN_1_WIDTH(x) (x) + +#define DCU_CTRLDESCLN_2(x) (0x204 + (x) * 0x40) +#define DCU_CTRLDESCLN_2_POSY(x) (x << 16) +#define DCU_CTRLDESCLN_2_POSX(x) (x) + +#define DCU_CTRLDESCLN_3(x) (0x208 + (x) * 0x40) + +#define DCU_CTRLDESCLN_4(x) (0x20c + (x) * 0x40) +#define DCU_CTRLDESCLN_4_EN (1 << 31) +#define DCU_CTRLDESCLN_4_TILE_EN (1 << 30) +#define DCU_CTRLDESCLN_4_DATA_SEL_CLUT (1 << 29) +#define DCU_CTRLDESCLN_4_SAFETY_EN (1 << 28) +#define DCU_CTRLDESCLN_4_TRANS(x) (x << 20) +#define DCU_CTRLDESCLN_4_BPP(x) (x << 16) +#define DCU_CTRLDESCLN_4_RLE_EN (1 << 15) +#define DCU_CTRLDESCLN_4_LUOFFS(x) (x << 4) +#define DCU_CTRLDESCLN_4_BB_ON (1 << 2) +#define DCU_CTRLDESCLN_4_AB(x) (x) + +#define DCU_CTRLDESCLN_5(x) (0x210 + (x) * 0x40) +#define DCU_CTRLDESCLN_5_CKMAX_R(x) (x << 16) +#define DCU_CTRLDESCLN_5_CKMAX_G(x) (x << 8) +#define DCU_CTRLDESCLN_5_CKMAX_B(x) (x) + +#define DCU_CTRLDESCLN_6(x) (0x214 + (x) * 0x40) +#define DCU_CTRLDESCLN_6_CKMIN_R(x) (x << 16) +#define DCU_CTRLDESCLN_6_CKMIN_G(x) (x << 8) +#define DCU_CTRLDESCLN_6_CKMIN_B(x) (x) + +#define DCU_CTRLDESCLN_7(x) (0x218 + (x) * 0x40) +#define DCU_CTRLDESCLN_7_TILE_VER(x) (x << 16) +#define DCU_CTRLDESCLN_7_TILE_HOR(x) (x) + +#define DCU_CTRLDESCLN_8(x) (0x21c + (x) * 0x40) +#define DCU_CTRLDESCLN_8_FG_FCOLOR(x) (x) + +#define DCU_CTRLDESCLN_9(x) (0x220 + (x) * 0x40) +#define DCU_CTRLDESCLN_9_BG_BCOLOR(x) (x) + +#define DCU_TOTAL_LAYER_NUM 64 +#define DCU_LAYER_NUM_MAX 6 +#define DCU_LAYER_NUM 4 + +#define BPP_16_RGB565 4 +#define BPP_24_RGB888 5 +#define BPP_32_ARGB8888 6 + +#define TCON_CTRL1 0x0000 +#define TCON_BYPASS_ENABLE (1 << 29) + +#define MFB_SET_ALPHA _IOW('M', 0, __u8) +#define MFB_GET_ALPHA _IOR('M', 0, __u8) +#define MFB_SET_LAYER _IOW('M', 4, struct layer_display_offset) +#define MFB_GET_LAYER _IOR('M', 4, struct layer_display_offset) + +static char *fb_mode; +static unsigned int default_bpp = 24; + +static struct fb_videomode dcu_mode_db[] = { + { + .name = "480x272", + .refresh = 75, + .xres = 480, + .yres = 272, + .pixclock = 91996, + .left_margin = 2, + .right_margin = 2, + .upper_margin = 1, + .lower_margin = 1, + .hsync_len = 41, + .vsync_len = 2, + .sync = FB_SYNC_COMP_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, + .vmode = FB_VMODE_NONINTERLACED, + }, +}; + +/* DCU framebuffer data structure */ +struct dcu_fb_data { + struct fb_info *fsl_dcu_info[DCU_LAYER_NUM]; + void __iomem *reg_base; + unsigned int irq; + struct clk *clk; +}; + +struct layer_display_offset { + int x_layer_d; + int y_layer_d; +}; + +struct mfb_info { + int index; + char *id; + unsigned long pseudo_palette[16]; + unsigned char alpha; + unsigned char blend; + unsigned int count; + int x_layer_d; /* layer display x offset to physical screen */ + int y_layer_d; /* layer display y offset to physical screen */ + struct dcu_fb_data *parent; +}; + +enum mfb_index { + LAYER0 = 0, + LAYER1, + LAYER2, + LAYER3, +}; + +static struct mfb_info mfb_template[] = { + { + .index = LAYER0, + .id = "Layer0", + .alpha = 0xff, + .blend = 0, + .count = 0, + .x_layer_d = 0, + .y_layer_d = 0, + }, + { + .index = LAYER1, + .id = "Layer1", + .alpha = 0xff, + .blend = 0, + .count = 0, + .x_layer_d = 50, + .y_layer_d = 50, + }, + { + .index = LAYER2, + .id = "Layer2", + .alpha = 0xff, + .blend = 0, + .count = 0, + .x_layer_d = 100, + .y_layer_d = 100, + }, + { + .index = LAYER3, + .id = "Layer3", + .alpha = 0xff, + .blend = 0, + .count = 0, + .x_layer_d = 150, + .y_layer_d = 150, + }, +}; + +static int enable_panel(struct fb_info *info) +{ + struct fb_var_screeninfo *var = &info->var; + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + unsigned int bpp; + + writel(DCU_CTRLDESCLN_1_HEIGHT(var->yres) | + DCU_CTRLDESCLN_1_WIDTH(var->xres), + dcufb->reg_base + DCU_CTRLDESCLN_1(mfbi->index)); + writel(DCU_CTRLDESCLN_2_POSY(mfbi->y_layer_d) | + DCU_CTRLDESCLN_2_POSX(mfbi->x_layer_d), + dcufb->reg_base + DCU_CTRLDESCLN_2(mfbi->index)); + + writel(info->fix.smem_start, + dcufb->reg_base + DCU_CTRLDESCLN_3(mfbi->index)); + + switch (var->bits_per_pixel) { + case 16: + bpp = BPP_16_RGB565; + break; + case 24: + bpp = BPP_24_RGB888; + break; + case 32: + bpp = BPP_32_ARGB8888; + break; + default: + printk(KERN_ERR "unsupported color depth: %u\n", + var->bits_per_pixel); + return -EINVAL; + } + + writel(DCU_CTRLDESCLN_4_EN | + DCU_CTRLDESCLN_4_TRANS(mfbi->alpha) | + DCU_CTRLDESCLN_4_BPP(bpp) | + DCU_CTRLDESCLN_4_AB(mfbi->blend), + dcufb->reg_base + DCU_CTRLDESCLN_4(mfbi->index)); + + writel(DCU_CTRLDESCLN_5_CKMAX_R(0xff) | + DCU_CTRLDESCLN_5_CKMAX_G(0xff) | + DCU_CTRLDESCLN_5_CKMAX_B(0xff), + dcufb->reg_base + DCU_CTRLDESCLN_5(mfbi->index)); + writel(DCU_CTRLDESCLN_6_CKMIN_R(0) | + DCU_CTRLDESCLN_6_CKMIN_G(0) | + DCU_CTRLDESCLN_6_CKMIN_B(0), + dcufb->reg_base + DCU_CTRLDESCLN_6(mfbi->index)); + + writel(DCU_CTRLDESCLN_7_TILE_VER(0) | DCU_CTRLDESCLN_7_TILE_HOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_7(mfbi->index)); + + writel(DCU_CTRLDESCLN_8_FG_FCOLOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_8(mfbi->index)); + writel(DCU_CTRLDESCLN_9_BG_BCOLOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_9(mfbi->index)); + + writel(DCU_UPDATE_MODE_READREG, dcufb->reg_base + DCU_UPDATE_MODE); + return 0; +} + +static int disable_panel(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + + writel(DCU_CTRLDESCLN_1_HEIGHT(0) | + DCU_CTRLDESCLN_1_WIDTH(0), + dcufb->reg_base + DCU_CTRLDESCLN_1(mfbi->index)); + writel(DCU_CTRLDESCLN_2_POSY(0) | DCU_CTRLDESCLN_2_POSX(0), + dcufb->reg_base + DCU_CTRLDESCLN_2(mfbi->index)); + + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_3(mfbi->index)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_4(mfbi->index)); + + writel(DCU_CTRLDESCLN_5_CKMAX_R(0) | + DCU_CTRLDESCLN_5_CKMAX_G(0) | + DCU_CTRLDESCLN_5_CKMAX_B(0), + dcufb->reg_base + DCU_CTRLDESCLN_5(mfbi->index)); + writel(DCU_CTRLDESCLN_6_CKMIN_R(0) | + DCU_CTRLDESCLN_6_CKMIN_G(0) | + DCU_CTRLDESCLN_6_CKMIN_B(0), + dcufb->reg_base + DCU_CTRLDESCLN_6(mfbi->index)); + + writel(DCU_CTRLDESCLN_7_TILE_VER(0) | DCU_CTRLDESCLN_7_TILE_HOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_7(mfbi->index)); + + writel(DCU_CTRLDESCLN_8_FG_FCOLOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_8(mfbi->index)); + writel(DCU_CTRLDESCLN_9_BG_BCOLOR(0), + dcufb->reg_base + DCU_CTRLDESCLN_9(mfbi->index)); + + writel(DCU_UPDATE_MODE_READREG, dcufb->reg_base + DCU_UPDATE_MODE); + return 0; +} + +static void enable_controller(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + unsigned int dcu_mode; + + dcu_mode = readl(dcufb->reg_base + DCU_DCU_MODE); + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_NORMAL), + dcufb->reg_base + DCU_DCU_MODE); +} + +static void disable_controller(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + + writel(DCU_MODE_DCU_MODE(DCU_MODE_OFF), + dcufb->reg_base + DCU_DCU_MODE); +} + +static int fsl_dcu_check_var(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + if (var->xres_virtual < var->xres) + var->xres_virtual = var->xres; + if (var->yres_virtual < var->yres) + var->yres_virtual = var->yres; + + if (var->xoffset < 0) + var->xoffset = 0; + + if (var->yoffset < 0) + var->yoffset = 0; + + if (var->xoffset + info->var.xres > info->var.xres_virtual) + var->xoffset = info->var.xres_virtual - info->var.xres; + + if (var->yoffset + info->var.yres > info->var.yres_virtual) + var->yoffset = info->var.yres_virtual - info->var.yres; + + if ((var->bits_per_pixel != 32) && (var->bits_per_pixel != 24) && + (var->bits_per_pixel != 16)) + var->bits_per_pixel = default_bpp; + + switch (var->bits_per_pixel) { + case 16: + var->red.length = 5; + var->red.offset = 11; + var->red.msb_right = 0; + + var->green.length = 6; + var->green.offset = 5; + var->green.msb_right = 0; + + var->blue.length = 5; + var->blue.offset = 0; + var->blue.msb_right = 0; + + var->transp.length = 0; + var->transp.offset = 0; + var->transp.msb_right = 0; + break; + case 24: + var->red.length = 8; + var->red.offset = 16; + var->red.msb_right = 0; + + var->green.length = 8; + var->green.offset = 8; + var->green.msb_right = 0; + + var->blue.length = 8; + var->blue.offset = 0; + var->blue.msb_right = 0; + + var->transp.length = 0; + var->transp.offset = 0; + var->transp.msb_right = 0; + break; + case 32: + var->red.length = 8; + var->red.offset = 16; + var->red.msb_right = 0; + + var->green.length = 8; + var->green.offset = 8; + var->green.msb_right = 0; + + var->blue.length = 8; + var->blue.offset = 0; + var->blue.msb_right = 0; + + var->transp.length = 8; + var->transp.offset = 24; + var->transp.msb_right = 0; + break; + default: + printk(KERN_ERR "unsupported color depth: %u\n", + var->bits_per_pixel); + return -EINVAL; + } + + return 0; +} + +static int calc_div_ratio(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + unsigned long dcu_clk; + unsigned long long tmp; + + dcu_clk = clk_get_rate(dcufb->clk); + tmp = info->var.pixclock * (unsigned long long)dcu_clk; + + do_div(tmp, 1000000); + + if (do_div(tmp, 1000000) > 500000) + tmp++; + + tmp = tmp - 1; + return tmp; +} + +static void update_controller(struct fb_info *info) +{ + struct fb_var_screeninfo *var = &info->var; + struct mfb_info *mfbi = info->par; + struct dcu_fb_data *dcufb = mfbi->parent; + unsigned int ratio; + + ratio = calc_div_ratio(info); + writel(ratio, dcufb->reg_base + DCU_DIV_RATIO); + + writel(DCU_DISP_SIZE_DELTA_Y(var->yres) | + DCU_DISP_SIZE_DELTA_X(var->xres / 16), + dcufb->reg_base + DCU_DISP_SIZE); + + /* Horizontal and vertical sync parameter */ + writel(DCU_HSYN_PARA_BP(var->left_margin) | + DCU_HSYN_PARA_PW(var->hsync_len) | + DCU_HSYN_PARA_FP(var->right_margin), + dcufb->reg_base + DCU_HSYN_PARA); + + writel(DCU_VSYN_PARA_BP(var->upper_margin) | + DCU_VSYN_PARA_PW(var->vsync_len) | + DCU_VSYN_PARA_FP(var->lower_margin), + dcufb->reg_base + DCU_VSYN_PARA); + + writel(DCU_SYN_POL_INV_PXCK_FALL | DCU_SYN_POL_NEG_REMAIN | + DCU_SYN_POL_INV_VS_LOW | DCU_SYN_POL_INV_HS_LOW, + dcufb->reg_base + DCU_SYN_POL); + + writel(DCU_BGND_R(0) | DCU_BGND_G(0) | DCU_BGND_B(0), + dcufb->reg_base + DCU_BGND); + + writel(DCU_MODE_BLEND_ITER(DCU_LAYER_NUM_MAX) | DCU_MODE_RASTER_EN, + dcufb->reg_base + DCU_DCU_MODE); + + writel(DCU_THRESHOLD_LS_BF_VS(0x3) | DCU_THRESHOLD_OUT_BUF_HIGH(0x78) | + DCU_THRESHOLD_OUT_BUF_LOW(0), dcufb->reg_base + DCU_THRESHOLD); + + enable_controller(info); +} + +static int map_video_memory(struct fb_info *info) +{ + u32 smem_len = info->fix.line_length * info->var.yres_virtual; + + info->fix.smem_len = smem_len; + + info->screen_base = dma_alloc_coherent(info->device, info->fix.smem_len, + (dma_addr_t *)&info->fix.smem_start, GFP_KERNEL); + if (!info->screen_base) { + printk(KERN_ERR "unable to allocate fb memory\n"); + return -ENOMEM; + } + + memset(info->screen_base, 0, info->fix.smem_len); + + return 0; +} + +static void unmap_video_memory(struct fb_info *info) +{ + if (!info->screen_base) + return; + + dma_free_coherent(info->device, info->fix.smem_len, + info->screen_base, info->fix.smem_start); + + info->screen_base = NULL; + info->fix.smem_start = 0; + info->fix.smem_len = 0; +} + +static int fsl_dcu_set_layer(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct fb_var_screeninfo *var = &info->var; + struct dcu_fb_data *dcufb = mfbi->parent; + int pixel_offset; + unsigned long addr; + + pixel_offset = (var->yoffset * var->xres_virtual) + var->xoffset; + addr = info->fix.smem_start + + (pixel_offset * (var->bits_per_pixel >> 3)); + + writel(addr, dcufb->reg_base + DCU_CTRLDESCLN_3(mfbi->index)); + writel(DCU_UPDATE_MODE_READREG, dcufb->reg_base + DCU_UPDATE_MODE); + + return 0; +} + +static int fsl_dcu_set_par(struct fb_info *info) +{ + unsigned long len; + struct fb_var_screeninfo *var = &info->var; + struct fb_fix_screeninfo *fix = &info->fix; + struct mfb_info *mfbi = info->par; + + fix->line_length = var->xres_virtual * var->bits_per_pixel / 8; + fix->type = FB_TYPE_PACKED_PIXELS; + fix->accel = FB_ACCEL_NONE; + fix->visual = FB_VISUAL_TRUECOLOR; + fix->xpanstep = 1; + fix->ypanstep = 1; + + len = info->var.yres_virtual * info->fix.line_length; + if (len != info->fix.smem_len) { + if (info->fix.smem_start) + unmap_video_memory(info); + + if (map_video_memory(info)) { + printk(KERN_ERR "unable to allocate fb memory\n"); + return -ENOMEM; + } + } + + /* Only layer 0 could update LCD controller */ + if (mfbi->index == LAYER0) + update_controller(info); + + enable_panel(info); + return 0; +} + +static inline __u32 CNVT_TOHW(__u32 val, __u32 width) +{ + return ((val<<width) + 0x7FFF - val) >> 16; +} + +static int fsl_dcu_setcolreg(unsigned regno, unsigned red, unsigned green, + unsigned blue, unsigned transp, struct fb_info *info) +{ + unsigned int val; + int ret = -EINVAL; + + /* + * If greyscale is true, then we convert the RGB value + * to greyscale no matter what visual we are using. + */ + if (info->var.grayscale) + red = green = blue = (19595 * red + 38470 * green + + 7471 * blue) >> 16; + switch (info->fix.visual) { + case FB_VISUAL_TRUECOLOR: + /* + * 16-bit True Colour. We encode the RGB value + * according to the RGB bitfield information. + */ + if (regno < 16) { + u32 *pal = info->pseudo_palette; + + red = CNVT_TOHW(red, info->var.red.length); + green = CNVT_TOHW(green, info->var.green.length); + blue = CNVT_TOHW(blue, info->var.blue.length); + transp = CNVT_TOHW(transp, info->var.transp.length); + + val = (red << info->var.red.offset) | + (green << info->var.green.offset) | + (blue << info->var.blue.offset) | + (transp << info->var.transp.offset); + + pal[regno] = val; + ret = 0; + } + break; + case FB_VISUAL_STATIC_PSEUDOCOLOR: + case FB_VISUAL_PSEUDOCOLOR: + break; + } + + return ret; +} + +static int fsl_dcu_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + if ((info->var.xoffset == var->xoffset) && + (info->var.yoffset == var->yoffset)) + return 0; + + if (var->xoffset < 0 || var->yoffset < 0 + || var->xoffset + info->var.xres > info->var.xres_virtual + || var->yoffset + info->var.yres > info->var.yres_virtual) + return -EINVAL; + + info->var.xoffset = var->xoffset; + info->var.yoffset = var->yoffset; + + if (var->vmode & FB_VMODE_YWRAP) + info->var.vmode |= FB_VMODE_YWRAP; + else + info->var.vmode &= ~FB_VMODE_YWRAP; + + fsl_dcu_set_layer(info); + + return 0; +} + +static int fsl_dcu_blank(int blank_mode, struct fb_info *info) +{ + switch (blank_mode) { + case FB_BLANK_VSYNC_SUSPEND: + case FB_BLANK_HSYNC_SUSPEND: + case FB_BLANK_NORMAL: + disable_panel(info); + break; + case FB_BLANK_POWERDOWN: + disable_controller(info); + break; + case FB_BLANK_UNBLANK: + enable_panel(info); + break; + } + + return 0; +} + +static int fsl_dcu_ioctl(struct fb_info *info, unsigned int cmd, + unsigned long arg) +{ + struct mfb_info *mfbi = info->par; + struct layer_display_offset layer_d; + void __user *buf = (void __user *)arg; + unsigned char alpha; + + switch (cmd) { + case MFB_SET_LAYER: + if (copy_from_user(&layer_d, buf, sizeof(layer_d))) + return -EFAULT; + mfbi->x_layer_d = layer_d.x_layer_d; + mfbi->y_layer_d = layer_d.y_layer_d; + fsl_dcu_set_par(info); + break; + case MFB_GET_LAYER: + layer_d.x_layer_d = mfbi->x_layer_d; + layer_d.y_layer_d = mfbi->y_layer_d; + if (copy_to_user(buf, &layer_d, sizeof(layer_d))) + return -EFAULT; + break; + case MFB_GET_ALPHA: + alpha = mfbi->alpha; + if (copy_to_user(buf, &alpha, sizeof(alpha))) + return -EFAULT; + break; + case MFB_SET_ALPHA: + if (copy_from_user(&alpha, buf, sizeof(alpha))) + return -EFAULT; + mfbi->blend = 1; + mfbi->alpha = alpha; + fsl_dcu_set_par(info); + break; + default: + printk(KERN_ERR "unknown ioctl command (0x%08X)\n", cmd); + return -ENOIOCTLCMD; + } + + return 0; +} + +static void enable_interrupts(struct dcu_fb_data *dcufb) +{ + u32 int_mask = readl(dcufb->reg_base + DCU_INT_MASK); + + writel(int_mask & ~DCU_INT_MASK_UNDRUN, dcufb->reg_base + DCU_INT_MASK); +} + +static void reset_layers(struct dcu_fb_data *dcufb) +{ + int i; + + for (i = 1; i < DCU_TOTAL_LAYER_NUM; i++) { + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_1(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_2(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_3(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_4(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_5(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_6(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_7(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_8(i)); + writel(0, dcufb->reg_base + DCU_CTRLDESCLN_9(i)); + } + writel(DCU_UPDATE_MODE_READREG, dcufb->reg_base + DCU_UPDATE_MODE); +} + +static int fsl_dcu_open(struct fb_info *info, int user) +{ + struct mfb_info *mfbi = info->par; + int ret = 0; + + mfbi->index = info->node; + + mfbi->count++; + if (mfbi->count == 1) { + fsl_dcu_check_var(&info->var, info); + ret = fsl_dcu_set_par(info); + if (ret < 0) + mfbi->count--; + else + enable_interrupts(mfbi->parent); + } + + return ret; +} + +static int fsl_dcu_release(struct fb_info *info, int user) +{ + struct mfb_info *mfbi = info->par; + int ret = 0; + + mfbi->count--; + if (mfbi->count == 0) { + ret = disable_panel(info); + if (ret < 0) + mfbi->count++; + } + + return ret; +} + +static struct fb_ops fsl_dcu_ops = { + .owner = THIS_MODULE, + .fb_check_var = fsl_dcu_check_var, + .fb_set_par = fsl_dcu_set_par, + .fb_setcolreg = fsl_dcu_setcolreg, + .fb_blank = fsl_dcu_blank, + .fb_pan_display = fsl_dcu_pan_display, + .fb_fillrect = cfb_fillrect, + .fb_copyarea = cfb_copyarea, + .fb_imageblit = cfb_imageblit, + .fb_ioctl = fsl_dcu_ioctl, + .fb_open = fsl_dcu_open, + .fb_release = fsl_dcu_release, +}; + +static int install_framebuffer(struct fb_info *info) +{ + struct mfb_info *mfbi = info->par; + struct fb_videomode *db = dcu_mode_db; + unsigned int dbsize = ARRAY_SIZE(dcu_mode_db); + int ret; + + info->var.activate = FB_ACTIVATE_NOW; + info->fbops = &fsl_dcu_ops; + info->flags = FBINFO_FLAG_DEFAULT; + info->pseudo_palette = &mfbi->pseudo_palette; + + fb_alloc_cmap(&info->cmap, 16, 0); + + ret = fb_find_mode(&info->var, info, fb_mode, db, dbsize, + NULL, default_bpp); + + if (fsl_dcu_check_var(&info->var, info)) { + ret = -EINVAL; + goto failed_checkvar; + } + + if (register_framebuffer(info) < 0) { + ret = -EINVAL; + goto failed_register_framebuffer; + } + + printk(KERN_INFO "fb%d: %s fb device registered successfully.\n", + info->node, info->fix.id); + return 0; + +failed_checkvar: + fb_dealloc_cmap(&info->cmap); +failed_register_framebuffer: + unmap_video_memory(info); + fb_dealloc_cmap(&info->cmap); + return ret; +} + +static void uninstall_framebuffer(struct fb_info *info) +{ + unregister_framebuffer(info); + unmap_video_memory(info); + + if (&info->cmap) + fb_dealloc_cmap(&info->cmap); +} + +static irqreturn_t fsl_dcu_irq(int irq, void *dev_id) +{ + struct dcu_fb_data *dcufb = dev_id; + unsigned int status = readl(dcufb->reg_base + DCU_INT_STATUS); + u32 dcu_mode; + + if (status) { + if (status & DCU_INT_STATUS_UNDRUN) { + dcu_mode = readl(dcufb->reg_base + DCU_DCU_MODE); + dcu_mode &= ~DCU_MODE_DCU_MODE_MASK; + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_OFF), + dcufb->reg_base + DCU_DCU_MODE); + udelay(1); + writel(dcu_mode | DCU_MODE_DCU_MODE(DCU_MODE_NORMAL), + dcufb->reg_base + DCU_DCU_MODE); + } + writel(status, dcufb->reg_base + DCU_INT_STATUS); + return IRQ_HANDLED; + } + return IRQ_NONE; +} + +#ifdef CONFIG_PM +static int fsl_dcu_suspend(struct platform_device *pdev, + pm_message_t state) +{ + struct dcu_fb_data *dcufb = dev_get_drvdata(&pdev->dev); + + clk_disable_unprepare(dcufb->clk); + return 0; +} + +static int fsl_dcu_resume(struct platform_device *pdev) +{ + struct dcu_fb_data *dcufb = dev_get_drvdata(&pdev->dev); + + clk_prepare_enable(dcufb->clk); + return 0; +} +#else +#define fsl_dcu_suspend NULL +#define fsl_dcu_resume NULL +#endif + +static int bypass_tcon(struct device_node *np) +{ + struct device_node *tcon_np; + struct platform_device *tcon_pdev; + struct clk *tcon_clk; + void __iomem *tcon_reg; + int ret = 0; + + tcon_np = of_parse_phandle(np, "tcon-controller", 0); + if (!tcon_np) + return -EINVAL; + + tcon_pdev = of_find_device_by_node(tcon_np); + if (!tcon_pdev) + return -EINVAL; + + tcon_clk = devm_clk_get(&tcon_pdev->dev, "tcon"); + if (IS_ERR(tcon_clk)) { + ret = PTR_ERR(tcon_clk); + goto failed_getclock; + } + clk_prepare_enable(tcon_clk); + + tcon_reg = of_iomap(tcon_np, 0); + if (!tcon_reg) { + ret = -ENOMEM; + goto failed_ioremap; + } + writel(TCON_BYPASS_ENABLE, tcon_reg + TCON_CTRL1); + + return 0; + +failed_ioremap: + clk_disable_unprepare(tcon_clk); +failed_getclock: + of_node_put(tcon_np); + return ret; +} + +static int fsl_dcu_probe(struct platform_device *pdev) +{ + struct dcu_fb_data *dcufb; + struct mfb_info *mfbi; + struct resource *res; + int ret = 0; + int i; + + dcufb = devm_kzalloc(&pdev->dev, + sizeof(struct dcu_fb_data), GFP_KERNEL); + if (!dcufb) + return -ENOMEM; + + res = platform_get_resource(pdev, IORESOURCE_MEM, 0); + if (!res) { + dev_err(&pdev->dev, "could not get memory IO resource\n"); + return -ENODEV; + } + + dcufb->reg_base = devm_ioremap_resource(&pdev->dev, res); + if (IS_ERR(dcufb->reg_base)) { + ret = PTR_ERR(dcufb->reg_base); + goto failed_ioremap; + } + + dcufb->irq = platform_get_irq(pdev, 0); + if (!dcufb->irq) { + ret = -EINVAL; + goto failed_getirq; + } + + ret = request_irq(dcufb->irq, fsl_dcu_irq, 0, DRIVER_NAME, dcufb); + if (ret) { + dev_err(&pdev->dev, "could not request irq\n"); + goto failed_requestirq; + } + + /* Put TCON in bypass mode, so the input signals from DCU are passed + * through TCON unchanged */ + ret = bypass_tcon(pdev->dev.of_node); + if (ret) { + dev_err(&pdev->dev, "could not bypass TCON\n"); + goto failed_bypasstcon; + } + + dcufb->clk = devm_clk_get(&pdev->dev, "dcu"); + if (IS_ERR(dcufb->clk)) { + dev_err(&pdev->dev, "could not get clock\n"); + goto failed_getclock; + } + clk_prepare_enable(dcufb->clk); + + for (i = 0; i < ARRAY_SIZE(dcufb->fsl_dcu_info); i++) { + dcufb->fsl_dcu_info[i] = + framebuffer_alloc(sizeof(struct mfb_info), &pdev->dev); + if (!dcufb->fsl_dcu_info[i]) { + ret = ENOMEM; + goto failed_alloc_framebuffer; + } + + dcufb->fsl_dcu_info[i]->fix.smem_start = 0; + + mfbi = dcufb->fsl_dcu_info[i]->par; + memcpy(mfbi, &mfb_template[i], sizeof(struct mfb_info)); + mfbi->parent = dcufb; + + ret = install_framebuffer(dcufb->fsl_dcu_info[i]); + if (ret) { + dev_err(&pdev->dev, + "could not register framebuffer %d\n", i); + goto failed_register_framebuffer; + } + } + + reset_layers(mfbi->parent); + + dev_set_drvdata(&pdev->dev, dcufb); + return 0; + +failed_register_framebuffer: + for (i = 0; i < ARRAY_SIZE(dcufb->fsl_dcu_info); i++) { + if (dcufb->fsl_dcu_info[i]) + framebuffer_release(dcufb->fsl_dcu_info[i]); + } +failed_alloc_framebuffer: +failed_getclock: +failed_bypasstcon: + free_irq(dcufb->irq, dcufb); +failed_requestirq: +failed_getirq: + iounmap(dcufb->reg_base); +failed_ioremap: + kfree(dcufb); + return ret; +} + +static int fsl_dcu_remove(struct platform_device *pdev) +{ + struct dcu_fb_data *dcufb = dev_get_drvdata(&pdev->dev); + int i; + + disable_controller(dcufb->fsl_dcu_info[0]); + + clk_disable_unprepare(dcufb->clk); + free_irq(dcufb->irq, dcufb); + + for (i = 0; i < ARRAY_SIZE(dcufb->fsl_dcu_info); i++) { + uninstall_framebuffer(dcufb->fsl_dcu_info[i]); + framebuffer_release(dcufb->fsl_dcu_info[i]); + } + + return 0; +} + +static int fsl_dcu_setup(void) +{ +#ifndef MODULE + char *opt, *options = NULL; + unsigned long val; + + if (fb_get_options("fslfb", &options)) + return -ENODEV; + + if (!options || !*options) + return 0; + + while ((opt = strsep(&options, ",")) != NULL) { + if (!*opt) + continue; + if (!strncmp(opt, "bpp=", 4)) { + if (!strict_strtoul(opt + 4, 10, &val)) + default_bpp = val; + } else { + fb_mode = opt; + } + } +#endif + return 0; +} + +static struct of_device_id fsl_dcu_dt_ids[] = { + { + .compatible = "fsl,vf610-dcu", + }, + {} +}; + +static struct platform_driver fsl_dcu_driver = { + .driver = { + .name = DRIVER_NAME, + .owner = THIS_MODULE, + .of_match_table = fsl_dcu_dt_ids, + }, + .probe = fsl_dcu_probe, + .remove = fsl_dcu_remove, + .suspend = fsl_dcu_suspend, + .resume = fsl_dcu_resume, +}; + +static int __init fsl_dcu_init(void) +{ + int ret = fsl_dcu_setup(); + + if (ret < 0) + return ret; + + return platform_driver_register(&fsl_dcu_driver); +} + +static void __exit fsl_dcu_exit(void) +{ + platform_driver_unregister(&fsl_dcu_driver); +} + +module_init(fsl_dcu_init); +module_exit(fsl_dcu_exit); + +MODULE_AUTHOR("Alison Wang"); +MODULE_DESCRIPTION("Freescale DCU framebuffer driver"); +MODULE_LICENSE("GPL v2");
The Display Controller Unit (DCU) module is a system master that fetches graphics stored in internal or external memory and displays them on a TFT LCD panel. A wide range of panel sizes is supported and the timing of the interface signals is highly configurable. Graphics are read directly from memory and then blended in real-time, which allows for dynamic content creation with minimal CPU intervention. The features: (1) Full RGB888 output to TFT LCD panel. (2) For the current LCD panel, WQVGA "480x272" is tested. (3) Blending of each pixel using up to 4 source layers dependent on size of panel. (4) Each graphic layer can be placed with one pixel resolution in either axis. (5) Each graphic layer support RGB565 and RGB888 direct colors without alpha channel and BGRA8888 direct colors with an alpha channel. (6) Each graphic layer support alpha blending with 8-bit resolution. This driver has been tested on Vybrid VF610 TOWER board. Signed-off-by: Alison Wang <b18965@freescale.com> --- Changes in v2: None drivers/video/Kconfig | 9 + drivers/video/Makefile | 1 + drivers/video/fsl-dcu-fb.c | 1091 ++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 1101 insertions(+) create mode 100644 drivers/video/fsl-dcu-fb.c