diff mbox

drm/nouveau: force alignment to 0x1000 for gpu objects

Message ID 1378132297-19616-1-git-send-email-maarten.lankhorst@canonical.com (mailing list archive)
State New, archived
Headers show

Commit Message

Maarten Lankhorst Sept. 2, 2013, 2:31 p.m. UTC
There are a lot of places that allocate multiples of 1000,
but do not set alignment correctly and still require this
alignment implicitly or explicitly.
---
 drivers/gpu/drm/nouveau/core/core/gpuobj.c | 8 ++++++++
 1 file changed, 8 insertions(+)

Comments

Ben Skeggs Sept. 4, 2013, 3:34 a.m. UTC | #1
On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst
<maarten.lankhorst@canonical.com> wrote:
> There are a lot of places that allocate multiples of 1000,
> but do not set alignment correctly and still require this
> alignment implicitly or explicitly.
This is wrong.  Where are the places you think you need this?

Ben.

> ---
>  drivers/gpu/drm/nouveau/core/core/gpuobj.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
>
> diff --git a/drivers/gpu/drm/nouveau/core/core/gpuobj.c b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
> index 7595506..7bcae1d 100644
> --- a/drivers/gpu/drm/nouveau/core/core/gpuobj.c
> +++ b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
> @@ -65,6 +65,14 @@ nouveau_gpuobj_create_(struct nouveau_object *parent,
>         int ret, i;
>         u64 addr;
>
> +       /*
> +        * There are a lot of places that allocate multiples of 1000,
> +        * but do not set alignment correctly and still require this
> +        * alignment implicitly or explicitly.
> +        */
> +       if (size >= 0x1000 && align < 0x1000)
> +               align = 0x1000;
> +
>         *pobject = NULL;
>
>         if (pargpu) {
> --
> 1.8.3.4
>
> _______________________________________________
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/dri-devel
Maarten Lankhorst Sept. 4, 2013, 11:59 a.m. UTC | #2
Op 04-09-13 05:34, Ben Skeggs schreef:
> On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst
> <maarten.lankhorst@canonical.com> wrote:
>> There are a lot of places that allocate multiples of 1000,
>> but do not set alignment correctly and still require this
>> alignment implicitly or explicitly.
> This is wrong.  Where are the places you think you need this?
>
All the calls to nouveau_gpuobj_map_vm for example in core/engine/graph/nvc0.c.

engctx_create is usually called with alignment = 0x100 too, which seems like it would break in the fifo_context_attach calls too.

~Maarten
Ben Skeggs Sept. 9, 2013, 11:21 p.m. UTC | #3
On Wed, Sep 4, 2013 at 9:59 PM, Maarten Lankhorst
<maarten.lankhorst@canonical.com> wrote:
> Op 04-09-13 05:34, Ben Skeggs schreef:
>> On Tue, Sep 3, 2013 at 12:31 AM, Maarten Lankhorst
>> <maarten.lankhorst@canonical.com> wrote:
>>> There are a lot of places that allocate multiples of 1000,
>>> but do not set alignment correctly and still require this
>>> alignment implicitly or explicitly.
>> This is wrong.  Where are the places you think you need this?
>>
> All the calls to nouveau_gpuobj_map_vm for example in core/engine/graph/nvc0.c.
>
> engctx_create is usually called with alignment = 0x100 too, which seems like it would break in the fifo_context_attach calls too.
All the places I can see with a "too small" alignment are not
suballocated, so the backend will force alignment to minimum GPU page
size anyway.

If someone wants to go through all these calls and fix them up
explicitly too, then, patches welcome.  The posted patch, however,
isn't the right way to go about this, and I couldn't find an example
yet that'd cause an actual breakage.

Ben.

>
> ~Maarten
diff mbox

Patch

diff --git a/drivers/gpu/drm/nouveau/core/core/gpuobj.c b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
index 7595506..7bcae1d 100644
--- a/drivers/gpu/drm/nouveau/core/core/gpuobj.c
+++ b/drivers/gpu/drm/nouveau/core/core/gpuobj.c
@@ -65,6 +65,14 @@  nouveau_gpuobj_create_(struct nouveau_object *parent,
 	int ret, i;
 	u64 addr;
 
+	/*
+	 * There are a lot of places that allocate multiples of 1000,
+	 * but do not set alignment correctly and still require this
+	 * alignment implicitly or explicitly.
+	 */
+	if (size >= 0x1000 && align < 0x1000)
+		align = 0x1000;
+
 	*pobject = NULL;
 
 	if (pargpu) {