diff mbox

[resend,02/15] arm64: add abstractions for FPSIMD state manipulation

Message ID 1398959381-8126-3-git-send-email-ard.biesheuvel@linaro.org (mailing list archive)
State New, archived
Headers show

Commit Message

Ard Biesheuvel May 1, 2014, 3:49 p.m. UTC
There are two tacit assumptions in the FPSIMD handling code that will no longer
hold after the next patch that optimizes away some FPSIMD state restores:
. the FPSIMD registers of this CPU contain the userland FPSIMD state of
  task 'current';
. when switching to a task, its FPSIMD state will always be restored from
  memory.

This patch adds the following functions to abstract away from straight FPSIMD
register file saves and restores:
- fpsimd_preserve_current_state -> ensure current's FPSIMD state is saved
- fpsimd_restore_current_state -> ensure current's FPSIMD state is loaded
- fpsimd_update_current_state -> replace current's FPSIMD state
- fpsimd_flush_task_state -> invalidate live copies of a task's FPSIMD state

Where necessary, the ptrace, signal handling and fork code are updated to use
the above wrappers instead of poking into the FPSIMD registers directly.

Signed-off-by: Ard Biesheuvel <ard.biesheuvel@linaro.org>
---
 arch/arm64/include/asm/fpsimd.h |  6 ++++++
 arch/arm64/kernel/fpsimd.c      | 33 +++++++++++++++++++++++++++++++++
 arch/arm64/kernel/process.c     |  2 +-
 arch/arm64/kernel/ptrace.c      |  2 ++
 arch/arm64/kernel/signal.c      |  9 +++------
 arch/arm64/kernel/signal32.c    |  9 +++------
 6 files changed, 48 insertions(+), 13 deletions(-)

Comments

Catalin Marinas May 6, 2014, 2:43 p.m. UTC | #1
On Thu, May 01, 2014 at 04:49:34PM +0100, Ard Biesheuvel wrote:
> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> index 4aef42a04bdc..86ac6a9bc86a 100644
> --- a/arch/arm64/kernel/fpsimd.c
> +++ b/arch/arm64/kernel/fpsimd.c
> @@ -87,6 +87,39 @@ void fpsimd_flush_thread(void)
>  	preempt_enable();
>  }
>  
> +/*
> + * Save the userland FPSIMD state of 'current' to memory
> + */
> +void fpsimd_preserve_current_state(void)
> +{
> +	fpsimd_save_state(&current->thread.fpsimd_state);
> +}
> +
> +/*
> + * Load the userland FPSIMD state of 'current' from memory
> + */
> +void fpsimd_restore_current_state(void)
> +{
> +	fpsimd_load_state(&current->thread.fpsimd_state);
> +}
> +
> +/*
> + * Load an updated userland FPSIMD state for 'current' from memory
> + */
> +void fpsimd_update_current_state(struct fpsimd_state *state)
> +{
> +	preempt_disable();
> +	fpsimd_load_state(state);
> +	preempt_enable();
> +}

Minor - please update the comment above the functions to state that
preemption needs to be disabled by the caller.

> +/*
> + * Invalidate live CPU copies of task t's FPSIMD state
> + */
> +void fpsimd_flush_task_state(struct task_struct *t)
> +{
> +}

I guess this will be added in a subsequent patch. You could either move
it there or add a comment in the commit log that it is a dummy function
for now (I prefer the former).
Ard Biesheuvel May 6, 2014, 2:48 p.m. UTC | #2
On 6 May 2014 16:43, Catalin Marinas <catalin.marinas@arm.com> wrote:
> On Thu, May 01, 2014 at 04:49:34PM +0100, Ard Biesheuvel wrote:
>> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
>> index 4aef42a04bdc..86ac6a9bc86a 100644
>> --- a/arch/arm64/kernel/fpsimd.c
>> +++ b/arch/arm64/kernel/fpsimd.c
>> @@ -87,6 +87,39 @@ void fpsimd_flush_thread(void)
>>       preempt_enable();
>>  }
>>
>> +/*
>> + * Save the userland FPSIMD state of 'current' to memory
>> + */
>> +void fpsimd_preserve_current_state(void)
>> +{
>> +     fpsimd_save_state(&current->thread.fpsimd_state);
>> +}
>> +
>> +/*
>> + * Load the userland FPSIMD state of 'current' from memory
>> + */
>> +void fpsimd_restore_current_state(void)
>> +{
>> +     fpsimd_load_state(&current->thread.fpsimd_state);
>> +}
>> +
>> +/*
>> + * Load an updated userland FPSIMD state for 'current' from memory
>> + */
>> +void fpsimd_update_current_state(struct fpsimd_state *state)
>> +{
>> +     preempt_disable();
>> +     fpsimd_load_state(state);
>> +     preempt_enable();
>> +}
>
> Minor - please update the comment above the functions to state that
> preemption needs to be disabled by the caller.
>

Do you mean in all three cases? And, by implication, that the
preempt_disable()/enable() pair should be moved to the call site for
fpsimd_update_current_state() ?


>> +/*
>> + * Invalidate live CPU copies of task t's FPSIMD state
>> + */
>> +void fpsimd_flush_task_state(struct task_struct *t)
>> +{
>> +}
>
> I guess this will be added in a subsequent patch. You could either move
> it there or add a comment in the commit log that it is a dummy function
> for now (I prefer the former).
>

OK
Catalin Marinas May 6, 2014, 3:12 p.m. UTC | #3
On Tue, May 06, 2014 at 03:48:08PM +0100, Ard Biesheuvel wrote:
> On 6 May 2014 16:43, Catalin Marinas <catalin.marinas@arm.com> wrote:
> > On Thu, May 01, 2014 at 04:49:34PM +0100, Ard Biesheuvel wrote:
> >> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> >> index 4aef42a04bdc..86ac6a9bc86a 100644
> >> --- a/arch/arm64/kernel/fpsimd.c
> >> +++ b/arch/arm64/kernel/fpsimd.c
> >> @@ -87,6 +87,39 @@ void fpsimd_flush_thread(void)
> >>       preempt_enable();
> >>  }
> >>
> >> +/*
> >> + * Save the userland FPSIMD state of 'current' to memory
> >> + */
> >> +void fpsimd_preserve_current_state(void)
> >> +{
> >> +     fpsimd_save_state(&current->thread.fpsimd_state);
> >> +}
> >> +
> >> +/*
> >> + * Load the userland FPSIMD state of 'current' from memory
> >> + */
> >> +void fpsimd_restore_current_state(void)
> >> +{
> >> +     fpsimd_load_state(&current->thread.fpsimd_state);
> >> +}
> >> +
> >> +/*
> >> + * Load an updated userland FPSIMD state for 'current' from memory
> >> + */
> >> +void fpsimd_update_current_state(struct fpsimd_state *state)
> >> +{
> >> +     preempt_disable();
> >> +     fpsimd_load_state(state);
> >> +     preempt_enable();
> >> +}
> >
> > Minor - please update the comment above the functions to state that
> > preemption needs to be disabled by the caller.
> >
> 
> Do you mean in all three cases? And, by implication, that the
> preempt_disable()/enable() pair should be moved to the call site for
> fpsimd_update_current_state() ?

No, just the comment for the first two functions updated.
Catalin Marinas May 6, 2014, 3:42 p.m. UTC | #4
On Tue, May 06, 2014 at 04:12:55PM +0100, Catalin Marinas wrote:
> On Tue, May 06, 2014 at 03:48:08PM +0100, Ard Biesheuvel wrote:
> > On 6 May 2014 16:43, Catalin Marinas <catalin.marinas@arm.com> wrote:
> > > On Thu, May 01, 2014 at 04:49:34PM +0100, Ard Biesheuvel wrote:
> > >> diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
> > >> index 4aef42a04bdc..86ac6a9bc86a 100644
> > >> --- a/arch/arm64/kernel/fpsimd.c
> > >> +++ b/arch/arm64/kernel/fpsimd.c
> > >> @@ -87,6 +87,39 @@ void fpsimd_flush_thread(void)
> > >>       preempt_enable();
> > >>  }
> > >>
> > >> +/*
> > >> + * Save the userland FPSIMD state of 'current' to memory
> > >> + */
> > >> +void fpsimd_preserve_current_state(void)
> > >> +{
> > >> +     fpsimd_save_state(&current->thread.fpsimd_state);
> > >> +}
> > >> +
> > >> +/*
> > >> + * Load the userland FPSIMD state of 'current' from memory
> > >> + */
> > >> +void fpsimd_restore_current_state(void)
> > >> +{
> > >> +     fpsimd_load_state(&current->thread.fpsimd_state);
> > >> +}
> > >> +
> > >> +/*
> > >> + * Load an updated userland FPSIMD state for 'current' from memory
> > >> + */
> > >> +void fpsimd_update_current_state(struct fpsimd_state *state)
> > >> +{
> > >> +     preempt_disable();
> > >> +     fpsimd_load_state(state);
> > >> +     preempt_enable();
> > >> +}
> > >
> > > Minor - please update the comment above the functions to state that
> > > preemption needs to be disabled by the caller.
> > >
> > 
> > Do you mean in all three cases? And, by implication, that the
> > preempt_disable()/enable() pair should be moved to the call site for
> > fpsimd_update_current_state() ?
> 
> No, just the comment for the first two functions updated.

I noticed in a subsequent patch that you add preempt_disable/enable
already in the first two functions. You could do it here as well to
avoid confusion (and no need to update the comment).
diff mbox

Patch

diff --git a/arch/arm64/include/asm/fpsimd.h b/arch/arm64/include/asm/fpsimd.h
index c43b4ac13008..9f9b8e438546 100644
--- a/arch/arm64/include/asm/fpsimd.h
+++ b/arch/arm64/include/asm/fpsimd.h
@@ -58,6 +58,12 @@  extern void fpsimd_load_state(struct fpsimd_state *state);
 extern void fpsimd_thread_switch(struct task_struct *next);
 extern void fpsimd_flush_thread(void);
 
+extern void fpsimd_preserve_current_state(void);
+extern void fpsimd_restore_current_state(void);
+extern void fpsimd_update_current_state(struct fpsimd_state *state);
+
+extern void fpsimd_flush_task_state(struct task_struct *target);
+
 #endif
 
 #endif
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 4aef42a04bdc..86ac6a9bc86a 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -87,6 +87,39 @@  void fpsimd_flush_thread(void)
 	preempt_enable();
 }
 
+/*
+ * Save the userland FPSIMD state of 'current' to memory
+ */
+void fpsimd_preserve_current_state(void)
+{
+	fpsimd_save_state(&current->thread.fpsimd_state);
+}
+
+/*
+ * Load the userland FPSIMD state of 'current' from memory
+ */
+void fpsimd_restore_current_state(void)
+{
+	fpsimd_load_state(&current->thread.fpsimd_state);
+}
+
+/*
+ * Load an updated userland FPSIMD state for 'current' from memory
+ */
+void fpsimd_update_current_state(struct fpsimd_state *state)
+{
+	preempt_disable();
+	fpsimd_load_state(state);
+	preempt_enable();
+}
+
+/*
+ * Invalidate live CPU copies of task t's FPSIMD state
+ */
+void fpsimd_flush_task_state(struct task_struct *t)
+{
+}
+
 #ifdef CONFIG_KERNEL_MODE_NEON
 
 /*
diff --git a/arch/arm64/kernel/process.c b/arch/arm64/kernel/process.c
index 6391485f342d..c5693163408c 100644
--- a/arch/arm64/kernel/process.c
+++ b/arch/arm64/kernel/process.c
@@ -205,7 +205,7 @@  void release_thread(struct task_struct *dead_task)
 
 int arch_dup_task_struct(struct task_struct *dst, struct task_struct *src)
 {
-	fpsimd_save_state(&current->thread.fpsimd_state);
+	fpsimd_preserve_current_state();
 	*dst = *src;
 	return 0;
 }
diff --git a/arch/arm64/kernel/ptrace.c b/arch/arm64/kernel/ptrace.c
index 6a8928bba03c..f8700eca24e7 100644
--- a/arch/arm64/kernel/ptrace.c
+++ b/arch/arm64/kernel/ptrace.c
@@ -517,6 +517,7 @@  static int fpr_set(struct task_struct *target, const struct user_regset *regset,
 		return ret;
 
 	target->thread.fpsimd_state.user_fpsimd = newstate;
+	fpsimd_flush_task_state(target);
 	return ret;
 }
 
@@ -764,6 +765,7 @@  static int compat_vfp_set(struct task_struct *target,
 		uregs->fpcr = fpscr & VFP_FPSCR_CTRL_MASK;
 	}
 
+	fpsimd_flush_task_state(target);
 	return ret;
 }
 
diff --git a/arch/arm64/kernel/signal.c b/arch/arm64/kernel/signal.c
index 890a591f75dd..06448a77ff53 100644
--- a/arch/arm64/kernel/signal.c
+++ b/arch/arm64/kernel/signal.c
@@ -51,7 +51,7 @@  static int preserve_fpsimd_context(struct fpsimd_context __user *ctx)
 	int err;
 
 	/* dump the hardware registers to the fpsimd_state structure */
-	fpsimd_save_state(fpsimd);
+	fpsimd_preserve_current_state();
 
 	/* copy the FP and status/control registers */
 	err = __copy_to_user(ctx->vregs, fpsimd->vregs, sizeof(fpsimd->vregs));
@@ -86,11 +86,8 @@  static int restore_fpsimd_context(struct fpsimd_context __user *ctx)
 	__get_user_error(fpsimd.fpcr, &ctx->fpcr, err);
 
 	/* load the hardware registers from the fpsimd_state structure */
-	if (!err) {
-		preempt_disable();
-		fpsimd_load_state(&fpsimd);
-		preempt_enable();
-	}
+	if (!err)
+		fpsimd_update_current_state(&fpsimd);
 
 	return err ? -EFAULT : 0;
 }
diff --git a/arch/arm64/kernel/signal32.c b/arch/arm64/kernel/signal32.c
index b3fc9f5ec6d3..ac7e237d0bda 100644
--- a/arch/arm64/kernel/signal32.c
+++ b/arch/arm64/kernel/signal32.c
@@ -219,7 +219,7 @@  static int compat_preserve_vfp_context(struct compat_vfp_sigframe __user *frame)
 	 * Note that this also saves V16-31, which aren't visible
 	 * in AArch32.
 	 */
-	fpsimd_save_state(fpsimd);
+	fpsimd_preserve_current_state();
 
 	/* Place structure header on the stack */
 	__put_user_error(magic, &frame->magic, err);
@@ -282,11 +282,8 @@  static int compat_restore_vfp_context(struct compat_vfp_sigframe __user *frame)
 	 * We don't need to touch the exception register, so
 	 * reload the hardware state.
 	 */
-	if (!err) {
-		preempt_disable();
-		fpsimd_load_state(&fpsimd);
-		preempt_enable();
-	}
+	if (!err)
+		fpsimd_update_current_state(&fpsimd);
 
 	return err ? -EFAULT : 0;
 }