@@ -1188,6 +1188,7 @@ SONICVIBES_SINGLE("Joystick Speed", 0, SV_IREG_GAME_PORT, 1, 15, 0);
static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
{
struct gameport *gp;
+ int err;
sonic->gameport = gp = gameport_allocate_port();
if (!gp) {
@@ -1203,7 +1204,10 @@ static int snd_sonicvibes_create_gameport(struct sonicvibes *sonic)
gameport_register_port(gp);
- snd_ctl_add(sonic->card, snd_ctl_new1(&snd_sonicvibes_game_control, sonic));
+ err = snd_ctl_add(sonic->card,
+ snd_ctl_new1(&snd_sonicvibes_game_control, sonic));
+ if (err < 0)
+ return err;
return 0;
}
@@ -1515,7 +1519,11 @@ static int snd_sonic_probe(struct pci_dev *pci,
return err;
}
- snd_sonicvibes_create_gameport(sonic);
+ err = snd_sonicvibes_create_gameport(sonic);
+ if (err < 0) {
+ snd_card_free(card);
+ return err;
+ }
if ((err = snd_card_register(card)) < 0) {
snd_card_free(card);
When snd_ctl_add fails, the lack of error-handling code may cause unexpected results. This patch adds error-handling code after calling snd_ctl_add. Signed-off-by: Zhouyang Jia <jiazhouyang09@gmail.com> --- v1->v2: - Check the return value of snd_sonicvibes_create_gameport. v2->v3: - Fix the code style. --- sound/pci/sonicvibes.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-)