@@ -81,7 +81,6 @@ struct virtio_gpu_ctrl_command {
VirtQueue *vq;
struct virtio_gpu_ctrl_hdr cmd_hdr;
uint32_t error;
- bool waiting;
bool finished;
QTAILQ_ENTRY(virtio_gpu_ctrl_command) next;
};
@@ -840,8 +840,7 @@ void virtio_gpu_process_cmdq(VirtIOGPU *g)
while (!QTAILQ_EMPTY(&g->cmdq)) {
cmd = QTAILQ_FIRST(&g->cmdq);
- cmd->waiting = g->renderer_blocked;
- if (cmd->waiting) {
+ if (g->renderer_blocked) {
break;
}
@@ -890,7 +889,6 @@ static void virtio_gpu_handle_ctrl(VirtIODevice *vdev, VirtQueue *vq)
cmd->vq = vq;
cmd->error = 0;
cmd->finished = false;
- cmd->waiting = false;
QTAILQ_INSERT_TAIL(&g->cmdq, cmd, next);
cmd = virtqueue_pop(vq, sizeof(struct virtio_gpu_ctrl_command));
}
Let's check renderer_blocked instead directly. Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com> --- include/hw/virtio/virtio-gpu.h | 1 - hw/display/virtio-gpu.c | 4 +--- 2 files changed, 1 insertion(+), 4 deletions(-)