[5.6,59/71] ALSA: ps3: Use managed buffer allocation
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Message ID 20191209094943.14984-60-tiwai@suse.de
State New
Headers show
Series
  • ALSA: Use managed buffer allocation
Related show

Commit Message

Takashi Iwai Dec. 9, 2019, 9:49 a.m. UTC
Clean up the driver with the new managed buffer allocation API.
The hw_params and hw_free callbacks became superfluous and got
dropped.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
---
 sound/ppc/snd_ps3.c | 28 +++++-----------------------
 1 file changed, 5 insertions(+), 23 deletions(-)

Patch
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diff --git a/sound/ppc/snd_ps3.c b/sound/ppc/snd_ps3.c
index c213eb7ca23c..c6c004958e6f 100644
--- a/sound/ppc/snd_ps3.c
+++ b/sound/ppc/snd_ps3.c
@@ -535,22 +535,6 @@  static int snd_ps3_pcm_close(struct snd_pcm_substream *substream)
 	return 0;
 };
 
-static int snd_ps3_pcm_hw_params(struct snd_pcm_substream *substream,
-				 struct snd_pcm_hw_params *hw_params)
-{
-	size_t size;
-
-	/* alloc transport buffer */
-	size = params_buffer_bytes(hw_params);
-	snd_pcm_lib_malloc_pages(substream, size);
-	return 0;
-};
-
-static int snd_ps3_pcm_hw_free(struct snd_pcm_substream *substream)
-{
-	return snd_pcm_lib_free_pages(substream);
-};
-
 static int snd_ps3_delay_to_bytes(struct snd_pcm_substream *substream,
 				  unsigned int delay_ms)
 {
@@ -759,8 +743,6 @@  static const struct snd_pcm_ops snd_ps3_pcm_spdif_ops = {
 	.open = snd_ps3_pcm_open,
 	.close = snd_ps3_pcm_close,
 	.ioctl = snd_pcm_lib_ioctl,
-	.hw_params = snd_ps3_pcm_hw_params,
-	.hw_free = snd_ps3_pcm_hw_free,
 	.prepare = snd_ps3_pcm_prepare,
 	.trigger = snd_ps3_pcm_trigger,
 	.pointer = snd_ps3_pcm_pointer,
@@ -1007,11 +989,11 @@  static int snd_ps3_driver_probe(struct ps3_system_bus_device *dev)
 
 	the_card.pcm->info_flags = SNDRV_PCM_INFO_NONINTERLEAVED;
 	/* pre-alloc PCM DMA buffer*/
-	snd_pcm_lib_preallocate_pages_for_all(the_card.pcm,
-					SNDRV_DMA_TYPE_DEV,
-					&dev->core,
-					SND_PS3_PCM_PREALLOC_SIZE,
-					SND_PS3_PCM_PREALLOC_SIZE);
+	snd_pcm_set_managed_buffer_all(the_card.pcm,
+				       SNDRV_DMA_TYPE_DEV,
+				       &dev->core,
+				       SND_PS3_PCM_PREALLOC_SIZE,
+				       SND_PS3_PCM_PREALLOC_SIZE);
 
 	/*
 	 * allocate null buffer