@@ -358,6 +358,12 @@ EXPORT_SYMBOL_GPL(snd_dmaengine_pcm_open_request_chan);
int snd_dmaengine_pcm_close(struct snd_pcm_substream *substream)
{
struct dmaengine_pcm_runtime_data *prtd = substream_to_prtd(substream);
+ struct dma_tx_state state;
+ enum dma_status status;
+
+ status = dmaengine_tx_status(prtd->dma_chan, prtd->cookie, &state);
+ if (status == DMA_PAUSED)
+ dmaengine_terminate_async(prtd->dma_chan);
dmaengine_synchronize(prtd->dma_chan);
kfree(prtd);
@@ -378,6 +384,12 @@ EXPORT_SYMBOL_GPL(snd_dmaengine_pcm_close);
int snd_dmaengine_pcm_close_release_chan(struct snd_pcm_substream *substream)
{
struct dmaengine_pcm_runtime_data *prtd = substream_to_prtd(substream);
+ struct dma_tx_state state;
+ enum dma_status status;
+
+ status = dmaengine_tx_status(prtd->dma_chan, prtd->cookie, &state);
+ if (status == DMA_PAUSED)
+ dmaengine_terminate_async(prtd->dma_chan);
dmaengine_synchronize(prtd->dma_chan);
dma_release_channel(prtd->dma_chan);
When dmaengine supports pause function, in suspend state, dmaengine_pause() is called instead of dmaengine_terminate_async(), In end of playback stream, the runtime->state will go to SNDRV_PCM_STATE_DRAINING, if system suspend & resume happen at this time, application will not resume playback stream, the stream will be closed directly, the dmaengine_terminate_async() will not be called before the dmaengine_synchronize(), which violates the call sequence for dmaengine_synchronize(). This behavior also happens for capture streams, but there is no SNDRV_PCM_STATE_DRAINING state for capture. So use dmaengine_tx_status() to check the DMA status if the status is DMA_PAUSED, then call dmaengine_terminate_async() to terminate dmaengine before dmaengine_synchronize(). Signed-off-by: Shengjiu Wang <shengjiu.wang@nxp.com> --- sound/core/pcm_dmaengine.c | 12 ++++++++++++ 1 file changed, 12 insertions(+)