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[1/5] ASoC: wm_adsp: Correct algorithm list allocation size

Message ID 20180719105039.28312-1-ckeepax@opensource.cirrus.com (mailing list archive)
State Accepted
Commit 517ee74e1b3124b696f293aa4e220418f8125b4c
Headers show

Commit Message

Charles Keepax July 19, 2018, 10:50 a.m. UTC
Commit 6396bb221514 ("treewide: kzalloc() -> kcalloc()") was
overlooked when doing some refactoring to the algorithm list
handling, which lead to twice as much buffer being allocated
as required for reading the algorithm list. A kcalloc is no
longer appropriate since the allocation size is now in bytes
not registers, as such change back to kzalloc.

Fixes: 7f7cca08abf4 ("ASoC: wm_adsp: Simplify handling of alg offset and length")
Signed-off-by: Charles Keepax <ckeepax@opensource.cirrus.com>
---
 sound/soc/codecs/wm_adsp.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)
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Patch

diff --git a/sound/soc/codecs/wm_adsp.c b/sound/soc/codecs/wm_adsp.c
index 07c17acc8a4f..99108d18de8d 100644
--- a/sound/soc/codecs/wm_adsp.c
+++ b/sound/soc/codecs/wm_adsp.c
@@ -1906,7 +1906,7 @@  static void *wm_adsp_read_algs(struct wm_adsp *dsp, size_t n_algs,
 	/* Convert length from DSP words to bytes */
 	len *= sizeof(u32);
 
-	alg = kcalloc(len, 2, GFP_KERNEL | GFP_DMA);
+	alg = kzalloc(len, GFP_KERNEL | GFP_DMA);
 	if (!alg)
 		return ERR_PTR(-ENOMEM);