@@ -283,13 +283,13 @@ static int snd_soc_is_matching_dai(const struct snd_soc_dai_link_component *dlc,
/* see snd_soc_dai_name_get() */
- if (strcmp(dlc->dai_name, dai->name) == 0)
- return 1;
-
if (dai->driver->name &&
strcmp(dai->driver->name, dlc->dai_name) == 0)
return 1;
+ if (strcmp(dlc->dai_name, dai->name) == 0)
+ return 1;
+
if (dai->component->name &&
strcmp(dlc->dai_name, dai->component->name) == 0)
return 1;
@@ -300,12 +300,12 @@ static int snd_soc_is_matching_dai(const struct snd_soc_dai_link_component *dlc,
const char *snd_soc_dai_name_get(struct snd_soc_dai *dai)
{
/* see snd_soc_is_matching_dai() */
- if (dai->name)
- return dai->name;
-
if (dai->driver->name)
return dai->driver->name;
+ if (dai->name)
+ return dai->name;
+
if (dai->component->name)
return dai->component->name;
ASoC machine driver can use snd_soc_{of_}get_dlc() (A) to get DAI name for dlc (snd_soc_dai_link_component). In this function call dlc->dai_name is parsed via snd_soc_dai_name_get() (B). (A) int snd_soc_get_dlc(...) { ... (B) dlc->dai_name = snd_soc_dai_name_get(dai); ... } (B) has a priority to return dai->name as dlc->dai_name. In most cases card can probe successfully. However it has an issue that ASoC tries to rebind card. Here is a simplified flow for example: | a) Card probes successfully at first | b) One of the component bound to this card is removed for some | reason the component->dev is released | c) That component is re-registered v d) ASoC calls snd_soc_try_rebind_card() a) points dlc->dai_name to dai->name. b) releases all resource of the old DAI. c) creates new DAI structure. In result d) can not use dlc->dai_name to add new created DAI. So it's reasonable that prefer to return dai->driver->name in snd_soc_dai_name_get() because dai->driver is a pre-defined global variable. Also update snd_soc_is_matching_dai() for alignment. Signed-off-by: Chancel Liu <chancel.liu@nxp.com> --- sound/soc/soc-core.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-)