diff mbox series

[v2,14/15] ASoC: audio-graph-scu-card: support snd_soc_dai_link_component style for platform

Message ID 87k1o7kzie.wl-kuninori.morimoto.gx@renesas.com (mailing list archive)
State Accepted
Headers show
Series ASoC: use snd_soc_dai_link_component style for simple card | expand

Commit Message

Kuninori Morimoto Aug. 31, 2018, 3:11 a.m. UTC
From: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>

Current ASoC is supporting snd_soc_dai_link_component for binding,
it is more useful than current legacy style.
Currently only codec is supporting it as multicodec (= codecs).
CPU will support multi style in the future.
We want to have it on Platform too in the future.

If all Codec/CPU/Platform are replaced into snd_soc_dai_link_component
style, we can remove legacy complex style.
This patch supports snd_soc_dai_link_component style
for audio-graph-scu-card for platform.

[current]
struct snd_soc_dai_link {
	...
	*cpu_name;
	*cpu_of_node;
	*cpu_dai_name;

	*codec_name;
	*codec_of_node;
	*codec_dai_name;
	*codecs;
	num_codecs;

	*platform_name;
	*platform_of_node;
	...
}

[in the future]
struct snd_soc_dai_link {
	...
	*cpus
	num_cpus;

	*codecs;
	num_codecs;

	*platform;
	...
}

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
---
 sound/soc/generic/audio-graph-scu-card.c | 2 ++
 1 file changed, 2 insertions(+)
diff mbox series

Patch

diff --git a/sound/soc/generic/audio-graph-scu-card.c b/sound/soc/generic/audio-graph-scu-card.c
index eeb3c19..b83bb31 100644
--- a/sound/soc/generic/audio-graph-scu-card.c
+++ b/sound/soc/generic/audio-graph-scu-card.c
@@ -28,6 +28,7 @@  struct graph_card_data {
 	struct graph_dai_props {
 		struct asoc_simple_dai dai;
 		struct snd_soc_dai_link_component codecs;
+		struct snd_soc_dai_link_component platform;
 	} *dai_props;
 	struct snd_soc_dai_link *dai_link;
 	struct asoc_simple_card_data adata;
@@ -365,6 +366,7 @@  static int asoc_graph_card_probe(struct platform_device *pdev)
 	for (i = 0; i < num; i++) {
 		dai_link[i].codecs	= &dai_props[i].codecs;
 		dai_link[i].num_codecs	= 1;
+		dai_link[i].platform	= &dai_props[i].platform;
 	}
 
 	priv->dai_props			= dai_props;