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[18/19] ASoC: soc-dai: remove .digital_mute

Message ID 87pn9q1ss8.wl-kuninori.morimoto.gx@renesas.com (mailing list archive)
State New, archived
Headers show
Series ASoC: merge .digital_mute() into .mute_stream() | expand

Commit Message

Kuninori Morimoto June 23, 2020, 1:21 a.m. UTC
From: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>

All drivers are now using .mute_stream.
Let's remove .digital_mute.

Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
---
 include/sound/soc-dai.h | 1 -
 sound/soc/soc-dai.c     | 4 ----
 2 files changed, 5 deletions(-)

Comments

Dan Murphy June 23, 2020, 3:31 p.m. UTC | #1
Kuninori

On 6/22/20 8:21 PM, Kuninori Morimoto wrote:
> From: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
>
> All drivers are now using .mute_stream.
> Let's remove .digital_mute.
>
> Signed-off-by: Kuninori Morimoto <kuninori.morimoto.gx@renesas.com>
> ---
>   include/sound/soc-dai.h | 1 -
>   sound/soc/soc-dai.c     | 4 ----
>   2 files changed, 5 deletions(-)
>
> diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
> index 212257e84fac..a3db208cd062 100644
> --- a/include/sound/soc-dai.h
> +++ b/include/sound/soc-dai.h
> @@ -246,7 +246,6 @@ struct snd_soc_dai_ops {
>   	 * DAI digital mute - optional.
>   	 * Called by soc-core to minimise any pops.
>   	 */
> -	int (*digital_mute)(struct snd_soc_dai *dai, int mute);
>   	int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
>   
>   	/*
> diff --git a/sound/soc/soc-dai.c b/sound/soc/soc-dai.c
> index b05e18b63a1c..b0fc3d8b1798 100644
> --- a/sound/soc/soc-dai.c
> +++ b/sound/soc/soc-dai.c
> @@ -301,10 +301,6 @@ int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute,
>   	if (dai->driver->ops &&
>   	    dai->driver->ops->mute_stream)
>   		ret = dai->driver->ops->mute_stream(dai, mute, direction);
> -	else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
> -		 dai->driver->ops &&
> -		 dai->driver->ops->digital_mute)
> -		ret = dai->driver->ops->digital_mute(dai, mute);

Instead of putting the direction check in every codec driver can't the 
check just part of the function? And then maybe a flag in dai_ops to 
override that call to mute?

if (direction != SNDRV_PCM_STREAM_PLAYBACK)
         return 0;

I did not look at every codec driver as there are too many.

Dan
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Patch

diff --git a/include/sound/soc-dai.h b/include/sound/soc-dai.h
index 212257e84fac..a3db208cd062 100644
--- a/include/sound/soc-dai.h
+++ b/include/sound/soc-dai.h
@@ -246,7 +246,6 @@  struct snd_soc_dai_ops {
 	 * DAI digital mute - optional.
 	 * Called by soc-core to minimise any pops.
 	 */
-	int (*digital_mute)(struct snd_soc_dai *dai, int mute);
 	int (*mute_stream)(struct snd_soc_dai *dai, int mute, int stream);
 
 	/*
diff --git a/sound/soc/soc-dai.c b/sound/soc/soc-dai.c
index b05e18b63a1c..b0fc3d8b1798 100644
--- a/sound/soc/soc-dai.c
+++ b/sound/soc/soc-dai.c
@@ -301,10 +301,6 @@  int snd_soc_dai_digital_mute(struct snd_soc_dai *dai, int mute,
 	if (dai->driver->ops &&
 	    dai->driver->ops->mute_stream)
 		ret = dai->driver->ops->mute_stream(dai, mute, direction);
-	else if (direction == SNDRV_PCM_STREAM_PLAYBACK &&
-		 dai->driver->ops &&
-		 dai->driver->ops->digital_mute)
-		ret = dai->driver->ops->digital_mute(dai, mute);
 
 	return soc_dai_ret(dai, ret);
 }