@@ -274,7 +274,7 @@ static void server_add(GIOChannel *io, BtIOConnect connect,
server->destroy = destroy;
cond = G_IO_IN | G_IO_ERR | G_IO_HUP | G_IO_NVAL;
- g_io_add_watch_full(io, G_PRIORITY_DEFAULT, cond, server_cb, server,
+ g_io_add_watch_full(io, G_PRIORITY_HIGH, cond, server_cb, server,
(GDestroyNotify) server_remove);
}
@@ -291,7 +291,7 @@ static void connect_add(GIOChannel *io, BtIOConnect connect, bdaddr_t dst,
conn->dst = dst;
cond = G_IO_OUT | G_IO_ERR | G_IO_HUP | G_IO_NVAL;
- g_io_add_watch_full(io, G_PRIORITY_DEFAULT, cond, connect_cb, conn,
+ g_io_add_watch_full(io, G_PRIORITY_HIGH, cond, connect_cb, conn,
(GDestroyNotify) connect_remove);
}
@@ -307,7 +307,7 @@ static void accept_add(GIOChannel *io, BtIOConnect connect, gpointer user_data,
accept->destroy = destroy;
cond = G_IO_OUT | G_IO_ERR | G_IO_HUP | G_IO_NVAL;
- g_io_add_watch_full(io, G_PRIORITY_DEFAULT, cond, accept_cb, accept,
+ g_io_add_watch_full(io, G_PRIORITY_HIGH, cond, accept_cb, accept,
(GDestroyNotify) accept_remove);
}
From: Luiz Augusto von Dentz <luiz.von.dentz@intel.com> This makes btio watches default to G_PRIORITY_HIGH instead of G_PRIORITY_DEFAULT so it takes priority over regular traffic or timeout handling. --- btio/btio.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-)