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[v3,4/4] ceph_erasure_code_benchmark: use 32-byte aligned input

Message ID 1411994072-18850-5-git-send-email-j@jannau.net (mailing list archive)
State New, archived
Headers show

Commit Message

Janne Grunau Sept. 29, 2014, 12:34 p.m. UTC
The benchmark is supposed to measure the encoding/decoding speed and
not the overhead of buffer realignments.

Signed-off-by: Janne Grunau <j@jannau.net>
---
 src/test/erasure-code/ceph_erasure_code_benchmark.cc | 2 ++
 1 file changed, 2 insertions(+)
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Patch

diff --git a/src/test/erasure-code/ceph_erasure_code_benchmark.cc b/src/test/erasure-code/ceph_erasure_code_benchmark.cc
index c6a4228..71d22a7 100644
--- a/src/test/erasure-code/ceph_erasure_code_benchmark.cc
+++ b/src/test/erasure-code/ceph_erasure_code_benchmark.cc
@@ -144,6 +144,7 @@  int ErasureCodeBench::encode()
 
   bufferlist in;
   in.append(string(in_size, 'X'));
+  in.rebuild_aligned(32);
   set<int> want_to_encode;
   for (int i = 0; i < k + m; i++) {
     want_to_encode.insert(i);
@@ -183,6 +184,7 @@  int ErasureCodeBench::decode()
   }
   bufferlist in;
   in.append(string(in_size, 'X'));
+  in.rebuild_aligned(32);
 
   set<int> want_to_encode;
   for (int i = 0; i < k + m; i++) {