@@ -534,7 +534,7 @@ void perf_sample_event_took(u64 sample_len_ns)
__this_cpu_write(running_sample_length, running_len);
/*
- * Note: this will be biased artifically low until we have
+ * Note: this will be biased artificially low until we have
* seen NR_ACCUMULATED_SAMPLES. Doing it this way keeps us
* from having to maintain a count.
*/
@@ -596,10 +596,10 @@ static inline u64 perf_event_clock(struct perf_event *event)
*
* Event groups make things a little more complicated, but not terribly so. The
* rules for a group are that if the group leader is OFF the entire group is
- * OFF, irrespecive of what the group member states are. This results in
+ * OFF, irrespective of what the group member states are. This results in
* __perf_effective_state().
*
- * A futher ramification is that when a group leader flips between OFF and
+ * A further ramification is that when a group leader flips between OFF and
* !OFF, we need to update all group member times.
*
*
@@ -891,7 +891,7 @@ static int perf_cgroup_ensure_storage(struct perf_event *event,
int cpu, heap_size, ret = 0;
/*
- * Allow storage to have sufficent space for an iterator for each
+ * Allow storage to have sufficient space for an iterator for each
* possibly nested cgroup plus an iterator for events with no cgroup.
*/
for (heap_size = 1; css; css = css->parent)