@@ -762,7 +762,7 @@ coalesce_maps(struct vectors *vecs, vector nmpv)
{
struct multipath * ompp;
vector ompv = vecs->mpvec;
- unsigned int i, reassign_maps;
+ int i, reassign_maps;
struct config *conf;
conf = get_multipath_config();
@@ -1748,7 +1748,7 @@ static int
map_discovery (struct vectors * vecs)
{
struct multipath * mpp;
- unsigned int i;
+ int i;
if (dm_get_maps(vecs->mpvec))
return 1;
@@ -1970,7 +1970,7 @@ static void
mpvec_garbage_collector (struct vectors * vecs)
{
struct multipath * mpp;
- unsigned int i;
+ int i;
if (!vecs->mpvec)
return;
@@ -2014,7 +2014,7 @@ static void
missing_uev_wait_tick(struct vectors *vecs)
{
struct multipath * mpp;
- unsigned int i;
+ int i;
int timed_out = 0;
vector_foreach_slot (vecs->mpvec, mpp, i) {
@@ -2039,7 +2039,7 @@ static void
ghost_delay_tick(struct vectors *vecs)
{
struct multipath * mpp;
- unsigned int i;
+ int i;
vector_foreach_slot (vecs->mpvec, mpp, i) {
if (mpp->ghost_delay_tick <= 0)
If we delete entries in the vector_foreach_slot loop, the loop index may underflow. It's not a big issue because we re-increment it in the next iteration and use a cast to int in the loop end condition, but it's cleaner to use an int here. Found by coverity. Signed-off-by: Martin Wilck <mwilck@suse.com> --- multipathd/main.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-)