Message ID | 20201012184130.937-1-pankaj.laxminarayan.bharadiya@intel.com (mailing list archive) |
---|---|
Headers | show |
Series | Introduce drm scaling filter property | expand |
On Monday, October 12, 2020 8:41 PM, Pankaj Bharadiya <pankaj.laxminarayan.bharadiya@intel.com> wrote: > Now, Sameer has implemented Integer scaling in Kodi Retro gaming > framework which demonstrate how Integer scaling gives distinctive > look to pixel art games when played on higher resolution monitors. > > Kodi patches are reviewed and accepted for merge now. > > Here is the userspace patch series link: > https://github.com/xbmc/xbmc/pull/18194 As a side note, these user-space patches hard-code the kernel enum values [1]. This is something which we discussed some time ago [2], the result of the discussion is that user-space shouldn't do that. [1]: https://github.com/xbmc/xbmc/pull/18194/files#diff-94967b31726326769b31635c3dd7fc9b50d003057b49306a136b6b702795dd96R30 [2]: https://lists.freedesktop.org/archives/dri-devel/2020-April/261055.html
On Tuesday, October 13, 2020 4:26 PM, Simon Ser <contact@emersion.fr> wrote: > On Monday, October 12, 2020 8:41 PM, Pankaj Bharadiya pankaj.laxminarayan.bharadiya@intel.com wrote: > > > Now, Sameer has implemented Integer scaling in Kodi Retro gaming > > framework which demonstrate how Integer scaling gives distinctive > > look to pixel art games when played on higher resolution monitors. > > Kodi patches are reviewed and accepted for merge now. > > Here is the userspace patch series link: > > https://github.com/xbmc/xbmc/pull/18194 > > As a side note, these user-space patches hard-code the kernel enum > values [1]. This is something which we discussed some time ago [2], > the result of the discussion is that user-space shouldn't do that. Sameer has submitted a pull request [1] to fix this. Thanks, this looks good to me from a uAPI usage point-of-view! [1]: https://github.com/xbmc/xbmc/pull/18567