Show patches with: Submitter = Eric Anholt       |    State = Action Required       |    Archived = No       |   439 patches
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Patch Series A/R/T S/W/F Date Submitter Delegate State
[libdrm,2/2] Silence runtime complaints on platform devices - 1 - 0 0 0 2016-10-21 Eric Anholt New
[libdrm,1/2] Return an -ENODEV from drmGetDevice() when no device was found. - 2 - 0 0 0 2016-10-21 Eric Anholt New
drm/vc4: Fix memory leak of the CRTC state. - - - 0 0 0 2016-10-10 Eric Anholt New
[2/2] drm/vc4: Add support for double-clocked modes. - - - 0 0 0 2016-09-29 Eric Anholt New
[1/2] drm/vc4: Set up the AVI and SPD infoframes. - - - 0 0 0 2016-09-29 Eric Anholt New
[2/2,v2] drm/vc4: Fix support for interlaced modes on HDMI. - - - 0 0 0 2016-09-29 Eric Anholt New
[2/2] drm/vc4: Add support for interlaced modes on HDMI. - - - 0 0 0 2016-09-29 Eric Anholt New
[1/2] drm/vc4: Increase timeout for HDMI_SCHEDULER_CONTROL changes. - - - 0 0 0 2016-09-29 Eric Anholt New
drm/vc4: Fix races when the CS reads from render targets. - - - 0 0 0 2016-09-28 Eric Anholt New
drm/vc4: Enable limited range RGB output on HDMI with CEA modes. - - - 0 0 0 2016-09-16 Eric Anholt New
drm/vc4: Fall back to using an EDID probe in the absence of a GPIO. - - - 0 0 0 2016-09-14 Eric Anholt New
drm/vc4: Allow some more signals to be packed with uniform resets. - - - 0 0 0 2016-09-02 Eric Anholt New
drm/vc4: Don't force new binner overflow allocation per draw. - - - 0 0 0 2016-08-20 Eric Anholt New
[6/6] drm/vc4: Fix oops when userspace hands in a bad BO. - - - 0 0 0 2016-07-26 Eric Anholt New
[5/6] drm/vc4: Fix overflow mem unreferencing when the binner runs dry. - - - 0 0 0 2016-07-26 Eric Anholt New
[4/6] drm/vc4: Free hang state before destroying BO cache. - - - 0 0 0 2016-07-26 Eric Anholt New
[3/6] drm/vc4: Fix handling of a pm_runtime_get_sync() success case. - - - 0 0 0 2016-07-26 Eric Anholt New
[2/6] drm/vc4: Use drm_malloc_ab to fix large rendering jobs. - - - 0 0 0 2016-07-26 Eric Anholt New
[1/6] drm/vc4: Use drm_free_large() on handles to match its allocation. - - - 0 0 0 2016-07-26 Eric Anholt New
[libdrm] Simplify the RELEASING steps based on current release.sh. - 1 - 0 0 0 2016-07-20 Eric Anholt New
[1/7,v3] drm/vc4: Add a getparam ioctl for getting the V3D identity regs. 1 1 - 0 0 0 2016-07-14 Eric Anholt New
[1/7,v2] drm/vc4: Add a getparam ioctl for getting the V3D identity regs. - - - 0 0 0 2016-07-12 Eric Anholt New
[2/2] drm/vc4: Squash commit for Mario's precise vblank timestamping. - - - 0 0 0 2016-07-08 Eric Anholt New
[1/2] drm/vc4: Bind the HVS before we bind the individual CRTCs. - - - 0 0 0 2016-07-08 Eric Anholt New
[libdrm] vc4: Update kernel headers for getparam addition. - - - 0 0 0 2016-07-06 Eric Anholt New
[7/7] drm/vc4: Fix a "the the" typo in a comment. - - - 0 0 0 2016-07-05 Eric Anholt New
[6/7] drm/vc4: Fix definition of QPU_R_MS_REV_FLAGS - - - 0 0 0 2016-07-05 Eric Anholt New
[5/7] drm/vc4: Add a getparam to signal support for branches. - - - 0 0 0 2016-07-05 Eric Anholt New
[4/7] drm/vc4: Add support for branching in shader validation. - - - 0 0 0 2016-07-05 Eric Anholt New
[3/7] drm/vc4: Add a bitmap of branch targets during shader validation. - - - 0 0 0 2016-07-05 Eric Anholt New
[2/7] drm/vc4: Move validation's current/max ip into the validation struct. - - - 0 0 0 2016-07-05 Eric Anholt New
[1/7] drm/vc4: Add a getparam ioctl for getting the V3D identity regs. - - - 0 0 0 2016-07-05 Eric Anholt New
drm/vc4: Fix ioctl permissions for render nodes. - - - 0 0 0 2016-06-02 Eric Anholt New
drm/panel: Remove the get_timings() function. - - - 0 0 0 2016-06-01 Eric Anholt New
drm/vc4: Add missing render node support - - - 0 0 0 2016-04-20 Eric Anholt New
drm/vc4: Add support for gamma ramps. - - - 0 0 0 2016-04-20 Eric Anholt New
drm/vc4: Kick out the simplefb framebuffer before we set up KMS. - - - 0 0 0 2016-04-19 Eric Anholt New
drm/vc4: Fix NULL deref in HDMI init error path - - - 0 0 0 2016-04-05 Eric Anholt New
[5/5] ARM: bcm2835: Add the DPI hardware to the device tree. - - - 0 0 0 2016-03-25 Eric Anholt New
[4/5] drm/vc4: Add DPI driver - - - 0 0 0 2016-03-25 Eric Anholt New
[3/5] drm: Add an encoder and connector type enum for DPI. - - - 0 0 0 2016-03-25 Eric Anholt New
[2/5] panel-simple: Add the 7" DPI panel from Adafruit. - - - 0 0 0 2016-03-25 Eric Anholt New
[1/5] of: Add vendor prefix for On Tat Industrial Company. - - - 0 0 0 2016-03-25 Eric Anholt New
[5/5] ARM: bcm2835: Add the DPI hardware to the device tree. - - - 0 0 0 2016-03-19 Eric Anholt New
[4/5] drm/vc4: Add DPI driver - - - 0 0 0 2016-03-19 Eric Anholt New
[3/5] drm: Add an encoder and connector type enum for DPI. - - - 0 0 0 2016-03-19 Eric Anholt New
[2/5] panel-simple: Add the 7" DPI panel from Adafruit. - - - 0 0 0 2016-03-19 Eric Anholt New
[1/5] of: Add vendor prefix for On Tat Industrial Company. - - - 0 0 0 2016-03-19 Eric Anholt New
[3/3] ARM: bcm2835: Add VC4 to the device tree. - - - 0 0 0 2016-03-04 Eric Anholt New
[2/3] drm/vc4: Recognize a more specific compatible string for V3D. - - - 0 0 0 2016-03-04 Eric Anholt New
[1/3] dt-bindings: Add binding docs for V3D. - - - 0 0 0 2016-03-04 Eric Anholt New
[2/2] drm/vc4: Respect GPIO_ACTIVE_LOW on HDMI HPD if set in the devicetree. - - - 0 0 0 2016-03-01 Eric Anholt New
[1/2] drm/vc4: Let gpiolib know that we're OK with sleeping for HPD. - - - 0 0 0 2016-03-01 Eric Anholt New
[6/6] drm/vc4: Initialize scaler DISPBKGND on modeset. - - - 0 0 0 2016-02-16 Eric Anholt New
[5/6] drm/vc4: Fix setting of vertical timings in the CRTC. - - - 0 0 0 2016-02-16 Eric Anholt New
[4/6] drm/vc4: Fix the name of the VSYNCD_EVEN register. - - - 0 0 0 2016-02-16 Eric Anholt New
[3/6] drm/vc4: Add another reg to HDMI debug dumping. - - - 0 0 0 2016-02-16 Eric Anholt New
[2/6] drm/vc4: Bring HDMI up from power off if necessary. - - - 0 0 0 2016-02-16 Eric Anholt New
[1/6] drm/vc4: Fix a framebuffer reference leak on async flip interrupt. - - - 0 0 0 2016-02-16 Eric Anholt New
[3/3] drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. - - - 0 0 0 2016-02-09 Eric Anholt New
[2/3] drm/vc4: Enable runtime PM. - - - 0 0 0 2016-02-09 Eric Anholt New
[1/3] drm/vc4: Fix spurious GPU resets due to BO reuse. - - - 0 0 0 2016-02-09 Eric Anholt New
[10/10] drm/vc4: Add support for YUV planes. - - - 0 0 0 2016-02-04 Eric Anholt New
[09/10] drm/vc4: Add support a few more RGB display plane formats. - - - 0 0 0 2016-02-04 Eric Anholt New
[08/10] drm/vc4: Add support for scaling of display planes. - - - 0 0 0 2016-02-04 Eric Anholt New
[07/10] drm/vc4: Fix which value is being used for source image size. - - - 0 0 0 2016-02-04 Eric Anholt New
[06/10] drm/vc4: Add more display planes to each CRTC. - - - 0 0 0 2016-02-04 Eric Anholt New
[05/10] drm/vc4: Make the CRTCs cooperate on allocating display lists. - - - 0 0 0 2016-02-04 Eric Anholt New
[04/10] drm/vc4: Add a proper short-circut path for legacy cursor updates. - - - 0 0 0 2016-02-04 Eric Anholt New
[03/10] drm/vc4: Move the plane clipping/scaling setup to a separate function. - - - 0 0 0 2016-02-04 Eric Anholt New
[02/10] drm/vc4: Add missing __iomem annotation to hw_dlist. - - - 0 0 0 2016-02-04 Eric Anholt New
[01/10] drm/vc4: Improve comments on vc4_plane_state members. - - - 0 0 0 2016-02-04 Eric Anholt New
[5/5] drm/vc4: Drop error message on seqno wait timeouts. - - - 0 0 0 2016-02-04 Eric Anholt New
[4/5] drm/vc4: Fix -ERESTARTSYS error return from BO waits. - - - 0 0 0 2016-02-04 Eric Anholt New
[3/5] drm/vc4: Return an ERR_PTR from BO creation instead of NULL. - - - 0 0 0 2016-02-04 Eric Anholt New
[2/5] drm/vc4: Fix the clear color for the first tile rendered. - - - 0 0 0 2016-02-04 Eric Anholt New
[1/5] drm/vc4: Validate that WAIT_BO padding is cleared. - - - 0 0 0 2016-02-04 Eric Anholt New
vc4: Add headers and .pc files for VC4 userspace development. - - - 0 0 0 2016-01-28 Eric Anholt New
[3/3,v3] vc4: Add headers and .pc files for VC4 userspace development. - - - 0 0 0 2016-01-28 Eric Anholt New
[3/3] vc4: Add headers and .pc files for VC4 userspace development. - - - 0 0 0 2016-01-25 Eric Anholt New
[2/3] util: Add support for vc4. - - - 0 0 0 2016-01-25 Eric Anholt New
[1/3] vc4: Add the DRM header file. - - - 0 0 0 2016-01-25 Eric Anholt New
drm/vc4: Remove broken attempt at GPU reset using genpd. - - - 0 0 0 2015-12-22 Eric Anholt New
drm: Use the driver's gem_object_free function from CMA helpers. - - - 0 0 0 2015-12-15 Eric Anholt New
[v2,9/9] drm/vc4: Add an interface for capturing the GPU state after a hang. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,8/9] drm/vc4: Add support for async pageflips. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,7/9] drm/vc4: Add support for drawing 3D frames. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,6/9] drm/vc4: Bind and initialize the V3D engine. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,5/9] drm/vc4: Fix a typo in a V3D debug register. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,3/9] drm/vc4: Add create and map BO ioctls. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,2/9] drm/vc4: Add a BO cache. - - - 0 0 0 2015-12-08 Eric Anholt New
[v2,1/9] drm: Create a driver hook for allocating GEM object structs. - - - 0 0 0 2015-12-08 Eric Anholt New
[9/9] drm/vc4: Add an interface for capturing the GPU state after a hang. - - - 0 0 0 2015-12-01 Eric Anholt New
[8/9] drm/vc4: Add support for async pageflips. - - - 0 0 0 2015-12-01 Eric Anholt New
[7/9] drm/vc4: Add support for drawing 3D frames. - - - 0 0 0 2015-12-01 Eric Anholt New
[6/9] drm/vc4: Bind and initialize the V3D engine. - - - 0 0 0 2015-12-01 Eric Anholt New
[5/9] drm/vc4: Fix a typo in a V3D debug register. - - - 0 0 0 2015-12-01 Eric Anholt New
[4/9] drm/vc4: Add an API for creating GPU shaders in GEM BOs. - - - 0 0 0 2015-12-01 Eric Anholt New
[3/9] drm/vc4: Add create and map BO ioctls. - - - 0 0 0 2015-12-01 Eric Anholt New
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