diff mbox

[libdrm] radeon: Fix 1D tiling layout on SI.

Message ID 1358446129-13029-1-git-send-email-michel@daenzer.net (mailing list archive)
State New, archived
Headers show

Commit Message

Michel Dänzer Jan. 17, 2013, 6:08 p.m. UTC
From: Michel Dänzer <michel.daenzer@amd.com>

Very similar to Evergreen, but slightly different rules for tile / slice
alignment. Fortunately, these map quite naturally onto the previous fixes for
linear aligned layout on SI.

2D tiling still needs more work here and possibly in the kernel.

Signed-off-by: Michel Dänzer <michel.daenzer@amd.com>
---
 radeon/radeon_surface.c |  111 +++++++++++++++++++++++++++++++++++++----------
 1 file changed, 88 insertions(+), 23 deletions(-)
diff mbox

Patch

diff --git a/radeon/radeon_surface.c b/radeon/radeon_surface.c
index eb587d2..8e93873 100644
--- a/radeon/radeon_surface.c
+++ b/radeon/radeon_surface.c
@@ -1000,25 +1000,28 @@  static int eg_surface_best(struct radeon_surface_manager *surf_man,
  * Southern Islands family
  */
 
-static void si_surf_minify_linear_aligned(struct radeon_surface *surf,
-                                          unsigned level,
-                                          uint32_t xalign, uint32_t yalign, uint32_t zalign, uint32_t slice_align,
-                                          unsigned offset)
+static void si_surf_minify(struct radeon_surface *surf,
+			   struct radeon_surface_level *surflevel,
+			   unsigned bpe, unsigned level,
+			   uint32_t xalign, uint32_t yalign, uint32_t zalign, uint32_t slice_align,
+			   unsigned offset)
 {
-    surf->level[level].npix_x = mip_minify(surf->npix_x, level);
-    surf->level[level].npix_y = mip_minify(surf->npix_y, level);
-    surf->level[level].npix_z = mip_minify(surf->npix_z, level);
+    surflevel->npix_x = mip_minify(surf->npix_x, level);
+    surflevel->npix_y = mip_minify(surf->npix_y, level);
+    surflevel->npix_z = mip_minify(surf->npix_z, level);
 
     if (level == 0 && surf->last_level > 0) {
-        surf->level[level].nblk_x = (next_power_of_two(surf->level[level].npix_x) + surf->blk_w - 1) / surf->blk_w;
-        surf->level[level].nblk_y = (next_power_of_two(surf->level[level].npix_y) + surf->blk_h - 1) / surf->blk_h;
-        surf->level[level].nblk_z = (next_power_of_two(surf->level[level].npix_z) + surf->blk_d - 1) / surf->blk_d;
+        surflevel->nblk_x = (next_power_of_two(surflevel->npix_x) + surf->blk_w - 1) / surf->blk_w;
+        surflevel->nblk_y = (next_power_of_two(surflevel->npix_y) + surf->blk_h - 1) / surf->blk_h;
+        surflevel->nblk_z = (next_power_of_two(surflevel->npix_z) + surf->blk_d - 1) / surf->blk_d;
     } else {
-        surf->level[level].nblk_x = (surf->level[level].npix_x + surf->blk_w - 1) / surf->blk_w;
-        surf->level[level].nblk_y = (surf->level[level].npix_y + surf->blk_h - 1) / surf->blk_h;
-        surf->level[level].nblk_z = (surf->level[level].npix_z + surf->blk_d - 1) / surf->blk_d;
+        surflevel->nblk_x = (surflevel->npix_x + surf->blk_w - 1) / surf->blk_w;
+        surflevel->nblk_y = (surflevel->npix_y + surf->blk_h - 1) / surf->blk_h;
+        surflevel->nblk_z = (surflevel->npix_z + surf->blk_d - 1) / surf->blk_d;
     }
 
+    surflevel->nblk_y  = ALIGN(surflevel->nblk_y, yalign);
+
     /* XXX: Texture sampling uses unexpectedly large pitches in some cases,
      * these are just guesses for the rules behind those
      */
@@ -1027,17 +1030,16 @@  static void si_surf_minify_linear_aligned(struct radeon_surface *surf,
         xalign = MAX2(xalign, slice_align / surf->bpe);
     else
         /* Small rows evenly distributed across slice */
-        xalign = MAX2(xalign, slice_align / surf->bpe / surf->level[level].npix_y);
+        xalign = MAX2(xalign, slice_align / surf->bpe / surflevel->nblk_y);
 
-    surf->level[level].nblk_x  = ALIGN(surf->level[level].nblk_x, xalign);
-    surf->level[level].nblk_y  = ALIGN(surf->level[level].nblk_y, yalign);
-    surf->level[level].nblk_z  = ALIGN(surf->level[level].nblk_z, zalign);
+    surflevel->nblk_x  = ALIGN(surflevel->nblk_x, xalign);
+    surflevel->nblk_z  = ALIGN(surflevel->nblk_z, zalign);
 
-    surf->level[level].offset = offset;
-    surf->level[level].pitch_bytes = surf->level[level].nblk_x * surf->bpe * surf->nsamples;
-    surf->level[level].slice_size = ALIGN(surf->level[level].pitch_bytes * surf->level[level].nblk_y, slice_align);
+    surflevel->offset = offset;
+    surflevel->pitch_bytes = surflevel->nblk_x * surf->bpe * surf->nsamples;
+    surflevel->slice_size = ALIGN(surflevel->pitch_bytes * surflevel->nblk_y, slice_align);
 
-    surf->bo_size = offset + surf->level[level].slice_size * surf->level[level].nblk_z * surf->array_size;
+    surf->bo_size = offset + surflevel->slice_size * surflevel->nblk_z * surf->array_size;
 }
 
 static int si_surface_init_linear_aligned(struct radeon_surface_manager *surf_man,
@@ -1059,7 +1061,48 @@  static int si_surface_init_linear_aligned(struct radeon_surface_manager *surf_ma
     /* build mipmap tree */
     for (i = start_level; i <= surf->last_level; i++) {
         surf->level[i].mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
-        si_surf_minify_linear_aligned(surf, i, xalign, yalign, zalign, slice_align, offset);
+        si_surf_minify(surf, surf->level+i, surf->bpe, i, xalign, yalign,
+		       zalign, slice_align, offset);
+        /* level0 and first mipmap need to have alignment */
+        offset = surf->bo_size;
+        if ((i == 0)) {
+            offset = ALIGN(offset, surf->bo_alignment);
+        }
+    }
+    return 0;
+}
+
+static int si_surface_init_1d(struct radeon_surface_manager *surf_man,
+                              struct radeon_surface *surf,
+                              struct radeon_surface_level *level,
+                              unsigned bpe,
+                              uint64_t offset, unsigned start_level)
+{
+    uint32_t xalign, yalign, zalign, slice_align;
+    unsigned i;
+
+    /* compute alignment */
+    xalign = 8;
+    yalign = 8;
+    zalign = 1;
+    slice_align = surf_man->hw_info.group_bytes;
+    if (surf->flags & RADEON_SURF_SCANOUT) {
+        xalign = MAX2((bpe == 1) ? 64 : 32, xalign);
+    }
+
+    if (!start_level) {
+        unsigned alignment = MAX2(256, surf_man->hw_info.group_bytes);
+        surf->bo_alignment = MAX2(surf->bo_alignment, alignment);
+
+        if (offset) {
+            offset = ALIGN(offset, alignment);
+        }
+    }
+
+    /* build mipmap tree */
+    for (i = start_level; i <= surf->last_level; i++) {
+        level[i].mode = RADEON_SURF_MODE_1D;
+        si_surf_minify(surf, level+i, bpe, i, xalign, yalign, zalign, slice_align, offset);
         /* level0 and first mipmap need to have alignment */
         offset = surf->bo_size;
         if ((i == 0)) {
@@ -1069,6 +1112,28 @@  static int si_surface_init_linear_aligned(struct radeon_surface_manager *surf_ma
     return 0;
 }
 
+static int si_surface_init_1d_miptrees(struct radeon_surface_manager *surf_man,
+                                       struct radeon_surface *surf)
+{
+    unsigned zs_flags = RADEON_SURF_ZBUFFER | RADEON_SURF_SBUFFER;
+    int r, is_depth_stencil = (surf->flags & zs_flags) == zs_flags;
+    /* Old libdrm headers didn't have stencil_level in it. This prevents crashes. */
+    struct radeon_surface_level tmp[RADEON_SURF_MAX_LEVEL];
+    struct radeon_surface_level *stencil_level =
+        (surf->flags & RADEON_SURF_HAS_SBUFFER_MIPTREE) ? surf->stencil_level : tmp;
+
+    r = si_surface_init_1d(surf_man, surf, surf->level, surf->bpe, 0, 0);
+    if (r)
+        return r;
+
+    if (is_depth_stencil) {
+        r = si_surface_init_1d(surf_man, surf, stencil_level, 1,
+                               surf->bo_size, 0);
+        surf->stencil_offset = stencil_level[0].offset;
+    }
+    return r;
+}
+
 static int si_surface_init(struct radeon_surface_manager *surf_man,
                            struct radeon_surface *surf)
 {
@@ -1115,7 +1180,7 @@  static int si_surface_init(struct radeon_surface_manager *surf_man,
         r = si_surface_init_linear_aligned(surf_man, surf, 0, 0);
         break;
     case RADEON_SURF_MODE_1D:
-        r = eg_surface_init_1d_miptrees(surf_man, surf);
+        r = si_surface_init_1d_miptrees(surf_man, surf);
         break;
     case RADEON_SURF_MODE_2D:
         r = eg_surface_init_2d_miptrees(surf_man, surf);