diff --git a/drivers/gpu/drm/radeon/radeon.h b/drivers/gpu/drm/radeon/radeon.h
index 24f4960..f289308 100644
--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -327,7 +327,6 @@ struct radeon_fence_driver {
 	/* sync_seq is protected by ring emission lock */
 	uint64_t			sync_seq[RADEON_NUM_RINGS];
 	atomic64_t			last_seq;
-	unsigned long			last_activity;
 	bool				initialized;
 };
 
@@ -2170,6 +2169,7 @@ struct radeon_device {
 	bool				need_dma32;
 	bool				accel_working;
 	bool				fastfb_working; /* IGP feature*/
+	bool				needs_reset;
 	struct radeon_surface_reg surface_regs[RADEON_GEM_MAX_SURFACES];
 	const struct firmware *me_fw;	/* all family ME firmware */
 	const struct firmware *pfp_fw;	/* r6/700 PFP firmware */
diff --git a/drivers/gpu/drm/radeon/radeon_device.c b/drivers/gpu/drm/radeon/radeon_device.c
index 841d0e0..3f35f21 100644
--- a/drivers/gpu/drm/radeon/radeon_device.c
+++ b/drivers/gpu/drm/radeon/radeon_device.c
@@ -1549,6 +1549,14 @@ int radeon_gpu_reset(struct radeon_device *rdev)
 	int resched;
 
 	down_write(&rdev->exclusive_lock);
+
+	if (!rdev->needs_reset) {
+		up_write(&rdev->exclusive_lock);
+		return 0;
+	}
+
+	rdev->needs_reset = false;
+
 	radeon_save_bios_scratch_regs(rdev);
 	/* block TTM */
 	resched = ttm_bo_lock_delayed_workqueue(&rdev->mman.bdev);
diff --git a/drivers/gpu/drm/radeon/radeon_fence.c b/drivers/gpu/drm/radeon/radeon_fence.c
index ddb8f8e..b8f68b2 100644
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -190,10 +190,8 @@ void radeon_fence_process(struct radeon_device *rdev, int ring)
 		}
 	} while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
 
-	if (wake) {
-		rdev->fence_drv[ring].last_activity = jiffies;
+	if (wake)
 		wake_up_all(&rdev->fence_queue);
-	}
 }
 
 /**
@@ -212,13 +210,13 @@ static void radeon_fence_destroy(struct kref *kref)
 }
 
 /**
- * radeon_fence_seq_signaled - check if a fence sequeuce number has signaled
+ * radeon_fence_seq_signaled - check if a fence sequence number has signaled
  *
  * @rdev: radeon device pointer
  * @seq: sequence number
  * @ring: ring index the fence is associated with
  *
- * Check if the last singled fence sequnce number is >= the requested
+ * Check if the last signaled fence sequnce number is >= the requested
  * sequence number (all asics).
  * Returns true if the fence has signaled (current fence value
  * is >= requested value) or false if it has not (current fence
@@ -263,113 +261,131 @@ bool radeon_fence_signaled(struct radeon_fence *fence)
 }
 
 /**
- * radeon_fence_wait_seq - wait for a specific sequence number
+ * radeon_fence_any_seq_signaled - check if any sequence number is signaled
  *
  * @rdev: radeon device pointer
- * @target_seq: sequence number we want to wait for
- * @ring: ring index the fence is associated with
+ * @seq: sequence numbers
+ *
+ * Check if the last signaled fence sequnce number is >= the requested
+ * sequence number (all asics).
+ * Returns true if any has signaled (current value is >= requested value)
+ * or false if it has not. Helper function for radeon_fence_wait_seq.
+ */
+static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
+{
+	unsigned i;
+
+	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+		if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
+			return true;
+	}
+	return false;
+}
+
+/**
+ * radeon_fence_wait_seq - wait for a specific sequence numbers
+ *
+ * @rdev: radeon device pointer
+ * @target_seq: sequence number(s) we want to wait for
  * @intr: use interruptable sleep
  * @lock_ring: whether the ring should be locked or not
  *
- * Wait for the requested sequence number to be written (all asics).
+ * Wait for the requested sequence number(s) to be written by any ring
+ * (all asics).  Sequnce number array is indexed by ring id.
  * @intr selects whether to use interruptable (true) or non-interruptable
  * (false) sleep when waiting for the sequence number.  Helper function
- * for radeon_fence_wait(), et al.
+ * for radeon_fence_wait_*().
  * Returns 0 if the sequence number has passed, error for all other cases.
- * -EDEADLK is returned when a GPU lockup has been detected and the ring is
- * marked as not ready so no further jobs get scheduled until a successful
- * reset.
+ * -EDEADLK is returned when a GPU lockup has been detected.
  */
-static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
-				 unsigned ring, bool intr, bool lock_ring)
+static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
+				 bool intr, bool lock_ring)
 {
-	unsigned long timeout, last_activity;
-	uint64_t seq;
-	unsigned i;
+	uint64_t last_seq[RADEON_NUM_RINGS];
 	bool signaled;
-	int r;
+	int i, r;
+
+	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
+
+		/* Save current sequence values, used to check for GPU lockups */
+		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+			if (!target_seq[i])
+				continue;
 
-	while (target_seq > atomic64_read(&rdev->fence_drv[ring].last_seq)) {
-		if (!rdev->ring[ring].ready) {
-			return -EBUSY;
+			last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
+			trace_radeon_fence_wait_begin(rdev->ddev, target_seq[i]);
+			radeon_irq_kms_sw_irq_get(rdev, i);
 		}
 
-		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
-		if (time_after(rdev->fence_drv[ring].last_activity, timeout)) {
-			/* the normal case, timeout is somewhere before last_activity */
-			timeout = rdev->fence_drv[ring].last_activity - timeout;
+		if (intr) {
+			r = wait_event_interruptible_timeout(rdev->fence_queue, (
+				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
+				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
 		} else {
-			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
-			 * anyway we will just wait for the minimum amount and then check for a lockup
-			 */
-			timeout = 1;
+			r = wait_event_timeout(rdev->fence_queue, (
+				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
+				 || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
 		}
-		seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
-		/* Save current last activity valuee, used to check for GPU lockups */
-		last_activity = rdev->fence_drv[ring].last_activity;
 
-		trace_radeon_fence_wait_begin(rdev->ddev, seq);
-		radeon_irq_kms_sw_irq_get(rdev, ring);
-		if (intr) {
-			r = wait_event_interruptible_timeout(rdev->fence_queue,
-				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
-				timeout);
-                } else {
-			r = wait_event_timeout(rdev->fence_queue,
-				(signaled = radeon_fence_seq_signaled(rdev, target_seq, ring)),
-				timeout);
+		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+			if (!target_seq[i])
+				continue;
+
+			radeon_irq_kms_sw_irq_put(rdev, i);
+			trace_radeon_fence_wait_end(rdev->ddev, target_seq[i]);
 		}
-		radeon_irq_kms_sw_irq_put(rdev, ring);
-		if (unlikely(r < 0)) {
+
+		if (unlikely(r < 0))
 			return r;
-		}
-		trace_radeon_fence_wait_end(rdev->ddev, seq);
 
 		if (unlikely(!signaled)) {
+			if (rdev->needs_reset)
+				return -EDEADLK;
+
 			/* we were interrupted for some reason and fence
 			 * isn't signaled yet, resume waiting */
-			if (r) {
+			if (r)
 				continue;
+
+			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+				if (!target_seq[i])
+					continue;
+
+				if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
+					break;
 			}
 
-			/* check if sequence value has changed since last_activity */
-			if (seq != atomic64_read(&rdev->fence_drv[ring].last_seq)) {
+			if (i != RADEON_NUM_RINGS)
 				continue;
-			}
 
-			if (lock_ring) {
+			if (lock_ring)
 				mutex_lock(&rdev->ring_lock);
-			}
 
-			/* test if somebody else has already decided that this is a lockup */
-			if (last_activity != rdev->fence_drv[ring].last_activity) {
-				if (lock_ring) {
-					mutex_unlock(&rdev->ring_lock);
-				}
-				continue;
+			for (i = 0; i < RADEON_NUM_RINGS; ++i) {
+				if (!target_seq[i])
+					continue;
+
+				if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
+					break;
 			}
 
-			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
+			if (i < RADEON_NUM_RINGS) {
 				/* good news we believe it's a lockup */
-				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx last fence id 0x%016llx)\n",
-					 target_seq, seq);
-
-				/* change last activity so nobody else think there is a lockup */
-				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-					rdev->fence_drv[i].last_activity = jiffies;
-				}
-
-				/* mark the ring as not ready any more */
-				rdev->ring[ring].ready = false;
-				if (lock_ring) {
+				dev_warn(rdev->dev, "GPU lockup (waiting for "
+					 "0x%016llx last fence id 0x%016llx on"
+					 " ring %d)\n",
+					 target_seq[i], last_seq[i], i);
+
+				/* remember that we need an reset */
+				rdev->needs_reset = true;
+				if (lock_ring)
 					mutex_unlock(&rdev->ring_lock);
-				}
+				wake_up_all(&rdev->fence_queue);
 				return -EDEADLK;
 			}
 
-			if (lock_ring) {
+			if (lock_ring)
 				mutex_unlock(&rdev->ring_lock);
-			}
 		}
 	}
 	return 0;
@@ -388,6 +404,7 @@ static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 target_seq,
  */
 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
 {
+	uint64_t seq[RADEON_NUM_RINGS] = {};
 	int r;
 
 	if (fence == NULL) {
@@ -395,147 +412,15 @@ int radeon_fence_wait(struct radeon_fence *fence, bool intr)
 		return -EINVAL;
 	}
 
-	r = radeon_fence_wait_seq(fence->rdev, fence->seq,
-				  fence->ring, intr, true);
-	if (r) {
-		return r;
-	}
-	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
-	return 0;
-}
-
-static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
-{
-	unsigned i;
-
-	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-		if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i)) {
-			return true;
-		}
-	}
-	return false;
-}
-
-/**
- * radeon_fence_wait_any_seq - wait for a sequence number on any ring
- *
- * @rdev: radeon device pointer
- * @target_seq: sequence number(s) we want to wait for
- * @intr: use interruptable sleep
- *
- * Wait for the requested sequence number(s) to be written by any ring
- * (all asics).  Sequnce number array is indexed by ring id.
- * @intr selects whether to use interruptable (true) or non-interruptable
- * (false) sleep when waiting for the sequence number.  Helper function
- * for radeon_fence_wait_any(), et al.
- * Returns 0 if the sequence number has passed, error for all other cases.
- */
-static int radeon_fence_wait_any_seq(struct radeon_device *rdev,
-				     u64 *target_seq, bool intr)
-{
-	unsigned long timeout, last_activity, tmp;
-	unsigned i, ring = RADEON_NUM_RINGS;
-	bool signaled;
-	int r;
-
-	for (i = 0, last_activity = 0; i < RADEON_NUM_RINGS; ++i) {
-		if (!target_seq[i]) {
-			continue;
-		}
-
-		/* use the most recent one as indicator */
-		if (time_after(rdev->fence_drv[i].last_activity, last_activity)) {
-			last_activity = rdev->fence_drv[i].last_activity;
-		}
-
-		/* For lockup detection just pick the lowest ring we are
-		 * actively waiting for
-		 */
-		if (i < ring) {
-			ring = i;
-		}
-	}
-
-	/* nothing to wait for ? */
-	if (ring == RADEON_NUM_RINGS) {
-		return -ENOENT;
-	}
-
-	while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
-		timeout = jiffies - RADEON_FENCE_JIFFIES_TIMEOUT;
-		if (time_after(last_activity, timeout)) {
-			/* the normal case, timeout is somewhere before last_activity */
-			timeout = last_activity - timeout;
-		} else {
-			/* either jiffies wrapped around, or no fence was signaled in the last 500ms
-			 * anyway we will just wait for the minimum amount and then check for a lockup
-			 */
-			timeout = 1;
-		}
+	seq[fence->ring] = fence->seq;
+	if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
+		return 0;
 
-		trace_radeon_fence_wait_begin(rdev->ddev, target_seq[ring]);
-		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-			if (target_seq[i]) {
-				radeon_irq_kms_sw_irq_get(rdev, i);
-			}
-		}
-		if (intr) {
-			r = wait_event_interruptible_timeout(rdev->fence_queue,
-				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
-				timeout);
-		} else {
-			r = wait_event_timeout(rdev->fence_queue,
-				(signaled = radeon_fence_any_seq_signaled(rdev, target_seq)),
-				timeout);
-		}
-		for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-			if (target_seq[i]) {
-				radeon_irq_kms_sw_irq_put(rdev, i);
-			}
-		}
-		if (unlikely(r < 0)) {
-			return r;
-		}
-		trace_radeon_fence_wait_end(rdev->ddev, target_seq[ring]);
-
-		if (unlikely(!signaled)) {
-			/* we were interrupted for some reason and fence
-			 * isn't signaled yet, resume waiting */
-			if (r) {
-				continue;
-			}
-
-			mutex_lock(&rdev->ring_lock);
-			for (i = 0, tmp = 0; i < RADEON_NUM_RINGS; ++i) {
-				if (time_after(rdev->fence_drv[i].last_activity, tmp)) {
-					tmp = rdev->fence_drv[i].last_activity;
-				}
-			}
-			/* test if somebody else has already decided that this is a lockup */
-			if (last_activity != tmp) {
-				last_activity = tmp;
-				mutex_unlock(&rdev->ring_lock);
-				continue;
-			}
-
-			if (radeon_ring_is_lockup(rdev, ring, &rdev->ring[ring])) {
-				/* good news we believe it's a lockup */
-				dev_warn(rdev->dev, "GPU lockup (waiting for 0x%016llx)\n",
-					 target_seq[ring]);
-
-				/* change last activity so nobody else think there is a lockup */
-				for (i = 0; i < RADEON_NUM_RINGS; ++i) {
-					rdev->fence_drv[i].last_activity = jiffies;
-				}
+	r = radeon_fence_wait_seq(fence->rdev, seq, intr, true);
+	if (r)
+		return r;
 
-				/* mark the ring as not ready any more */
-				rdev->ring[ring].ready = false;
-				mutex_unlock(&rdev->ring_lock);
-				return -EDEADLK;
-			}
-			mutex_unlock(&rdev->ring_lock);
-		}
-	}
+	fence->seq = RADEON_FENCE_SIGNALED_SEQ;
 	return 0;
 }
 
@@ -557,7 +442,7 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
 			  bool intr)
 {
 	uint64_t seq[RADEON_NUM_RINGS];
-	unsigned i;
+	unsigned i, num_rings = 0;
 	int r;
 
 	for (i = 0; i < RADEON_NUM_RINGS; ++i) {
@@ -567,15 +452,19 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
 			continue;
 		}
 
-		if (fences[i]->seq == RADEON_FENCE_SIGNALED_SEQ) {
-			/* something was allready signaled */
-			return 0;
-		}
-
 		seq[i] = fences[i]->seq;
+		++num_rings;
+
+		/* test if something was allready signaled */
+		if (seq[i] == RADEON_FENCE_SIGNALED_SEQ)
+			return 0;
 	}
 
-	r = radeon_fence_wait_any_seq(rdev, seq, intr);
+	/* nothing to wait for ? */
+	if (num_rings == 0)
+		return -ENOENT;
+
+	r = radeon_fence_wait_seq(rdev, seq, intr, true);
 	if (r) {
 		return r;
 	}
@@ -594,15 +483,15 @@ int radeon_fence_wait_any(struct radeon_device *rdev,
  */
 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
 {
-	uint64_t seq;
+	uint64_t seq[RADEON_NUM_RINGS] = {};
 
-	seq = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
-	if (seq >= rdev->fence_drv[ring].sync_seq[ring]) {
+	seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
+	if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
 		/* nothing to wait for, last_seq is
 		   already the last emited fence */
 		return -ENOENT;
 	}
-	return radeon_fence_wait_seq(rdev, seq, ring, false, false);
+	return radeon_fence_wait_seq(rdev, seq, false, false);
 }
 
 /**
@@ -617,14 +506,15 @@ int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
  */
 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
 {
-	uint64_t seq = rdev->fence_drv[ring].sync_seq[ring];
+	uint64_t seq[RADEON_NUM_RINGS] = {};
 	int r;
 
-	r = radeon_fence_wait_seq(rdev, seq, ring, false, false);
+	seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
+	r = radeon_fence_wait_seq(rdev, seq, false, false);
 	if (r) {
-		if (r == -EDEADLK) {
+		if (r == -EDEADLK)
 			return -EDEADLK;
-		}
+
 		dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
 			ring, r);
 	}
@@ -826,7 +716,6 @@ static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
 	for (i = 0; i < RADEON_NUM_RINGS; ++i)
 		rdev->fence_drv[ring].sync_seq[i] = 0;
 	atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
-	rdev->fence_drv[ring].last_activity = jiffies;
 	rdev->fence_drv[ring].initialized = false;
 }
 
