@@ -266,13 +266,25 @@ dri3_create_context(struct glx_screen *base,
}
static void
+dri3_free_render_buffer(struct dri3_drawable *pdraw, struct dri3_buffer *buffer);
+
+static void
dri3_destroy_drawable(__GLXDRIdrawable *base)
{
struct dri3_screen *psc = (struct dri3_screen *) base->psc;
struct dri3_drawable *pdraw = (struct dri3_drawable *) base;
+ xcb_connection_t *c = XGetXCBConnection(pdraw->base.psc->dpy);
+ int i;
(*psc->core->destroyDrawable) (pdraw->driDrawable);
+ for (i = 0; i < DRI3_NUM_BUFFERS; i++) {
+ if (pdraw->buffers[i])
+ dri3_free_render_buffer(pdraw, pdraw->buffers[i]);
+ }
+
+ if (pdraw->special_event)
+ xcb_unregister_for_special_event(c, pdraw->special_event);
free(pdraw);
}
@@ -736,6 +748,7 @@ dri3_alloc_render_buffer(struct glx_screen *glx_screen, Drawable draw,
fence_fd);
buffer->pixmap = pixmap;
+ buffer->own_pixmap = true;
buffer->sync_fence = sync_fence;
buffer->shm_fence = shm_fence;
buffer->width = width;
@@ -769,7 +782,8 @@ dri3_free_render_buffer(struct dri3_drawable *pdraw, struct dri3_buffer *buffer)
struct dri3_screen *psc = (struct dri3_screen *) pdraw->base.psc;
xcb_connection_t *c = XGetXCBConnection(pdraw->base.psc->dpy);
- xcb_free_pixmap(c, buffer->pixmap);
+ if (buffer->own_pixmap)
+ xcb_free_pixmap(c, buffer->pixmap);
xcb_sync_destroy_fence(c, buffer->sync_fence);
xshmfence_unmap_shm(buffer->shm_fence);
(*psc->image->destroyImage)(buffer->image);
@@ -988,6 +1002,7 @@ dri3_get_pixmap_buffer(__DRIdrawable *driDrawable,
goto no_image;
buffer->pixmap = pixmap;
+ buffer->own_pixmap = false;
buffer->width = bp_reply->width;
buffer->height = bp_reply->height;
buffer->buffer_type = buffer_type;
Always nice to clean up after ourselves. Signed-off-by: Keith Packard <keithp@keithp.com> --- Ok, so not having this in the dri3 code led to a bit of extra memory usage in apps and the X server. src/glx/dri3_glx.c | 17 ++++++++++++++++- 1 file changed, 16 insertions(+), 1 deletion(-)