@@ -82,12 +82,14 @@ static inline u16 pixel32_to_be16(const uint32_t pixel)
((pixel >> 8) & 0xf800));
}
-static bool pixel_repeats(const void *pixel, const uint32_t repeat, int bpp)
+static inline u16 get_pixel_val16(const uint8_t *pixel, int bpp)
{
+ u16 pixel_val16 = 0;
if (bpp == 2)
- return *(const uint16_t *)pixel == repeat;
- else
- return *(const uint32_t *)pixel == repeat;
+ pixel_val16 = *(const uint16_t *)pixel;
+ else if (bpp == 4)
+ pixel_val16 = pixel32_to_be16(*(const uint32_t *)pixel);
+ return pixel_val16;
}
/*
@@ -134,6 +136,7 @@ static void udl_compress_hline16(
uint8_t *cmd_pixels_count_byte = NULL;
const u8 *raw_pixel_start = NULL;
const u8 *cmd_pixel_start, *cmd_pixel_end = NULL;
+ uint16_t pixel_val16;
prefetchw((void *) cmd); /* pull in one cache line at least */
@@ -154,33 +157,29 @@ static void udl_compress_hline16(
(int)(cmd_buffer_end - cmd) / 2))) * bpp;
prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp);
+ pixel_val16 = get_pixel_val16(pixel, bpp);
while (pixel < cmd_pixel_end) {
const u8 *const start = pixel;
- u32 repeating_pixel;
-
- if (bpp == 2) {
- repeating_pixel = *(uint16_t *)pixel;
- *(uint16_t *)cmd = cpu_to_be16(repeating_pixel);
- } else {
- repeating_pixel = *(uint32_t *)pixel;
- *(uint16_t *)cmd = cpu_to_be16(pixel32_to_be16(repeating_pixel));
- }
+ const uint16_t repeating_pixel_val16 = pixel_val16;
+
+ *(uint16_t *)cmd = cpu_to_be16(pixel_val16);
cmd += 2;
pixel += bpp;
- if (unlikely((pixel < cmd_pixel_end) &&
- (pixel_repeats(pixel, repeating_pixel, bpp)))) {
+ while (pixel < cmd_pixel_end) {
+ pixel_val16 = get_pixel_val16(pixel, bpp);
+ if (pixel_val16 != repeating_pixel_val16)
+ break;
+ pixel += bpp;
+ }
+
+ if (unlikely(pixel > start + bpp)) {
/* go back and fill in raw pixel count */
*raw_pixels_count_byte = (((start -
raw_pixel_start) / bpp) + 1) & 0xFF;
- while ((pixel < cmd_pixel_end) &&
- (pixel_repeats(pixel, repeating_pixel, bpp))) {
- pixel += bpp;
- }
-
/* immediately after raw data is repeat byte */
*cmd++ = (((pixel - start) / bpp) - 1) & 0xFF;