Message ID | 1534515531-20599-2-git-send-email-uma.shankar@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | Add Plane Color Properties | expand |
Hi Uma, On Fri, Aug 17, 2018 at 07:48:44PM +0530, Uma Shankar wrote: > Existing LUT precision structure is having only 16 bit > precision. This is not enough for upcoming enhanced hardwares > and advance usecases like HDR processing. Hence added a new > structure with 32 bit precision values. Also added the code, > for extracting the same from values passed from userspace. > > v4: Rebase > > Signed-off-by: Uma Shankar <uma.shankar@intel.com> > --- > drivers/gpu/drm/drm_plane.c | 19 +++++++++++++++++++ > include/uapi/drm/drm_mode.h | 15 +++++++++++++++ > 2 files changed, 34 insertions(+) > > diff --git a/drivers/gpu/drm/drm_plane.c b/drivers/gpu/drm/drm_plane.c > index 6153cbd..cd71fd0 100644 > --- a/drivers/gpu/drm/drm_plane.c > +++ b/drivers/gpu/drm/drm_plane.c > @@ -430,6 +430,25 @@ void drm_plane_force_disable(struct drm_plane *plane) > } > EXPORT_SYMBOL(drm_plane_force_disable); > > +/* > + * Added to accommodate enhanced LUT precision. > + * Max LUT precision is 32 bits. > + */ > +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) You should declare this function in a header file as well. With that fixed Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com> > +{ > + uint32_t val = user_input; > + uint32_t max = 0xffffffff >> (32 - bit_precision); > + > + /* Round only if we're not using full precision. */ > + if (bit_precision < 32) { > + val += 1UL << (32 - bit_precision - 1); > + val >>= 32 - bit_precision; > + } > + > + return clamp_val(val, 0, max); > +} > +EXPORT_SYMBOL(drm_color_lut_extract_ext); > + > /** > * drm_mode_plane_set_obj_prop - set the value of a property > * @plane: drm plane object to set property value for > diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h > index 8d67243..874407b 100644 > --- a/include/uapi/drm/drm_mode.h > +++ b/include/uapi/drm/drm_mode.h > @@ -629,6 +629,21 @@ struct drm_color_lut { > __u16 reserved; > }; > > +/* > + * Creating 32 bit palette entries for better data > + * precision. This will be required for HDR and > + * similar color processing usecases. > + */ > +struct drm_color_lut_ext { > + /* > + * Data is U0.32 fixed point format. > + */ > + __u32 red; > + __u32 green; > + __u32 blue; > + __u32 reserved; > +}; > + > #define DRM_MODE_PAGE_FLIP_EVENT 0x01 > #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 > #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4 > -- > 1.9.1 > > _______________________________________________ > dri-devel mailing list > dri-devel@lists.freedesktop.org > https://lists.freedesktop.org/mailman/listinfo/dri-devel
>-----Original Message----- >From: Alexandru-Cosmin Gheorghe [mailto:Alexandru- >Cosmin.Gheorghe@arm.com] >Sent: Tuesday, August 21, 2018 3:00 PM >To: Shankar, Uma <uma.shankar@intel.com> >Cc: intel-gfx@lists.freedesktop.org; dri-devel@lists.freedesktop.org; >dcastagna@chromium.org; emil.l.velikov@gmail.com; seanpaul@chromium.org; >Syrjala, Ville <ville.syrjala@intel.com>; Lankhorst, Maarten ><maarten.lankhorst@intel.com>; nd@arm.com >Subject: Re: [RFC v4 1/8] drm: Add Enhanced Gamma LUT precision structure > >Hi Uma, > >On Fri, Aug 17, 2018 at 07:48:44PM +0530, Uma Shankar wrote: >> Existing LUT precision structure is having only 16 bit precision. This >> is not enough for upcoming enhanced hardwares and advance usecases >> like HDR processing. Hence added a new structure with 32 bit precision >> values. Also added the code, for extracting the same from values >> passed from userspace. >> >> v4: Rebase >> >> Signed-off-by: Uma Shankar <uma.shankar@intel.com> >> --- >> drivers/gpu/drm/drm_plane.c | 19 +++++++++++++++++++ >> include/uapi/drm/drm_mode.h | 15 +++++++++++++++ >> 2 files changed, 34 insertions(+) >> >> diff --git a/drivers/gpu/drm/drm_plane.c b/drivers/gpu/drm/drm_plane.c >> index 6153cbd..cd71fd0 100644 >> --- a/drivers/gpu/drm/drm_plane.c >> +++ b/drivers/gpu/drm/drm_plane.c >> @@ -430,6 +430,25 @@ void drm_plane_force_disable(struct drm_plane >> *plane) } EXPORT_SYMBOL(drm_plane_force_disable); >> >> +/* >> + * Added to accommodate enhanced LUT precision. >> + * Max LUT precision is 32 bits. >> + */ >> +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t >> +bit_precision) > >You should declare this function in a header file as well. Thanks Alexandru for the review. Sure, will fix that and resend. >With that fixed >Reviewed-by: Alexandru Gheorghe <alexandru-cosmin.gheorghe@arm.com> > > >> +{ >> + uint32_t val = user_input; >> + uint32_t max = 0xffffffff >> (32 - bit_precision); >> + >> + /* Round only if we're not using full precision. */ >> + if (bit_precision < 32) { >> + val += 1UL << (32 - bit_precision - 1); >> + val >>= 32 - bit_precision; >> + } >> + >> + return clamp_val(val, 0, max); >> +} >> +EXPORT_SYMBOL(drm_color_lut_extract_ext); >> + >> /** >> * drm_mode_plane_set_obj_prop - set the value of a property >> * @plane: drm plane object to set property value for diff --git >> a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index >> 8d67243..874407b 100644 >> --- a/include/uapi/drm/drm_mode.h >> +++ b/include/uapi/drm/drm_mode.h >> @@ -629,6 +629,21 @@ struct drm_color_lut { >> __u16 reserved; >> }; >> >> +/* >> + * Creating 32 bit palette entries for better data >> + * precision. This will be required for HDR and >> + * similar color processing usecases. >> + */ >> +struct drm_color_lut_ext { >> + /* >> + * Data is U0.32 fixed point format. >> + */ >> + __u32 red; >> + __u32 green; >> + __u32 blue; >> + __u32 reserved; >> +}; >> + >> #define DRM_MODE_PAGE_FLIP_EVENT 0x01 #define >> DRM_MODE_PAGE_FLIP_ASYNC 0x02 #define >> DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4 >> -- >> 1.9.1 >> >> _______________________________________________ >> dri-devel mailing list >> dri-devel@lists.freedesktop.org >> https://lists.freedesktop.org/mailman/listinfo/dri-devel > >-- >Cheers, >Alex G
diff --git a/drivers/gpu/drm/drm_plane.c b/drivers/gpu/drm/drm_plane.c index 6153cbd..cd71fd0 100644 --- a/drivers/gpu/drm/drm_plane.c +++ b/drivers/gpu/drm/drm_plane.c @@ -430,6 +430,25 @@ void drm_plane_force_disable(struct drm_plane *plane) } EXPORT_SYMBOL(drm_plane_force_disable); +/* + * Added to accommodate enhanced LUT precision. + * Max LUT precision is 32 bits. + */ +uint32_t drm_color_lut_extract_ext(uint32_t user_input, uint32_t bit_precision) +{ + uint32_t val = user_input; + uint32_t max = 0xffffffff >> (32 - bit_precision); + + /* Round only if we're not using full precision. */ + if (bit_precision < 32) { + val += 1UL << (32 - bit_precision - 1); + val >>= 32 - bit_precision; + } + + return clamp_val(val, 0, max); +} +EXPORT_SYMBOL(drm_color_lut_extract_ext); + /** * drm_mode_plane_set_obj_prop - set the value of a property * @plane: drm plane object to set property value for diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 8d67243..874407b 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -629,6 +629,21 @@ struct drm_color_lut { __u16 reserved; }; +/* + * Creating 32 bit palette entries for better data + * precision. This will be required for HDR and + * similar color processing usecases. + */ +struct drm_color_lut_ext { + /* + * Data is U0.32 fixed point format. + */ + __u32 red; + __u32 green; + __u32 blue; + __u32 reserved; +}; + #define DRM_MODE_PAGE_FLIP_EVENT 0x01 #define DRM_MODE_PAGE_FLIP_ASYNC 0x02 #define DRM_MODE_PAGE_FLIP_TARGET_ABSOLUTE 0x4
Existing LUT precision structure is having only 16 bit precision. This is not enough for upcoming enhanced hardwares and advance usecases like HDR processing. Hence added a new structure with 32 bit precision values. Also added the code, for extracting the same from values passed from userspace. v4: Rebase Signed-off-by: Uma Shankar <uma.shankar@intel.com> --- drivers/gpu/drm/drm_plane.c | 19 +++++++++++++++++++ include/uapi/drm/drm_mode.h | 15 +++++++++++++++ 2 files changed, 34 insertions(+)