@@ -319,19 +319,17 @@ static void drm_sched_job_timedout(struct work_struct *work)
sched = container_of(work, struct drm_gpu_scheduler, work_tdr.work);
/* Protects against concurrent deletion in drm_sched_get_cleanup_job */
+ if (!__kthread_should_park(sched->thread))
+ kthread_park(sched->thread);
+
spin_lock(&sched->job_list_lock);
job = list_first_entry_or_null(&sched->pending_list,
struct drm_sched_job, list);
if (job) {
- /*
- * Remove the bad job so it cannot be freed by concurrent
- * drm_sched_cleanup_jobs. It will be reinserted back after sched->thread
- * is parked at which point it's safe.
- */
- list_del_init(&job->list);
spin_unlock(&sched->job_list_lock);
+ /* vendor's timeout_job should call drm_sched_start() */
status = job->sched->ops->timedout_job(job);
/*
@@ -393,20 +391,6 @@ void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad)
kthread_park(sched->thread);
/*
- * Reinsert back the bad job here - now it's safe as
- * drm_sched_get_cleanup_job cannot race against us and release the
- * bad job at this point - we parked (waited for) any in progress
- * (earlier) cleanups and drm_sched_get_cleanup_job will not be called
- * now until the scheduler thread is unparked.
- */
- if (bad && bad->sched == sched)
- /*
- * Add at the head of the queue to reflect it was the earliest
- * job extracted.
- */
- list_add(&bad->list, &sched->pending_list);
-
- /*
* Iterate the job list from later to earlier one and either deactive
* their HW callbacks or remove them from pending list if they already
* signaled.