@@ -798,7 +798,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
if (!render->base.perfmon) {
ret = -ENOENT;
- goto fail;
+ goto fail_perfmon;
}
}
@@ -847,6 +847,7 @@ v3d_submit_cl_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
+fail_perfmon:
drm_gem_unlock_reservations(last_job->bo,
last_job->bo_count, &acquire_ctx);
fail:
@@ -1027,7 +1028,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
args->perfmon_id);
if (!job->base.perfmon) {
ret = -ENOENT;
- goto fail;
+ goto fail_perfmon;
}
}
@@ -1056,6 +1057,7 @@ v3d_submit_csd_ioctl(struct drm_device *dev, void *data,
fail_unreserve:
mutex_unlock(&v3d->sched_lock);
+fail_perfmon:
drm_gem_unlock_reservations(clean_job->bo, clean_job->bo_count,
&acquire_ctx);
fail:
[why] Unlock is needed on the error handling path to prevent dead lock. v3d_submit_cl_ioctl and v3d_submit_csd_ioctl is missing unlock. [how] Fix this by changing goto target on the error handling path. So changing the goto to target an error handling path that includes drm_gem_unlock reservations. Signed-off-by: Yongzhi Liu <lyz_cs@pku.edu.cn> --- drivers/gpu/drm/v3d/v3d_gem.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-)