@@ -723,9 +723,9 @@ static void find_seams(struct ipu_image_convert_ctx *ctx,
*/
/* Start within 1024 pixels of the right edge */
- out_start = max_t(int, 0, out_right - 1024);
+ out_start = max_t(int, col * out_left_align, out_right - 1024);
/* End before having to add more columns to the left */
- out_end = min_t(unsigned int, out_right, col * 1024);
+ out_end = min_t(unsigned int, out_right, col * 1024 + 1);
find_best_seam(ctx, out_start, out_end,
in_right, out_right,
@@ -768,9 +768,9 @@ static void find_seams(struct ipu_image_convert_ctx *ctx,
unsigned int out_top;
/* Start within 1024 lines of the bottom edge */
- out_start = max_t(int, 0, out_bottom - 1024);
+ out_start = max_t(int, row * out_top_align, out_bottom - 1024);
/* End before having to add more rows above */
- out_end = min_t(unsigned int, out_bottom, row * 1024);
+ out_end = min_t(unsigned int, out_bottom, row * 1024 + 1);
find_best_seam(ctx, out_start, out_end,
in_bottom, out_bottom,
This fixes a failure to determine any seam if the output size is exactly 1024 multiplied by the number of tiles in a given direction. In that case an empty interval out_start == out_end is being passed to find_best_seam, which looks for a seam out_start <= x < out_end. Also reduce the interval all but the left column / top row, to avoid returning position 0 as best fit. Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de> --- drivers/gpu/ipu-v3/ipu-image-convert.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-)