Message ID | 20190816185916.30184-1-brian.welty@intel.com (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/ttm: Refactor ttm_bo_pipeline_move | expand |
Am 16.08.19 um 20:59 schrieb Brian Welty: > ttm_bo_pipeline_move needlessly duplicates code. Refactor this to > instead call ttm_bo_move_accel_cleanup. > > Signed-off-by: Brian Welty <brian.welty@intel.com> At least of hand that looks valid to me, Reviewed-by: Christian König <christian.koenig@amd.com> for now. Regards, Christian. > > --- > Builds but otherwise currently untested. > Came across this duplication and thought would see if others cared > to see it cleaned up this way or not. > > drivers/gpu/drm/ttm/ttm_bo_util.c | 64 +++---------------------------- > 1 file changed, 5 insertions(+), 59 deletions(-) > > diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c b/drivers/gpu/drm/ttm/ttm_bo_util.c > index fe81c565e7ef..086ba2c2f60b 100644 > --- a/drivers/gpu/drm/ttm/ttm_bo_util.c > +++ b/drivers/gpu/drm/ttm/ttm_bo_util.c > @@ -746,49 +746,10 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo, > { > struct ttm_bo_device *bdev = bo->bdev; > struct ttm_mem_reg *old_mem = &bo->mem; > - > struct ttm_mem_type_manager *from = &bdev->man[old_mem->mem_type]; > - struct ttm_mem_type_manager *to = &bdev->man[new_mem->mem_type]; > - > - int ret; > - > - dma_resv_add_excl_fence(bo->base.resv, fence); > - > - if (!evict) { > - struct ttm_buffer_object *ghost_obj; > - > - /** > - * This should help pipeline ordinary buffer moves. > - * > - * Hang old buffer memory on a new buffer object, > - * and leave it to be released when the GPU > - * operation has completed. > - */ > - > - dma_fence_put(bo->moving); > - bo->moving = dma_fence_get(fence); > > - ret = ttm_buffer_object_transfer(bo, &ghost_obj); > - if (ret) > - return ret; > - > - dma_resv_add_excl_fence(ghost_obj->base.resv, fence); > - > - /** > - * If we're not moving to fixed memory, the TTM object > - * needs to stay alive. Otherwhise hang it on the ghost > - * bo to be unbound and destroyed. > - */ > - > - if (!(to->flags & TTM_MEMTYPE_FLAG_FIXED)) > - ghost_obj->ttm = NULL; > - else > - bo->ttm = NULL; > - > - ttm_bo_unreserve(ghost_obj); > - ttm_bo_put(ghost_obj); > - > - } else if (from->flags & TTM_MEMTYPE_FLAG_FIXED) { > + if (evict && from->flags & TTM_MEMTYPE_FLAG_FIXED) { > + dma_resv_add_excl_fence(bo->base.resv, fence); > > /** > * BO doesn't have a TTM we need to bind/unbind. Just remember > @@ -807,27 +768,12 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo, > dma_fence_put(bo->moving); > bo->moving = dma_fence_get(fence); > > + *old_mem = *new_mem; > + new_mem->mm_node = NULL; > } else { > - /** > - * Last resort, wait for the move to be completed. > - * > - * Should never happen in pratice. > - */ > - > - ret = ttm_bo_wait(bo, false, false); > - if (ret) > - return ret; > - > - if (to->flags & TTM_MEMTYPE_FLAG_FIXED) { > - ttm_tt_destroy(bo->ttm); > - bo->ttm = NULL; > - } > - ttm_bo_free_old_node(bo); > + return ttm_bo_move_accel_cleanup(bo, fence, evict, new_mem); > } > > - *old_mem = *new_mem; > - new_mem->mm_node = NULL; > - > return 0; > } > EXPORT_SYMBOL(ttm_bo_pipeline_move);
diff --git a/drivers/gpu/drm/ttm/ttm_bo_util.c b/drivers/gpu/drm/ttm/ttm_bo_util.c index fe81c565e7ef..086ba2c2f60b 100644 --- a/drivers/gpu/drm/ttm/ttm_bo_util.c +++ b/drivers/gpu/drm/ttm/ttm_bo_util.c @@ -746,49 +746,10 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo, { struct ttm_bo_device *bdev = bo->bdev; struct ttm_mem_reg *old_mem = &bo->mem; - struct ttm_mem_type_manager *from = &bdev->man[old_mem->mem_type]; - struct ttm_mem_type_manager *to = &bdev->man[new_mem->mem_type]; - - int ret; - - dma_resv_add_excl_fence(bo->base.resv, fence); - - if (!evict) { - struct ttm_buffer_object *ghost_obj; - - /** - * This should help pipeline ordinary buffer moves. - * - * Hang old buffer memory on a new buffer object, - * and leave it to be released when the GPU - * operation has completed. - */ - - dma_fence_put(bo->moving); - bo->moving = dma_fence_get(fence); - ret = ttm_buffer_object_transfer(bo, &ghost_obj); - if (ret) - return ret; - - dma_resv_add_excl_fence(ghost_obj->base.resv, fence); - - /** - * If we're not moving to fixed memory, the TTM object - * needs to stay alive. Otherwhise hang it on the ghost - * bo to be unbound and destroyed. - */ - - if (!(to->flags & TTM_MEMTYPE_FLAG_FIXED)) - ghost_obj->ttm = NULL; - else - bo->ttm = NULL; - - ttm_bo_unreserve(ghost_obj); - ttm_bo_put(ghost_obj); - - } else if (from->flags & TTM_MEMTYPE_FLAG_FIXED) { + if (evict && from->flags & TTM_MEMTYPE_FLAG_FIXED) { + dma_resv_add_excl_fence(bo->base.resv, fence); /** * BO doesn't have a TTM we need to bind/unbind. Just remember @@ -807,27 +768,12 @@ int ttm_bo_pipeline_move(struct ttm_buffer_object *bo, dma_fence_put(bo->moving); bo->moving = dma_fence_get(fence); + *old_mem = *new_mem; + new_mem->mm_node = NULL; } else { - /** - * Last resort, wait for the move to be completed. - * - * Should never happen in pratice. - */ - - ret = ttm_bo_wait(bo, false, false); - if (ret) - return ret; - - if (to->flags & TTM_MEMTYPE_FLAG_FIXED) { - ttm_tt_destroy(bo->ttm); - bo->ttm = NULL; - } - ttm_bo_free_old_node(bo); + return ttm_bo_move_accel_cleanup(bo, fence, evict, new_mem); } - *old_mem = *new_mem; - new_mem->mm_node = NULL; - return 0; } EXPORT_SYMBOL(ttm_bo_pipeline_move);
ttm_bo_pipeline_move needlessly duplicates code. Refactor this to instead call ttm_bo_move_accel_cleanup. Signed-off-by: Brian Welty <brian.welty@intel.com> --- Builds but otherwise currently untested. Came across this duplication and thought would see if others cared to see it cleaned up this way or not. drivers/gpu/drm/ttm/ttm_bo_util.c | 64 +++---------------------------- 1 file changed, 5 insertions(+), 59 deletions(-)