diff mbox series

[v2,3/3] drm/mgag200: Map fbdev framebuffer while it's being displayed

Message ID 20190904115644.7620-4-tzimmermann@suse.de (mailing list archive)
State New, archived
Headers show
Series ast, mgag200: Map console BO while it's being displayed | expand

Commit Message

Thomas Zimmermann Sept. 4, 2019, 11:56 a.m. UTC
The generic fbdev emulation will map and unmap the framebuffer's memory
if required. As consoles are most often updated while being on screen,
we map the fbdev buffer while it's being displayed. This avoids frequent
map/unmap operations in the fbdev code. The original fbdev code in mgag200
used the same trick to improve performance.

v2:
	* fix typo in comment

Signed-off-by: Thomas Zimmermann <tzimmermann@suse.de>
Fixes: 90f479ae51af ("drm/mgag200: Replace struct mga_fbdev with generic framebuffer emulation")
Cc: Thomas Zimmermann <tzimmermann@suse.de>
Cc: Noralf Trønnes <noralf@tronnes.org>
Cc: Dave Airlie <airlied@redhat.com>
Cc: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Cc: Thomas Gleixner <tglx@linutronix.de>
Cc: Gerd Hoffmann <kraxel@redhat.com>
Cc: Alex Deucher <alexander.deucher@amd.com>
Cc: "Christian König" <christian.koenig@amd.com>
Cc: Sam Ravnborg <sam@ravnborg.org>
Cc: Daniel Vetter <daniel.vetter@ffwll.ch>
Cc: Huang Rui <ray.huang@amd.com>
Cc: Bartlomiej Zolnierkiewicz <b.zolnierkie@samsung.com>
Cc: "Michał Mirosław" <mirq-linux@rere.qmqm.pl>
Cc: Armijn Hemel <armijn@tjaldur.nl>
Cc: Rong Chen <rong.a.chen@intel.com>
Cc: Feng Tang <feng.tang@intel.com>
Cc: Huang Ying <ying.huang@intel.com>
Cc: Davidlohr Bueso <dave@stgolabs.net>
---
 drivers/gpu/drm/mgag200/mgag200_mode.c | 20 ++++++++++++++++++++
 1 file changed, 20 insertions(+)

Comments

Alex Deucher Sept. 11, 2019, 4:13 p.m. UTC | #1
Please use C style comments rather than C++.

Alex
diff mbox series

Patch

diff --git a/drivers/gpu/drm/mgag200/mgag200_mode.c b/drivers/gpu/drm/mgag200/mgag200_mode.c
index 5e778b5f1a10..7b95c59341f5 100644
--- a/drivers/gpu/drm/mgag200/mgag200_mode.c
+++ b/drivers/gpu/drm/mgag200/mgag200_mode.c
@@ -860,13 +860,20 @@  static int mga_crtc_do_set_base(struct drm_crtc *crtc,
 				struct drm_framebuffer *fb,
 				int x, int y, int atomic)
 {
+	struct drm_fb_helper *fb_helper = crtc->dev->fb_helper;
 	struct drm_gem_vram_object *gbo;
 	int ret;
 	s64 gpu_addr;
+	void *base;
 
 	if (!atomic && fb) {
 		gbo = drm_gem_vram_of_gem(fb->obj[0]);
 		drm_gem_vram_unpin(gbo);
+
+		// Unmap fbdev FB if it's not being displayed
+		// any longer.
+		if (fb == fb_helper->buffer->fb)
+			drm_gem_vram_kunmap(gbo);
 	}
 
 	gbo = drm_gem_vram_of_gem(crtc->primary->fb->obj[0]);
@@ -882,6 +889,14 @@  static int mga_crtc_do_set_base(struct drm_crtc *crtc,
 
 	mga_set_start_address(crtc, (u32)gpu_addr);
 
+	// Map fbdev FB while it's being displayed. This avoids frequent
+	// mapping and unmapping within the fbdev code.
+	if (crtc->primary->fb == fb_helper->buffer->fb) {
+		base = drm_gem_vram_kmap(gbo, true, NULL);
+		if (IS_ERR(base))
+			DRM_ERROR("failed to kmap fbcon\n");
+	}
+
 	return 0;
 
 err_drm_gem_vram_unpin:
@@ -1403,9 +1418,14 @@  static void mga_crtc_disable(struct drm_crtc *crtc)
 	DRM_DEBUG_KMS("\n");
 	mga_crtc_dpms(crtc, DRM_MODE_DPMS_OFF);
 	if (crtc->primary->fb) {
+		struct drm_fb_helper *fb_helper = crtc->dev->fb_helper;
 		struct drm_framebuffer *fb = crtc->primary->fb;
 		struct drm_gem_vram_object *gbo =
 			drm_gem_vram_of_gem(fb->obj[0]);
+
+		// Unmap if it's the fbdev FB.
+		if (fb == fb_helper->buffer->fb)
+			drm_gem_vram_kunmap(gbo);
 		drm_gem_vram_unpin(gbo);
 	}
 	crtc->primary->fb = NULL;