@@ -11,6 +11,8 @@ format_transform_func get_fmt_transform_function(u32 format)
return &get_ARGB16161616;
else if (format == DRM_FORMAT_XRGB16161616)
return &XRGB16161616_to_ARGB16161616;
+ else if (format == DRM_FORMAT_RGB565)
+ return &RGB565_to_ARGB16161616;
else
return &XRGB8888_to_ARGB16161616;
}
@@ -23,6 +25,8 @@ format_transform_func get_wb_fmt_transform_function(u32 format)
return &convert_to_ARGB16161616;
else if (format == DRM_FORMAT_XRGB16161616)
return &convert_to_XRGB16161616;
+ else if (format == DRM_FORMAT_RGB565)
+ return &convert_to_RGB565;
else
return &convert_to_XRGB8888;
}
@@ -33,6 +37,26 @@ static int pixel_offset(struct vkms_frame_info *frame_info, int x, int y)
+ (x * frame_info->cpp);
}
+/*
+ * FP stands for _Fixed Point_ and **not** _Float Point_
+ * LF stands for Long Float (i.e. double)
+ * The following macros help doing fixed point arithmetic.
+ */
+/*
+ * With FP scale 15 we have 17 and 15 bits of integer and fractional parts
+ * respectively.
+ * | 0000 0000 0000 0000 0.000 0000 0000 0000 |
+ * 31 0
+ */
+#define FP_SCALE 15
+
+#define LF_TO_FP(a) ((a) * (u64)(1 << FP_SCALE))
+#define INT_TO_FP(a) ((a) << FP_SCALE)
+#define FP_MUL(a, b) ((s32)(((s64)(a) * (b)) >> FP_SCALE))
+#define FP_DIV(a, b) ((s32)(((s64)(a) << FP_SCALE) / (b)))
+/* This macro converts a fixed point number to int, and round half up it */
+#define FP_TO_INT_ROUND_UP(a) (((a) + (1 << (FP_SCALE - 1))) >> FP_SCALE)
+
/*
* packed_pixels_addr - Get the pointer to pixel of a given pair of coordinates
*
@@ -125,6 +149,33 @@ void XRGB16161616_to_ARGB16161616(struct vkms_frame_info *frame_info, int y,
}
}
+void RGB565_to_ARGB16161616(struct vkms_frame_info *frame_info, int y,
+ struct line_buffer *stage_buffer)
+{
+ u16 *src_pixels = get_packed_src_addr(frame_info, y);
+ int x, x_limit = drm_rect_width(&frame_info->dst);
+
+ for (x = 0; x < x_limit; x++, src_pixels++) {
+ u16 rgb_565 = le16_to_cpu(*src_pixels);
+ int fp_r = INT_TO_FP((rgb_565 >> 11) & 0x1f);
+ int fp_g = INT_TO_FP((rgb_565 >> 5) & 0x3f);
+ int fp_b = INT_TO_FP(rgb_565 & 0x1f);
+
+ /*
+ * The magic constants is the "conversion ratio" and is calculated
+ * dividing 65535(2^16 - 1) by 31(2^5 -1) and 63(2^6 - 1)
+ * respectively.
+ */
+ int fp_rb_ratio = LF_TO_FP(2114.032258065);
+ int fp_g_ratio = LF_TO_FP(1040.238095238);
+
+ stage_buffer[x].a = (u16)0xffff;
+ stage_buffer[x].r = FP_TO_INT_ROUND_UP(FP_MUL(fp_r, fp_rb_ratio));
+ stage_buffer[x].g = FP_TO_INT_ROUND_UP(FP_MUL(fp_g, fp_g_ratio));
+ stage_buffer[x].b = FP_TO_INT_ROUND_UP(FP_MUL(fp_b, fp_rb_ratio));
+ }
+}
+
/*
* The following functions take an line of ARGB16161616 pixels from the
@@ -203,3 +254,26 @@ void convert_to_XRGB16161616(struct vkms_frame_info *frame_info, int y,
dst_pixels[0] = src_buffer[x].b;
}
}
+
+void convert_to_RGB565(struct vkms_frame_info *frame_info, int y,
+ struct line_buffer *src_buffer)
+{
+ int x, x_dst = frame_info->dst.x1;
+ u16 *dst_pixels = packed_pixels_addr(frame_info, x_dst, y);
+ int x_limit = drm_rect_width(&frame_info->dst);
+
+ for (x = 0; x < x_limit; x++, dst_pixels++) {
+ int fp_r = INT_TO_FP(src_buffer[x].r);
+ int fp_g = INT_TO_FP(src_buffer[x].g);
+ int fp_b = INT_TO_FP(src_buffer[x].b);
+
+ int fp_rb_ratio = LF_TO_FP(2114.032258065);
+ int fp_g_ratio = LF_TO_FP(1040.238095238);
+
+ u16 r = FP_TO_INT_ROUND_UP(FP_DIV(fp_r, fp_rb_ratio));
+ u16 g = FP_TO_INT_ROUND_UP(FP_DIV(fp_g, fp_g_ratio));
+ u16 b = FP_TO_INT_ROUND_UP(FP_DIV(fp_b, fp_rb_ratio));
+
+ *dst_pixels = cpu_to_le16(r << 11 | g << 5 | b);
+ }
+}
@@ -21,6 +21,9 @@ void get_ARGB16161616(struct vkms_frame_info *frame_info, int y,
void XRGB16161616_to_ARGB16161616(struct vkms_frame_info *frame_info, int y,
struct line_buffer *stage_buffer);
+void RGB565_to_ARGB16161616(struct vkms_frame_info *frame_info, int y,
+ struct line_buffer *stage_buffer);
+
void convert_to_ARGB8888(struct vkms_frame_info *frame_info, int y,
struct line_buffer *src_buffer);
@@ -33,6 +36,9 @@ void convert_to_ARGB16161616(struct vkms_frame_info *frame_info, int y,
void convert_to_XRGB16161616(struct vkms_frame_info *frame_info, int y,
struct line_buffer *src_buffer);
+void convert_to_RGB565(struct vkms_frame_info *frame_info, int y,
+ struct line_buffer *src_buffer);
+
typedef void (*format_transform_func)(struct vkms_frame_info *frame_info, int y,
struct line_buffer *buffer);
@@ -13,14 +13,16 @@
static const u32 vkms_formats[] = {
DRM_FORMAT_XRGB8888,
- DRM_FORMAT_XRGB16161616
+ DRM_FORMAT_XRGB16161616,
+ DRM_FORMAT_RGB565
};
static const u32 vkms_plane_formats[] = {
DRM_FORMAT_ARGB8888,
DRM_FORMAT_XRGB8888,
DRM_FORMAT_XRGB16161616,
- DRM_FORMAT_ARGB16161616
+ DRM_FORMAT_ARGB16161616,
+ DRM_FORMAT_RGB565
};
static struct drm_plane_state *
@@ -15,7 +15,8 @@
static const u32 vkms_wb_formats[] = {
DRM_FORMAT_XRGB8888,
DRM_FORMAT_XRGB16161616,
- DRM_FORMAT_ARGB16161616
+ DRM_FORMAT_ARGB16161616,
+ DRM_FORMAT_RGB565
};
static const struct drm_connector_funcs vkms_wb_connector_funcs = {
Adds this common format to vkms. This commit also adds new helper macros to deal with fixed-point arithmetic. It was done to improve the precision of the conversion to ARGB16161616 since the "conversion ratio" is not an integer. Signed-off-by: Igor Torrente <igormtorrente@gmail.com> --- V3: Adapt the handlers to the new format introduced in patch 7 V3. --- drivers/gpu/drm/vkms/vkms_formats.c | 74 +++++++++++++++++++++++++++ drivers/gpu/drm/vkms/vkms_formats.h | 6 +++ drivers/gpu/drm/vkms/vkms_plane.c | 6 ++- drivers/gpu/drm/vkms/vkms_writeback.c | 3 +- 4 files changed, 86 insertions(+), 3 deletions(-)