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[v2,3/3] drm/vkms: drop "Multiple overlay planes" TODO

Message ID 20211226104059.11265-3-jose.exposito89@gmail.com (mailing list archive)
State New, archived
Headers show
Series [v2,1/3] drm/vkms: refactor overlay plane creation | expand

Commit Message

José Expósito Dec. 26, 2021, 10:40 a.m. UTC
Remove the task from the TODO list.

Signed-off-by: José Expósito <jose.exposito89@gmail.com>
---
 Documentation/gpu/vkms.rst | 2 --
 1 file changed, 2 deletions(-)
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Patch

diff --git a/Documentation/gpu/vkms.rst b/Documentation/gpu/vkms.rst
index 941f0e7e5eef..9c873c3912cc 100644
--- a/Documentation/gpu/vkms.rst
+++ b/Documentation/gpu/vkms.rst
@@ -124,8 +124,6 @@  Add Plane Features
 
 There's lots of plane features we could add support for:
 
-- Multiple overlay planes. [Good to get started]
-
 - Clearing primary plane: clear primary plane before plane composition (at the
   start) for correctness of pixel blend ops. It also guarantees alpha channel
   is cleared in the target buffer for stable crc. [Good to get started]