Message ID | 20220118170037.14584-1-iam@lach.pw (mailing list archive) |
---|---|
State | New, archived |
Headers | show |
Series | drm/edid: Add Vive Pro 2 to non-desktop list | expand |
Hi, On 1/18/22 20:00, Yaroslav Bolyukin wrote: Add a brief commit message, describing a user-visible effect of this patch. Tell that this change prevents exposing headset as a regular display to the system, while it will work with SteamVR. > Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> > --- > drivers/gpu/drm/drm_edid.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-) > > diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c > index 12893e7be..fdb8f0a6f 100644 > --- a/drivers/gpu/drm/drm_edid.c > +++ b/drivers/gpu/drm/drm_edid.c > @@ -200,9 +200,10 @@ static const struct edid_quirk { > EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), > EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), > > - /* HTC Vive and Vive Pro VR Headsets */ > + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ Nit: I'd keep the original comment, or change it to a generic "HTC VR Headsets" to prevent further comment changes > EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), > EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), > + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), > > /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ > EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), > > base-commit: 99613159ad749543621da8238acf1a122880144e Please send the v2 patch with the added EDID for Cosmos VR and the addressed comments. Thanks!
On Sun, 12 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: > Hi, > > On 1/18/22 20:00, Yaroslav Bolyukin wrote: > > Add a brief commit message, describing a user-visible effect of this > patch. Tell that this change prevents exposing headset as a regular > display to the system, while it will work with SteamVR. > >> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >> --- >> drivers/gpu/drm/drm_edid.c | 3 ++- >> 1 file changed, 2 insertions(+), 1 deletion(-) >> >> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >> index 12893e7be..fdb8f0a6f 100644 >> --- a/drivers/gpu/drm/drm_edid.c >> +++ b/drivers/gpu/drm/drm_edid.c >> @@ -200,9 +200,10 @@ static const struct edid_quirk { >> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >> >> - /* HTC Vive and Vive Pro VR Headsets */ >> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ > > Nit: I'd keep the original comment, or change it to a generic "HTC VR > Headsets" to prevent further comment changes > >> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >> >> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >> >> base-commit: 99613159ad749543621da8238acf1a122880144e > > Please send the v2 patch with the added EDID for Cosmos VR and the > addressed comments. Thanks! Yeah, we'll need to EDID to check that it doesn't have the Microsoft VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support Microsoft extension for HMDs and specialized monitors"). BR, Jani.
On 2/13/23 12:56, Jani Nikula wrote: > On Sun, 12 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >> Hi, >> >> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >> >> Add a brief commit message, describing a user-visible effect of this >> patch. Tell that this change prevents exposing headset as a regular >> display to the system, while it will work with SteamVR. >> >>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>> --- >>> drivers/gpu/drm/drm_edid.c | 3 ++- >>> 1 file changed, 2 insertions(+), 1 deletion(-) >>> >>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>> index 12893e7be..fdb8f0a6f 100644 >>> --- a/drivers/gpu/drm/drm_edid.c >>> +++ b/drivers/gpu/drm/drm_edid.c >>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>> >>> - /* HTC Vive and Vive Pro VR Headsets */ >>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >> >> Nit: I'd keep the original comment, or change it to a generic "HTC VR >> Headsets" to prevent further comment changes >> >>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>> >>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>> >>> base-commit: 99613159ad749543621da8238acf1a122880144e >> >> Please send the v2 patch with the added EDID for Cosmos VR and the >> addressed comments. Thanks! > > Yeah, we'll need to EDID to check that it doesn't have the Microsoft > VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support > Microsoft extension for HMDs and specialized monitors"). Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry presents in the EDID? These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be needed.
On Mon, 13 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: > On 2/13/23 12:56, Jani Nikula wrote: >> On Sun, 12 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >>> Hi, >>> >>> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >>> >>> Add a brief commit message, describing a user-visible effect of this >>> patch. Tell that this change prevents exposing headset as a regular >>> display to the system, while it will work with SteamVR. >>> >>>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>>> --- >>>> drivers/gpu/drm/drm_edid.c | 3 ++- >>>> 1 file changed, 2 insertions(+), 1 deletion(-) >>>> >>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>> index 12893e7be..fdb8f0a6f 100644 >>>> --- a/drivers/gpu/drm/drm_edid.c >>>> +++ b/drivers/gpu/drm/drm_edid.c >>>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>>> >>>> - /* HTC Vive and Vive Pro VR Headsets */ >>>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >>> >>> Nit: I'd keep the original comment, or change it to a generic "HTC VR >>> Headsets" to prevent further comment changes >>> >>>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>>> >>>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>>> >>>> base-commit: 99613159ad749543621da8238acf1a122880144e >>> >>> Please send the v2 patch with the added EDID for Cosmos VR and the >>> addressed comments. Thanks! >> >> Yeah, we'll need to EDID to check that it doesn't have the Microsoft >> VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support >> Microsoft extension for HMDs and specialized monitors"). > > Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry > presents in the EDID? > > These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be needed. Okay, I didn't know that. I just observed that the original patch was sent before the the MS VSDB parsing was added. BR, Jani.
On 2/13/23 14:50, Jani Nikula wrote: > On Mon, 13 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >> On 2/13/23 12:56, Jani Nikula wrote: >>> On Sun, 12 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >>>> Hi, >>>> >>>> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >>>> >>>> Add a brief commit message, describing a user-visible effect of this >>>> patch. Tell that this change prevents exposing headset as a regular >>>> display to the system, while it will work with SteamVR. >>>> >>>>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>>>> --- >>>>> drivers/gpu/drm/drm_edid.c | 3 ++- >>>>> 1 file changed, 2 insertions(+), 1 deletion(-) >>>>> >>>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>>> index 12893e7be..fdb8f0a6f 100644 >>>>> --- a/drivers/gpu/drm/drm_edid.c >>>>> +++ b/drivers/gpu/drm/drm_edid.c >>>>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>>>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>>>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>>>> >>>>> - /* HTC Vive and Vive Pro VR Headsets */ >>>>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >>>> >>>> Nit: I'd keep the original comment, or change it to a generic "HTC VR >>>> Headsets" to prevent further comment changes >>>> >>>>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>>>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>>>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>>>> >>>>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>>>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>>>> >>>>> base-commit: 99613159ad749543621da8238acf1a122880144e >>>> >>>> Please send the v2 patch with the added EDID for Cosmos VR and the >>>> addressed comments. Thanks! >>> >>> Yeah, we'll need to EDID to check that it doesn't have the Microsoft >>> VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support >>> Microsoft extension for HMDs and specialized monitors"). >> >> Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry >> presents in the EDID? >> >> These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be needed. > > Okay, I didn't know that. I just observed that the original patch was > sent before the the MS VSDB parsing was added. This will be good to mention in the v2 commit message.
On 2/14/23 12:50, Dmitry Osipenko wrote: > On 2/13/23 14:50, Jani Nikula wrote: >> On Mon, 13 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >>> On 2/13/23 12:56, Jani Nikula wrote: >>>> On Sun, 12 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: >>>>> Hi, >>>>> >>>>> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >>>>> >>>>> Add a brief commit message, describing a user-visible effect of this >>>>> patch. Tell that this change prevents exposing headset as a regular >>>>> display to the system, while it will work with SteamVR. >>>>> >>>>>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>>>>> --- >>>>>> drivers/gpu/drm/drm_edid.c | 3 ++- >>>>>> 1 file changed, 2 insertions(+), 1 deletion(-) >>>>>> >>>>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>>>> index 12893e7be..fdb8f0a6f 100644 >>>>>> --- a/drivers/gpu/drm/drm_edid.c >>>>>> +++ b/drivers/gpu/drm/drm_edid.c >>>>>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>>>>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>>>>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>>>>> >>>>>> - /* HTC Vive and Vive Pro VR Headsets */ >>>>>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >>>>> >>>>> Nit: I'd keep the original comment, or change it to a generic "HTC VR >>>>> Headsets" to prevent further comment changes >>>>> >>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>>>>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>>>>> >>>>>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>>>>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>>>>> >>>>>> base-commit: 99613159ad749543621da8238acf1a122880144e >>>>> >>>>> Please send the v2 patch with the added EDID for Cosmos VR and the >>>>> addressed comments. Thanks! >>>> >>>> Yeah, we'll need to EDID to check that it doesn't have the Microsoft >>>> VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support >>>> Microsoft extension for HMDs and specialized monitors"). >>> >>> Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry >>> presents in the EDID? >>> >>> These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be needed. >> >> Okay, I didn't know that. I just observed that the original patch was >> sent before the the MS VSDB parsing was added. > > This will be good to mention in the v2 commit message. > This headset does support some kind of HMD signalling, however, this is not a microsoft-specific extension (0xca125c) but part of the DisplayId spec, "Display Product Primary Use Case" field is set to "7". The problem is, I have no idea what spec I should refer to, as I can't find this errata in the original spec, and the only reference to this value I see is in https://git.linuxtv.org/edid-decode.git utility: https://git.linuxtv.org/edid-decode.git/tree/parse-displayid-block.cpp?ref=aa956e0dd5fb85271dde900ea1ebdda795af7f8b#n1676 I would like to implement this feature, but I need some spec reference.
On 2/16/23 21:26, Iaroslav Boliukin wrote: > On 2/14/23 12:50, Dmitry Osipenko wrote: >> On 2/13/23 14:50, Jani Nikula wrote: >>> On Mon, 13 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> >>> wrote: >>>> On 2/13/23 12:56, Jani Nikula wrote: >>>>> On Sun, 12 Feb 2023, Dmitry Osipenko >>>>> <dmitry.osipenko@collabora.com> wrote: >>>>>> Hi, >>>>>> >>>>>> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >>>>>> >>>>>> Add a brief commit message, describing a user-visible effect of this >>>>>> patch. Tell that this change prevents exposing headset as a regular >>>>>> display to the system, while it will work with SteamVR. >>>>>> >>>>>>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>>>>>> --- >>>>>>> drivers/gpu/drm/drm_edid.c | 3 ++- >>>>>>> 1 file changed, 2 insertions(+), 1 deletion(-) >>>>>>> >>>>>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>>>>> index 12893e7be..fdb8f0a6f 100644 >>>>>>> --- a/drivers/gpu/drm/drm_edid.c >>>>>>> +++ b/drivers/gpu/drm/drm_edid.c >>>>>>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>>>>>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>>>>>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>>>>>> - /* HTC Vive and Vive Pro VR Headsets */ >>>>>>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >>>>>> >>>>>> Nit: I'd keep the original comment, or change it to a generic "HTC VR >>>>>> Headsets" to prevent further comment changes >>>>>> >>>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>>>>>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>>>>>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>>>>>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>>>>>> >>>>>>> base-commit: 99613159ad749543621da8238acf1a122880144e >>>>>> >>>>>> Please send the v2 patch with the added EDID for Cosmos VR and the >>>>>> addressed comments. Thanks! >>>>> >>>>> Yeah, we'll need to EDID to check that it doesn't have the Microsoft >>>>> VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support >>>>> Microsoft extension for HMDs and specialized monitors"). >>>> >>>> Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry >>>> presents in the EDID? >>>> >>>> These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be >>>> needed. >>> >>> Okay, I didn't know that. I just observed that the original patch was >>> sent before the the MS VSDB parsing was added. >> >> This will be good to mention in the v2 commit message. >> > > This headset does support some kind of HMD signalling, however, this is > not a microsoft-specific extension (0xca125c) but part of the DisplayId > spec, "Display Product Primary Use Case" field is set to "7". > > The problem is, I have no idea what spec I should refer to, as I can't > find this errata in the original spec, and the only reference to this > value I see is in https://git.linuxtv.org/edid-decode.git utility: > > https://git.linuxtv.org/edid-decode.git/tree/parse-displayid-block.cpp?ref=aa956e0dd5fb85271dde900ea1ebdda795af7f8b#n1676 > > I would like to implement this feature, but I need some spec reference. The [1] says it's "VESA DisplayID Standard v2.0", which should be okay to refer, IMO. [1] https://learn.microsoft.com/en-us/windows-hardware/drivers/display/specialized-monitors-edid-extension
On Thu, 16 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> wrote: > On 2/16/23 21:26, Iaroslav Boliukin wrote: >> On 2/14/23 12:50, Dmitry Osipenko wrote: >>> On 2/13/23 14:50, Jani Nikula wrote: >>>> On Mon, 13 Feb 2023, Dmitry Osipenko <dmitry.osipenko@collabora.com> >>>> wrote: >>>>> On 2/13/23 12:56, Jani Nikula wrote: >>>>>> On Sun, 12 Feb 2023, Dmitry Osipenko >>>>>> <dmitry.osipenko@collabora.com> wrote: >>>>>>> Hi, >>>>>>> >>>>>>> On 1/18/22 20:00, Yaroslav Bolyukin wrote: >>>>>>> >>>>>>> Add a brief commit message, describing a user-visible effect of this >>>>>>> patch. Tell that this change prevents exposing headset as a regular >>>>>>> display to the system, while it will work with SteamVR. >>>>>>> >>>>>>>> Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> >>>>>>>> --- >>>>>>>> drivers/gpu/drm/drm_edid.c | 3 ++- >>>>>>>> 1 file changed, 2 insertions(+), 1 deletion(-) >>>>>>>> >>>>>>>> diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c >>>>>>>> index 12893e7be..fdb8f0a6f 100644 >>>>>>>> --- a/drivers/gpu/drm/drm_edid.c >>>>>>>> +++ b/drivers/gpu/drm/drm_edid.c >>>>>>>> @@ -200,9 +200,10 @@ static const struct edid_quirk { >>>>>>>> EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), >>>>>>>> EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), >>>>>>>> - /* HTC Vive and Vive Pro VR Headsets */ >>>>>>>> + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ >>>>>>> >>>>>>> Nit: I'd keep the original comment, or change it to a generic "HTC VR >>>>>>> Headsets" to prevent further comment changes >>>>>>> >>>>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), >>>>>>>> EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), >>>>>>>> + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), >>>>>>>> /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ >>>>>>>> EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP), >>>>>>>> >>>>>>>> base-commit: 99613159ad749543621da8238acf1a122880144e >>>>>>> >>>>>>> Please send the v2 patch with the added EDID for Cosmos VR and the >>>>>>> addressed comments. Thanks! >>>>>> >>>>>> Yeah, we'll need to EDID to check that it doesn't have the Microsoft >>>>>> VSDB to indicate non-desktop. See 2869f599c0d8 ("drm/edid: support >>>>>> Microsoft extension for HMDs and specialized monitors"). >>>>> >>>>> Do you mean to skip using the EDID_QUIRK_NON_DESKTOP if MS VSDB entry >>>>> presents in the EDID? >>>>> >>>>> These HTC EDIDs don't have MS VSDB, otherwise the quirk wouldn't be >>>>> needed. >>>> >>>> Okay, I didn't know that. I just observed that the original patch was >>>> sent before the the MS VSDB parsing was added. >>> >>> This will be good to mention in the v2 commit message. >>> >> >> This headset does support some kind of HMD signalling, however, this is >> not a microsoft-specific extension (0xca125c) but part of the DisplayId >> spec, "Display Product Primary Use Case" field is set to "7". I just sent patches to hopefully fix this, and make the quirk unnecessary [1]. BR, Jani. [1] https://patchwork.freedesktop.org/series/114116/ >> >> The problem is, I have no idea what spec I should refer to, as I can't >> find this errata in the original spec, and the only reference to this >> value I see is in https://git.linuxtv.org/edid-decode.git utility: >> >> https://git.linuxtv.org/edid-decode.git/tree/parse-displayid-block.cpp?ref=aa956e0dd5fb85271dde900ea1ebdda795af7f8b#n1676 >> >> I would like to implement this feature, but I need some spec reference. > > The [1] says it's "VESA DisplayID Standard v2.0", which should be okay > to refer, IMO. > > [1] > https://learn.microsoft.com/en-us/windows-hardware/drivers/display/specialized-monitors-edid-extension
diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c index 12893e7be..fdb8f0a6f 100644 --- a/drivers/gpu/drm/drm_edid.c +++ b/drivers/gpu/drm/drm_edid.c @@ -200,9 +200,10 @@ static const struct edid_quirk { EDID_QUIRK('V', 'L', 'V', 0x91be, EDID_QUIRK_NON_DESKTOP), EDID_QUIRK('V', 'L', 'V', 0x91bf, EDID_QUIRK_NON_DESKTOP), - /* HTC Vive and Vive Pro VR Headsets */ + /* HTC Vive, Vive Pro and Vive Pro 2 VR Headsets */ EDID_QUIRK('H', 'V', 'R', 0xaa01, EDID_QUIRK_NON_DESKTOP), EDID_QUIRK('H', 'V', 'R', 0xaa02, EDID_QUIRK_NON_DESKTOP), + EDID_QUIRK('H', 'V', 'R', 0xaa04, EDID_QUIRK_NON_DESKTOP), /* Oculus Rift DK1, DK2, CV1 and Rift S VR Headsets */ EDID_QUIRK('O', 'V', 'R', 0x0001, EDID_QUIRK_NON_DESKTOP),
Signed-off-by: Yaroslav Bolyukin <iam@lach.pw> --- drivers/gpu/drm/drm_edid.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) base-commit: 99613159ad749543621da8238acf1a122880144e