@@ -158,6 +158,10 @@ static int default_waveform = DRM_EPD_WF_GC16;
module_param(default_waveform, int, 0644);
MODULE_PARM_DESC(default_waveform, "waveform to use for display updates");
+static bool diff_mode = true;
+module_param(diff_mode, bool, 0644);
+MODULE_PARM_DESC(diff_mode, "only compute waveforms for changed pixels");
+
static bool skip_reset;
module_param(skip_reset, bool, 0444);
MODULE_PARM_DESC(skip_reset, "skip the initial display reset");
@@ -582,11 +586,14 @@ static void rockchip_ebc_refresh(struct rockchip_ebc *ebc,
dsp_ctrl |= EBC_DSP_CTRL_DSP_LUT_MODE;
} else {
epd_ctrl |= EBC_EPD_CTRL_DSP_THREE_WIN_MODE;
+ if (diff_mode)
+ dsp_ctrl |= EBC_DSP_CTRL_DSP_DIFF_MODE;
}
regmap_update_bits(ebc->regmap, EBC_EPD_CTRL,
EBC_EPD_CTRL_DSP_THREE_WIN_MODE,
epd_ctrl);
regmap_update_bits(ebc->regmap, EBC_DSP_CTRL,
+ EBC_DSP_CTRL_DSP_DIFF_MODE |
EBC_DSP_CTRL_DSP_LUT_MODE,
dsp_ctrl);
Some waveforms, such as GC16, cause the display to flash even when the previous and next pixel values are the same. This can be helpful, because it produces more consistent brightness, but usually it is more distracting. Add an option, enabled by default, for the hardware to ignore the LUT and always send zeroes for pixels with unchanged values. Signed-off-by: Samuel Holland <samuel@sholland.org> --- drivers/gpu/drm/rockchip/rockchip_ebc.c | 7 +++++++ 1 file changed, 7 insertions(+)